static void set_resize_cursor(int wid) { static int resize_cursor = 0; if (!resize_cursor) { GR_BITMAP resize_fg[16]; GR_BITMAP resize_bg[16]; resize_fg[0] = MASK(_,_,_,_,_,_,_,_,_,_,_,_,_,_,_,_); resize_fg[1] = MASK(_,X,X,X,X,X,_,_,_,_,_,_,_,_,_,_); resize_fg[2] = MASK(_,X,X,X,X,_,_,_,_,_,_,_,_,_,_,_); resize_fg[3] = MASK(_,X,X,X,_,_,_,_,_,_,_,_,_,_,_,_); resize_fg[4] = MASK(_,X,X,_,X,_,_,_,_,_,_,_,_,_,_,_); resize_fg[5] = MASK(_,X,_,_,_,X,_,_,_,_,_,_,_,_,_,_); resize_fg[6] = MASK(_,_,_,_,_,_,X,_,_,_,_,_,_,_,_,_); resize_fg[7] = MASK(_,_,_,_,_,_,_,X,_,_,_,_,_,_,_,_); resize_fg[8] = MASK(_,_,_,_,_,_,_,_,X,_,_,_,_,_,_,_); resize_fg[9] = MASK(_,_,_,_,_,_,_,_,_,X,_,_,_,_,_,_); resize_fg[10] = MASK(_,_,_,_,_,_,_,_,_,_,X,_,_,_,X,_); resize_fg[11] = MASK(_,_,_,_,_,_,_,_,_,_,_,X,_,X,X,_); resize_fg[12] = MASK(_,_,_,_,_,_,_,_,_,_,_,_,X,X,X,_); resize_fg[13] = MASK(_,_,_,_,_,_,_,_,_,_,_,X,X,X,X,_); resize_fg[14] = MASK(_,_,_,_,_,_,_,_,_,_,X,X,X,X,X,_); resize_fg[15] = MASK(_,_,_,_,_,_,_,_,_,_,_,_,_,_,_,_); resize_bg[0] = MASK(X,X,X,X,X,X,X,_,_,_,_,_,_,_,_,_); resize_bg[1] = MASK(X,X,X,X,X,X,X,_,_,_,_,_,_,_,_,_); resize_bg[2] = MASK(X,X,X,X,X,X,_,_,_,_,_,_,_,_,_,_); resize_bg[3] = MASK(X,X,X,X,X,_,_,_,_,_,_,_,_,_,_,_); resize_bg[4] = MASK(X,X,X,X,X,X,_,_,_,_,_,_,_,_,_,_); resize_bg[5] = MASK(X,X,X,_,X,X,X,_,_,_,_,_,_,_,_,_); resize_bg[6] = MASK(X,X,_,_,_,X,X,X,_,_,_,_,_,_,_,_); resize_bg[7] = MASK(_,_,_,_,_,_,X,X,X,_,_,_,_,_,_,_); resize_bg[8] = MASK(_,_,_,_,_,_,_,X,X,X,_,_,_,_,_,_); resize_bg[9] = MASK(_,_,_,_,_,_,_,_,X,X,X,_,_,_,X,X); resize_bg[10] = MASK(_,_,_,_,_,_,_,_,_,X,X,X,_,X,X,X); resize_bg[11] = MASK(_,_,_,_,_,_,_,_,_,_,X,X,X,X,X,X); resize_bg[12] = MASK(_,_,_,_,_,_,_,_,_,_,_,X,X,X,X,X); resize_bg[13] = MASK(_,_,_,_,_,_,_,_,_,_,X,X,X,X,X,X); resize_bg[14] = MASK(_,_,_,_,_,_,_,_,_,X,X,X,X,X,X,X); resize_bg[15] = MASK(_,_,_,_,_,_,_,_,_,X,X,X,X,X,X,X); resize_cursor = GrNewCursor(16, 16, 8, 8, WHITE, BLACK, (MWIMAGEBITS *)resize_fg, (MWIMAGEBITS *)resize_bg); } GrSetWindowCursor(wid, resize_cursor); }
static void GrNewCursorWrapper(void *r) { nxNewCursorReq *req = r; int varlen; char * bitmap; GR_CURSOR_ID cursorid; varlen = GetReqVarLen(req); bitmap = GetReqData(req); cursorid = GrNewCursor(req->width, req->height, req->hotx, req->hoty, req->fgcolor, req->bgcolor, (GR_BITMAP *)bitmap, (GR_BITMAP *)(bitmap+varlen/2)); GsWriteType(current_fd, GrNumNewCursor); GsWrite(current_fd, &cursorid, sizeof(cursorid)); }
/* Calculate the cursor from the given pixmap */ GR_CURSOR_ID _nxCreateCursor(GR_WINDOW_ID cursor, GR_RECT * cbb, GR_WINDOW_ID mask, GR_RECT * mbb, int hotx, int hoty, GR_COLOR fg, GR_COLOR bg) { int w, h; GR_BITMAP *bcursor, *bmask; GR_CURSOR_ID cursorid; /* force cursor size to max Microwindows size*/ w = min(cbb->width, MWMAX_CURSOR_SIZE); h = min(cbb->height, MWMAX_CURSOR_SIZE); bcursor = GrNewBitmapFromPixmap(cursor, cbb->x, cbb->y, w, h); if (!bcursor) return 0; w = min(mbb->width, MWMAX_CURSOR_SIZE); h = min(mbb->height, MWMAX_CURSOR_SIZE); bmask = GrNewBitmapFromPixmap(mask, mbb->x, mbb->y, w, h); if (!bmask) { Xfree(bcursor); return 0; } if (cbb->width > w || cbb->height > h) printf("nxCreateCursor: truncating original cursor (%d x %d)\n", cbb->width, cbb->height); /* * Foreground/background reversed from nano-X !!! */ cursorid = GrNewCursor(w, h, hotx, hoty, bg, fg, bcursor, bmask); free(bcursor); free(bmask); return cursorid; }
/* * Initialize the graphics and mouse devices at startup. * Returns nonzero with a message printed if the initialization failed. */ int GsInitialize(void) { GR_WINDOW *wp; /* root window */ PSD psd; GR_CURSOR_ID cid; static MWIMAGEBITS cursorbits[16] = { 0xe000, 0x9800, 0x8600, 0x4180, 0x4060, 0x2018, 0x2004, 0x107c, 0x1020, 0x0910, 0x0988, 0x0544, 0x0522, 0x0211, 0x000a, 0x0004 }; static MWIMAGEBITS cursormask[16] = { 0xe000, 0xf800, 0xfe00, 0x7f80, 0x7fe0, 0x3ff8, 0x3ffc, 0x1ffc, 0x1fe0, 0x0ff0, 0x0ff8, 0x077c, 0x073e, 0x021f, 0x000e, 0x0004 }; /* If needed, initialize the server mutex. */ SERVER_LOCK_INIT(); setbuf(stdout, NULL); setbuf(stderr, NULL); wp = (GR_WINDOW *) malloc(sizeof(GR_WINDOW)); if (wp == NULL) { EPRINTF("Cannot allocate root window\n"); return -1; } startTicks = GsGetTickCount(); #ifndef MW_NOSIGNALS /* catch terminate signal to restore tty state*/ signal(SIGTERM, (void *)GsTerminate); #endif #if MW_FEATURE_TIMERS screensaver_delay = 0; #endif screensaver_active = GR_FALSE; selection_owner.wid = 0; selection_owner.typelist = NULL; #if !NONETWORK #ifndef MW_NOSIGNALS /* ignore pipe signal, sent when clients exit*/ signal(SIGPIPE, SIG_IGN); signal(SIGHUP, SIG_IGN); #endif if (GsOpenSocket() < 0) { EPRINTF("Cannot bind to named socket\n"); free(wp); return -1; } #endif if ((keyb_fd = GdOpenKeyboard()) == -1) { EPRINTF("Cannot initialise keyboard\n"); /*GsCloseSocket();*/ free(wp); return -1; } #ifdef MW_FEATURE_TWO_KEYBOARDS if ((keyb2_fd = GdOpenKeyboard2()) == -1) { EPRINTF("Cannot initialise second keyboard\n"); /*GsCloseSocket();*/ free(wp); return -1; } #endif if ((psd = GdOpenScreen()) == NULL) { EPRINTF("Cannot initialise screen\n"); /*GsCloseSocket();*/ GdCloseKeyboard(); free(wp); return -1; } GdSetPortraitMode(psd, portraitmode); if ((mouse_fd = GdOpenMouse()) == -1) { EPRINTF("Cannot initialise mouse\n"); /*GsCloseSocket();*/ GdCloseScreen(psd); GdCloseKeyboard(); free(wp); return -1; } /* * Create std font. */ #if (HAVE_BIG5_SUPPORT | HAVE_GB2312_SUPPORT | HAVE_JISX0213_SUPPORT | HAVE_KSC5601_SUPPORT) /* system fixed font looks better when mixed with builtin fixed fonts*/ stdfont = GdCreateFont(psd, MWFONT_SYSTEM_FIXED, 0, NULL); #else stdfont = GdCreateFont(psd, MWFONT_SYSTEM_VAR, 0, NULL); #endif /* * Initialize the root window. */ wp->psd = psd; wp->id = GR_ROOT_WINDOW_ID; wp->parent = NULL; /* changed: was = NULL*/ wp->owner = NULL; wp->children = NULL; wp->siblings = NULL; wp->next = NULL; wp->x = 0; wp->y = 0; wp->width = psd->xvirtres; wp->height = psd->yvirtres; wp->bordersize = 0; wp->background = BLACK; wp->bordercolor = wp->background; wp->nopropmask = 0; wp->bgpixmap = NULL; wp->bgpixmapflags = GR_BACKGROUND_TILE; wp->eventclients = NULL; wp->cursorid = 0; wp->mapped = GR_TRUE; wp->realized = GR_TRUE; wp->output = GR_TRUE; wp->props = 0; wp->title = NULL; wp->clipregion = NULL; listpp = NULL; listwp = wp; rootwp = wp; focuswp = wp; mousewp = wp; focusfixed = GR_FALSE; /* * Initialize and position the default cursor. */ curcursor = NULL; cursorx = -1; cursory = -1; GdShowCursor(psd); GsMoveCursor(psd->xvirtres / 2, psd->yvirtres / 2); SERVER_UNLOCK(); cid = GrNewCursor(16, 16, 0, 0, WHITE, BLACK, cursorbits, cursormask); GrSetWindowCursor(GR_ROOT_WINDOW_ID, cid); SERVER_LOCK(); stdcursor = GsFindCursor(cid); #if VTSWITCH MwInitVt(); /* Check for VT change every 50 ms: */ GdAddTimer(50, CheckVtChange, NULL); #endif psd->FillRect(psd, 0, 0, psd->xvirtres-1, psd->yvirtres-1, GdFindColor(psd, wp->background)); /* * Tell the mouse driver some things. */ curbuttons = 0; GdRestrictMouse(0, 0, psd->xvirtres - 1, psd->yvirtres - 1); GdMoveMouse(psd->xvirtres / 2, psd->yvirtres / 2); /* Force root window screen paint*/ GsRedrawScreen(); /* * Force the cursor to appear on the screen at startup. * (not required with above GsRedrawScreen) GdHideCursor(psd); GdShowCursor(psd); */ /* * All done. */ connectcount = 0; return 0; }
Card::Card(Suit s, unsigned int v) : NSWindow(true, gameWindow, 0, 0, cardWidth, cardHeight, 1, XC_BLACK) { if (!initialized) { #ifdef SHAPE if (Option::roundCard()) { //Shape boundingMask = XCreateBitmapFromData(dpy, root(), boundingMask_bits, boundingMask_width, boundingMask_height); clipMask = XCreateBitmapFromData(dpy, root(), clipMask_bits, clipMask_width, clipMask_height); } #endif //Cursor //XColor fore, back, xc; //gi_window_id_t p, mask; //Colormap cm = DefaultColormap(dpy, 0); //p = XCreateBitmapFromData(dpy, gameWindow, (char*) cursor_bits, cursor_width, cursor_height); //mask = XCreateBitmapFromData(dpy, gameWindow, (char*) cursor_back_bits, cursor_back_width, cursor_back_height); //XAllocNamedColor(dpy, cm, "white", &fore, &xc); //XAllocNamedColor(dpy, cm, "black", &back, &xc); //cursor = XCreatePixmapCursor(dpy, p,mask, &fore, &back, 0, 0); #ifdef GIXOK uint16_t *p = gi_create_bitmap_from_data(16, 16, cursor_width, cursor_height, cursor_bits, TRUE,TRUE); uint16_t *mask = gi_create_bitmap_from_data(16, 16, cursor_back_width, cursor_back_height, cursor_back_bits, TRUE,TRUE); cursor = GrNewCursor(16, 16, 8, 0, XC_BLACK, XC_WHITE, p, mask); free(p); free(mask); #endif initialized = true; } _parent = 0; _stack = 0; _suit = s; _value = v; _removed = false; makeBitmap(s, v, bitmap); // initialization on X things unsigned long fore, back, hilight; if (suitColor(s) == RedSuit) fore = getColor( XC_RED); else fore = getColor( XC_BLACK); back = XC_WHITE; hilight = getColor( XC_LIGHTSKYBLUE4); _usualPixmap = gi_create_pixmap_from_bitmap( gameWindow, bitmap, cardWidth - 2, cardHeight - 2, fore, back, gi_screen_format() ); _hilightedPixmap = gi_create_pixmap_from_bitmap( gameWindow, bitmap, cardWidth - 2, cardHeight - 2, fore, hilight, gi_screen_format() ); selectInput(GI_MASK_BUTTON_DOWN | GI_MASK_MOUSE_ENTER | GI_MASK_MOUSE_EXIT); backgroundPixmap(_usualPixmap); #ifdef SHAPE if (Option::roundCard()) { XShapeCombineMask(dpy, window(), ShapeBounding, 0, 0, boundingMask, ShapeSet); XShapeCombineMask(dpy, window(), ShapeClip, 0, 0, clipMask, ShapeSet); } #endif NSWindow::move(0, 0); map(); }