Exemple #1
0
//////////////////////// Sector
Sector::Sector(int x, int y, int z)
{
	unsigned long _init[4] = { Uint32(x), Uint32(y), Uint32(z), UNIVERSE_SEED };
	sx = x; sy = y; sz = z;
	MTRand rng(_init, 4);
	MTRand rand(UNIVERSE_SEED);

	GetCustomSystems();

	/* Always place random systems outside the core custom-only region */
	if ((x < -CUSTOM_ONLY_RADIUS) || (x > CUSTOM_ONLY_RADIUS-1) ||
	    (y < -CUSTOM_ONLY_RADIUS) || (y > CUSTOM_ONLY_RADIUS-1) ||
	    (z < -CUSTOM_ONLY_RADIUS) || (z > CUSTOM_ONLY_RADIUS-1)) {
		int numSystems = (rng.Int32(4,20) * Galaxy::GetSectorDensity(x, y, z)) >> 8;

		for (int i=0; i<numSystems; i++) {
			System s;
			switch (rng.Int32(15)) {
				case 0:
					s.numStars = 4; break;
				case 1: case 2:
					s.numStars = 3; break;
				case 3: case 4: case 5: case 6:
					s.numStars = 2; break;
				default:
					s.numStars = 1; break;
			}

			s.p.x = rng.Double(SIZE);
			s.p.y = rng.Double(SIZE);
			s.p.z = rng.Double(SIZE);
			s.seed = 0;
			s.customSys = 0;

			double spec = rng.Double(1000000.0);
			// frequencies from wikipedia
			/*if (spec < 100) { // should be 1 but that is boring
				s.starType[0] = SystemBody::TYPE_STAR_O;
			} else if (spec < 1300) {
				s.starType[0] = SystemBody::TYPE_STAR_B;
			} else if (spec < 7300) {
				s.starType[0] = SystemBody::TYPE_STAR_A;
			} else if (spec < 37300) {
				s.starType[0] = SystemBody::TYPE_STAR_F;
			} else if (spec < 113300) {
				s.starType[0] = SystemBody::TYPE_STAR_G;
			} else if (spec < 234300) {
				s.starType[0] = SystemBody::TYPE_STAR_K;
			} else if (spec < 250000) {
				s.starType[0] = SystemBody::TYPE_WHITE_DWARF;
			} else if (spec < 900000) {
				s.starType[0] = SystemBody::TYPE_STAR_M;
			} else {
				s.starType[0] = SystemBody::TYPE_BROWN_DWARF;
			}*/
			//if ((sx > 50) || (sx < -50) ||
			//	(sy > 50) || (sy < -50))

			// Frequencies are low enough that we probably don't need this anymore.
			if (isqrt(1+sx*sx+sy*sy) > 10)
			{
				if (spec < 1) {
					s.starType[0] = SystemBody::TYPE_STAR_IM_BH;  // These frequencies are made up
				} else if (spec < 3) {
					s.starType[0] = SystemBody::TYPE_STAR_S_BH;
				} else if (spec < 5) {
					s.starType[0] = SystemBody::TYPE_STAR_O_WF;
				} else if (spec < 8) {
					s.starType[0] = SystemBody::TYPE_STAR_B_WF;
				} else if (spec < 12) {
					s.starType[0] = SystemBody::TYPE_STAR_M_WF;
				} else if (spec < 15) {
					s.starType[0] = SystemBody::TYPE_STAR_K_HYPER_GIANT;
				} else if (spec < 18) {
					s.starType[0] = SystemBody::TYPE_STAR_G_HYPER_GIANT;
				} else if (spec < 23) {
					s.starType[0] = SystemBody::TYPE_STAR_O_HYPER_GIANT;
				} else if (spec < 28) {
					s.starType[0] = SystemBody::TYPE_STAR_A_HYPER_GIANT;
				} else if (spec < 33) {
					s.starType[0] = SystemBody::TYPE_STAR_F_HYPER_GIANT;
				} else if (spec < 41) {
					s.starType[0] = SystemBody::TYPE_STAR_B_HYPER_GIANT;
				} else if (spec < 48) {
					s.starType[0] = SystemBody::TYPE_STAR_M_HYPER_GIANT;
				} else if (spec < 58) {
					s.starType[0] = SystemBody::TYPE_STAR_K_SUPER_GIANT;
				} else if (spec < 68) {
					s.starType[0] = SystemBody::TYPE_STAR_G_SUPER_GIANT;
				} else if (spec < 78) {
					s.starType[0] = SystemBody::TYPE_STAR_O_SUPER_GIANT;
				} else if (spec < 88) {
					s.starType[0] = SystemBody::TYPE_STAR_A_SUPER_GIANT;
				} else if (spec < 98) {
					s.starType[0] = SystemBody::TYPE_STAR_F_SUPER_GIANT;
				} else if (spec < 108) {
					s.starType[0] = SystemBody::TYPE_STAR_B_SUPER_GIANT;
				} else if (spec < 158) {
					s.starType[0] = SystemBody::TYPE_STAR_M_SUPER_GIANT;
				} else if (spec < 208) {
					s.starType[0] = SystemBody::TYPE_STAR_K_GIANT;
				} else if (spec < 250) {
					s.starType[0] = SystemBody::TYPE_STAR_G_GIANT;
				} else if (spec < 300) {
					s.starType[0] = SystemBody::TYPE_STAR_O_GIANT;
				} else if (spec < 350) {
					s.starType[0] = SystemBody::TYPE_STAR_A_GIANT;
				} else if (spec < 400) {
					s.starType[0] = SystemBody::TYPE_STAR_F_GIANT;
				} else if (spec < 500) {
					s.starType[0] = SystemBody::TYPE_STAR_B_GIANT;
				} else if (spec < 700) {
					s.starType[0] = SystemBody::TYPE_STAR_M_GIANT;
				} else if (spec < 800) {
					s.starType[0] = SystemBody::TYPE_STAR_O;  // should be 1 but that is boring
				} else if (spec < 2000) { // spec < 1300 / 20500
					s.starType[0] = SystemBody::TYPE_STAR_B;
				} else if (spec < 8000) { // spec < 7300
					s.starType[0] = SystemBody::TYPE_STAR_A;
				} else if (spec < 37300) { // spec < 37300
					s.starType[0] = SystemBody::TYPE_STAR_F;
				} else if (spec < 113300) { // spec < 113300
					s.starType[0] = SystemBody::TYPE_STAR_G;
				} else if (spec < 234300) { // spec < 234300
					s.starType[0] = SystemBody::TYPE_STAR_K;
				} else if (spec < 250000) { // spec < 250000
					s.starType[0] = SystemBody::TYPE_WHITE_DWARF;
				} else if (spec < 900000) {  //spec < 900000
					s.starType[0] = SystemBody::TYPE_STAR_M;
				} else {
					s.starType[0] = SystemBody::TYPE_BROWN_DWARF;
				}
			} else {
				if (spec < 100) { // should be 1 but that is boring
					s.starType[0] = SystemBody::TYPE_STAR_O;
				} else if (spec < 1300) {
					s.starType[0] = SystemBody::TYPE_STAR_B;
				} else if (spec < 7300) {
					s.starType[0] = SystemBody::TYPE_STAR_A;
				} else if (spec < 37300) {
					s.starType[0] = SystemBody::TYPE_STAR_F;
				} else if (spec < 113300) {
					s.starType[0] = SystemBody::TYPE_STAR_G;
				} else if (spec < 234300) {
					s.starType[0] = SystemBody::TYPE_STAR_K;
				} else if (spec < 250000) {
					s.starType[0] = SystemBody::TYPE_WHITE_DWARF;
				} else if (spec < 900000) {
					s.starType[0] = SystemBody::TYPE_STAR_M;
				} else {
					s.starType[0] = SystemBody::TYPE_BROWN_DWARF;
				}
			}
			//printf("%d: %d%\n", sx, sy);

			if (s.numStars > 1) {
				s.starType[1] = SystemBody::BodyType(rng.Int32(SystemBody::TYPE_STAR_MIN, s.starType[0]));
				if (s.numStars > 2) {
					s.starType[2] = SystemBody::BodyType(rng.Int32(SystemBody::TYPE_STAR_MIN, s.starType[0]));
					s.starType[3] = SystemBody::BodyType(rng.Int32(SystemBody::TYPE_STAR_MIN, s.starType[2]));
				}
			}

			if ((s.starType[0] <= SystemBody::TYPE_STAR_A) && (rng.Int32(10)==0)) {
				// make primary a giant. never more than one giant in a system
				// while
				if (isqrt(1+sx*sx+sy*sy) > 10)
				{
					if (rand.Int32(0,1000) >= 999) {
						s.starType[0] = SystemBody::TYPE_STAR_B_HYPER_GIANT;
					} else if (rand.Int32(0,1000) >= 998) {
						s.starType[0] = SystemBody::TYPE_STAR_O_HYPER_GIANT;
					} else if (rand.Int32(0,1000) >= 997) {
						s.starType[0] = SystemBody::TYPE_STAR_K_HYPER_GIANT;
					} else if (rand.Int32(0,1000) >= 995) {
						s.starType[0] = SystemBody::TYPE_STAR_B_SUPER_GIANT;
					} else if (rand.Int32(0,1000) >= 993) {
						s.starType[0] = SystemBody::TYPE_STAR_O_SUPER_GIANT;
					} else if (rand.Int32(0,1000) >= 990) {
						s.starType[0] = SystemBody::TYPE_STAR_K_SUPER_GIANT;
					} else if (rand.Int32(0,1000) >= 985) {
						s.starType[0] = SystemBody::TYPE_STAR_B_GIANT;
					} else if (rand.Int32(0,1000) >= 980) {
						s.starType[0] = SystemBody::TYPE_STAR_O_GIANT;
					} else if (rand.Int32(0,1000) >= 975) {
						s.starType[0] = SystemBody::TYPE_STAR_K_GIANT;
					} else if (rand.Int32(0,1000) >= 950) {
						s.starType[0] = SystemBody::TYPE_STAR_M_HYPER_GIANT;
					} else if (rand.Int32(0,1000) >= 875) {
						s.starType[0] = SystemBody::TYPE_STAR_M_SUPER_GIANT;
					} else {
						s.starType[0] = SystemBody::TYPE_STAR_M_GIANT;
					}
				} else if (isqrt(1+sx*sx+sy*sy) > 5) s.starType[0] = SystemBody::TYPE_STAR_M_GIANT;
				else s.starType[0] = SystemBody::TYPE_STAR_M;

				//printf("%d: %d%\n", sx, sy);
			}

			s.name = GenName(s, rng);
			//printf("%s: \n", s.name.c_str());

			m_systems.push_back(s);
		}
	}
Exemple #2
0
//////////////////////// Sector
Sector::Sector(const SystemPath& path) : m_factionsAssigned(false)
{
	PROFILE_SCOPED()
	Uint32 _init[4] = { Uint32(path.sectorX), Uint32(path.sectorY), Uint32(path.sectorZ), UNIVERSE_SEED };
	Random rng(_init, 4);

	sx = path.sectorX; sy = path.sectorY; sz = path.sectorZ;

	GetCustomSystems(rng);
	int customCount = m_systems.size();

	/* Always place random systems outside the core custom-only region */
	if ((path.sectorX < -CUSTOM_ONLY_RADIUS) || (path.sectorX > CUSTOM_ONLY_RADIUS-1) ||
	    (path.sectorY < -CUSTOM_ONLY_RADIUS) || (path.sectorY > CUSTOM_ONLY_RADIUS-1) ||
	    (path.sectorZ < -CUSTOM_ONLY_RADIUS) || (path.sectorZ > CUSTOM_ONLY_RADIUS-1)) {
		int numSystems = (rng.Int32(4,20) * Galaxy::GetSectorDensity(path.sectorX, path.sectorY, path.sectorZ)) >> 8;

		for (int i=0; i<numSystems; i++) {
			System s(sx, sy, sz, customCount + i);

			switch (rng.Int32(15)) {
				case 0:
					s.numStars = 4; break;
				case 1: case 2:
					s.numStars = 3; break;
				case 3: case 4: case 5: case 6:
					s.numStars = 2; break;
				default:
					s.numStars = 1; break;
			}

			s.p.x = rng.Double(SIZE);
			s.p.y = rng.Double(SIZE);
			s.p.z = rng.Double(SIZE);

			s.seed = 0;
			s.customSys = 0;

			/*
			 * 0 - ~500ly from sol: explored
			 * ~500ly - ~700ly (65-90 sectors): gradual
			 * ~700ly+: unexplored
			 */
			int dist = isqrt(1 + sx*sx + sy*sy + sz*sz);
			s.explored = ((dist <= 90) && ( dist <= 65 || rng.Int32(dist) <= 40)) || Faction::IsHomeSystem(SystemPath(sx, sy, sz, customCount + i));

			Uint32 weight = rng.Int32(1000000);

			// Frequencies are low enough that we probably don't need this anymore.
			if (isqrt(1+sx*sx+sy*sy) > 10)
			{
				if (weight < 1) {
					s.starType[0] = SystemBody::TYPE_STAR_IM_BH;  // These frequencies are made up
				} else if (weight < 3) {
					s.starType[0] = SystemBody::TYPE_STAR_S_BH;
				} else if (weight < 5) {
					s.starType[0] = SystemBody::TYPE_STAR_O_WF;
				} else if (weight < 8) {
					s.starType[0] = SystemBody::TYPE_STAR_B_WF;
				} else if (weight < 12) {
					s.starType[0] = SystemBody::TYPE_STAR_M_WF;
				} else if (weight < 15) {
					s.starType[0] = SystemBody::TYPE_STAR_K_HYPER_GIANT;
				} else if (weight < 18) {
					s.starType[0] = SystemBody::TYPE_STAR_G_HYPER_GIANT;
				} else if (weight < 23) {
					s.starType[0] = SystemBody::TYPE_STAR_O_HYPER_GIANT;
				} else if (weight < 28) {
					s.starType[0] = SystemBody::TYPE_STAR_A_HYPER_GIANT;
				} else if (weight < 33) {
					s.starType[0] = SystemBody::TYPE_STAR_F_HYPER_GIANT;
				} else if (weight < 41) {
					s.starType[0] = SystemBody::TYPE_STAR_B_HYPER_GIANT;
				} else if (weight < 48) {
					s.starType[0] = SystemBody::TYPE_STAR_M_HYPER_GIANT;
				} else if (weight < 58) {
					s.starType[0] = SystemBody::TYPE_STAR_K_SUPER_GIANT;
				} else if (weight < 68) {
					s.starType[0] = SystemBody::TYPE_STAR_G_SUPER_GIANT;
				} else if (weight < 78) {
					s.starType[0] = SystemBody::TYPE_STAR_O_SUPER_GIANT;
				} else if (weight < 88) {
					s.starType[0] = SystemBody::TYPE_STAR_A_SUPER_GIANT;
				} else if (weight < 98) {
					s.starType[0] = SystemBody::TYPE_STAR_F_SUPER_GIANT;
				} else if (weight < 108) {
					s.starType[0] = SystemBody::TYPE_STAR_B_SUPER_GIANT;
				} else if (weight < 158) {
					s.starType[0] = SystemBody::TYPE_STAR_M_SUPER_GIANT;
				} else if (weight < 208) {
					s.starType[0] = SystemBody::TYPE_STAR_K_GIANT;
				} else if (weight < 250) {
					s.starType[0] = SystemBody::TYPE_STAR_G_GIANT;
				} else if (weight < 300) {
					s.starType[0] = SystemBody::TYPE_STAR_O_GIANT;
				} else if (weight < 350) {
					s.starType[0] = SystemBody::TYPE_STAR_A_GIANT;
				} else if (weight < 400) {
					s.starType[0] = SystemBody::TYPE_STAR_F_GIANT;
				} else if (weight < 500) {
					s.starType[0] = SystemBody::TYPE_STAR_B_GIANT;
				} else if (weight < 700) {
					s.starType[0] = SystemBody::TYPE_STAR_M_GIANT;
				} else if (weight < 800) {
					s.starType[0] = SystemBody::TYPE_STAR_O;  // should be 1 but that is boring
				} else if (weight < 2000) { // weight < 1300 / 20500
					s.starType[0] = SystemBody::TYPE_STAR_B;
				} else if (weight < 8000) { // weight < 7300
					s.starType[0] = SystemBody::TYPE_STAR_A;
				} else if (weight < 37300) { // weight < 37300
					s.starType[0] = SystemBody::TYPE_STAR_F;
				} else if (weight < 113300) { // weight < 113300
					s.starType[0] = SystemBody::TYPE_STAR_G;
				} else if (weight < 234300) { // weight < 234300
					s.starType[0] = SystemBody::TYPE_STAR_K;
				} else if (weight < 250000) { // weight < 250000
					s.starType[0] = SystemBody::TYPE_WHITE_DWARF;
				} else if (weight < 900000) {  //weight < 900000
					s.starType[0] = SystemBody::TYPE_STAR_M;
				} else {
					s.starType[0] = SystemBody::TYPE_BROWN_DWARF;
				}
			} else {
				if (weight < 100) { // should be 1 but that is boring
					s.starType[0] = SystemBody::TYPE_STAR_O;
				} else if (weight < 1300) {
					s.starType[0] = SystemBody::TYPE_STAR_B;
				} else if (weight < 7300) {
					s.starType[0] = SystemBody::TYPE_STAR_A;
				} else if (weight < 37300) {
					s.starType[0] = SystemBody::TYPE_STAR_F;
				} else if (weight < 113300) {
					s.starType[0] = SystemBody::TYPE_STAR_G;
				} else if (weight < 234300) {
					s.starType[0] = SystemBody::TYPE_STAR_K;
				} else if (weight < 250000) {
					s.starType[0] = SystemBody::TYPE_WHITE_DWARF;
				} else if (weight < 900000) {
					s.starType[0] = SystemBody::TYPE_STAR_M;
				} else {
					s.starType[0] = SystemBody::TYPE_BROWN_DWARF;
				}
			}
			//Output("%d: %d%\n", sx, sy);

			if (s.numStars > 1) {
				s.starType[1] = SystemBody::BodyType(rng.Int32(SystemBody::TYPE_STAR_MIN, s.starType[0]));
				if (s.numStars > 2) {
					s.starType[2] = SystemBody::BodyType(rng.Int32(SystemBody::TYPE_STAR_MIN, s.starType[0]));
					s.starType[3] = SystemBody::BodyType(rng.Int32(SystemBody::TYPE_STAR_MIN, s.starType[2]));
				}
			}

			if ((s.starType[0] <= SystemBody::TYPE_STAR_A) && (rng.Int32(10)==0)) {
				// make primary a giant. never more than one giant in a system
				// while
				if (isqrt(1+sx*sx+sy*sy) > 10)
				{
					weight = rng.Int32(1000);
					if (weight >= 999) {
						s.starType[0] = SystemBody::TYPE_STAR_B_HYPER_GIANT;
					} else if (weight >= 998) {
						s.starType[0] = SystemBody::TYPE_STAR_O_HYPER_GIANT;
					} else if (weight >= 997) {
						s.starType[0] = SystemBody::TYPE_STAR_K_HYPER_GIANT;
					} else if (weight >= 995) {
						s.starType[0] = SystemBody::TYPE_STAR_B_SUPER_GIANT;
					} else if (weight >= 993) {
						s.starType[0] = SystemBody::TYPE_STAR_O_SUPER_GIANT;
					} else if (weight >= 990) {
						s.starType[0] = SystemBody::TYPE_STAR_K_SUPER_GIANT;
					} else if (weight >= 985) {
						s.starType[0] = SystemBody::TYPE_STAR_B_GIANT;
					} else if (weight >= 980) {
						s.starType[0] = SystemBody::TYPE_STAR_O_GIANT;
					} else if (weight >= 975) {
						s.starType[0] = SystemBody::TYPE_STAR_K_GIANT;
					} else if (weight >= 950) {
						s.starType[0] = SystemBody::TYPE_STAR_M_HYPER_GIANT;
					} else if (weight >= 875) {
						s.starType[0] = SystemBody::TYPE_STAR_M_SUPER_GIANT;
					} else {
						s.starType[0] = SystemBody::TYPE_STAR_M_GIANT;
					}
				} else if (isqrt(1+sx*sx+sy*sy) > 5) s.starType[0] = SystemBody::TYPE_STAR_M_GIANT;
				else s.starType[0] = SystemBody::TYPE_STAR_M;

				//Output("%d: %d%\n", sx, sy);
			}

			s.name = GenName(s, customCount + i,  rng);
			//Output("%s: \n", s.name.c_str());

			m_systems.push_back(s);
		}
	}