static void DIB_GenerateMouseMotionEvent(_THIS) { extern int mouse_relative; extern int posted; POINT mouse; GetCursorPos( &mouse ); if ( mouse_relative ) { POINT center; center.x = (SDL_VideoSurface->w/2); center.y = (SDL_VideoSurface->h/2); ClientToScreen(SDL_Window, ¢er); mouse.x -= (Sint16)center.x; mouse.y -= (Sint16)center.y; if ( mouse.x || mouse.y ) { SetCursorPos(center.x, center.y); posted = SDL_PrivateMouseMotion(0, 1, mouse.x, mouse.y); } } else if ( SDL_GetAppState() & SDL_APPMOUSEFOCUS ) { ScreenToClient(SDL_Window, &mouse); #ifdef SDL_VIDEO_DRIVER_GAPI if (SDL_VideoSurface && this->hidden->gapiInfo) GapiTransform(this->hidden->gapiInfo->coordinateTransform, this->hidden->gapiInfo->hiresFix, &mouse.x, &mouse.y); #endif posted = SDL_PrivateMouseMotion(0, 0, mouse.x, mouse.y); } }
static void DIB_GenerateMouseMotionEvent(_THIS) { extern int mouse_relative; extern int posted; POINT mouse; #ifdef _WIN32_WCE if ( !GetCursorPos(&mouse) && !GetLastStylusPos(&mouse) ) return; #else if ( !GetCursorPos(&mouse) ) return; #endif if ( mouse_relative ) { POINT center; center.x = (SDL_VideoSurface->w/2); center.y = (SDL_VideoSurface->h/2); ClientToScreen(SDL_Window, ¢er); mouse.x -= center.x; mouse.y -= center.y; if ( mouse.x || mouse.y ) { SetCursorPos(center.x, center.y); posted = SDL_PrivateMouseMotion(0, 1, (Sint16)mouse.x, (Sint16)mouse.y); } } else { ScreenToClient(SDL_Window, &mouse); #ifdef SDL_VIDEO_DRIVER_GAPI if (SDL_VideoSurface && this->hidden->gapiInfo) GapiTransform(this->hidden->gapiInfo, &mouse.x, &mouse.y); #endif posted = SDL_PrivateMouseMotion(0, 0, (Sint16)mouse.x, (Sint16)mouse.y); } }
static void DIB_GenerateMouseMotionEvent(void) { extern int mouse_relative; extern int posted; POINT mouse; GetCursorPos( &mouse ); if ( mouse_relative ) { POINT center; center.x = (SDL_VideoSurface->w/2); center.y = (SDL_VideoSurface->h/2); ClientToScreen(SDL_Window, ¢er); mouse.x -= (Sint16)center.x; mouse.y -= (Sint16)center.y; if ( mouse.x || mouse.y ) { SetCursorPos(center.x, center.y); posted = SDL_PrivateMouseMotion(0, 1, mouse.x, mouse.y); } } else if ( SDL_GetAppState() & SDL_APPMOUSEFOCUS ) { ScreenToClient(SDL_Window, &mouse); #ifdef _WIN32_WCE if (SDL_VideoSurface) GapiTransform(this->hidden->userOrientation, this->hidden->hiresFix, &mouse.x, &mouse.y); #endif posted = SDL_PrivateMouseMotion(0, 0, mouse.x, mouse.y); } }