//============================================================ // <T>转换脚本。</T> // // @param pOutputScript 输出脚本 // @param pInputScript 输入脚本 // @return 处理结果 //============================================================ TResult FPoRenderShaderTransformer::Convert(MString* pOutputScript, MString* pInputScript){ Hlsl2Glsl_Initialize(); ShHandle parser = Hlsl2Glsl_ConstructCompiler(EShLangVertex); TInt parseOk = Hlsl2Glsl_Parse(parser, pInputScript->MemoryC(), ETargetGLSL_120, ETranslateOpIntermediate); TCharC* pInfo = Hlsl2Glsl_GetInfoLog(parser); if(parseOk){ TInt translateOk = Hlsl2Glsl_Translate(parser, "main", ETargetGLSL_120, ETranslateOpIntermediate); TCharC* infoLog = Hlsl2Glsl_GetInfoLog( parser ); if(translateOk){ TCharC* pGlslScript = Hlsl2Glsl_GetShader(parser); pOutputScript->Assign(pGlslScript); } } Hlsl2Glsl_DestructCompiler(parser); Hlsl2Glsl_Shutdown(); return ESuccess; }
static bool TestFileFailure (TestRun type, const std::string& inputPath, const std::string& outputPath) { std::string input; if (!ReadStringFromFile (inputPath.c_str(), input)) { printf (" failed to read input file\n"); return false; } ShHandle parser = Hlsl2Glsl_ConstructCompiler (kTypeLangs[type]); const ETargetVersion version = kTargets1[type]; const char* sourceStr = input.c_str(); bool res = true; unsigned options = 0; if (kDumpShaderAST) options |= ETranslateOpIntermediate; int parseOk = Hlsl2Glsl_Parse (parser, sourceStr, version, NULL, options); if (parseOk) { int translateOk = Hlsl2Glsl_Translate (parser, "main", version, options); if (translateOk) { printf (" translation was expected to fail\n"); res = false; } } std::string text = Hlsl2Glsl_GetInfoLog( parser ); if (!res) { text += "\n// compiled shader:\n"; text += Hlsl2Glsl_GetShader (parser); } std::string output; if (res) { ReadStringFromFile (outputPath.c_str(), output); } if (!res || (text != output)) { // write output FILE* f = fopen (outputPath.c_str(), "wb"); fwrite (text.c_str(), 1, text.size(), f); fclose (f); printf (" does not match expected output\n"); res = false; } Hlsl2Glsl_DestructCompiler (parser); return res; }
static bool TestFile (TestRun type, const std::string& inputPath, const std::string& outputPath, const char* entryPoint, ETargetVersion version, unsigned options, bool doCheckGLSL) { assert(version != ETargetVersionCount); std::string input; if (!ReadStringFromFile (inputPath.c_str(), input)) { printf (" failed to read input file\n"); return false; } ShHandle parser = Hlsl2Glsl_ConstructCompiler (kTypeLangs[type]); const char* sourceStr = input.c_str(); bool res = true; if (kDumpShaderAST) options |= ETranslateOpIntermediate; IncludeContext includeCtx; includeCtx.currentFolder = inputPath.substr(0, inputPath.rfind('/')); Hlsl2Glsl_ParseCallbacks includeCB; includeCB.includeOpenCallback = IncludeOpenCallback; includeCB.includeCloseCallback = NULL; includeCB.data = &includeCtx; int parseOk = Hlsl2Glsl_Parse (parser, sourceStr, version, &includeCB, options); const char* infoLog = Hlsl2Glsl_GetInfoLog( parser ); if (kDumpShaderAST) { // write output FILE* f = fopen ((outputPath+"-ir.txt").c_str(), "wb"); fwrite (infoLog, 1, strlen(infoLog), f); fclose (f); } if (parseOk) { static EAttribSemantic kAttribSemantic[] = { EAttrSemTangent, }; static const char* kAttribString[] = { "TANGENT", }; Hlsl2Glsl_SetUserAttributeNames (parser, kAttribSemantic, kAttribString, 1); int translateOk = Hlsl2Glsl_Translate (parser, entryPoint, version, options); const char* infoLog = Hlsl2Glsl_GetInfoLog( parser ); if (translateOk) { std::string text = GetCompiledShaderText(parser); for (size_t i = 0, n = text.size(); i != n; ++i) { char c = text[i]; if (!isascii(c)) { printf (" contains non-ascii '%c' (0x%02X)\n", c, c); res = false; } } std::string output; ReadStringFromFile (outputPath.c_str(), output); if (text != output) { // write output FILE* f = fopen (outputPath.c_str(), "wb"); fwrite (text.c_str(), 1, text.size(), f); fclose (f); printf (" does not match expected output\n"); res = false; } if (doCheckGLSL && !CheckGLSL (kIsVertexShader[type], version, text)) { res = false; } } else { printf (" translate error: %s\n", infoLog); res = false; } } else { printf (" parse error: %s\n", infoLog); res = false; } Hlsl2Glsl_DestructCompiler (parser); return res; }
static bool TestFile (bool vertex, const std::string& inputPath, const std::string& outputPath, bool usePrecision, bool doCheckGLSL) { std::string input; if (!ReadStringFromFile (inputPath.c_str(), input)) { printf (" failed to read input file\n"); return false; } ShHandle parser = Hlsl2Glsl_ConstructCompiler (vertex ? EShLangVertex : EShLangFragment); const char* sourceStr = input.c_str(); bool res = true; int options = 0; if (kDumpShaderAST) options |= ETranslateOpIntermediate; if (usePrecision) options |= ETranslateOpUsePrecision; int parseOk = Hlsl2Glsl_Parse (parser, sourceStr, options); const char* infoLog = Hlsl2Glsl_GetInfoLog( parser ); if (kDumpShaderAST) { // write output FILE* f = fopen ((outputPath+"-ir.txt").c_str(), "wb"); fwrite (infoLog, 1, strlen(infoLog), f); fclose (f); } if (parseOk) { static EAttribSemantic kAttribSemantic[] = { EAttrSemTangent, }; static const char* kAttribString[] = { "TANGENT", }; Hlsl2Glsl_SetUserAttributeNames (parser, kAttribSemantic, kAttribString, 1); Hlsl2Glsl_UseUserVaryings (parser, true); int translateOk = Hlsl2Glsl_Translate (parser, "main", options); const char* infoLog = Hlsl2Glsl_GetInfoLog( parser ); if (translateOk) { std::string text = Hlsl2Glsl_GetShader (parser); std::string output; ReadStringFromFile (outputPath.c_str(), output); if (text != output) { // write output FILE* f = fopen (outputPath.c_str(), "wb"); fwrite (text.c_str(), 1, text.size(), f); fclose (f); printf (" does not match expected output\n"); res = false; } if (doCheckGLSL && !CheckGLSL (vertex, text.c_str())) { res = false; } } else { printf (" translate error: %s\n", infoLog); res = false; } } else { printf (" parse error: %s\n", infoLog); res = false; } Hlsl2Glsl_DestructCompiler (parser); return res; }
int C_DECL main(int argc, char* argv[]) { bool parseFailed = false; bool translateFailed = false; int debugOptions = 0; std::map<EShLanguage, std::string> Entrys; std::map<EShLanguage, ShHandle> parsers; std::map<EShLanguage, std::string> parsersIns; std::map<EShLanguage, std::string> Outs; char *uOut = 0; char *shaderHeader = 0; //ShHandle translator = 0; //ShHandle uniformMap = 0; bool bUseUserVaryings = false; int attribSemanticCount = 0; EAttribSemantic attribSemanticEnums[EAttrSemCount]; char* attribSemanticNames[EAttrSemCount]; for ( int i = 0; i < EAttrSemCount; i++ ) { attribSemanticEnums[i] = EAttrSemUnknown; attribSemanticNames[i] = NULL; }; Hlsl2Glsl_Initialize(); argc--; argv++; for (; argc >= 1; argc--, argv++) { if (argv[0][0] == '-' || argv[0][0] == '/') { switch (argv[0][1]) { case 'f': Entrys.insert(std::pair<EShLanguage, std::string>(EShLangFragment, (++argv)[0])); argc--; break; case 'v': Entrys.insert(std::pair<EShLanguage, std::string>(EShLangVertex, (++argv)[0])); argc--; break; case 'o': if (strlen(argv[0]) > 2) { switch (argv[0][2]) { case 'f': Outs.insert(std::pair<EShLanguage, std::string>(EShLangFragment, (++argv)[0])); argc--; break; case 'v': Outs.insert(std::pair<EShLanguage, std::string>(EShLangVertex, (++argv)[0])); argc--; break; case 'u': uOut = (++argv)[0]; argc--; break; default: usage(); return EFailUsage; break; } } break; case 'i': if (strlen(argv[0]) > 2) { EShLanguage language = EShLangFragment; switch (argv[0][2]) { case 'f': language = EShLangFragment; break; case 'v': language = EShLangVertex; break; default: usage(); return EFailUsage; break; }; ShHandle l_parser = Hlsl2Glsl_ConstructCompiler(language); if (l_parser == 0) return EFailParserCreate; argv++; argc--; parsers.insert(std::pair<EShLanguage, ShHandle>(language, l_parser)); parsersIns.insert(std::pair<EShLanguage, std::string>(language, argv[0])); } break; case 'u': bUseUserVaryings = true; break; case 'a': { char *configFileName = (++argv)[0]; argc--; // Load a configuration file specifying user attributes if ( !LoadUserAttribConfigFile ( configFileName, attribSemanticEnums, attribSemanticNames, &attribSemanticCount ) ) { printf ( "Error loading attribute configuration file '%s'.\n", configFileName ); return EFailUsage; } } break; case 'h': { char *shaderHeaderName = (++argv)[0]; argc--; shaderHeader = ReadFileData ( shaderHeaderName ); } break; default: usage(); return EFailUsage; } } else { EShLanguage language = FindLanguage(argv[0]); ShHandle l_parser = Hlsl2Glsl_ConstructCompiler(language); if (l_parser == 0) return EFailParserCreate; parsers.insert(std::pair<EShLanguage, ShHandle>(language, l_parser)); parsersIns.insert(std::pair<EShLanguage, std::string>(language, argv[0])); } } if (parsers.size() == 0) { usage(); return EFailUsage; } /* translator = Hlsl2Glsl_ConstructTranslator(debugOptions); if (translator == 0) return EFailTranslatorCreate; */ if ( bUseUserVaryings ) { // Set the translator up to use user varyings for(std::map<EShLanguage, ShHandle>::iterator it = parsers.begin(); it != parsers.end(); ++it) { Hlsl2Glsl_UseUserVaryings (it->second, bUseUserVaryings ); }; }; /* if ( shaderHeader != NULL ) { // Set a shader header if requested Hlsl2Glsl_SetShaderHeader ( translator, true, shaderHeader ); } */ if ( attribSemanticCount > 0 ) { for(std::map<EShLanguage, ShHandle>::iterator it = parsers.begin(); it != parsers.end(); ++it) { // Use user attributes if the user specified user attribute configuration file if ( !Hlsl2Glsl_SetUserAttributeNames (it->second, attribSemanticEnums, (const char**)&attribSemanticNames[0], attribSemanticCount ) ) { printf ("ERROR: Setting user attribute names\n"); }; }; }; if (parsers.size() > 0) { int l_i = -1; for(std::map<EShLanguage, ShHandle>::iterator it = parsers.begin(); it != parsers.end(); ++it) { EShLanguage l_language = it->first; ShHandle l_parser = it->second; std::string l_parsedfile = parsersIns[l_language]; l_i += 1; if(ParseFile(l_parsedfile.c_str(), l_parser, debugOptions)) { if(Entrys.find(l_language) != Entrys.end()) { std::string l_entrypointname = Entrys[l_language]; //TODO if (Hlsl2Glsl_Translate(l_parser, l_entrypointname.c_str() , ETargetGLSL_120, 0)) { if(Outs.find(l_language) != Outs.end()) { SaveShader(Outs[l_language].c_str(), l_parser, shaderHeader); }; if (uOut) SaveUniforms(uOut, l_parser); } else { translateFailed = true; }; } } else { parseFailed = true; }; InfoLogMsg("BEGIN", "COMPILER", l_i); puts(Hlsl2Glsl_GetInfoLog(l_parser)); InfoLogMsg("END", "COMPILER", l_i); }; }; /* InfoLogMsg("BEGIN", "LINKER", -1); puts(Hlsl2Glsl_GetInfoLog(translator)); InfoLogMsg("END", "LINKER", -1); if (!translateFailed ) { if (fOut) SaveShader( fOut, translator, EShLangFragment); if (vOut) SaveShader( vOut, translator, EShLangVertex); if (uOut) SaveUniforms( uOut, translator); } */ for(std::map<EShLanguage, ShHandle>::iterator it = parsers.begin(); it != parsers.end(); ++it) { Hlsl2Glsl_DestructCompiler(it->second); }; // Hlsl2Glsl_Destruct(translator); // Hlsl2Glsl_Destruct(uniformMap); for ( int i = 0; i < EAttrSemCount; i++ ) { if ( attribSemanticNames[i] != NULL ) { delete[] attribSemanticNames[i]; attribSemanticNames[i] = NULL; }; }; if ( shaderHeader ) { FreeFileData ( shaderHeader ); }; if (parseFailed) return EFailParse; if (translateFailed) return EFailTranslate; return 0; }