void wdDestroyCachedImage(WD_HCACHEDIMAGE hCachedImage) { if(d2d_enabled()) { ID2D1Bitmap_Release((ID2D1Bitmap*) hCachedImage); } else { gdix_vtable->fn_DeleteCachedBitmap((dummy_GpCachedBitmap*) hCachedImage); } }
static HRESULT STDMETHODCALLTYPE d2d_dc_render_target_BindDC(ID2D1DCRenderTarget *iface, const HDC hdc, const RECT *rect) { struct d2d_dc_render_target *render_target = impl_from_ID2D1DCRenderTarget(iface); D2D1_BITMAP_PROPERTIES1 bitmap_desc; struct d2d_bitmap *bitmap_impl; IDXGISurface1 *dxgi_surface; ID2D1DeviceContext *context; ID3D10Resource *resource; D2D1_SIZE_U bitmap_size; ID2D1Bitmap *bitmap; HRESULT hr; TRACE("iface %p, hdc %p, rect %s.\n", iface, hdc, wine_dbgstr_rect(rect)); if (!hdc) return E_INVALIDARG; /* Switch dxgi target to new surface. */ ID2D1RenderTarget_QueryInterface(render_target->dxgi_target, &IID_ID2D1DeviceContext, (void **)&context); bitmap_size.width = rect->right - rect->left; bitmap_size.height = rect->bottom - rect->top; memset(&bitmap_desc, 0, sizeof(bitmap_desc)); bitmap_desc.pixelFormat = render_target->pixel_format; bitmap_desc.bitmapOptions = D2D1_BITMAP_OPTIONS_TARGET | D2D1_BITMAP_OPTIONS_CANNOT_DRAW | D2D1_BITMAP_OPTIONS_GDI_COMPATIBLE; if (FAILED(hr = ID2D1DeviceContext_CreateBitmap(context, bitmap_size, NULL, 0, &bitmap_desc, (ID2D1Bitmap1 **)&bitmap))) { WARN("Failed to create target bitmap, hr %#x.\n", hr); ID2D1DeviceContext_Release(context); return hr; } bitmap_impl = unsafe_impl_from_ID2D1Bitmap(bitmap); ID3D10ShaderResourceView_GetResource(bitmap_impl->view, &resource); ID3D10Resource_QueryInterface(resource, &IID_IDXGISurface1, (void **)&dxgi_surface); ID3D10Resource_Release(resource); ID2D1DeviceContext_SetTarget(context, (ID2D1Image *)bitmap); ID2D1Bitmap_Release(bitmap); ID2D1DeviceContext_Release(context); if (render_target->dxgi_surface) IDXGISurface1_Release(render_target->dxgi_surface); render_target->dxgi_surface = dxgi_surface; render_target->hdc = hdc; render_target->dst_rect = *rect; return hr; }
static void STDMETHODCALLTYPE d2d_bitmap_brush_SetBitmap(ID2D1BitmapBrush *iface, ID2D1Bitmap *bitmap) { struct d2d_brush *brush = impl_from_ID2D1BitmapBrush(iface); TRACE("iface %p, bitmap %p.\n", iface, bitmap); if (bitmap) ID2D1Bitmap_AddRef(bitmap); if (brush->u.bitmap.bitmap) ID2D1Bitmap_Release(&brush->u.bitmap.bitmap->ID2D1Bitmap_iface); brush->u.bitmap.bitmap = unsafe_impl_from_ID2D1Bitmap(bitmap); }
/** * Cleans up ID2D1HwndRenderTarget and ID2D1Bitmap */ static void D2D_DestroyRenderTarget(vout_display_t *vd) { vout_display_sys_t *sys = vd->sys; if (sys->d2_render_target) { ID2D1HwndRenderTarget_Release(sys->d2_render_target); sys->d2_render_target = NULL; } if (sys->d2_bitmap) { ID2D1Bitmap_Release(sys->d2_bitmap); sys->d2_bitmap = NULL; } #ifndef NDEBUG msg_Dbg(vd, "Destroyed"); #endif }
static ULONG STDMETHODCALLTYPE d2d_bitmap_brush_Release(ID2D1BitmapBrush *iface) { struct d2d_brush *brush = impl_from_ID2D1BitmapBrush(iface); ULONG refcount = InterlockedDecrement(&brush->refcount); TRACE("%p decreasing refcount to %u.\n", iface, refcount); if (!refcount) { if (brush->u.bitmap.sampler_state) ID3D10SamplerState_Release(brush->u.bitmap.sampler_state); if (brush->u.bitmap.bitmap) ID2D1Bitmap_Release(&brush->u.bitmap.bitmap->ID2D1Bitmap_iface); d2d_brush_destroy(brush); } return refcount; }
static void test_bitmap_brush(void) { D2D1_BITMAP_INTERPOLATION_MODE interpolation_mode; D2D1_MATRIX_3X2_F matrix, tmp_matrix; D2D1_BITMAP_PROPERTIES bitmap_desc; ID2D1Bitmap *bitmap, *tmp_bitmap; D2D1_RECT_F src_rect, dst_rect; D2D1_EXTEND_MODE extend_mode; IDXGISwapChain *swapchain; ID2D1BitmapBrush *brush; ID2D1RenderTarget *rt; ID3D10Device1 *device; IDXGISurface *surface; D2D1_COLOR_F color; D2D1_SIZE_U size; ULONG refcount; float opacity; HWND window; HRESULT hr; static const DWORD bitmap_data[] = { 0xffff0000, 0xffffff00, 0xff00ff00, 0xff00ffff, 0xff0000ff, 0xffff00ff, 0xff000000, 0xff7f7f7f, 0xffffffff, 0xffffffff, 0xffffffff, 0xff000000, 0xffffffff, 0xff000000, 0xff000000, 0xff000000, }; if (!(device = create_device())) { skip("Failed to create device, skipping tests.\n"); return; } window = CreateWindowA("static", "d2d1_test", WS_OVERLAPPEDWINDOW | WS_VISIBLE, 0, 0, 640, 480, NULL, NULL, NULL, NULL); swapchain = create_swapchain(device, window, TRUE); hr = IDXGISwapChain_GetBuffer(swapchain, 0, &IID_IDXGISurface, (void **)&surface); ok(SUCCEEDED(hr), "Failed to get buffer, hr %#x.\n", hr); rt = create_render_target(surface); ok(!!rt, "Failed to create render target.\n"); ID2D1RenderTarget_SetDpi(rt, 192.0f, 48.0f); ID2D1RenderTarget_SetAntialiasMode(rt, D2D1_ANTIALIAS_MODE_ALIASED); set_size_u(&size, 4, 4); bitmap_desc.pixelFormat.format = DXGI_FORMAT_B8G8R8A8_UNORM; bitmap_desc.pixelFormat.alphaMode = D2D1_ALPHA_MODE_IGNORE; bitmap_desc.dpiX = 96.0f; bitmap_desc.dpiY = 96.0f; hr = ID2D1RenderTarget_CreateBitmap(rt, size, bitmap_data, 4 * sizeof(*bitmap_data), &bitmap_desc, &bitmap); ok(SUCCEEDED(hr), "Failed to create bitmap, hr %#x.\n", hr); /* Creating a brush with a NULL bitmap crashes on Vista, but works fine on * Windows 7+. */ hr = ID2D1RenderTarget_CreateBitmapBrush(rt, bitmap, NULL, NULL, &brush); ok(SUCCEEDED(hr), "Failed to create brush, hr %#x.\n", hr); ID2D1BitmapBrush_GetBitmap(brush, &tmp_bitmap); ok(tmp_bitmap == bitmap, "Got unexpected bitmap %p, expected %p.\n", tmp_bitmap, bitmap); ID2D1Bitmap_Release(tmp_bitmap); opacity = ID2D1BitmapBrush_GetOpacity(brush); ok(opacity == 1.0f, "Got unexpected opacity %.8e.\n", opacity); set_matrix_identity(&matrix); ID2D1BitmapBrush_GetTransform(brush, &tmp_matrix); ok(!memcmp(&tmp_matrix, &matrix, sizeof(matrix)), "Got unexpected matrix {%.8e, %.8e, %.8e, %.8e, %.8e, %.8e}.\n", tmp_matrix._11, tmp_matrix._12, tmp_matrix._21, tmp_matrix._22, tmp_matrix._31, tmp_matrix._32); extend_mode = ID2D1BitmapBrush_GetExtendModeX(brush); ok(extend_mode == D2D1_EXTEND_MODE_CLAMP, "Got unexpected extend mode %#x.\n", extend_mode); extend_mode = ID2D1BitmapBrush_GetExtendModeY(brush); ok(extend_mode == D2D1_EXTEND_MODE_CLAMP, "Got unexpected extend mode %#x.\n", extend_mode); interpolation_mode = ID2D1BitmapBrush_GetInterpolationMode(brush); ok(interpolation_mode == D2D1_BITMAP_INTERPOLATION_MODE_LINEAR, "Got unexpected interpolation mode %#x.\n", interpolation_mode); ID2D1BitmapBrush_Release(brush); hr = ID2D1RenderTarget_CreateBitmapBrush(rt, bitmap, NULL, NULL, &brush); ok(SUCCEEDED(hr), "Failed to create brush, hr %#x.\n", hr); set_matrix_identity(&matrix); translate_matrix(&matrix, 40.0f, 120.0f); scale_matrix(&matrix, 20.0f, 60.0f); ID2D1BitmapBrush_SetTransform(brush, &matrix); ID2D1BitmapBrush_SetInterpolationMode(brush, D2D1_BITMAP_INTERPOLATION_MODE_NEAREST_NEIGHBOR); ID2D1RenderTarget_BeginDraw(rt); set_color(&color, 0.0f, 0.0f, 1.0f, 1.0f); ID2D1RenderTarget_Clear(rt, &color); set_rect(&dst_rect, 40.0f, 120.0f, 120.0f, 360.0f); ID2D1RenderTarget_FillRectangle(rt, &dst_rect, (ID2D1Brush *)brush); set_matrix_identity(&matrix); scale_matrix(&matrix, 0.5f, 2.0f); translate_matrix(&matrix, 320.0f, 240.0f); rotate_matrix(&matrix, M_PI / 4.0f); ID2D1RenderTarget_SetTransform(rt, &matrix); set_matrix_identity(&matrix); translate_matrix(&matrix, -80.0f, -60.0f); scale_matrix(&matrix, 40.0f, 30.0f); ID2D1BitmapBrush_SetTransform(brush, &matrix); ID2D1BitmapBrush_SetOpacity(brush, 0.75f); set_rect(&dst_rect, -80.0f, -60.0f, 80.0f, 60.0f); ID2D1RenderTarget_FillRectangle(rt, &dst_rect, (ID2D1Brush *)brush); set_matrix_identity(&matrix); translate_matrix(&matrix, 200.0f, 120.0f); scale_matrix(&matrix, 20.0f, 60.0f); ID2D1RenderTarget_SetTransform(rt, &matrix); ID2D1RenderTarget_DrawBitmap(rt, bitmap, NULL, 0.25f, D2D1_BITMAP_INTERPOLATION_MODE_NEAREST_NEIGHBOR, NULL); set_rect(&dst_rect, -4.0f, 12.0f, -8.0f, 8.0f); ID2D1RenderTarget_DrawBitmap(rt, bitmap, &dst_rect, 0.75f, D2D1_BITMAP_INTERPOLATION_MODE_NEAREST_NEIGHBOR, NULL); set_rect(&dst_rect, 0.0f, 8.0f, 4.0f, 12.0f); set_rect(&src_rect, 2.0f, 1.0f, 4.0f, 3.0f); ID2D1RenderTarget_DrawBitmap(rt, bitmap, &dst_rect, 1.0f, D2D1_BITMAP_INTERPOLATION_MODE_NEAREST_NEIGHBOR, &src_rect); hr = ID2D1RenderTarget_EndDraw(rt, NULL, NULL); ok(SUCCEEDED(hr), "Failed to end draw, hr %#x.\n", hr); ok(compare_surface(surface, "393636185359a550d459e1e5f0e25411814f724c"), "Surface does not match.\n"); ID2D1BitmapBrush_Release(brush); refcount = ID2D1Bitmap_Release(bitmap); ok(!refcount, "Bitmap has %u references left.\n", refcount); ID2D1RenderTarget_Release(rt); IDXGISurface_Release(surface); IDXGISwapChain_Release(swapchain); ID3D10Device1_Release(device); DestroyWindow(window); }