Exemple #1
0
__interrupt void dma_IRQ (void){
  INT_GLOBAL_ENABLE(INT_OFF);       // Stop all other interrupts
  DMAIF = 0;                        // Clear the main CPU interrupt flag

  INT_SETFLAG(INUM_DMA, INT_CLR);   // Clear the DMA IRQ flag

  INT_GLOBAL_ENABLE(INT_ON);        // Re-enable interrupts
}
Exemple #2
0
__interrupt void dma_IRQ (void){

   BYTE clearedFlags = 0x00;
   
   INT_GLOBAL_ENABLE(INT_OFF);   

   // Handle each channel
   if ((DMAIRQ & DMA_CHANNEL_0) && dmaTable[0].callBackFunction) { clearedFlags |= DMA_CHANNEL_0; dmaTable[0].callBackFunction(); }
   if ((DMAIRQ & DMA_CHANNEL_1) && dmaTable[1].callBackFunction) { clearedFlags |= DMA_CHANNEL_1; dmaTable[1].callBackFunction(); }
   if ((DMAIRQ & DMA_CHANNEL_2) && dmaTable[2].callBackFunction) { clearedFlags |= DMA_CHANNEL_2; dmaTable[2].callBackFunction(); }
   if ((DMAIRQ & DMA_CHANNEL_3) && dmaTable[3].callBackFunction) { clearedFlags |= DMA_CHANNEL_3; dmaTable[3].callBackFunction(); }
   if ((DMAIRQ & DMA_CHANNEL_4) && dmaTable[4].callBackFunction) { clearedFlags |= DMA_CHANNEL_4; dmaTable[4].callBackFunction(); }

   // Clear the flags
   INT_SETFLAG(INUM_DMA, INT_CLR);
   DMAIRQ = ~clearedFlags;

   INT_GLOBAL_ENABLE(INT_ON);
}
Exemple #3
0
__interrupt void spp_rf_IRQ(void)
{
   BYTE enabledAndActiveInterrupt;

   INT_GLOBAL_ENABLE(INT_OFF);
   enabledAndActiveInterrupt = RFIF;
   RFIF = 0x00;                        // Clear all interrupt flags
   INT_SETFLAG(INUM_RF, INT_CLR);    // Clear MCU interrupt flag
   enabledAndActiveInterrupt &= RFIM;

   // Start of frame delimiter (SFD)
   if(enabledAndActiveInterrupt & IRQ_SFD)
   {
      if(sppRxStatus == RX_WAIT)
      {
         sppRxStatus = RX_IN_PROGRESS;
         RFIM &= ~IRQ_SFD;
      }
   }

   // Transmission of a packet is finished. Enabling reception of ACK if required.
   if(enabledAndActiveInterrupt & IRQ_DONE)
   {
      if(sppTxStatus == TX_IN_PROGRESS)
      {
         if(pAckData == NULL)
         {
            sppTxStatus = TX_SUCCESSFUL;
         }
         else
         {
            DMA_ARM_CHANNEL(dmaNumberRx);
         }
      }

      // Clearing the tx done interrupt enable
      RFIM &= ~IRQ_DONE;

   }
   INT_GLOBAL_ENABLE(INT_ON);
}
Exemple #4
0
//-----------------------------------------------------------------------------
// See cul.h for a description of this function.
//-----------------------------------------------------------------------------
void culTimer4AdmReset(BYTE entry){
   BYTE status;

   // Storing the interrupt enable register, and turning off interrupts
   status = IEN0;
   INT_GLOBAL_ENABLE(INT_OFF);

   // Setting up the table.
   timer4Table[entry].counter = 0;

   // Restoring the interrupt enable status.
   IEN0 = status;
   return;
} // ends culTimer4AdmClear(...)
Exemple #5
0
/******************************************************************************
* @fn  initStopWatch
*
* @brief
*      Initializes components for the stopwatch application example.
*
* Parameters:
*
* @param  void
*
* @return void
*
******************************************************************************/
void initStopWatch(void)
{
  //interrupts[INUM_T3] = stop_watch_T3_IRQ;
   INIT_GLED();

   SET_MAIN_CLOCK_SOURCE(CRYSTAL);
   CLKCON &= ~0x38;


   // Enabling overflow interrupt from timer 3
   TIMER34_INIT(3);
   halSetTimer34Period(3, 1000);
   INT_ENABLE(INUM_T3, INT_ON);
   TIMER34_ENABLE_OVERFLOW_INT(3,INT_ON);
   INT_GLOBAL_ENABLE(INT_ON);
}
Exemple #6
0
//-----------------------------------------------------------------------------
// See cul.h for a description of this function.
//-----------------------------------------------------------------------------
DMA_DESC* culDmaAllocChannel(UINT8* pDmaChannelNumber, FUNCTION* callBackFunction) {
    DMA_DESC* dmaDesc;
    BYTE savedIntEnable = 0x00;
    INT8 i;

    // Checking for an unassigned DMA channel
    for(i = 1; i <= DMA_ADM_NUMBER_OF_CHANNELS; i++) {
        if(dmaTable[i].assigned == FALSE) {
            break;
        }
    }

    // If no channel is available, the function returns.
    if(i > DMA_ADM_NUMBER_OF_CHANNELS) {
        *pDmaChannelNumber = 0x00;
        dmaDesc = NULL;
    }
    // An available table entry was found
    else {
        // Deactivating the channel and erasing old interrupt flag
        DMA_ABORT_CHANNEL(i);
        DMAIRQ &= ~(1 << i);

        // Storing interrupt enable register and turning off interrupts.
        savedIntEnable = IEN0;
        INT_GLOBAL_ENABLE(INT_OFF);

        // Reserving the DMA channel.
        dmaTable[i].assigned = TRUE;
        dmaTable[i].callBackFunction = callBackFunction;
        *pDmaChannelNumber = i;

        // Restoring old interrupt enable register.
        IEN0 = savedIntEnable;

        dmaDesc = &dmaChannel1to4[i-1];
    }

    // Returning pointer to the DMA descriptor
    return dmaDesc;
} // ends culDmaAlloc()
Exemple #7
0
//-----------------------------------------------------------------------------
// See cul.h for a description of this function.
//-----------------------------------------------------------------------------
BYTE culTimer4AdmSet(DWORD timeout, FUNCTION* callBackFunction){
   BYTE status = 0x00;
   BYTE i = 0x00;

   // Checking the arguments...
   if((timeout == 0) || (callBackFunction == NULL)){
      return 0xFF;
   }

   status = IEN0;
   INT_GLOBAL_ENABLE(INT_OFF);

   // Searching for an available entry in the table.
   for(i = 0; i < TIMER_ADM_TABLE_LENGTH; i++){
      if(timer4Table[i].timeout == 0){

         // Storing the interrupt enable register, and turning off interrupts

         // Setting up the table.
         timer4Table[i].timeout = timeout;
         timer4Table[i].counter = 0;
         timer4Table[i].callBackFunction = callBackFunction;
         break;
      }
   }

   // Restoring the interrupt enable status.
   IEN0 = status;

   if(i < TIMER_ADM_TABLE_LENGTH )
   {
      return i;
   }
   else
   {
      // No available entry in the table, returning error value
      return 0xFF;
   }
}   // ends culTimer4AdmSet(...)
Exemple #8
0
////////////////////////////////////////////////////////////////////////////////
/// @brief	Application main function.
////////////////////////////////////////////////////////////////////////////////
void main(void) {

  // Initializations
  SET_MAIN_CLOCK_SOURCE(CRYSTAL);
  SET_MAIN_CLOCK_SPEED(MHZ_26);
  CLKCON = (CLKCON & 0xC7);

  init_peripherals();
  
  P0 &= ~0x40;                            // Pulse the Codec Reset line (high to low, low to high)
  P0 |= 0x40;
  
  init_codec();                           // Initilize the Codec
  
  INT_SETFLAG(INUM_DMA, INT_CLR);         // clear the DMA interrupt flag
  I2SCFG0 |= 0x01;                        // Enable the I2S interface

  DMA_SET_ADDR_DESC0(&DmaDesc0);          // Set up DMA configuration table for channel 0
  DMA_SET_ADDR_DESC1234(&DmaDesc1_4[0]);  // Set up DMA configuration table for channels 1 - 4
  dmaMemtoMem(AF_BUF_SIZE);               // Set up DMA Channel 0 for memmory to memory data transfers
  initRf();                               // Set radio base frequency and reserve DMA channels 1 and 2 for RX/TX buffers
  dmaAudio();                             // Set up DMA channels 3 and 4 for the Audio In/Out buffers
  DMAIRQ = 0;
  DMA_ARM_CHANNEL(4);                     // Arm DMA channel 4

  macTimer3Init();

  INT_ENABLE(INUM_T1, INT_ON);            // Enable Timer 1 interrupts
  INT_ENABLE(INUM_DMA, INT_ON);           // Enable DMA interrupts
  INT_GLOBAL_ENABLE(INT_ON);              // Enable Global interrupts

  MAStxData.macPayloadLen = TX_PAYLOAD_LEN;
  MAStxData.macField = MAC_ADDR;

  while (1)  {        // main program loop
    setChannel(channel[band][ActiveChIdx]);             // SetChannel will set the MARCSTATE to IDLE
    ActiveChIdx = (ActiveChIdx + 1) & 0x03;
    
    SCAL();           // Start PLL calibration at new channel

    if ((P1 & 0x08) != aux_option_status) {             // if the 'SEL AUX IN' option bit has changed state
      if ((P1 & 0x08) == 0) {                           // SEL AUX IN has changed state to true
        I2Cwrite(MIC1LP_LEFTADC, 0xFC);                 // Disconnect MIC1LP/M from the Left ADC, Leave Left DAC enabled
        I2Cwrite(MIC2L_MIC2R_LEFTADC, 0x2F);            // Connect AUX In (MIC2L) to Left ADC
        I2Cwrite(LEFT_ADC_PGA_GAIN, 0x00);              // Set PGA gain to 0 dB
        aux_option_status &= ~0x08;
      }
      else {                                            // SEL AUX IN has changed state to false
        I2Cwrite(MIC2L_MIC2R_LEFTADC, 0xFF);            // Disconnect AUX In (MIC2L) from Left ADC
        I2Cwrite(MIC1LP_LEFTADC, 0x84);                 // Connect the internal microphone to the Left ADC using differential inputs (gain = 0 dB); Power Up the Left ADC
        I2Cwrite(LEFT_ADC_PGA_GAIN, 0x3C);              // Enable PGA and set gain to 30 dB
        aux_option_status |= 0x08;
      }
    }
     
    if ((P1 & 0x04) != agc_option_status) {             // if the 'ENA AGC' option bit has changed state
      if ((P1 & 0x04) == 0) {                           // ENA AGC has changed state to true
        I2Cwrite(LEFT_AGC_CNTRL_A, 0x90);               // Left AGC Control Register A - Enable, set target level to -8 dB
        I2Cwrite(LEFT_AGC_CNTRL_B, 0xC8);               // Left AGC Control Register B - Set maximum gain to  to 50 dB
        I2Cwrite(LEFT_AGC_CNTRL_C, 0x00);               // Left AGC Control Register C - Disable Silence Detection
        agc_option_status &= ~0x04;
      }
      else {                                            // SEL AUX IN has changed state to false
        I2Cwrite(LEFT_AGC_CNTRL_A, 0x10);               // Left AGC Control Register A - Disable
        agc_option_status |= 0x04;
      }    
    }
    
// Check the band selection bits

    band = 2;                             // if the switch is not in position 1 or 2, in must be in position 3
    
    if ((P1 & 0x10) == 0)                 // check if switch is in position 1
      band = 0;
    
    else if ((P0 & 0x04) == 0)            // check if switch is in position 2
      band = 1;
    
// Now wait for the "audio frame ready" signal

    while (audioFrameReady == FALSE);     // Wait until an audioframe is ready to be transmitted
    
    audioFrameReady = FALSE;              // Reset the flag

// Move data from the CODEC (audioOut) buffer to the TX buffer using DMA Channel 0

    SET_WORD(DmaDesc0.SRCADDRH, DmaDesc0.SRCADDRL, audioOut[activeOut]);
    SET_WORD(DmaDesc0.DESTADDRH, DmaDesc0.DESTADDRL, MAStxData.payload);
    DmaDesc0.SRCINC = SRCINC_1;           // Increment Source address 
    DMAARM |= DMA_CHANNEL_0;
    DMAREQ |= DMA_CHANNEL_0;              // Enable memory-to-memory transfer using DMA channel 0
    while ((DMAARM & DMA_CHANNEL_0) > 0); // Wait for transfer to complete

    while (MARCSTATE != 0x01);            // Wait for calibration to complete
   
    P2 |= 0x08;                   // Debug - Set P2_3 (TP2)
    rfSendPacket(MASTER_TX_TIMEOUT_WO_CALIB);
    P2 &= ~0x08;                  // Debug - Reset P2_3 (TP2)
  
  }   // end of 'while (1)' loop
}
Exemple #9
0
//-----------------------------------------------------------------------------
// See cul.h for a description of this function.
//-----------------------------------------------------------------------------
BYTE sppSend(SPP_STRUCT* pPacketPointer){
   BYTE res = TRUE;

   // Checking that length is not too long
   if (pPacketPointer->payloadLength > SPP_MAX_PAYLOAD_LENGTH)
   {
      res = TOO_LONG;
      sppTxStatus = TX_IDLE;
   }

   // Flipping the sequence bit, writing  total packet length and address if the transfer is not a retransmission.
   // If it is a retransmission, the fields are correct
   if(!(pPacketPointer->flags & RETRANSMISSION))
   {
      pPacketPointer->flags ^= SEQUENCE_BIT;
      pPacketPointer->payloadLength += SPP_HEADER_AND_FOOTER_LENGTH;
      pPacketPointer->srcAddress = myAddress;
   }


   // Setting up the DMA
   DMA_ABORT_CHANNEL(dmaNumberTx);
   SET_DMA_SOURCE(dmaTx,pPacketPointer);


   // Proceed if the packet length is OK.
   if (res == TRUE)
   {
      // Clearing RF interrupt flags and enabling RF interrupts.
      RFIF &= ~IRQ_DONE;
      RFIM &= ~IRQ_SFD;
      INT_SETFLAG(INUM_RF, INT_CLR);
#ifdef CCA_ENABLE
      if(!CCA)
      {
         SRX();
         // Turning on Rx and waiting to make the RSSI value become valid.
         halWait(1);
      }
      if(CCA)
#endif
      {  // Setting up radio
         DMA_ABORT_CHANNEL(dmaNumberRx);
         SIDLE();
         RFTXRXIF = 0;
         INT_GLOBAL_ENABLE(FALSE);
         DMA_ARM_CHANNEL(dmaNumberTx);
         STX();
         INT_GLOBAL_ENABLE(TRUE);
         sppTxStatus = TX_IN_PROGRESS;

         if(pPacketPointer->flags & DO_ACK)
         {
            pAckData = pPacketPointer;
            waitForAck();
         }
         else
         {
            pAckData = NULL;
         }
         RFIM |= IRQ_DONE;
      }
#ifdef CCA_ENABLE
      // The "air" is busy
      else
      {
         res = CHANNEL_BUSY;
         RFIM &= ~IRQ_DONE;
         // De-flipping the sequence bit.
         if(!(pPacketPointer->flags & RETRANSMISSION))
         {
            pPacketPointer->flags ^= SEQUENCE_BIT;
         }
      }
#endif
   }
   return res;
} // ends sppSend
Exemple #10
0
void stop_watch_main(void){
#else
void main(void){
#endif
   STATE state = START_STATE;
   initStopWatch();
   TIMER3_RUN(FALSE);
   ClearScreen();
   Print(0,5,"--STOP WATCH--",1);

   Rectangle(2 , 4 , 108 , 7);

   while(!stopApplication()){
      switch (state)
      {
                case START_STATE:
                {
                        t.h = t.m = t.s = 0;
                        overflow = 0;
                        printTime();
                        if(LanguageSel == 1)
                        {
                                Print6(2,10," OK for START    ",1);
                        }
                        else
                        {
                                Print(2,8,"按OK键开始:",1);
                        }
                        if(ScanKey() == K_OK)
                        {
                                while(ScanKey() != 0xff);
                                halWait(5);
                                TIMER3_RUN(TRUE);
                                state = RUN_STATE;
                                if(LanguageSel == 1)
                                {
                                        Print6(2,10," OK for STOP   ",1);
                                }
                                else
                                {
                                        Print(2,8,"按OK键停止:",1);
                                }

                        }
                }break;

                case RUN_STATE:
                {
                        INT_GLOBAL_ENABLE(INT_OFF);

                        if(overflow > 0 && overflow < 0x09)
                        {
                                GLED = LED_ON;
                        }
                        else if(overflow > (UINT16)1000)
                        {
                                //overflow = 0;
                                overflow -= 1000;

                                incrementTime();
                                printTime();
                        }
                        else
                        {
                                GLED = LED_OFF;
                        }
                        if(ScanKey() == K_OK)
                        {
                                while(ScanKey() != 0xff);
                                halWait(5);
                                TIMER3_RUN(FALSE);
                                state = STOP_STATE;
                                GLED = LED_OFF;
                        }

                        INT_GLOBAL_ENABLE(INT_ON);
                }break;
                case STOP_STATE:
                {
                        printTime();
                        if(LanguageSel == 1)
                        {
                                Print6(2,10," Total time is:",1);
                        }
                        else
                        {
                                Print(2,8,"总计时间为:",1);
                        }
                        if(ScanKey() == K_OK)
                        {
                                while(ScanKey() != 0xff);
                                halWait(5);
                                state = START_STATE;
                        }
                }break;
                default:
                break;
        }
   }
   while(ScanKey() != 0xff);
   halWait(5);
   INT_GLOBAL_ENABLE(INT_OFF);
   return;
}
Exemple #11
0
void flash_main(void){
#else
void main(void){
#endif
   BYTE buffer[30];
   char inputBuffer[STRING_LENGTH];
   INT8 pointer = 0;
   BOOL stop = FALSE;
   BOOL write = FALSE;
   char c;
   char *menuText[] = {(char*)" CPU write?", (char*)" DMA write?"};
   BYTE command;
   BOOL unUsed;

   initFlash();

   // Clearing buffers
   memset(buffer,0,sizeof(buffer));
   memset(inputBuffer,0,sizeof(inputBuffer));

   // Setting up UART
   UART_SETUP(0,57600,HIGH_STOP);
   UTX0IF = 1;  // Set UART 0 TX interrupt flag

   while(getJoystickDirection() != CENTRED);

   //Displaying the stored flash message.
   lcdUpdateLine(LINE1,(char*)"Last written:");
   if((unUsed = flashUnused((BYTE*)testData, STRING_LENGTH)))
   {
      lcdUpdateLine(LINE2,(char*)"Unused");
   }
   else
   {
      scrollText((char*) testData, STRING_LENGTH);
   }

   while(getJoystickDirection() != CENTRED);
   while(getJoystickDirection() == CENTRED);
   while(getJoystickDirection() != CENTRED);


   // User decides whether to use CPU or DMA to write flash or to abort.
   command = lcdMenu(menuText,2);
   if(command == ABORT_MENU)
   {
      return;
   }


   // Uart communication
   lcdUpdate((char*)"Enter UART", (char*)"data");
   printf((char*)"\n\nFlash Programming\n");


   printf((char*)"Press a key\n\n");
   uartGetkey (); // wait for a key to be pressed or the application to be ended
   if (stopApplication() ) return;
   else
   {
      inputBuffer[0] = U0DBUF;
      halWait(5);
      USART0_FLUSH();
      inputBuffer[1] = U0DBUF;
   }

   // Printing the previously written data
   printf((char*)"\nLast written:\n");
   if(unUsed)
   {
      printf((char*)"Unused\n");
   }
   else
   {
      printf((char*)"%s\n",&testData);
   }

   //Aquiring new data:
   printf((char*)"\n\nType data to be written.\nWill be printed to the LCD next time.");
   printf((char*)"\n(ENTER: store in flash, ESC: abort)\n\n");
   memset(inputBuffer,0,STRING_LENGTH);

   while(!stop)
   {
      c = getkey();
      U0DBUF = c;

      switch (c){
      case ENTER:
         inputBuffer[pointer] = 0;
         printf((char*)"\n\nTo write: %s\nENTER if OK.\n",inputBuffer);
         if(getkey() == ENTER)
         {
            // Write data to flash;
            stop = TRUE;
            write = TRUE;
         }
         else
         {
            // Reaquire data.
            printf((char*)"\nEnter text:\n");
            pointer = 0;
         }
         break;
      case BACK_SPACE:
         // Erasing the last typed data.
         if (pointer > 0)
         {
            pointer--;
            inputBuffer[pointer] = ' ';
         }
         break;
      case ESC:
         // Abort Flash write.
         stop = TRUE;
         write = FALSE;
         break;
      default:
         // Add typed data to buffer.
         if (pointer < STRING_LENGTH-1)
         {
            inputBuffer[pointer] = c;
            pointer++;
         }
         break;
      }
   }

  INT_GLOBAL_ENABLE(INT_OFF);

   // Updating the flash if asked to.
   if(write == TRUE)
   {
      if(command == 0)
      {
         halFlashWritePage((BYTE*) &inputBuffer, buffer, PAGE_NUMBER);
      }
      else
      {
         writeFlashUsingDMA((BYTE*) &inputBuffer, STRING_LENGTH, PAGE_ADDRESS, TRUE);
      }
      printf((char*)"\nUpdated:");
      printf((char*)" %s\n",(char __code*) (PAGE_NUMBER << 10));
      lcdUpdateLine(LINE1,(char*)"Updated");
   }
   else
   {
      printf((char*)"\nNot updated\n");
      lcdUpdateLine(LINE1,(char*)"Not updated");
   }
   lcdUpdateLine(LINE2,(char*)"LEFT to continue");


   // Done
   haltApplicationWithLED();

   return;
}
Exemple #12
-1
/******************************************************************************
* @fn  writeFlashUsingDMA
*
* @brief
*      Writes data to flash using DMA. Erases the page in advance if told to.
*
* Parameters:
*
* @param  BYTE* pSrcAddr
*         The start of the data to be written to flash.
*
*         INT16 length
*         The number of bytes to be written to flash.
*
*         WORD flashAddress
*         The address in flash the data is to be written to.
*
*         BOOL erase
*         Indicating whether the flash is to be erased or not.
*
* @return void
*
******************************************************************************/
void writeFlashUsingDMA(BYTE* pSrcAddr, INT16 length, WORD flashAddress, BOOL erase)
{
   BYTE buffer[10];

   INT_GLOBAL_ENABLE(INT_OFF);


   // Setting up the flash address,
   // erasing the page if required.
   SET_WORD(FADDRH, FADDRL, (int)(flashAddress >> 1));
   if(erase == TRUE)
   {
      halFlashErasePage(buffer, PAGE_NUMBER);
   }

   halWait(0xFF);

   // Making sure a multiplum of 4 bytes is transferred.
   while(length & 0x0003){
      length++;
   }


   SET_WORD(dmaChannel.SRCADDRH, dmaChannel.SRCADDRL,   pSrcAddr);   // The start address of the segment
   SET_WORD(dmaChannel.DESTADDRH, dmaChannel.DESTADDRL, &X_FWDATA);  // Input of the AES module
   SET_WORD(dmaChannel.LENH, dmaChannel.LENL, length);               // Setting the length of the transfer (bytes)
   dmaChannel.VLEN      = VLEN_USE_LEN;      // Using the length field
   dmaChannel.PRIORITY  = PRI_LOW;          // High priority
   dmaChannel.M8        = M8_USE_8_BITS;     // Transferring all 8 bits in each byte.
   dmaChannel.IRQMASK   = FALSE;             // The DMA complete interrupt flag is set at completion.
   dmaChannel.DESTINC   = DESTINC_0;         // The destination address is constant
   dmaChannel.SRCINC    = SRCINC_1;          // The address for data fetch is inremented by 1 byte
   dmaChannel.TRIG      = DMATRIG_FLASH;     // Setting the FLASH module to generate the DMA trigger
   dmaChannel.TMODE     = TMODE_SINGLE;      // A single byte is transferred each time.
   dmaChannel.WORDSIZE  = WORDSIZE_BYTE;     // Set to count bytes.

   // Setting up the DMA.
   // Clearing all DMA complete flags and arming the channel.
   DMA_SET_ADDR_DESC0(&dmaChannel);
   DMA_ABORT_CHANNEL(0);
   DMAIRQ &= ~DMA_CHANNEL_0;
   DMA_ARM_CHANNEL(0);

   asm("NOP");

   // Starting to write
   FLASH_CONFIG(WRITE);

   // Waiting for the DMA to finish.
   while(!(DMAIRQ & DMA_CHANNEL_0));
   DMAIRQ &= ~DMA_CHANNEL_0;

   return;
}