void Jit::Comp_VDot(u32 op) { // DISABLE; CONDITIONAL_DISABLE; // WARNING: No prefix support! if (js.MayHavePrefix()) { Comp_Generic(op); js.EatPrefix(); return; } int vd = _VD; int vs = _VS; int vt = _VT; VectorSize sz = GetVecSize(op); // TODO: Force read one of them into regs? probably not. u8 sregs[4], tregs[4]; GetVectorRegs(sregs, sz, vs); GetVectorRegs(tregs, sz, vt); // TODO: applyprefixST here somehow (shuffle, etc...) fpr.MapRegsV(sregs, sz, 0); fpr.MapRegsV(tregs, sz, 0); VMUL(S0, fpr.V(sregs[0]), fpr.V(tregs[0])); int n = GetNumVectorElements(sz); for (int i = 1; i < n; i++) { // sum += s[i]*t[i]; VMLA(S0, fpr.V(sregs[i]), fpr.V(tregs[i])); } fpr.ReleaseSpillLocks(); fpr.MapRegV(vd, MAP_NOINIT | MAP_DIRTY); // TODO: applyprefixD here somehow (write mask etc..) VMOV(fpr.V(vd), S0); fpr.ReleaseSpillLocks(); js.EatPrefix(); }
void Jit::Comp_VVectorInit(u32 op) { CONDITIONAL_DISABLE; // WARNING: No prefix support! if (js.MayHavePrefix()) { Comp_Generic(op); js.EatPrefix(); return; } switch ((op >> 16) & 0xF) { case 6: // v=zeros; break; //vzero MOVI2F(S0, 0.0f, R0); break; case 7: // v=ones; break; //vone MOVI2F(S0, 1.0f, R0); break; default: DISABLE; break; } VectorSize sz = GetVecSize(op); int n = GetNumVectorElements(sz); u8 dregs[4]; GetVectorRegsPrefixD(dregs, sz, _VD); fpr.MapRegsV(dregs, sz, MAP_NOINIT | MAP_DIRTY); for (int i = 0; i < n; ++i) VMOV(fpr.V(dregs[i]), S0); ApplyPrefixD(dregs, sz); fpr.ReleaseSpillLocks(); }
void Jit::Comp_VVectorInit(MIPSOpcode op) { CONDITIONAL_DISABLE; // WARNING: No prefix support! if (js.HasUnknownPrefix() || disablePrefixes) { DISABLE; } switch ((op >> 16) & 0xF) { case 6: // v=zeros; break; //vzero MOVI2F(S0, 0.0f, R0); break; case 7: // v=ones; break; //vone MOVI2F(S0, 1.0f, R0); break; default: DISABLE; break; } VectorSize sz = GetVecSize(op); int n = GetNumVectorElements(sz); u8 dregs[4]; GetVectorRegsPrefixD(dregs, sz, _VD); fpr.MapRegsAndSpillLockV(dregs, sz, MAP_NOINIT | MAP_DIRTY); for (int i = 0; i < n; ++i) VMOV(fpr.V(dregs[i]), S0); ApplyPrefixD(dregs, sz); fpr.ReleaseSpillLocksAndDiscardTemps(); }
void Jit::Comp_VV2Op(u32 op) { CONDITIONAL_DISABLE; DISABLE; if (js.HasUnknownPrefix()) DISABLE; VectorSize sz = GetVecSize(op); int n = GetNumVectorElements(sz); u8 sregs[4], dregs[4]; GetVectorRegsPrefixS(sregs, sz, _VS); GetVectorRegsPrefixD(dregs, sz, _VD); ARMReg tempxregs[4]; for (int i = 0; i < n; ++i) { if (!IsOverlapSafeAllowS(dregs[i], i, n, sregs)) { int reg = fpr.GetTempV(); fpr.MapRegV(reg, MAP_NOINIT | MAP_DIRTY); fpr.SpillLockV(reg); tempxregs[i] = fpr.V(reg); } else { fpr.MapRegV(dregs[i], (dregs[i] == sregs[i] ? 0 : MAP_NOINIT) | MAP_DIRTY); fpr.SpillLockV(dregs[i]); tempxregs[i] = fpr.V(dregs[i]); } } // Warning: sregs[i] and tempxregs[i] may be the same reg. // Helps for vmov, hurts for vrcp, etc. for (int i = 0; i < n; ++i) { switch ((op >> 16) & 0x1f) { case 0: // d[i] = s[i]; break; //vmov // Probably for swizzle. VMOV(tempxregs[i], fpr.V(sregs[i])); break; case 1: // d[i] = fabsf(s[i]); break; //vabs //if (!fpr.V(sregs[i]).IsSimpleReg(tempxregs[i])) VABS(tempxregs[i], fpr.V(sregs[i])); break; case 2: // d[i] = -s[i]; break; //vneg VNEG(tempxregs[i], fpr.V(sregs[i])); break; case 4: // if (s[i] < 0) d[i] = 0; else {if(s[i] > 1.0f) d[i] = 1.0f; else d[i] = s[i];} break; // vsat0 DISABLE; break; case 5: // if (s[i] < -1.0f) d[i] = -1.0f; else {if(s[i] > 1.0f) d[i] = 1.0f; else d[i] = s[i];} break; // vsat1 DISABLE; break; case 16: // d[i] = 1.0f / s[i]; break; //vrcp MOVI2F(S0, 1.0f, R0); VDIV(tempxregs[i], S0, fpr.V(sregs[i])); break; case 17: // d[i] = 1.0f / sqrtf(s[i]); break; //vrsq MOVI2F(S0, 1.0f, R0); VSQRT(S1, fpr.V(sregs[i])); VDIV(tempxregs[i], S0, S1); break; case 18: // d[i] = sinf((float)M_PI_2 * s[i]); break; //vsin DISABLE; break; case 19: // d[i] = cosf((float)M_PI_2 * s[i]); break; //vcos DISABLE; break; case 20: // d[i] = powf(2.0f, s[i]); break; //vexp2 DISABLE; break; case 21: // d[i] = logf(s[i])/log(2.0f); break; //vlog2 DISABLE; break; case 22: // d[i] = sqrtf(s[i]); break; //vsqrt VSQRT(tempxregs[i], fpr.V(sregs[i])); VABS(tempxregs[i], tempxregs[i]); break; case 23: // d[i] = asinf(s[i] * (float)M_2_PI); break; //vasin DISABLE; break; case 24: // d[i] = -1.0f / s[i]; break; // vnrcp MOVI2F(S0, -1.0f, R0); VDIV(tempxregs[i], S0, fpr.V(sregs[i])); break; case 26: // d[i] = -sinf((float)M_PI_2 * s[i]); break; // vnsin DISABLE; break; case 28: // d[i] = 1.0f / expf(s[i] * (float)M_LOG2E); break; // vrexp2 DISABLE; break; } } fpr.MapRegsV(dregs, sz, MAP_NOINIT | MAP_DIRTY); for (int i = 0; i < n; ++i) { VMOV(fpr.V(dregs[i]), tempxregs[i]); } ApplyPrefixD(dregs, sz); fpr.ReleaseSpillLocks(); }
void Jit::Comp_VecDo3(u32 op) { CONDITIONAL_DISABLE; DISABLE; // WARNING: No prefix support! if (js.MayHavePrefix()) { Comp_Generic(op); js.EatPrefix(); return; } int vd = _VD; int vs = _VS; int vt = _VT; void (ARMXEmitter::*triop)(ARMReg, ARMReg, ARMReg) = NULL; switch (op >> 26) { case 24: //VFPU0 switch ((op >> 23)&7) { case 0: // d[i] = s[i] + t[i]; break; //vadd triop = &ARMXEmitter::VADD; break; case 1: // d[i] = s[i] - t[i]; break; //vsub triop = &ARMXEmitter::VSUB; break; case 7: // d[i] = s[i] / t[i]; break; //vdiv triop = &ARMXEmitter::VDIV; break; } break; case 25: //VFPU1 switch ((op >> 23)&7) { case 0: // d[i] = s[i] * t[i]; break; //vmul triop = &ARMXEmitter::VMUL; break; } break; } if (!triop) { DISABLE; } VectorSize sz = GetVecSize(op); int n = GetNumVectorElements(sz); u8 sregs[4], tregs[4], dregs[4]; GetVectorRegsPrefixS(sregs, sz, _VS); GetVectorRegsPrefixT(tregs, sz, _VT); GetVectorRegsPrefixD(dregs, sz, _VD); MIPSReg tempregs[4]; for (int i = 0; i < n; i++) { if (!IsOverlapSafeAllowS(dregs[i], i, n, sregs, n, tregs)) { tempregs[i] = fpr.GetTempV(); } else { fpr.MapRegV(dregs[i], (dregs[i] == sregs[i] || dregs[i] == tregs[i] ? 0 : MAP_NOINIT) | MAP_DIRTY); tempregs[i] = dregs[i]; } } for (int i = 0; i < n; i++) { fpr.SpillLockV(sregs[i]); fpr.SpillLockV(tregs[i]); fpr.MapRegV(sregs[i]); fpr.MapRegV(tregs[i]); fpr.MapRegV(tempregs[i]); (this->*triop)(fpr.V(tempregs[i]), fpr.V(sregs[i]), fpr.V(tregs[i])); fpr.ReleaseSpillLockV(sregs[i]); fpr.ReleaseSpillLockV(tregs[i]); } fpr.MapRegsV(dregs, sz, MAP_DIRTY); for (int i = 0; i < n; i++) { if (dregs[i] != tempregs[i]) VMOV(fpr.V(dregs[i]), fpr.V(tempregs[i])); } ApplyPrefixD(dregs, sz); fpr.ReleaseSpillLocks(); js.EatPrefix(); }