Exemple #1
0
kqt_Handle kqt_new_Handle(void)
{
    Handle* handle = memory_alloc_item(Handle);
    if (handle == NULL)
    {
        Handle_set_error(0, ERROR_MEMORY, "Couldn't allocate memory");
        return 0;
    }

    if (!Handle_init(handle))
    {
        memory_free(handle);
        return 0;
    }

    kqt_Handle id = add_handle(handle);
    if (id == 0)
    {
        Handle_deinit(handle);
        memory_free(handle);
        return 0;
    }

    return id;
}
Exemple #2
0
bool Handle_init(Handle* handle)
{
    assert(handle != NULL);

    handle->data_is_valid = true;
    handle->data_is_validated = true;
    handle->module = NULL;
    handle->error = *ERROR_AUTO;
    handle->validation_error = *ERROR_AUTO;
    memset(handle->position, '\0', POSITION_LENGTH);
    handle->player = NULL;
    handle->length_counter = NULL;

//    int buffer_count = SONG_DEFAULT_BUF_COUNT;
//    int voice_count = 256;

    handle->module = new_Module();
    if (handle->module == NULL)
    {
        Handle_set_error(NULL, ERROR_MEMORY, "Couldn't allocate memory");
        Handle_deinit(handle);
        return false;
    }

    // Create players
    handle->player = new_Player(
            handle->module,
            DEFAULT_AUDIO_RATE,
            2048,
            16384,
            256);
    handle->length_counter = new_Player(handle->module, 1000000000L, 0, 0, 0);
    if (handle->player == NULL || handle->length_counter == NULL)
    {
        Handle_set_error(NULL, ERROR_MEMORY, "Couldn't allocate memory");
        Handle_deinit(handle);
        return false;
    }

    Handle_stop(handle);
    //kqt_Handle_set_position(handle, 0, 0);
    return true;
}
Exemple #3
0
void kqt_del_Handle(kqt_Handle handle)
{
    check_handle_void(handle);
    Handle* h = get_handle(handle);

    if (!remove_handle(handle))
    {
        Handle_set_error(NULL, ERROR_ARGUMENT,
                "Invalid Kunquat Handle: %d", handle);
        return;
    }

    Handle_deinit(h);
    memory_free(h);

    return;
}