/****************************************************************************** * @fn halButtonPushed * * @brief * This function detects if 'S1' is being pushed. The function * implements software debounce. Return true only if previuosly called * with button not pushed. Return true only once each time the button * is pressed. * * Parameters: * * @param void * * @return uint8 * 1: Button is being pushed * 0: Button is not being pushed * ******************************************************************************/ uint8 halButtonPushed(void) { extern volatile uint8 led4State; uint8 v= HAL_BUTTON_NONE; // Need to set direction because the button is shared with LED4 MCU_IO_INPUT(HAL_BOARD_IO_BTN_1_PORT, HAL_BOARD_IO_BTN_1_PIN, MCU_IO_TRISTATE); if (HAL_BUTTON_1_PUSHED()) { HAL_DEBOUNCE(!HAL_BUTTON_1_PUSHED()); v= HAL_BUTTON_1; } // Restore for use with LED MCU_IO_OUTPUT(HAL_BOARD_IO_LED_4_PORT, HAL_BOARD_IO_LED_4_PIN, led4State); return v; }
/************************************************************************************************** * @fn halAssertHazardLights * * @brief Blink LEDs to indicate an error. * * @param none * * @return none ************************************************************************************************** */ void halAssertHazardLights(void) { enum { DEBUG_DATA_RSTACK_HIGH_OFS, DEBUG_DATA_RSTACK_LOW_OFS, DEBUG_DATA_TX_ACTIVE_OFS, DEBUG_DATA_RX_ACTIVE_OFS, #if (defined HAL_MCU_AVR) || (defined HAL_MCU_CC2430) DEBUG_DATA_INT_MASK_OFS, #elif (defined HAL_MCU_CC2530) || (defined HAL_MCU_CC2533) DEBUG_DATA_INT_MASK0_OFS, DEBUG_DATA_INT_MASK1_OFS, #endif DEBUG_DATA_SIZE }; uint8 buttonHeld; uint8 debugData[DEBUG_DATA_SIZE]; /* disable all interrupts before anything else */ HAL_DISABLE_INTERRUPTS(); /*------------------------------------------------------------------------------- * Initialize LEDs and turn them off. */ HAL_BOARD_INIT(); HAL_TURN_OFF_LED1(); HAL_TURN_OFF_LED2(); HAL_TURN_OFF_LED3(); HAL_TURN_OFF_LED4(); /*------------------------------------------------------------------------------- * Master infinite loop. */ for (;;) { buttonHeld = 0; /*------------------------------------------------------------------------------- * "Hazard lights" loop. A held keypress will exit this loop. */ do { HAL_LED_BLINK_DELAY(); /* toggle LEDS, the #ifdefs are in case HAL has logically remapped non-existent LEDs */ #if (HAL_NUM_LEDS >= 1) HAL_TOGGLE_LED1(); #if (HAL_NUM_LEDS >= 2) HAL_TOGGLE_LED2(); #if (HAL_NUM_LEDS >= 3) HAL_TOGGLE_LED3(); #if (HAL_NUM_LEDS >= 4) HAL_TOGGLE_LED4(); #endif #endif #endif #endif /* escape hatch to continue execution, set escape to '1' to continue execution */ { static uint8 escape = 0; if (escape) { escape = 0; return; } } /* break out of loop if button is held long enough */ if (HAL_PUSH_BUTTON1()) { buttonHeld++; } else { buttonHeld = 0; } } while (buttonHeld != 10); /* loop until button is held specified number of loops */ /*------------------------------------------------------------------------------- * Just exited from "hazard lights" loop. */ /* turn off all LEDs */ HAL_TURN_OFF_LED1(); HAL_TURN_OFF_LED2(); HAL_TURN_OFF_LED3(); HAL_TURN_OFF_LED4(); /* wait for button release */ HAL_DEBOUNCE(!HAL_PUSH_BUTTON1()); /*------------------------------------------------------------------------------- * Load debug data into memory. */ #ifdef HAL_MCU_AVR { uint8 * pStack; pStack = (uint8 *) SP; pStack++; /* point to return address on stack */ debugData[DEBUG_DATA_RSTACK_HIGH_OFS] = *pStack; pStack++; debugData[DEBUG_DATA_RSTACK_LOW_OFS] = *pStack; } debugData[DEBUG_DATA_INT_MASK_OFS] = EIMSK; #endif #if (defined HAL_MCU_CC2430) debugData[DEBUG_DATA_INT_MASK_OFS] = RFIM; #elif (defined HAL_MCU_CC2530) || (defined HAL_MCU_CC2533) debugData[DEBUG_DATA_INT_MASK0_OFS] = RFIRQM0; debugData[DEBUG_DATA_INT_MASK1_OFS] = RFIRQM1; #endif #if (defined HAL_MCU_AVR) || (defined HAL_MCU_CC2430) || (defined HAL_MCU_CC2530) || \ (defined HAL_MCU_CC2533) || (defined HAL_MCU_MSP430) debugData[DEBUG_DATA_TX_ACTIVE_OFS] = macTxActive; debugData[DEBUG_DATA_RX_ACTIVE_OFS] = macRxActive; #endif /* initialize for data dump loop */ { uint8 iBit; uint8 iByte; iBit = 0; iByte = 0; /*------------------------------------------------------------------------------- * Data dump loop. A button press cycles data bits to an LED. */ while (iByte < DEBUG_DATA_SIZE) { /* wait for key press */ while(!HAL_PUSH_BUTTON1()); /* turn on all LEDs for first bit of byte, turn on three LEDs if not first bit */ HAL_TURN_ON_LED1(); HAL_TURN_ON_LED2(); HAL_TURN_ON_LED3(); if (iBit == 0) { HAL_TURN_ON_LED4(); } else { HAL_TURN_OFF_LED4(); } /* wait for debounced key release */ HAL_DEBOUNCE(!HAL_PUSH_BUTTON1()); /* turn off all LEDs */ HAL_TURN_OFF_LED1(); HAL_TURN_OFF_LED2(); HAL_TURN_OFF_LED3(); HAL_TURN_OFF_LED4(); /* output value of data bit to LED1 */ if (debugData[iByte] & (1 << (7 - iBit))) { HAL_TURN_ON_LED1(); } else { HAL_TURN_OFF_LED1(); } /* advance to next bit */ iBit++; if (iBit == 8) { iBit = 0; iByte++; } } } /* * About to enter "hazard lights" loop again. Turn off LED1 in case the last bit * displayed happened to be one. This guarantees all LEDs are off at the start of * the flashing loop which uses a toggle operation to change LED states. */ HAL_TURN_OFF_LED1(); } }