void V_PrintItemProperties(edict_t *player, item_t *item) { char buf[256]; int i; //Did they find a unique? if (strlen(item->name) > 0) { gi.centerprintf(player, "WOW! It's \"%s\"!!\n", item->name); return; } strcpy(buf, GetRuneValString(item)); switch(item->itemtype) { case ITEM_WEAPON: strcat(buf, " weapon rune "); break; case ITEM_ABILITY: strcat(buf, " ability rune "); break; case ITEM_COMBO: strcat(buf, " combo rune "); break; case ITEM_CLASSRUNE:strcpy(buf, va(" %s rune ", GetRuneValString(item))); break; } if(item->numMods == 1) strcat(buf, "(1 mod)"); else strcat(buf, va("(%d mods)", item->numMods)); for (i = 0; i < MAX_VRXITEMMODS; ++i) { char temp[32]; //skip bad mod types if ((item->modifiers[i].type != TYPE_ABILITY) && (item->modifiers[i].type != TYPE_WEAPON) || item->modifiers[i].value < 1) continue; switch(item->modifiers[i].type) { case TYPE_ABILITY: strcpy(temp, va("%s:", GetAbilityString(item->modifiers[i].index))); break; case TYPE_WEAPON: strcpy(temp, va("%s %s:", GetShortWeaponString((item->modifiers[i].index / 100)-10), GetModString((item->modifiers[i].index / 100)-10, item->modifiers[i].index % 100))); break; } padRight(temp, 20); strcat(buf, va("\n %s(%d)", temp, item->modifiers[i].value)); } gi.centerprintf(player, "%s\n", buf); }
void StartShowInventoryMenu(edict_t *ent, item_t *item) { int type = item->itemtype; int linecount = 1; int i; if (!ShowMenu(ent)) return; clearmenu(ent); //If item has a name, use that instead if (strlen(item->name) > 0) { if (item->setCode == 0) addlinetomenu(ent, va(" %s", item->name), MENU_GREEN_LEFT); else addlinetomenu(ent, va(" %s (set item)", item->name), MENU_GREEN_LEFT); } else { //Print header, depending on the item type addlinetomenu(ent, va("%s", V_MenuItemString(item, ' ')), MENU_GREEN_LEFT); } //Unique runes need to display stats too if (type & ITEM_UNIQUE) type ^= ITEM_UNIQUE; //Item's stats switch(type) { case ITEM_WEAPON: { int wIndex = (item->modifiers[0].index / 100) - 10; addlinetomenu(ent, " ", 0); addlinetomenu(ent, va(" %s", GetWeaponString(wIndex)), 0); addlinetomenu(ent, " ", 0); addlinetomenu(ent, " Stats:", MENU_GREEN_LEFT); linecount += 4; for (i = 0; i < MAX_VRXITEMMODS; ++i) { int mIndex; char buf[30]; if ((item->modifiers[i].type == TYPE_NONE) || (V_HiddenMod(ent, item, &item->modifiers[i]))) continue; mIndex = item->modifiers[i].index % 100; strcpy(buf, GetModString(wIndex, mIndex)); padRight(buf, 20); addlinetomenu(ent, va(" %s [%d]", buf, item->modifiers[i].value ), 0); ++linecount; } addlinetomenu(ent, " ", 0); ++linecount; } break; case ITEM_ABILITY: { addlinetomenu(ent, " ", 0); addlinetomenu(ent, " Stats:", MENU_GREEN_LEFT); linecount += 2; for (i = 0; i < MAX_VRXITEMMODS; ++i) { int aIndex; char buf[30]; aIndex = item->modifiers[i].index; if ((item->modifiers[i].type == TYPE_NONE) || (V_HiddenMod(ent, item, &item->modifiers[i]))) continue; strcpy(buf, GetAbilityString(aIndex)); padRight(buf, 20); addlinetomenu(ent, va(" %s [%d]", buf, item->modifiers[i].value ), 0); linecount++; } } break; case ITEM_COMBO: { addlinetomenu(ent, " ", 0); addlinetomenu(ent, " Stats:", MENU_GREEN_LEFT); linecount += 2; for (i = 0; i < MAX_VRXITEMMODS; ++i) { char buf[30]; if ((item->modifiers[i].type == TYPE_NONE) || (V_HiddenMod(ent, item, &item->modifiers[i]))) continue; switch(item->modifiers[i].type) { case TYPE_ABILITY: { int aIndex; aIndex = item->modifiers[i].index; strcpy(buf, GetAbilityString(aIndex)); padRight(buf, 20); addlinetomenu(ent, va(" %s [%d]", buf, item->modifiers[i].value ), 0); linecount++; } break; case TYPE_WEAPON: { int wIndex = (item->modifiers[i].index / 100) - 10; int mIndex = item->modifiers[i].index % 100; strcpy(buf, GetShortWeaponString(wIndex)); strcat(buf, va(" %s", GetModString(wIndex, mIndex))); padRight(buf, 20); addlinetomenu(ent, va(" %s [%d]", buf, item->modifiers[i].value ), 0); linecount++; } break; } } } break; case ITEM_CLASSRUNE: { addlinetomenu(ent, " ", 0); addlinetomenu(ent, " Stats:", MENU_GREEN_LEFT); linecount += 2; for (i = 0; i < MAX_VRXITEMMODS; ++i) { int aIndex; char buf[30]; aIndex = item->modifiers[i].index; if (item->modifiers[i].type == TYPE_NONE) continue; strcpy(buf, GetAbilityString(aIndex)); padRight(buf, 20); addlinetomenu(ent, va(" %s [%d]", buf, item->modifiers[i].value ), 0); linecount++; } } break; } //Menu footer addlinetomenu(ent, " ", 0); //Items such as Gravity boots need to show the number of charges left if ((item->itemtype & ITEM_GRAVBOOTS) || (item->itemtype & ITEM_FIRE_RESIST) || (item->itemtype & ITEM_AUTO_TBALL)) { addlinetomenu(ent, va(" Charges left: %d", item->quantity), 0); addlinetomenu(ent, " ", 0); linecount += 2; } ent->client->menustorage.currentline = linecount; }