Exemple #1
0
void
i915_fill_blit(struct i915_context *i915,
               unsigned cpp,
               unsigned rgba_mask,
               unsigned short dst_pitch,
               struct i915_winsys_buffer *dst_buffer,
               unsigned dst_offset,
               short x, short y, 
               short w, short h, 
               unsigned color)
{
   unsigned BR13, CMD;


   I915_DBG(DBG_BLIT, "%s dst:buf(%p)/%d+%d %d,%d sz:%dx%d\n",
            __FUNCTION__, dst_buffer, dst_pitch, dst_offset, x, y, w, h);

   if(!i915_winsys_validate_buffers(i915->batch, &dst_buffer, 1)) {
      FLUSH_BATCH(NULL);
      assert(i915_winsys_validate_buffers(i915->batch, &dst_buffer, 1));
   }

   switch (cpp) {
   case 1:
   case 2:
   case 3:
      BR13 = (((int) dst_pitch) & 0xffff) |
         (0xF0 << 16) | (1 << 24);
      CMD = XY_COLOR_BLT_CMD;
      break;
   case 4:
      BR13 = (((int) dst_pitch) & 0xffff) |
         (0xF0 << 16) | (1 << 24) | (1 << 25);
      CMD = (XY_COLOR_BLT_CMD | rgba_mask);
      break;
   default:
      return;
   }

   if (!BEGIN_BATCH(6)) {
      FLUSH_BATCH(NULL);
      assert(BEGIN_BATCH(6));
   }
   OUT_BATCH(CMD);
   OUT_BATCH(BR13);
   OUT_BATCH((y << 16) | x);
   OUT_BATCH(((y + h) << 16) | (x + w));
   OUT_RELOC_FENCED(dst_buffer, I915_USAGE_2D_TARGET, dst_offset);
   OUT_BATCH(color);

   i915_set_flush_dirty(i915, I915_FLUSH_CACHE);
}
Exemple #2
0
void
i915_fill_blit(struct i915_context *i915,
               unsigned cpp,
               unsigned short dst_pitch,
               struct intel_buffer *dst_buffer,
               unsigned dst_offset,
               short x, short y, 
               short w, short h, 
               unsigned color)
{
   unsigned BR13, CMD;


   I915_DBG(i915,
      "%s dst:buf(%p)/%d+%d %d,%d sz:%dx%d\n",
      __FUNCTION__,
      dst_buffer, dst_pitch, dst_offset, x, y, w, h);

   switch (cpp) {
   case 1:
   case 2:
   case 3:
      BR13 = (((int) dst_pitch) & 0xffff) |
         (0xF0 << 16) | (1 << 24);
      CMD = XY_COLOR_BLT_CMD;
      break;
   case 4:
      BR13 = (((int) dst_pitch) & 0xffff) |
         (0xF0 << 16) | (1 << 24) | (1 << 25);
      CMD = (XY_COLOR_BLT_CMD | XY_COLOR_BLT_WRITE_ALPHA |
             XY_COLOR_BLT_WRITE_RGB);
      break;
   default:
      return;
   }

   if (!BEGIN_BATCH(6, 1)) {
      FLUSH_BATCH(NULL);
      assert(BEGIN_BATCH(6, 1));
   }
   OUT_BATCH(CMD);
   OUT_BATCH(BR13);
   OUT_BATCH((y << 16) | x);
   OUT_BATCH(((y + h) << 16) | (x + w));
   OUT_RELOC(dst_buffer, INTEL_USAGE_2D_TARGET, dst_offset);
   OUT_BATCH(color);
   FLUSH_BATCH(NULL);
}
Exemple #3
0
static void i915_flush_pipe( struct pipe_context *pipe,
                             struct pipe_fence_handle **fence )
{
   struct i915_context *i915 = i915_context(pipe);

   draw_flush(i915->draw);

   if (i915->batch->map == i915->batch->ptr) {
      return;
   }

   /* If there are no flags, just flush pending commands to hardware:
    */
   FLUSH_BATCH(fence);

   I915_DBG(DBG_FLUSH, "%s: #####\n", __FUNCTION__);
}
Exemple #4
0
static void i915_flush_pipe( struct pipe_context *pipe,
                             struct pipe_fence_handle **fence,
                             enum pipe_flush_flags flags )
{
   struct i915_context *i915 = i915_context(pipe);
   enum i915_winsys_flush_flags winsys_flags = I915_FLUSH_ASYNC;

   /* Only shortcut this if we have no fence, otherwise we must flush the
    * empty batchbuffer to get our fence back.
    */
   if (!fence && i915->batch && (i915->batch->map == i915->batch->ptr)) {
      return;
   }

   if (flags == PIPE_FLUSH_END_OF_FRAME)
      winsys_flags = I915_FLUSH_END_OF_FRAME;

   FLUSH_BATCH(fence, winsys_flags);

   I915_DBG(DBG_FLUSH, "%s: #####\n", __FUNCTION__);
}
Exemple #5
0
void
i915_copy_blit(struct i915_context *i915,
               unsigned cpp,
               unsigned short src_pitch,
               struct i915_winsys_buffer *src_buffer,
               unsigned src_offset,
               unsigned short dst_pitch,
               struct i915_winsys_buffer *dst_buffer,
               unsigned dst_offset,
               short src_x, short src_y,
               short dst_x, short dst_y, 
               short w, short h)
{
   unsigned CMD, BR13;
   int dst_y2 = dst_y + h;
   int dst_x2 = dst_x + w;
   struct i915_winsys_buffer *buffers[2] = {src_buffer, dst_buffer};


   I915_DBG(DBG_BLIT,
            "%s src:buf(%p)/%d+%d %d,%d dst:buf(%p)/%d+%d %d,%d sz:%dx%d\n",
            __FUNCTION__,
            src_buffer, src_pitch, src_offset, src_x, src_y,
            dst_buffer, dst_pitch, dst_offset, dst_x, dst_y, w, h);

   if(!i915_winsys_validate_buffers(i915->batch, buffers, 2)) {
      FLUSH_BATCH(NULL);
      assert(i915_winsys_validate_buffers(i915->batch, buffers, 2));
   }

   switch (cpp) {
   case 1:
   case 2:
   case 3:
      BR13 = (((int) dst_pitch) & 0xffff) |
         (0xCC << 16) | (1 << 24);
      CMD = XY_SRC_COPY_BLT_CMD;
      break;
   case 4:
      BR13 = (((int) dst_pitch) & 0xffff) |
             (0xCC << 16) | (1 << 24) | (1 << 25);
      CMD = (XY_SRC_COPY_BLT_CMD | XY_SRC_COPY_BLT_WRITE_ALPHA |
            XY_SRC_COPY_BLT_WRITE_RGB);
      break;
   default:
      return;
   }

   if (dst_y2 < dst_y || dst_x2 < dst_x) {
      return;
   }

   /* Hardware can handle negative pitches but loses the ability to do
    * proper overlapping blits in that case.  We don't really have a
    * need for either at this stage.
    */
   assert (dst_pitch > 0 && src_pitch > 0);

   if (!BEGIN_BATCH(8)) {
      FLUSH_BATCH(NULL);
      assert(BEGIN_BATCH(8));
   }
   OUT_BATCH(CMD);
   OUT_BATCH(BR13);
   OUT_BATCH((dst_y << 16) | dst_x);
   OUT_BATCH((dst_y2 << 16) | dst_x2);
   OUT_RELOC_FENCED(dst_buffer, I915_USAGE_2D_TARGET, dst_offset);
   OUT_BATCH((src_y << 16) | src_x);
   OUT_BATCH(((int) src_pitch & 0xffff));
   OUT_RELOC_FENCED(src_buffer, I915_USAGE_2D_SOURCE, src_offset);

   i915_set_flush_dirty(i915, I915_FLUSH_CACHE);
}
Exemple #6
0
void
i915_copy_blit( struct i915_context *i915,
                  unsigned do_flip,
                  unsigned cpp,
                  short src_pitch,
                  struct pipe_buffer *src_buffer,
                  unsigned src_offset,
                  short dst_pitch,
                  struct pipe_buffer *dst_buffer,
                  unsigned dst_offset,
                  short src_x, short src_y,
                  short dst_x, short dst_y, 
		  short w, short h )
{
   unsigned CMD, BR13;
   int dst_y2 = dst_y + h;
   int dst_x2 = dst_x + w;


   I915_DBG(i915,
       "%s src:buf(%p)/%d+%d %d,%d dst:buf(%p)/%d+%d %d,%d sz:%dx%d\n",
       __FUNCTION__,
       src_buffer, src_pitch, src_offset, src_x, src_y,
       dst_buffer, dst_pitch, dst_offset, dst_x, dst_y, w, h);

   src_pitch *= (short) cpp;
   dst_pitch *= (short) cpp;

   switch (cpp) {
   case 1:
   case 2:
   case 3:
      BR13 = (((int) dst_pitch) & 0xffff) | 
	 (0xCC << 16) | (1 << 24);
      CMD = XY_SRC_COPY_BLT_CMD;
      break;
   case 4:
      BR13 =
         (((int) dst_pitch) & 0xffff) | 
	 (0xCC << 16) | (1 << 24) | (1 << 25);
      CMD =
         (XY_SRC_COPY_BLT_CMD | XY_SRC_COPY_BLT_WRITE_ALPHA |
          XY_SRC_COPY_BLT_WRITE_RGB);
      break;
   default:
      return;
   }

   if (dst_y2 < dst_y || 
       dst_x2 < dst_x) {
      return;
   }

   /* Hardware can handle negative pitches but loses the ability to do
    * proper overlapping blits in that case.  We don't really have a
    * need for either at this stage.
    */
   assert (dst_pitch > 0 && src_pitch > 0);


   if (!BEGIN_BATCH(8, 2)) {
      FLUSH_BATCH(NULL);
      assert(BEGIN_BATCH(8, 2));
   }
   OUT_BATCH(CMD);
   OUT_BATCH(BR13);
   OUT_BATCH((dst_y << 16) | dst_x);
   OUT_BATCH((dst_y2 << 16) | dst_x2);
   OUT_RELOC(dst_buffer, I915_BUFFER_ACCESS_WRITE, dst_offset);
   OUT_BATCH((src_y << 16) | src_x);
   OUT_BATCH(((int) src_pitch & 0xffff));
   OUT_RELOC(src_buffer, I915_BUFFER_ACCESS_READ, src_offset);
}