Exemple #1
0
/*
===============
G_InitMapRotations

Load and initialise the map rotations
===============
*/
void G_InitMapRotations( void )
{
	const char *fileName = "maprotation.cfg";

	// Load the file if it exists
	if ( trap_FS_FOpenFile( fileName, NULL, FS_READ ) )
	{
		if ( !G_ParseMapRotationFile( fileName ) )
		{
			G_Printf( S_COLOR_RED "ERROR: failed to parse %s file\n", fileName );
		}
	}
	else
	{
		G_Printf( "%s file not found.\n", fileName );
	}

	if ( g_currentMapRotation.integer == NOT_ROTATING )
	{
		if ( g_initialMapRotation.string[ 0 ] != 0 )
		{
			G_StartMapRotation( g_initialMapRotation.string, qfalse, qtrue, qfalse, 0 );

			trap_Cvar_Set( "g_initialMapRotation", "" );
			trap_Cvar_Update( &g_initialMapRotation );
		}
	}
}
Exemple #2
0
/*
===============
G_InitMapRotations

Load and intialise the map rotations
===============
*/
void G_InitMapRotations( void )
{
  const char    *fileName = "maprotation.cfg";
  fileHandle_t  f;

  //load the file if it exists
  if( trap_FS_FOpenFile( fileName, &f, FS_READ ) > 0 )
  {
    trap_FS_FCloseFile( f );

    if( !G_ParseMapRotationFile( fileName ) )
      G_Printf( S_COLOR_RED "ERROR: failed to parse %s file\n", fileName );
  }
  else
    G_Printf( "%s file not found.\n", fileName );

  if( g_currentMapRotation.integer == NOT_ROTATING )
  {
    if( g_initialMapRotation.string[ 0 ] != 0 )
    {
      G_StartMapRotation( g_initialMapRotation.string, false );

      trap_Cvar_Set( "g_initialMapRotation", "" );
      trap_Cvar_Update( &g_initialMapRotation );
    }
  }
}
Exemple #3
0
/*
===============
G_AdvanceMapRotation

Increment the current map rotation
===============
*/
qboolean G_AdvanceMapRotation( void )
{
    mapRotation_t           *mr;
    mapRotationEntry_t      *mre;
    mapRotationCondition_t  *mrc;
    int                     currentRotation, currentMap, nextMap;
    int                     i, n;
    mapConditionType_t      mct;

    if( ( currentRotation = g_currentMapRotation.integer ) == NOT_ROTATING )
        return qfalse;

    currentMap = G_GetCurrentMap( currentRotation );

    mr = &mapRotations.rotations[ currentRotation ];
    mre = &mr->maps[ currentMap ];
    nextMap = ( currentMap + 1 ) % mr->numMaps;

    for( i = 0; i < mre->numConditions; i++ )
    {
        mrc = &mre->conditions[ i ];

        if( mrc->unconditional || G_EvaluateMapCondition( mrc ) )
        {
            mct = G_ResolveConditionDestination( &n, mrc->dest );

            switch( mct )
            {
            case MCT_MAP:
                nextMap = n;
                break;

            case MCT_ROTATION:
                //need to increment the current map before changing the rotation
                //or you get infinite loops with some conditionals
                G_SetCurrentMap( nextMap, currentRotation );
                G_StartMapRotation( mrc->dest, qtrue );
                return qtrue;
                break;

            default:
            case MCT_ERR:
                G_Printf( S_COLOR_YELLOW "WARNING: map switch destination could not be resolved: %s\n",
                          mrc->dest );
                break;
            }
        }
    }

    G_SetCurrentMap( nextMap, currentRotation );
    G_IssueMapChange( currentRotation );

    return qtrue;
}
static void Svcmd_MapRotation_f( void )
{
  char rotationName[ MAX_QPATH ];

  if( trap_Argc( ) != 2 )
  {
    G_Printf( "usage: maprotation <name>\n" );
    return;
  }

  G_ClearRotationStack( );

  trap_Argv( 1, rotationName, sizeof( rotationName ) );
  if( !G_StartMapRotation( rotationName, qfalse, qtrue, qfalse, 0 ) )
    G_Printf( "maprotation: invalid map rotation \"%s\"\n", rotationName );
}
static void Svcmd_MapRotation_f()
{
	char rotationName[ MAX_QPATH ];

	if ( trap_Argc() != 2 )
	{
		Log::Notice( "usage: maprotation <name>" );
		return;
	}

	G_ClearRotationStack();

	trap_Argv( 1, rotationName, sizeof( rotationName ) );

	if ( !G_StartMapRotation( rotationName, false, true, false, 0 ) )
	{
		Log::Notice( "maprotation: invalid map rotation \"%s\"", rotationName );
	}
}
Exemple #6
0
/*
===============
G_GotoLabel

Resolve the label of some condition
===============
*/
static qboolean G_GotoLabel( int rotation, int nodeIndex, char *name,
                             qboolean reset_index, int depth )
{
	node_t *node;
	int    i;

	// Search the rotation names...
	if ( G_StartMapRotation( name, qtrue, qtrue, reset_index, depth ) )
	{
		return qtrue;
	}

	// ...then try labels in the rotation
	for ( i = 0; i < mapRotations.rotations[ rotation ].numNodes; i++ )
	{
		node = mapRotations.rotations[ rotation ].nodes[ i ];

		if ( node->type == NT_LABEL && !Q_stricmp( node->u.label.name, name ) )
		{
			G_SetCurrentNodeByIndex( G_NodeIndexAfter( i, rotation ), rotation );
			G_AdvanceMapRotation( depth );
			return qtrue;
		}
	}

	// finally check for a map by name
	for ( i = 0; i < mapRotations.rotations[ rotation ].numNodes; i++ )
	{
		nodeIndex = G_NodeIndexAfter( nodeIndex, rotation );
		node = mapRotations.rotations[ rotation ].nodes[ nodeIndex ];

		if ( node->type == NT_MAP && !Q_stricmp( node->u.map.name, name ) )
		{
			G_SetCurrentNodeByIndex( nodeIndex, rotation );
			G_AdvanceMapRotation( depth );
			return qtrue;
		}
	}

	return qfalse;
}
Exemple #7
0
/*
===============
G_StepMapRotation

Run one node of a map rotation
===============
*/
qboolean G_StepMapRotation( int rotation, int nodeIndex, int depth )
{
	node_t      *node;
	condition_t *condition;
	int         returnRotation;
	qboolean    step = qtrue;

	node = G_NodeByIndex( nodeIndex, rotation );
	depth++;

	// guard against inifinite loop in conditional code
	if ( depth > 32 && node->type != NT_MAP )
	{
		if ( depth > 64 )
		{
			G_Printf( S_COLOR_RED "ERROR: infinite loop protection stopped at map rotation %s\n",
			          G_RotationNameByIndex( rotation ) );
			return qfalse;
		}

		G_Printf( S_COLOR_YELLOW "WARNING: possible infinite loop in map rotation %s\n",
		          G_RotationNameByIndex( rotation ) );
		return qtrue;
	}

	while ( step )
	{
		step = qfalse;

		switch ( node->type )
		{
			case NT_CONDITION:
				condition = &node->u.condition;

				if ( G_EvaluateMapCondition( &condition ) )
				{
					node = condition->target;
					step = qtrue;
					continue;
				}

				break;

			case NT_RETURN:
				returnRotation = G_PopRotationStack();

				if ( returnRotation >= 0 )
				{
					G_SetCurrentNodeByIndex(
					  G_NodeIndexAfter( nodeIndex, rotation ), rotation );

					if ( G_StartMapRotation( G_RotationNameByIndex( returnRotation ),
					                         qtrue, qfalse, qfalse, depth ) )
					{
						return qfalse;
					}
				}

				break;

			case NT_MAP:
				if ( G_MapExists( node->u.map.name ) )
				{
					G_SetCurrentNodeByIndex(
					  G_NodeIndexAfter( nodeIndex, rotation ), rotation );

					if ( !G_MapExists( g_nextMap.string ) )
					{
						G_IssueMapChange( nodeIndex, rotation );
					}

					return qfalse;
				}

				G_Printf( S_COLOR_YELLOW "WARNING: skipped missing map %s in rotation %s\n",
				          node->u.map.name, G_RotationNameByIndex( rotation ) );
				break;

			case NT_LABEL:
				break;

			case NT_GOTO:
			case NT_RESUME:
				G_SetCurrentNodeByIndex(
				  G_NodeIndexAfter( nodeIndex, rotation ), rotation );

				if ( G_GotoLabel( rotation, nodeIndex, node->u.label.name,
				                  ( node->type == NT_GOTO ), depth ) )
				{
					return qfalse;
				}

				G_Printf( S_COLOR_YELLOW "WARNING: label, map, or rotation %s not found in %s\n",
				          node->u.label.name, G_RotationNameByIndex( rotation ) );
				break;
		}
	}

	return qtrue;
}