Exemple #1
0
LRESULT EditorView::WindowProc(UINT message, WPARAM wParam, LPARAM lParam) 
{

	if ( eye )
		return GameOSWinProc( 	m_hWnd,message,wParam,lParam );
	
	return CWnd ::WindowProc(message, wParam, lParam);
}
LRESULT CALLBACK WndProc(HWND hWnd, uint32_t message, WPARAM wParam, LPARAM lParam)
{
	switch (message)
	{
	case WM_DESTROY:
		PostQuitMessage(0);
		break;
	default:
		return (GameOSWinProc(hWnd, message, wParam, lParam));
	}
	return 0;
}