bool SBMLModelSimulation::LoadSBMLFromFile()                    //Use current file information to load sbml from file
{
    if(!mEngine)
    {
        return false;
    }

    bool val = mEngine->loadSBMLFromFile(GetModelsFullFilePath(), mCompileIfDllExists);
    return val;
}
bool SBMLModelSimulation::LoadSBMLFromFile()                    //Use current file information to load sbml from file
{
    if(!mEngine)
    {
        return false;
    }

    LoadSBMLOptions opt;
    opt.modelGeneratorOpt = mCompileIfDllExists ?
            opt.modelGeneratorOpt | LoadSBMLOptions::RECOMPILE :
            opt.modelGeneratorOpt & ~LoadSBMLOptions::RECOMPILE;

    mEngine->load(GetModelsFullFilePath(), &opt);
    return true;
}