void TW_CALL UiPropertyGrid::SetCallbackPropertyDropdown( const void* value, void* clientData ) { SceneManager::Property* property ( reinterpret_cast<SceneManager::Property*>(clientData) ); bool treest= property->SetValue( *(const int*)value ); GetParentPanel(property)->UpdatePropertyList(); GetParentPanel(property)->RefreshPropertyGrid(); }
void UiPropertyGrid::ClearTextureCallback( void* propertyData ) { SceneManager::Property* textureProperty ( reinterpret_cast<SceneManager::Property*>(propertyData) ); std::string nullString; textureProperty->SetValue(nullString); UiPropertyGrid* currentPropertyGrid( GetParentPanel(textureProperty) ); currentPropertyGrid->UpdatePropertyList(); currentPropertyGrid->RefreshPropertyGrid(); }
void TW_CALL UiPropertyGrid::SetCallbackPropertyVector3f( const void* value, void* clientData ) { SceneManager::Property* property ( reinterpret_cast<SceneManager::Property*>(clientData) ); glm::vec3 vector3; vector3.x = ((float*)value)[0]; vector3.y = ((float*)value)[1]; vector3.z = ((float*)value)[2]; property->SetValue( vector3 ); GetParentPanel(property)->UpdatePropertyList(); }
void TW_CALL UiPropertyGrid::SetCallbackPropertyQuat( const void* value, void* clientData ) { SceneManager::Property* property ( reinterpret_cast<SceneManager::Property*>(clientData) ); glm::quat quaternion; quaternion.x = ((float*)value)[0]; quaternion.y = ((float*)value)[1]; quaternion.z = ((float*)value)[2]; quaternion.w = ((float*)value)[3]; property->SetValue( quaternion ); GetParentPanel(property)->UpdatePropertyList(); }
void UiPropertyGrid::CreateTextureCallback( void* propertyData ) { SceneManager::Property* textureProperty ( reinterpret_cast<SceneManager::Property*>(propertyData) ); std::vector<std::string> extensionList; extensionList.push_back("*.bmp; *.png"); std::string filePath( UiUtilities::DisplayOpenFileDialog(extensionList) ); if ( filePath != "" ) { textureProperty->SetValue(filePath); UiPropertyGrid* currentPropertyGrid( GetParentPanel(textureProperty) ); if ( currentPropertyGrid ) { currentPropertyGrid->UpdatePropertyList(); currentPropertyGrid->RefreshPropertyGrid(); } } }
//************************************************************************** void CBCGPRibbonBackstageViewItemForm::OnAfterChangeRect (CDC* pDC) { SetLayoutReady(FALSE); CBCGPBaseRibbonElement::OnAfterChangeRect(pDC); if (m_rect.IsRectEmpty ()) { if (m_pWndForm->GetSafeHwnd () != NULL) { m_pWndForm->ShowWindow (SW_HIDE); } return; } BOOL bForceAdjustLocations = FALSE; if (m_pWndForm == NULL) { if ((m_pWndForm = OnCreateFormWnd()) == NULL) { return; } SetLayoutReady(FALSE); bForceAdjustLocations = TRUE; if (m_Watermark.GetImageWell() != NULL) { BOOL bMirror = FALSE; if (GetParentWnd()->GetExStyle () & WS_EX_LAYOUTRTL) { if (!m_bImageMirror) { m_bImageMirror = TRUE; bMirror = TRUE; } } else if (m_bImageMirror) { m_bImageMirror = FALSE; bMirror = TRUE; } if (bMirror) { m_Watermark.Mirror(); OnChangeVisualManager(); } } } CRect rectWindow = m_rect; CRect rectWatermark(0, 0, 0, 0); if (m_sizeWaterMark != CSize(0, 0)) { int xWatermark = max(rectWindow.Width(), m_sizeDlg.cx) - m_sizeWaterMark.cx; int yWatermark = max(rectWindow.Height(), m_sizeDlg.cy) - m_sizeWaterMark.cy; rectWatermark = CRect(CPoint(xWatermark, yWatermark), m_sizeWaterMark); } OnSetBackstageWatermarkRect(rectWatermark); m_pWndForm->SetWindowPos (NULL, rectWindow.left, rectWindow.top, rectWindow.Width (), rectWindow.Height () + 1, SWP_NOZORDER | SWP_NOACTIVATE); if (!m_pWndForm->IsWindowVisible()) { m_pWndForm->ShowWindow (SW_SHOWNOACTIVATE); } SetLayoutReady(); if (bForceAdjustLocations) { CBCGPRibbonPanel* pParentPanel = GetParentPanel(); if (pParentPanel != NULL && pParentPanel->GetParentMenuBar()->GetSafeHwnd() != NULL) { CRect rectPanel; pParentPanel->GetParentMenuBar()->GetClientRect(rectPanel); pParentPanel->GetParentMenuBar()->PostMessage(WM_SIZE, MAKEWPARAM(rectPanel.Width(), rectPanel.Height())); } } m_pWndForm->RedrawWindow(NULL, NULL, RDW_INVALIDATE | RDW_UPDATENOW | RDW_ERASE | RDW_ALLCHILDREN); }
void TW_CALL UiPropertyGrid::SetCallbackPropertyString( const void* value, void* clientData ) { SceneManager::Property* property ( reinterpret_cast<SceneManager::Property*>(clientData) ); property->SetValue( *(const std::string*)value ); GetParentPanel(property)->UpdatePropertyList(); }