Exemple #1
0
int main(void)
{
    int xCoOd = 0, yCoOd = 0;
    char pressure = 0, touched = 0;
    unsigned int i = 0;
    unsigned char *dest;
    unsigned char *src;

    SetupIntc();

    SetUpLCD();
  
    /* configuring the base ceiling */
    RasterDMAFBConfig(SOC_LCDC_0_REGS, 
                      (unsigned int)(g_pucBuffer+PALETTE_OFFSET),
                      (unsigned int)(g_pucBuffer+PALETTE_OFFSET) + sizeof(g_pucBuffer) - 2 -
					  PALETTE_OFFSET, FRAME_BUFFER_0);

    RasterDMAFBConfig(SOC_LCDC_0_REGS, 
                      (unsigned int)(g_pucBuffer+PALETTE_OFFSET),
                      (unsigned int)(g_pucBuffer+PALETTE_OFFSET) + sizeof(g_pucBuffer) - 2 - 
					  PALETTE_OFFSET, FRAME_BUFFER_1);

    src = (unsigned char *) palette_32b;
    dest = (unsigned char *) (g_pucBuffer+PALETTE_OFFSET);

    // Copy palette info into buffer
    for( i = PALETTE_OFFSET; i < (PALETTE_SIZE+PALETTE_OFFSET); i++)
	{
		*dest++ = *src++;
	}

	// copy splash screen
	/*src = (unsigned char *)&splash[40];
	for(; i < LCD_SIZE; i++)
	{
		*dest++ = *src++;
	}*/
		
	GrOffScreen16BPPInit(&g_sSHARP480x272x16Display, g_pucBuffer, LCD_WIDTH, LCD_HEIGHT);
	
	// Initialize a drawing context.
	GrContextInit(&sContext, &g_sSHARP480x272x16Display);

    /* enable End of frame interrupt */
    RasterEndOfFrameIntEnable(SOC_LCDC_0_REGS);

    /* enable raster */
    RasterEnable(SOC_LCDC_0_REGS);

    /* Enable display panel backlight and power */
    ConfigRasterDisplayEnable();

    DisplayGR();
	
	SoundInit();

    // TS init
    PeripheralsSetup();
    InitTouchScreen();
	
    // Loop forever handling widget messages.    
    while(1)
	{
		while(!touched)
		{
			ReadAxis(2, &pressure, &touched);
		}
		
        /* Resolving the coordinates of the touched location.*/
        ResolveCoordinates(&xCoOd, &yCoOd);
		
		do
		{
			WidgetPointerMessage(WIDGET_MSG_PTR_DOWN, xCoOd, yCoOd);
			
			// Process any messages in the widget message queue.
			WidgetMessageQueueProcess();

            ResolveCoordinates(&xCoOd, &yCoOd);
			ReadAxis(2, &pressure, &touched);
        }while(touched);
		
		WidgetPointerMessage(WIDGET_MSG_PTR_UP, xCoOd, yCoOd);
		WidgetMessageQueueProcess();
	}
	
}
Exemple #2
0
//*****************************************************************************
//
// This is the main loop that runs the application.
//
//*****************************************************************************
int
main(void)
{
    tRectangle sRect;
    unsigned int i;
    unsigned char *src, *dest;

    //
    //configures arm interrupt controller to generate raster interrupt 
    //
    SetupIntc();

    //
    //Configures raster to display image 
    //
    SetUpLCD();

    /* configuring the base ceiling */
    RasterDMAFBConfig(SOC_LCDC_0_REGS, 
                      (unsigned int)(g_pucBuffer+PALETTE_OFFSET),
                      (unsigned int)(g_pucBuffer+PALETTE_OFFSET) + sizeof(g_pucBuffer) - 2 - PALETTE_OFFSET,
                      0);

    RasterDMAFBConfig(SOC_LCDC_0_REGS, 
                      (unsigned int)(g_pucBuffer+PALETTE_OFFSET),
                      (unsigned int)(g_pucBuffer+PALETTE_OFFSET) + sizeof(g_pucBuffer) - 2 - PALETTE_OFFSET,
                      1);

    // Copy palette info into buffer
    src = (unsigned char *) palette_32b;
    dest = (unsigned char *) (g_pucBuffer+PALETTE_OFFSET);
    
    for( i = 4; i < (PALETTE_SIZE+4); i++)
    {
        *dest++ = *src++;
    }

    GrOffScreen16BPPInit(&g_sSHARP480x272x16Display, g_pucBuffer, LCD_WIDTH, LCD_HEIGHT);
    GrContextInit(&g_sContext, &g_sSHARP480x272x16Display);

    /* enable End of frame interrupt */
    RasterEndOfFrameIntEnable(SOC_LCDC_0_REGS);

    /* enable raster */
    RasterEnable(SOC_LCDC_0_REGS);
    ConfigRasterDisplayEnable();

    //
    // Fill the top 15 rows of the screen with blue to create the banner.
    //
    sRect.sXMin = 0;
    sRect.sYMin = 0;
    sRect.sXMax = GrContextDpyWidthGet(&g_sContext) - 1;
    sRect.sYMax = DISPLAY_BANNER_HEIGHT;

    //
    // Set the banner background.
    //
    GrContextForegroundSet(&g_sContext, DISPLAY_BANNER_BG);
    GrRectFill(&g_sContext, &sRect);

    //
    // Put a white box around the banner.
    //
    GrContextForegroundSet(&g_sContext, ClrWhite);
    GrRectDraw(&g_sContext, &sRect);

    //
    // Put the application name in the middle of the banner.
    //
    GrContextFontSet(&g_sContext, &g_sFontCm20);
    GrStringDrawCentered(&g_sContext, "usb host keyboard", -1,
                         GrContextDpyWidthGet(&g_sContext) / 2, 10, 0);

    //
    //Setup the interrupt controller
    //
#ifdef _TMS320C6X
    SetupDSPINTCInt();
    ConfigureDSPINTCIntUSB();
#else
    SetupAINTCInt(); 
    ConfigureAINTCIntUSB();
#endif
    
    DelayTimerSetup();
    
    //
    // Calculate the number of characters that will fit on a line.
    // Make sure to leave a small border for the text box.
    //
    g_ulCharsPerLine = (GrContextDpyWidthGet(&g_sContext) - 4) /
                        GrFontMaxWidthGet(&g_sFontCm20);

    //
    // Calculate the number of lines per usable text screen.  This requires
    // taking off space for the top and bottom banners and adding a small bit
    // for a border.
    //
    g_ulLinesPerScreen = (GrContextDpyHeightGet(&g_sContext) -
                          (2*(DISPLAY_BANNER_HEIGHT + 1)))/
                          GrFontHeightGet(&g_sFontCm20);


    //
    // Register the host class drivers.
    //
    USBHCDRegisterDrivers(0, g_ppHostClassDrivers, g_ulNumHostClassDrivers);

    // Open an instance of the keyboard driver.  The keyboard does not need
    // to be present at this time, this just save a place for it and allows
    // the applications to be notified when a keyboard is present.
    //
    g_ulKeyboardInstance = USBHKeyboardOpen(KeyboardCallback, g_pucBuffer,
                                            KEYBOARD_MEMORY_SIZE);

    //
    // Initialize the power configuration. This sets the power enable signal
    // to be active high and does not enable the power fault.
    //
    USBHCDPowerConfigInit(0, USBHCD_VBUS_AUTO_HIGH);

    //
    // Initialize the host controller stack.
    //
    USBHCDInit(0, g_pHCDPool, HCD_MEMORY_SIZE);

    //
    // Call the main loop for the Host controller driver.
    //
    USBHCDMain();

    //
    // Initial update of the screen.
    //
    UpdateStatus();

    //
    // The main loop for the application.
    //
    while(1)
    {
        switch(g_eUSBState)
        {
            //
            // This state is entered when they keyboard is first detected.
            //
            case STATE_KEYBOARD_INIT:
            {
                //
                // Initialized the newly connected keyboard.
                //
                USBHKeyboardInit(g_ulKeyboardInstance);

                //
                // Proceed to the keyboard connected state.
                //
                g_eUSBState = STATE_KEYBOARD_CONNECTED;

                //
                // Update the screen now that the keyboard has been
                // initialized.
                //
                UpdateStatus();

                break;
            }
            case STATE_KEYBOARD_UPDATE:
            {
                //
                // If the application detected a change that required an
                // update to be sent to the keyboard to change the modifier
                // state then call it and return to the connected state.
                //
                g_eUSBState = STATE_KEYBOARD_CONNECTED;

                USBHKeyboardModifierSet(g_ulKeyboardInstance, g_ulModifiers);

                break;
            }
            case STATE_KEYBOARD_CONNECTED:
            {
                //
                // Nothing is currently done in the main loop when the keyboard
                // is connected.
                //
                break;
            }
            case STATE_UNKNOWN_DEVICE:
            {
                //
                // Nothing to do as the device is unknown.
                //
                break;
            }
            case STATE_NO_DEVICE:
            {
                //
                // Nothing is currently done in the main loop when the keyboard
                // is not connected.
                //
                break;
            }
            default:
            {
                break;
            }
        }

        //
        // Periodic call the main loop for the Host controller driver.
        //
        USBHCDMain();
    }
}
Exemple #3
0
//*****************************************************************************
//
// The main code for the application.  It sets up the peripherals, displays the
// splash screens, and then manages the interaction between the game and the
// screen saver.
//
//*****************************************************************************
int
main(void)
{
	tRectangle sRect;
#ifndef _TMS320C6X
    unsigned int index;
#endif
	
    SetupIntc();

	
	/* Configuring UART2 instance for serial communication. */
    UARTStdioInit();

#ifdef _TMS320C6X
    CacheEnableMAR((unsigned int)0xC0000000, (unsigned int)0x20000000);
    CacheEnable(L1PCFG_L1PMODE_32K | L1DCFG_L1DMODE_32K | L2CFG_L2MODE_256K);
#else
    /* Sets up 'Level 1" page table entries. 
     * The page table entry consists of the base address of the page
     * and the attributes for the page. The following operation is to
     * setup one-to-one mapping page table for DDR memeory range and set
     * the atributes for the same. The DDR memory range is from 0xC0000000
     * to 0xDFFFFFFF. Thus the base of the page table ranges from 0xC00 to 
     * 0xDFF. Cache(C bit) and Write Buffer(B bit) are enabled  only for
     * those page table entries which maps to DDR RAM and internal RAM.
     * All the pages in the DDR range are provided with R/W permissions
     */
    for(index = 0; index < (4*1024); index++)
    {
         if((index >= 0xC00 && index < 0xE00)|| (index == 0x800))
         {             
              pageTable[index] = (index << 20) | 0x00000C1E;
         }
         else
         {
              pageTable[index] = (index << 20) | 0x00000C12;
         }
    }
     
    /* Configures translation table base register
     * with pagetable base address.
     */
    CP15TtbSet((unsigned int )pageTable);

    /* Enables MMU */
    CP15MMUEnable();
   
	/* Enable Instruction Cache */
    CP15ICacheEnable();

    /* Enable Data Cache */
    CP15DCacheEnable();
#endif

    SetUpLCD();
	
	ConfigureFrameBuffer();
		
	GrOffScreen16BPPInit(&g_sSHARP480x272x16Display0, (unsigned char *)g_pucBuffer0, LCD_WIDTH, LCD_HEIGHT);
	GrOffScreen16BPPInit(&g_sSHARP480x272x16Display1, (unsigned char *)g_pucBuffer1, LCD_WIDTH, LCD_HEIGHT);
	
	// Initialize a drawing context.
	GrContextInit(&sContext0, &g_sSHARP480x272x16Display0);
	GrContextInit(&sContext1, &g_sSHARP480x272x16Display1);

    /* enable End of frame interrupt */
    RasterEndOfFrameIntEnable(SOC_LCDC_0_REGS);

    /* enable raster */
    RasterEnable(SOC_LCDC_0_REGS);

	PeripheralsSetup();
	I2C0IntRegister(4);
    AIC31Init();
    ToneLoopInit();
	/* Start playing the tone */
    ToneLoopStart();
	
    // TS init	
	TouchInit();
	
	GrContextForegroundSet(&sContext0, ClrBlack);
	GrContextForegroundSet(&sContext1, ClrBlack);
    sRect.sXMin = GAME_X - 1;
    sRect.sYMin = GAME_Y - 1;
    sRect.sXMax = GAME_X + GAME_W;
    sRect.sYMax = GAME_Y + GAME_H;
    GrRectFill(&sContext0, &sRect);
    GrRectFill(&sContext1, &sRect);

    GrImageDraw(&sContext0, g_pucTILogo128x96, GAME_X, GAME_Y);
	GrImageDraw(&sContext1, g_pucTILogo128x96, GAME_X, GAME_Y);
	
	Delay(0x5FFFFF);
	
	// Confiure and start timer2
	Timer2Config();
	Timer2Start();

    // Loop forever.
    while(1)
    {
        // Display the main screen.
        if(MainScreen())
        {
            // The button was pressed, so start the game.
            PlayGame();
        }
        else
        {
            // The button was not pressed during the timeout period, so start
            // the screen saver.
            ScreenSaver();
        }
    }
}
Exemple #4
0
void InitializeSlides()
{
    /* copy background image into all slide image arrays */
    memcpy((void *)&bannerImage[HW_VAL], (const void *)bgImage,  WIDTH * HEIGHT * 2 + PALETTE);
    memcpy((void *)&choiceImage[HW_VAL], (const void *)bgImage,  WIDTH * HEIGHT * 2 + PALETTE);
    memcpy((void *)&ethernetImage[HW_VAL], (const void *)bgImage,  WIDTH * HEIGHT * 2 + PALETTE);
    memcpy((void *)&gpioImage[HW_VAL], (const void *)bgImage,  WIDTH * HEIGHT * 2 + PALETTE);
    memcpy((void *)&i2cImage[HW_VAL], (const void *)bgImage,  WIDTH * HEIGHT * 2 + PALETTE);
    memcpy((void *)&introImage[HW_VAL], (const void *)bgImage,  WIDTH * HEIGHT * 2 + PALETTE);
    memcpy((void *)&mcaspImage[HW_VAL], (const void *)bgImage,  WIDTH * HEIGHT * 2 + PALETTE);
    memcpy((void *)&menuImage[HW_VAL], (const void *)bgImage,  WIDTH * HEIGHT * 2 + PALETTE);
    memcpy((void *)&rtcImage[HW_VAL], (const void *)bgImage,  WIDTH * HEIGHT * 2 + PALETTE);
    memcpy((void *)&spiImage[HW_VAL], (const void *)bgImage,  WIDTH * HEIGHT * 2 + PALETTE);
    memcpy((void *)&timerImage[HW_VAL], (const void *)bgImage,  WIDTH * HEIGHT * 2 + PALETTE);
    memcpy((void *)&uartImage[HW_VAL], (const void *)bgImage,  WIDTH * HEIGHT * 2 + PALETTE);
    memcpy((void *)&usbMouseImage[HW_VAL], (const void *)bgImage,  WIDTH * HEIGHT * 2 + PALETTE);
    
    /* initialize drawing context on all slides */
    GrOffScreen16BPPInit(&g_sDisplayBanner, (unsigned char *)bannerImage, WIDTH, HEIGHT);
    GrOffScreen16BPPInit(&g_sDisplayChoice, (unsigned char *)choiceImage, WIDTH, HEIGHT);
    GrOffScreen16BPPInit(&g_sDisplayEthernet, (unsigned char *)ethernetImage, WIDTH, HEIGHT);
    GrOffScreen16BPPInit(&g_sDisplayGpio, (unsigned char *)gpioImage, WIDTH, HEIGHT);
    GrOffScreen16BPPInit(&g_sDisplayI2c, (unsigned char *)i2cImage, WIDTH, HEIGHT);
    GrOffScreen16BPPInit(&g_sDisplayIntro, (unsigned char *)introImage, WIDTH, HEIGHT);
    GrOffScreen16BPPInit(&g_sDisplayMcasp, (unsigned char *)mcaspImage, WIDTH, HEIGHT);
    GrOffScreen16BPPInit(&g_sDisplayMenu, (unsigned char *)menuImage, WIDTH, HEIGHT);
    GrOffScreen16BPPInit(&g_sDisplayRtc, (unsigned char *)rtcImage, WIDTH, HEIGHT);
    GrOffScreen16BPPInit(&g_sDisplaySpi, (unsigned char *)spiImage, WIDTH, HEIGHT);
    GrOffScreen16BPPInit(&g_sDisplayTimer, (unsigned char *)timerImage, WIDTH, HEIGHT);
    GrOffScreen16BPPInit(&g_sDisplayUart, (unsigned char *)uartImage, WIDTH, HEIGHT);
    GrOffScreen16BPPInit(&g_sDisplayUsbMouse, (unsigned char *)usbMouseImage, WIDTH, HEIGHT);
    
    GrContextInit(&sContextBanner, &g_sDisplayBanner);
    GrContextInit(&sContextChoice, &g_sDisplayChoice);
    GrContextInit(&sContextEthernet, &g_sDisplayEthernet);
    GrContextInit(&sContextGpio, &g_sDisplayGpio);
    GrContextInit(&sContextI2c, &g_sDisplayI2c);
    GrContextInit(&sContextIntro, &g_sDisplayIntro);
    GrContextInit(&sContextMcasp, &g_sDisplayMcasp);
    GrContextInit(&sContextMenu, &g_sDisplayMenu);
    GrContextInit(&sContextRtc, &g_sDisplayRtc);
    GrContextInit(&sContextSpi, &g_sDisplaySpi);
    GrContextInit(&sContextTimer, &g_sDisplayTimer);
    GrContextInit(&sContextUart, &g_sDisplayUart);
    GrContextInit(&sContextUsbMouse, &g_sDisplayUsbMouse);
    
    /* Draw graphics and text to all slides */
    draw_choice_slide();
    draw_ethernet_slide();
    draw_gpio_slide();
    draw_i2c_slide();
    draw_intro_slide();
    draw_mcasp_slide();
    draw_menu_slide();
    draw_rtc_slide();
    draw_spi_slide();
    draw_timer_slide();
    draw_uart_slide();
    draw_usbmouse_slide();
}
Exemple #5
0
//*****************************************************************************
//
// This is the main loop that runs the application.
//
//*****************************************************************************
static int
main(void)
{
//	tRectangle sRect;
    unsigned int index, i;
	unsigned char *src, *dest;

	 /* Sets up 'Level 1" page table entries.
     * The page table entry consists of the base address of the page
     * and the attributes for the page. The following operation is to
     * setup one-to-one mapping page table for DDR memeory range and set
     * the atributes for the same. The DDR memory range is from 0xC0000000
     * to 0xDFFFFFFF. Thus the base of the page table ranges from 0xC00 to
     * 0xDFF. Cache(C bit) and Write Buffer(B bit) are enabled  only for
     * those page table entries which maps to DDR RAM and internal RAM.
     * All the pages in the DDR range are provided with R/W permissions
     */

#ifdef DMA_MODE
	for(index = 0; index < (4*1024); index++)
    {
         if((index >= 0xC00 && index < 0xE00)|| (index == 0x800))
         {
              pageTable[index] = (index << 20) | 0x00000C1E;
         }
         else
         {
              pageTable[index] = (index << 20) | 0x00000C12;
         }
    }

	/* Configures translation table base register
	* with pagetable base address.
	*/
    CP15TtbSet((unsigned int )pageTable);

    /* Enables MMU */
   	CP15MMUEnable();

	/* Enable Data Cache */
  	CP15DCacheEnable();

	/* Disable Instruction Cache*/
	CP15ICacheDisable();
#endif

#if 0 // No LCD -- ertl-liyixiao
    //
    //configures arm interrupt controller to generate raster interrupt
    //
    SetupIntc();

	//
	//Configures raster to display image
	//
	SetUpLCD();

	/* configuring the base ceiling */
	RasterDMAFBConfig(SOC_LCDC_0_REGS,
					  (unsigned int)(g_pucBuffer+PALETTE_OFFSET),
					  (unsigned int)(g_pucBuffer+PALETTE_OFFSET) + sizeof(g_pucBuffer) - 2 - PALETTE_OFFSET,
					  0);

	RasterDMAFBConfig(SOC_LCDC_0_REGS,
					  (unsigned int)(g_pucBuffer+PALETTE_OFFSET),
					  (unsigned int)(g_pucBuffer+PALETTE_OFFSET) + sizeof(g_pucBuffer) - 2 - PALETTE_OFFSET,
					  1);

	// Copy palette info into buffer
	src = (unsigned char *) palette_32b;
	dest = (unsigned char *) (g_pucBuffer+PALETTE_OFFSET);
	for( i = 4; i < (PALETTE_SIZE+4); i++)
	{
		*dest++ = *src++;
	}

	GrOffScreen16BPPInit(&g_sSHARP480x272x16Display, g_pucBuffer, LCD_WIDTH, LCD_HEIGHT);

	// Initialize a drawing context.
	GrContextInit(&g_sContext, &g_sSHARP480x272x16Display);

	/* enable End of frame interrupt */
	RasterEndOfFrameIntEnable(SOC_LCDC_0_REGS);

	/* enable raster */
	RasterEnable(SOC_LCDC_0_REGS);
	ConfigRasterDisplayEnable();


    //
    // Fill the top 15 rows of the screen with blue to create the banner.
    //
    sRect.sXMin = 0;
    sRect.sYMin = 0;
    sRect.sXMax = GrContextDpyWidthGet(&g_sContext) - 1;
    sRect.sYMax = DISPLAY_BANNER_HEIGHT;
    GrContextForegroundSet(&g_sContext, ClrDarkBlue);
    GrRectFill(&g_sContext, &sRect);

    //
    // Put a white box around the banner.
    //
    GrContextForegroundSet(&g_sContext, ClrWhite);
    GrRectDraw(&g_sContext, &sRect);

    //
    // Put the application name in the middle of the banner.
    //
    GrContextFontSet(&g_sContext, &g_sFontCm20);
    GrStringDrawCentered(&g_sContext, "usb-dev-msc", -1,
                         GrContextDpyWidthGet(&g_sContext) / 2, 10, 0);

    //
    // Initialize the idle timeout and reset all flags.
    //
    g_ulIdleTimeout = 0;
    g_ulFlags = 0;

    //
    // Initialize the state to idle.
    //
    g_eMSCState = MSC_DEV_IDLE;

    //
    // Draw the status bar and set it to idle.
    //
    UpdateStatus("Idle", 1);
#endif

	//SetupAINTCInt();
	//ConfigureAINTCIntUSB();
	//DelayTimerSetup();

#if 0 // No LCD
	SystickConfigure(SysTickHandler);
	SystickPeriodSet(10);
	SystickEnable();
#endif

    USBDMSCInit(0, (tUSBDMSCDevice *)&g_sMSCDevice);



#ifdef DMA_MODE
	Cppi41DmaInit(USB_INSTANCE, epInfo, NUMBER_OF_ENDPOINTS);

	for(;g_bufferIndex < NUM_OF_RX_BDs; g_bufferIndex++)
	{
		dataBuffer = (unsigned char *)cppiDmaAllocBuffer();
		doDmaRxTransfer(USB_INSTANCE, USB_MSC_BUFER_SIZE, dataBuffer,
							g_sMSCDevice.psPrivateData->ucOUTEndpoint);
	}
#endif

#if 0 // No LCD -- ertl-liyixiao
	//
    // Drop into the main loop.
    //
     //
    // Drop into the main loop.
	//

    while(1)
    {
        switch(g_eMSCState)
        {
            case MSC_DEV_READ:
            {
                //
                // Update the screen if necessary.
                //
                if(g_ulFlags & FLAG_UPDATE_STATUS)
                {
                    UpdateStatus("Reading", 0);
                    g_ulFlags &= ~FLAG_UPDATE_STATUS;
                }

                //
                // If there is no activity then return to the idle state.
                //
                if(g_ulIdleTimeout == 0)
                {
                    UpdateStatus("Idle     ", 0);
                    g_eMSCState = MSC_DEV_IDLE;
                }

                break;
            }
            case MSC_DEV_WRITE:
            {
                //
                // Update the screen if necessary.
                //
                if(g_ulFlags & FLAG_UPDATE_STATUS)
                {
                    UpdateStatus("Writing ", 0);
                    g_ulFlags &= ~FLAG_UPDATE_STATUS;
                }

                //
                // If there is no activity then return to the idle state.
                //
                if(g_ulIdleTimeout == 0)
                {
                    UpdateStatus("Idle     ", 0);
                    g_eMSCState = MSC_DEV_IDLE;
                }
                break;
            }
            case MSC_DEV_IDLE:
            default:
            {
                break;
            }
        }
    }
#endif

}