Exemple #1
0
void C4GameSaveSavegame::AdjustCore(C4Scenario &rC4S)
{
	// Determine save game index from trailing number in group file name
	int iSaveGameIndex = GetTrailingNumber(GetFilenameOnly(pSaveGroup->GetFullName().getData()));
	// Looks like a decent index: set numbered icon
	if (Inside(iSaveGameIndex, 1, 10))
		rC4S.Head.Icon = 2 + (iSaveGameIndex - 1);
	// Else: set normal script icon
	else
		rC4S.Head.Icon = 29;
}
bool C4ObjectInfo::Save(C4Group &hGroup, bool fStoreTiny, C4DefList *pDefs)
{
	// Set group file name; rename if necessary
	char szTempGroup[_MAX_PATH+1];
	SCopy(Name, szTempGroup, _MAX_PATH);
	MakeFilenameFromTitle(szTempGroup);
	SAppend(".oci",szTempGroup, _MAX_PATH);
	if (!SEqualNoCase(Filename, szTempGroup))
	{
		if (!Filename[0])
		{
			// first time creation of file - make sure it's not a duplicate
			SCopy(szTempGroup, Filename, _MAX_PATH);
			while (hGroup.FindEntry(Filename))
			{
				// if a crew info of that name exists already, rename!
				RemoveExtension(Filename);
				int32_t iFinNum = GetTrailingNumber(Filename), iLen = SLen(Filename);
				while (iLen && Inside(Filename[iLen-1], '0', '9')) --iLen;
				if (iLen>_MAX_PATH-22) { LogF("Error generating unique filename for %s(%s): Path overflow", Name, hGroup.GetFullName().getData()); break; }
				snprintf(Filename+iLen, 22, "%d", iFinNum+1);
				EnforceExtension(Filename, "oci");
			}
		}
		else
		{
			// Crew was renamed; file rename necessary, if the name is not blocked by another crew info
			if (!hGroup.FindEntry(szTempGroup))
			{
				if (hGroup.Rename(Filename, szTempGroup))
					SCopy(szTempGroup, Filename, _MAX_PATH);
				else
				{
					// could not rename. Not fatal; just use old file
					LogF("Error adjusting crew info for %s into %s: Rename error from %s to %s!", Name, hGroup.GetFullName().getData(), Filename, szTempGroup);
				}
			}
		}
	}
	// Open group
	C4Group hTemp;
	if (!hTemp.OpenAsChild(&hGroup, Filename, false, true))
		return false;
	// custom rank image present?
	if (pDefs && !fStoreTiny)
	{
		C4Def *pDef = pDefs->ID2Def(id);
		if (pDef)
		{
			if (pDef->pRankSymbols)
			{
				C4FacetSurface fctRankSymbol;
				if (C4RankSystem::DrawRankSymbol(&fctRankSymbol, Rank, pDef->pRankSymbols, pDef->iNumRankSymbols, true))
				{
					fctRankSymbol.GetFace().SavePNG(hTemp, C4CFN_ClonkRank);
				}
			}
			else
			{
				// definition does not have custom rank symbols: Remove any rank image from Clonk
				hTemp.Delete(C4CFN_ClonkRank);
			}
		}
	}

	// Save info to temp group
	if (!C4ObjectInfoCore::Save(hTemp, pDefs))
		{ hTemp.Close(); return false; }
	// Close temp group
	hTemp.Close();
	// Success
	return true;
}