Exemple #1
0
bool Tower::RangeCheck(const WorldObj& obj){
    return (((abs(obj.GetposX()-GetposX())/30) <= range) && ((abs(obj.GetposY()-GetposY())/30) <= range));
}
Exemple #2
0
void GetposY(const NODE *head, int &pos_y){
	if(head->m_PLeftChild){
		++pos_y;
		GetposY(head->m_PLeftChild, pos_y);
	}
}