void on_preview_change(void) { int enable; if(update_ui) return; HandleAction(ACT_PreviewChanged); }
/* ======================== idMenuWidget_DevList::NavigateBack ======================== */ void idMenuWidget_DevList::NavigateBack() { assert( devMapListInfos.Num() != 0 ); if ( devMapListInfos.Num() == 1 ) { // Important that this goes through as a DIRECT event, since more than likely the list // widget will have the parent's focus, so a standard ReceiveEvent() here would turn // into an infinite recursion. idWidgetEvent event( WIDGET_EVENT_BACK, 0, NULL, idSWFParmList() ); idWidgetAction action; action.Set( WIDGET_ACTION_GO_BACK, MENU_ROOT ); HandleAction( action, event ); return; } // NOTE: we need a copy here, since it's about to be removed from the list const indexInfo_t indexes = devMapListInfos[ devMapListInfos.Num() - 1 ]; assert( indexes.focusIndex < GetChildren().Num() ); assert( ( indexes.viewIndex - indexes.viewOffset ) < GetNumVisibleOptions() ); devMapListInfos.RemoveIndex( devMapListInfos.Num() - 1 ); RecalculateDevMenu(); SetViewIndex( indexes.viewIndex ); SetViewOffset( indexes.viewOffset ); Update(); // NOTE: This must be done AFTER Update() because so that it is sure to refer to the proper sprite GetChildByIndex( indexes.focusIndex ).SetState( WIDGET_STATE_SELECTED ); ForceFocusIndex( indexes.focusIndex ); SetFocusIndex( indexes.focusIndex ); gameLocal->GetMainMenu()->ClearWidgetActionRepeater(); }
static gboolean on_PlayButtonHackTimer (gpointer data) { gdk_threads_enter(); HandleAction (ACT_PlayAvi); gdk_threads_leave(); return FALSE; }
void wxGenericFileDialog::OnSelected( wxListEvent &event ) { static bool inSelected = false; if (inSelected) return; inSelected = true; wxString filename( event.m_item.m_text ); #ifdef __WXWINCE__ // No double-click on most WinCE devices, so do action immediately. HandleAction( filename ); #else if (filename == wxT("..")) return; wxString dir = m_list->GetDir(); if (!IsTopMostDir(dir)) dir += wxFILE_SEP_PATH; dir += filename; if (wxDirExists(dir)) return; ignoreChanges = true; m_text->SetValue( filename ); ignoreChanges = false; #endif inSelected = false; }
void jogButton (void *, unsigned short /* raw_button */, Action gui_action) { // hack alert: see comment for on_PlayButtonHackTimer(), above if (gui_action == ACT_PlayAvi) g_timeout_add (10, on_PlayButtonHackTimer, NULL); else if (gui_action != ACT_INVALID) HandleAction (gui_action); }
gboolean destroyCallback(GtkWidget * widget, GdkEvent * event, gpointer user_data) { UNUSED_ARG(widget); UNUSED_ARG(event); UNUSED_ARG(user_data); HandleAction(ACT_Exit); return 1; }
/// /// This is a relay function to do UI events -> gtk_gui.cpp /// void guiCallback(GtkMenuItem * menuitem, gpointer user_data) { UNUSED_ARG(menuitem); Action act; uint32_t aint; aint = (long int) user_data; act = (Action) aint; if(act==ACT_Scale) { if( _upd_in_progres) return; _upd_in_progres++; HandleAction(act); _upd_in_progres--; return; } HandleAction(act); }
/* ======================== idMenuWidget_CommandBar::ReceiveEvent ======================== */ bool idMenuWidget_CommandBar::ExecuteEvent( const idWidgetEvent & event ) { if ( event.type == WIDGET_EVENT_COMMAND ) { if ( verify( event.arg >= 0 && event.arg < buttons.Num() ) ) { HandleAction( buttons[ event.arg ].action, event, this ); } return true; } else { return idMenuWidget::ExecuteEvent( event ); } }
bool Connection::handleAction (Action * a, E_ActionHandleType sync) { if (a->type() == e_Close) { m_main_window->markConnectionForClose(this); return true; } recurse(m_data, HandleAction(a, sync)); return true; }
L1ParserStatusType L1ParserParse(L1Parser* self, L1LexerTokenType tokenType, const char* tokenString, size_t tokenStringLength) { self->currentTokenIndex ++; assert(L1ArrayGetElementCount(& self->symbolStack) > 0); unsigned short top; L1ArrayPeek(& self->symbolStack, & top, sizeof(unsigned short)); while (top >= NonterminalOffset) { assert (L1ArrayGetElementCount(& self->symbolStack) > 0); L1ArrayPop(& self->symbolStack, & top, sizeof(unsigned short)); if (top < ActionOffset) { const unsigned char ruleIndex = ParseTable[top - NonterminalOffset][(size_t) tokenType]; if (not ruleIndex) { return L1ParserStatusTypeUnexpectedSymbol; } const unsigned char* symbols = RuleTable[ruleIndex - 1]; size_t symbolCount = 0; for (; symbols[symbolCount] not_eq RuleTerminationID; symbolCount++); for (size_t i = symbolCount; i-- > 0;) { unsigned short symbol = symbols[i]; L1ArrayPush(& self->symbolStack, & symbol, sizeof(unsigned short)); } } else { HandleAction(self, top, tokenString, tokenStringLength); } assert (L1ArrayGetElementCount(& self->symbolStack) > 0); L1ArrayPeek(& self->symbolStack, & top, sizeof(unsigned short)); } { if (top == (unsigned short) tokenType) { assert (L1ArrayGetElementCount(& self->symbolStack) > 0); L1ArrayPop(& self->symbolStack, NULL, sizeof(unsigned short)); if (tokenType == L1LexerTokenTypeDone) return L1ParserStatusTypeDone; else return L1ParserStatusTypeNone; } else { return L1ParserStatusTypeUnexpectedSymbol; } } return L1ParserStatusTypeNone; }
/* virtual */ void ICreature::HandleTick(TimeStep dt) { Base::HandleTick(dt); HandleAction(dt); if(m_StarsView.CheckActive()) { m_StarsView.HandleTick(dt); } if(m_SensorModeRequested) { SetSensorMode(true); } }
void on_audio_change(void) { int enable; if(update_ui) return; if(!UI_getCurrentACodec()) // copy ? { enable=0; } else enable=1; gtk_widget_set_sensitive(lookup_widget(guiRootWindow,"buttonConfA"),enable); gtk_widget_set_sensitive(lookup_widget(guiRootWindow,"buttonAudioFilter"),enable); HandleAction(ACT_AudioCodecChanged); }
JSBool ADM_JSAvidemuxAudio::ScanVBR(JSContext *cx, JSObject *obj, uintN argc, jsval *argv, jsval *rval) {// begin ScanVBR ADM_JSAvidemuxAudio *p = (ADM_JSAvidemuxAudio *)JS_GetPrivate(cx, obj); // default return value *rval = BOOLEAN_TO_JSVAL(false); if(argc != 0) return JS_FALSE; printf("Scaning Audio... \n"); enterLock(); HandleAction(ACT_AudioMap); leaveLock() *rval = BOOLEAN_TO_JSVAL(true); return JS_TRUE; }// end ScanVBR
void UI_focusAfterActivate(GtkMenuItem * menuitem, gpointer user_data) { // return focus to window once Enter has been pressed UNUSED_ARG(menuitem); Action act; uint32_t aint; if(update_ui) return; // no event sent aint = (long int) user_data; act = (Action) aint; HandleAction(act); gtk_widget_grab_focus(lookup_widget(guiRootWindow, "menuBar")); }
void wxGenericFileCtrl::OnSelected( wxListEvent &event ) { if ( m_ignoreChanges ) return; if ( m_inSelected ) return; m_inSelected = true; const wxString filename( event.m_item.m_text ); #ifdef __WXWINCE__ // No double-click on most WinCE devices, so do action immediately. HandleAction( filename ); #else if ( filename == wxT( ".." ) ) { m_inSelected = false; return; } wxString dir = m_list->GetDir(); if ( !IsTopMostDir( dir ) ) dir += wxFILE_SEP_PATH; dir += filename; if ( wxDirExists( dir ) ) { m_inSelected = false; return; } m_ignoreChanges = true; m_text->SetValue( filename ); if ( m_list->GetSelectedItemCount() > 1 ) { m_text->Clear(); } if ( !m_noSelChgEvent ) GenerateSelectionChangedEvent( this, this ); m_ignoreChanges = false; #endif m_inSelected = false; }
/* ======================== idMenuWidget::ExecuteEvent Handles the event directly, and doesn't pass it through the focus chain. This should only be used in very specific circumstances! Most events should go to the focus. ======================== */ bool idMenuWidget::ExecuteEvent( const idWidgetEvent& event ) { idList< idWidgetAction, TAG_IDLIB_LIST_MENU >* const actions = GetEventActions( event.type ); if( actions != NULL ) { for( int actionIndex = 0; actionIndex < actions->Num(); ++actionIndex ) { HandleAction( ( *actions )[ actionIndex ], event, this ); } } SendEventToObservers( event ); return actions != NULL && actions->Num() > 0; }
void on_video_change(void) { int enable; if(update_ui) { printf("Updating\n"); return; } if(!UI_getCurrentVCodec()) // copy ? { enable=0; } else enable=1; gtk_widget_set_sensitive(lookup_widget(guiRootWindow,"buttonConfV"),enable); gtk_widget_set_sensitive(lookup_widget(guiRootWindow,"buttonFilters"),enable); HandleAction(ACT_VideoCodecChanged); }
BOOL CollectionNavigationPane::OnInputAction(OpInputAction* action) { switch (action->GetAction()) { case OpInputAction::ACTION_LOWLEVEL_PREFILTER_ACTION: { OpInputAction* child_action = action->GetChildAction(); if (child_action->GetAction() != OpInputAction::ACTION_LOWLEVEL_KEY_PRESSED) return FALSE; switch(child_action->GetActionData()) { case OP_KEY_ENTER: { OpTreeView* tv = m_tree_view->GetOpWidget(); BOOL state = g_op_system_info->GetShiftKeyState(); if (state == 0 && child_action->GetFirstInputContext() == tv && tv->GetEditPos() == -1) { int pos = tv->GetSelectedItemPos(); BOOL is_folder_open = tv->IsItemOpen(pos); tv->OpenItem(pos, !is_folder_open); if (!is_folder_open) m_container->OpenSelectedFolder((NavigationItem*)tv->GetSelectedItem()); return TRUE; } } } } return FALSE; case OpInputAction::ACTION_GET_ACTION_STATE: return GetActionGetState(action->GetChildAction()); } if (m_tree_view->GetOpWidget()->OnInputAction(action)) return TRUE; BOOL handled = FALSE; if (CanHandleAction(action) && !DisablesAction(action)) handled = OpStatus::IsSuccess(HandleAction(action)); return handled; }
void wxGenericFileDialog::OnActivated( wxListEvent &event ) { HandleAction( event.m_item.m_text ); }
void wxGenericFileCtrl::OnTextEnter( wxCommandEvent &WXUNUSED( event ) ) { HandleAction( m_text->GetValue() ); }
static gboolean cb_next(GtkButton * button, gpointer user_data) { HandleAction(ACT_NextFrame); return FALSE; }
void UI_on_key_press(GtkWidget *widget, GdkEventKey* event, gpointer user_data) { UNUSED_ARG(widget); UNUSED_ARG(user_data); gboolean shift = FALSE; gboolean ctrl = FALSE; gboolean alt = FALSE; Action action; //printf("key : %d (%c) \n",event->keyval,event->keyval); if (event->state & GDK_CONTROL_MASK) { ctrl = TRUE; } if (event->state & GDK_SHIFT_MASK) { shift = TRUE; } if(event->state & GDK_MOD1_MASK) { alt = TRUE; } // ALT+x //_____________ if(alt) { switch(event->keyval) { case GDK_l: case GDK_L: action=ACT_OpenAvi;break; case GDK_s: case GDK_S: action=ACT_SaveWork;break; // repeat Keyboard stuff case GDK_B: if(shift) action=ACT_GotoMarkA; else action=ACT_MarkA; break; case GDK_E: if(shift) action=ACT_GotoMarkB; else action=ACT_MarkB; break; default: return; } HandleAction(action); return; } action=ACT_DUMMY; // CTRL+x //_____________ if(TRUE==ctrl) { switch (event->keyval) { case GDK_A: case GDK_a: action=ACT_AppendAvi;break; case GDK_c: case GDK_C: action=ACT_Copy;break; case GDK_bracketleft: action = ACT_GotoMarkA;break; case GDK_bracketright: action = ACT_GotoMarkB;break; case GDK_F: case GDK_f: action=ACT_VideoParameter;break; case GDK_G: case GDK_g: action=ACT_Goto;break; case GDK_M: case GDK_m: action=ACT_SaveImg;break; case GDK_O: case GDK_o: action=ACT_OpenAvi;break; case GDK_P: case GDK_p: action=ACT_DecoderOption;break; case GDK_S: case GDK_s: action=ACT_SaveAvi;break; case GDK_u: case GDK_U: action=ACT_SetMuxParam;break; case GDK_v: case GDK_V: action=ACT_Paste;break; case GDK_X: case GDK_x: action=ACT_Delete;break; default: break; } } if(action!=ACT_DUMMY) { HandleAction(action); return; } switch (event->keyval) { case GDK_F1: action=ACT_VideoModeToggle;break; case GDK_F2: action=ACT_AudioModeToggle;break; case GDK_space: action=ACT_PlayAvi; break; case GDK_X: action=ACT_Delete; break; case GDK_Up: action=ACT_NextKFrame; break; case GDK_Down: action=ACT_PreviousKFrame; break; // Position advance case GDK_Left: case GDK_KP_Left: // One frame if((shift == FALSE) && (ctrl == FALSE)) { action = ACT_PreviousFrame; } // 50 frames else if(ctrl == TRUE) { action = ACT_Back50Frames; } // 25 frames else { action = ACT_Back25Frames; } break; // Position reverse case GDK_Right: case GDK_KP_Right: if((shift == FALSE) && (ctrl == FALSE)) { action = ACT_NextFrame; } else if(ctrl == TRUE) { action = ACT_Forward50Frames; } else { action = ACT_Forward25Frames; } break; // Delete A-B section case GDK_Delete: case GDK_KP_Delete: action = ACT_Delete; break; // Go to first frame case GDK_Home: case GDK_KP_Home: //case GDK_Page_Up: case GDK_KP_Page_Up: action = ACT_Begin; break; // Go to last frame case GDK_End: case GDK_KP_End: //case GDK_Page_Down: case GDK_KP_Page_Down: action = ACT_End; break; // Set A marker case GDK_bracketleft: action = ACT_MarkA; break; // Set B marker case GDK_bracketright: action = ACT_MarkB; break; default: printf("Key : %x not handled\n",event->keyval); return; break; } HandleAction(action); }
void psClientCharManager::HandleMessage ( MsgEntry* me ) { switch ( me->GetType() ) { case MSGTYPE_CHANGE_TRAIT: { ChangeTrait(me); break; } case MSGTYPE_USERACTION: { HandleAction( me ); break; } case MSGTYPE_CHARREJECT: { HandleRejectCharMessage( me ); break; } case MSGTYPE_EQUIPMENT: { HandleEquipment(me); return; } case MSGTYPE_EFFECT: { HandleEffect(me); return; } case MSGTYPE_EFFECT_STOP: { HandleEffectStop(me); return; } case MSGTYPE_PLAYSOUND: { if(psengine->GetSoundStatus()) { HandlePlaySound(me); } return; } case MSGTYPE_GUITARGETUPDATE: { HandleTargetUpdate(me); return; } default: { ready = true; return; } } }
void VideoFindProxy::handleDownload () { Type_ = PTDownload; HandleAction (); }
void call_buildtimemap(char *p) { UNUSED_ARG(p); aprintf("timemap\n");HandleAction(ACT_AudioMap); }
/* ParseInput() - parse input text, create data structures */ void TGrammar::ParseTokens() { TToken Token = TToken::Null; TToken LhsToken; ParseDeclarations(); /* for each production (including alternatives) */ while(Token.Type != TToken::TKEOF) { TSymbol* LHS; TRule* Rule; int iSymbol; int LastTokenWasAction = FALSE; if(Token.Type != TK_NONTERM) Token = InputGetNext(); if(Token.Type == TK_EOF || Token.Type == TK_SECTION) break; else if(Token.Type != TK_NONTERM && Token.Type != TK_IDENT) SyntaxError(ERROR_EXPECTING_NONTERM, Token, "Expecting a non-terminal to start a production."); LHS = AcceptLhs(Token); if(SymbolStart() == NULL) SymbolAddStart(LHS); LhsToken = Token; Token = InputGetNext(); if(Token.Type != ':') SyntaxError(ERROR_EXPECTING_COLON, Token, "Expecting ':' after non-terminal."); if(Token.Type == '^') { LHS->Operand = TRUE; LHS->OperatorTrigger = TRUE; } /* guarantee a rule, even if it's null */ Rule = SymbolNewRule(LHS); /* for each alternative (including action) */ while(Token.Type != ';' && Token.Type != TK_NONTERM) { TSymbol* Symbol = NULL; Token = InputGetNext(); LastTokenWasAction = (Token.Type == TK_ACTION); /* while not at end-of-rule */ for(iSymbol=0; Token.Type != ';' && Token.Type != '|'; ++iSymbol) { /* if it's a terminal or non-terminal */ if(Token.Type == TK_IDENT || Token.Type == TK_QUOTED) Symbol = AcceptRhs(LhsToken, Token, Rule); /* if it's the lookahead operator (syntactic predicate) */ else if(Token.Type == '/') { if(iSymbol == 0) SyntaxError(ERROR_NO_SYMBOL_BEFORE_SLASH, Token, "In production for '%.*s': '/' must come after some symbol."); /* ???TODO: check for multiple predicates even of different types */ assert(Symbol != NULL); Symbol->PredicateEnd = TRUE; Rule->Predicate = TRUE; } else if(Token.Type == TK_ACTION) HandleAction(LhsToken, FakeActionToken(), Rule); else SyntaxError(ERROR_EXPECTING_OR_SEMI, Token, "In production for '%.*s': expecting non-terminal, " "action, '|', '/', or ';'\n", LHS->Name.TextLen, LHS->Name.Text); Token = InputGetNext(); } if(!LastTokenWasAction) HandleAction(LhsToken, DefActToken, Rule); if(Token.Type == '|') Rule = SymbolNewRule(LHS); } if(Token.Type != ';') SyntaxError(ERROR_EXPECTING_SEMICOLON, Token, "Expecting ';' to terminate production list."); } if(Token.Type == TK_SECTION) Token = InputGetNext(); if(Token.Type == TK_PROGRAM) Globals.ProgramSection = Token; else if(Token.Type == TK_EOF) ; else assert(FALSE); }
gboolean UI_on_key_press(GtkWidget *widget, GdkEventKey* event, gpointer user_data) { UNUSED_ARG(widget); UNUSED_ARG(user_data); gboolean shift = FALSE; gboolean ctrl = FALSE; gboolean alt = FALSE; Action action; //printf("key : %d (%c) \n",event->keyval,event->keyval); if (event->state & GDK_CONTROL_MASK) { ctrl = TRUE; } if (event->state & GDK_SHIFT_MASK) { shift = TRUE; } if(event->state & GDK_MOD1_MASK) { alt = TRUE; } // ALT+x //_____________ action=ACT_DUMMY; switch (event->keyval) { case GDK_Up: action=ACT_NextKFrame; break; case GDK_Down: action=ACT_PreviousKFrame; break; // Position advance case GDK_Left: case GDK_KP_Left: // One frame if((shift == FALSE) && (ctrl == FALSE)) { action = ACT_PreviousFrame; } // 100 frames else if((shift == TRUE) && (ctrl == TRUE)) { action = ACT_Back100Frames; } // 50 frames else if(ctrl == TRUE) { action = ACT_Back50Frames; } // 25 frames else { action = ACT_Back25Frames; } break; // Position reverse case GDK_Right: case GDK_KP_Right: if((shift == FALSE) && (ctrl == FALSE)) { action = ACT_NextFrame; } // 100 frames else if((shift == TRUE) && (ctrl == TRUE)) { action = ACT_Forward100Frames; } else if(ctrl == TRUE) { action = ACT_Forward50Frames; } else { action = ACT_Forward25Frames; } break; } if(action!=ACT_DUMMY) // For me to handle { HandleAction(action); return TRUE; } return FALSE; }
static gboolean cb_prev(GtkButton * button, gpointer user_data) { HandleAction(ACT_PreviousFrame); return TRUE; }
void wxGenericFileDialog::OnListOk( wxCommandEvent &WXUNUSED(event) ) { HandleAction( m_text->GetValue() ); }
void VideoFindProxy::handleHandle () { Type_ = PTHandle; HandleAction (); }