Exemple #1
0
int SDLash_EventFilter( SDL_Event* event)
{
	switch ( event->type )
	{
		case SDL_MOUSEMOTION:
			IN_MouseEvent(0);
			break;
		case SDL_QUIT:
			Host_Shutdown();
			break;

		case SDL_KEYDOWN:
		case SDL_KEYUP:
			SDLash_KeyEvent(event->key);
			break;

		case SDL_MOUSEWHEEL:
			SDLash_WheelEvent(event->wheel);
			break;

		case SDL_MOUSEBUTTONUP:
		case SDL_MOUSEBUTTONDOWN:
			SDLash_MouseEvent(event->button);
			break;

		case SDL_TEXTEDITING:
			MsgDev(D_INFO, "Caught a text edit: %s %n %n\n", event->edit.text, event->edit.start, event->edit.length);
			break;

		case SDL_TEXTINPUT:
			SDLash_InputEvent(event->text);
			break;

		case SDL_WINDOWEVENT:
			if( host.state == HOST_SHUTDOWN )
				break; // no need to activate
			if( host.state != HOST_RESTART )
			{
				switch( event->window.type )
				{
				case SDL_WINDOWEVENT_MINIMIZED:
					host.state = HOST_SLEEP;
					break;
				case SDL_WINDOWEVENT_FOCUS_LOST:
					host.state = HOST_NOFOCUS;
					IN_DeactivateMouse();
					break;
				default:
					host.state = HOST_FRAME;
					IN_ActivateMouse(true);
				}
			}
	}
	VGUI_SurfaceWndProc(event);
	return 0;
}
Exemple #2
0
/*
====================
MainWndProc

main window procedure
====================
*/
LONG WINAPI MainWndProc (
    HWND    hWnd,
    UINT    uMsg,
    WPARAM  wParam,
    LPARAM  lParam)
{
	LONG			lRet = 0;

	if ( uMsg == MSH_MOUSEWHEEL )
	{
		if ( ( ( int ) wParam ) > 0 )
		{
			Key_Event( K_MWHEELUP, true, sys_msg_time );
			Key_Event( K_MWHEELUP, false, sys_msg_time );
		}
		else
		{
			Key_Event( K_MWHEELDOWN, true, sys_msg_time );
			Key_Event( K_MWHEELDOWN, false, sys_msg_time );
		}
        return DefWindowProc (hWnd, uMsg, wParam, lParam);
	}

	switch (uMsg)
	{
	case WM_MOUSEWHEEL:
		/*
		** this chunk of code theoretically only works under NT4 and Win98
		** since this message doesn't exist under Win95
		*/
		if ( ( short ) HIWORD( wParam ) > 0 )
		{
			Key_Event( K_MWHEELUP, true, sys_msg_time );
			Key_Event( K_MWHEELUP, false, sys_msg_time );
		}
		else
		{
			Key_Event( K_MWHEELDOWN, true, sys_msg_time );
			Key_Event( K_MWHEELDOWN, false, sys_msg_time );
		}
		break;

	case WM_HOTKEY:
		return 0;

	case WM_CREATE:
		cl_hwnd = hWnd;

		MSH_MOUSEWHEEL = RegisterWindowMessage("MSWHEEL_ROLLMSG"); 
        return DefWindowProc (hWnd, uMsg, wParam, lParam);

	case WM_PAINT:
		SCR_DirtyScreen ();	// force entire screen to update next frame
        return DefWindowProc (hWnd, uMsg, wParam, lParam);

	case WM_DESTROY:
		// let sound and input know about this?
		cl_hwnd = NULL;
        return DefWindowProc (hWnd, uMsg, wParam, lParam);

	case WM_ACTIVATE:
		{
			int	fActive, fMinimized;

			// KJB: Watch this for problems in fullscreen modes with Alt-tabbing.
			fActive = LOWORD(wParam);
			fMinimized = (BOOL) HIWORD(wParam);

			AppActivate( fActive != WA_INACTIVE, fMinimized);

			if ( reflib_active )
				GLimp_AppActivate( !( fActive == WA_INACTIVE ) );
		}
        return DefWindowProc (hWnd, uMsg, wParam, lParam);

	case WM_MOVE:
		{
			int		xPos, yPos;
			RECT r;
			int		style;

			if (!vid_fullscreen->value)
			{
				xPos = (short) LOWORD(lParam);    // horizontal position 
				yPos = (short) HIWORD(lParam);    // vertical position 

				r.left   = 0;
				r.top    = 0;
				r.right  = 1;
				r.bottom = 1;

				style = GetWindowLong( hWnd, GWL_STYLE );
				AdjustWindowRect( &r, style, FALSE );

				Cvar_SetValue( "vid_xpos", xPos + r.left);
				Cvar_SetValue( "vid_ypos", yPos + r.top);
				vid_xpos->modified = false;
				vid_ypos->modified = false;
				if (ActiveApp)
					IN_Activate (true);
			}
		}
        return DefWindowProc (hWnd, uMsg, wParam, lParam);

// this is complicated because Win32 seems to pack multiple mouse events into
// one update sometimes, so we always check all states and look for events
	case WM_LBUTTONDOWN:
	case WM_LBUTTONUP:
	case WM_RBUTTONDOWN:
	case WM_RBUTTONUP:
	case WM_MBUTTONDOWN:
	case WM_MBUTTONUP:
#ifdef ENABLE_MOUSE4_MOUSE5 // mattx86: mouse4_mouse5
	case WM_XBUTTONDOWN:
	case WM_XBUTTONUP:
#endif
	case WM_MOUSEMOVE:
		{
			int	temp;

			temp = 0;

			if (wParam & MK_LBUTTON)
				temp |= 1;

			if (wParam & MK_RBUTTON)
				temp |= 2;

			if (wParam & MK_MBUTTON)
				temp |= 4;

#ifdef ENABLE_MOUSE4_MOUSE5 // mattx86: mouse4_mouse5
			if (wParam & MK_XBUTTON1)
				temp |= 8;

			if (wParam & MK_XBUTTON2)
				temp |= 16;
#endif

			IN_MouseEvent (temp);
		}
		break;

	case WM_SYSCOMMAND:
		if ( wParam == SC_SCREENSAVE )
			return 0;
        return DefWindowProc (hWnd, uMsg, wParam, lParam);
	case WM_SYSKEYDOWN:
		if ( wParam == 13 )
		{
			if ( vid_fullscreen )
			{
				Cvar_SetValue( "vid_fullscreen", !vid_fullscreen->value );
			}
			return 0;
		}
		// fall through
	case WM_KEYDOWN:
		Key_Event( MapKey( lParam ), true, sys_msg_time);
		break;

	case WM_SYSKEYUP:
	case WM_KEYUP:
		Key_Event( MapKey( lParam ), false, sys_msg_time);
		break;

	case MM_MCINOTIFY:
		{
			LONG CDAudio_MessageHandler(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam);
			lRet = CDAudio_MessageHandler (hWnd, uMsg, wParam, lParam);
		}
		break;

	default:	// pass all unhandled messages to DefWindowProc
        return DefWindowProc (hWnd, uMsg, wParam, lParam);
    }

    /* return 0 if handled message, 1 if not */
    return DefWindowProc( hWnd, uMsg, wParam, lParam );
}
Exemple #3
0
LONG WINAPI MainWndProc (
    HWND    hWnd,
    UINT    uMsg,
    WPARAM  wParam,
    LPARAM  lParam)
{
	LONG		lRet = 0;
	static qboolean newwindow = true;
	static qboolean minimized = false;

	if (uMsg == MSH_MOUSEWHEEL)
	{
		if (((int)wParam) > 0)
		{
			Key_Event(K_MWHEELUP, true, sys_msg_time);
			Key_Event(K_MWHEELUP, false, sys_msg_time);
		}
		else
		{
			Key_Event(K_MWHEELDOWN, true, sys_msg_time);
			Key_Event(K_MWHEELDOWN, false, sys_msg_time);
		}
        return DefWindowProc(hWnd, uMsg, wParam, lParam);
	}

	//Com_Printf("%x\n", uMsg);

	switch (uMsg)
	{
	case WM_MOUSEWHEEL:
		/*
		** this chunk of code theoretically only works under NT4 and Win98
		** since this message doesn't exist under Win95
		*/
		if ((short)HIWORD(wParam) > 0)
		{
			Key_Event(K_MWHEELUP, true, sys_msg_time);
			Key_Event(K_MWHEELUP, false, sys_msg_time);
		}
		else
		{
			Key_Event(K_MWHEELDOWN, true, sys_msg_time);
			Key_Event(K_MWHEELDOWN, false, sys_msg_time);
		}
		break;

	case WM_HOTKEY:
		return 0;

	case WM_CREATE:
		cl_hwnd = hWnd;
		newwindow = true;
		MSH_MOUSEWHEEL = RegisterWindowMessage("MSWHEEL_ROLLMSG"); 
        return DefWindowProc (hWnd, uMsg, wParam, lParam);

	case WM_PAINT:
		SCR_DirtyScreen();	// force entire screen to update next frame
        return DefWindowProc(hWnd, uMsg, wParam, lParam);

	case WM_DESTROY:
		// let sound and input know about this?
		cl_hwnd = NULL;
        return DefWindowProc(hWnd, uMsg, wParam, lParam);
/*
	case WM_KILLFOCUS: // jit - make sure mouse is deactivated if another window takes focus
		AppActivate(false, minimized, newwindow);

		if (reflib_active)
			re.AppActivate(false);

		return DefWindowProc(hWnd, uMsg, wParam, lParam);

	case WM_NCACTIVATE:
		AppActivate(wParam, minimized, newwindow);

		if (reflib_active)
			re.AppActivate(wParam);

		return DefWindowProc(hWnd, uMsg, wParam, lParam);
*/
	/*case WM_ACTIVATEAPP:
		AppActivate(wParam, minimized, newwindow);

		if (reflib_active)
			re.AppActivate(wParam);

		return DefWindowProc(hWnd, uMsg, wParam, lParam);*/
/* jit - disabled this because we run CheckActive() every frame because we aren't getting appropriate events when the game loses focus/foreground, sometimes.
	case WM_ACTIVATE:
		{
			int	fActive;
			qboolean active;
			HWND foregroundWindow = GetForegroundWindow();

			// KJB: Watch this for problems in fullscreen modes with Alt-tabbing.
			fActive = LOWORD(wParam);
			minimized = (BOOL)HIWORD(wParam); 
			active = (fActive != WA_INACTIVE);

			//if (foregroundWindow != hWnd)
			//	active = false;

			Com_Printf("\nForeground: %d hWnd: %d\n\n", foregroundWindow, hWnd);
			AppActivate(active, minimized, newwindow);

			if (reflib_active)
				re.AppActivate(active);

			newwindow = false;
			return DefWindowProc(hWnd, uMsg, wParam, lParam);
		}
/*
	case WM_WINDOWPOSCHANGED: // jit - handle another case of losing app focus
		{
			LPWINDOWPOS windowpos = (LPWINDOWPOS)lParam;

			if (windowpos->flags & 0x800) // SWP_STATECHANGED
			{
				HWND foregroundWindow = GetForegroundWindow();
				qboolean active = (foregroundWindow == hWnd);

				AppActivate(active, minimized, newwindow);

				if (reflib_active)
					re.AppActivate(active);
			}

			Com_Printf("\nWindowposchanged flags %x\n", windowpos->flags);
			return DefWindowProc(hWnd, uMsg, wParam, lParam);
		}
*/
	case WM_MOVE:
		{
			int		xPos, yPos;
			RECT	r;
			int		style;

			if (!vid_fullscreen->value)
			{
				xPos = (short)LOWORD(lParam);    // horizontal position 
				yPos = (short)HIWORD(lParam);    // vertical position 
				r.left   = 0;
				r.top    = 0;
				r.right  = 1;
				r.bottom = 1;
				style = GetWindowLong(hWnd, GWL_STYLE);
				AdjustWindowRect(&r, style, FALSE);
				Cvar_SetValue("vid_xpos", xPos + r.left);
				Cvar_SetValue("vid_ypos", yPos + r.top);
				vid_xpos->modified = false;
				vid_ypos->modified = false;
			}

			// jitmouse - force mouse to recenter properly
			if (ActiveApp)
				IN_Activate(true);
		}

        return DefWindowProc(hWnd, uMsg, wParam, lParam);

// this is complicated because Win32 seems to pack multiple mouse events into
// one update sometimes, so we always check all states and look for events
	case WM_LBUTTONDOWN:
	case WM_LBUTTONUP:
	case WM_RBUTTONDOWN:
	case WM_RBUTTONUP:
	case WM_MBUTTONDOWN:
	case WM_MBUTTONUP:
	case WM_MOUSEMOVE:
	case WM_XBUTTONDOWN: // jitmouse
	case WM_XBUTTONUP: // jitmouse
		{
			int	temp = 0;

			if (wParam & MK_LBUTTON)
				temp |= 1;

			if (wParam & MK_RBUTTON)
				temp |= 2;

			if (wParam & MK_MBUTTON)
				temp |= 4;

			// === jitmouse
			if (wParam & MK_XBUTTON1)
				temp |= 8;

			if (wParam & MK_XBUTTON2)
				temp |= 16;
			// ===

			IN_MouseEvent(temp);

			// ++ ARTHUR [9/04/03] - Mouse movement emulates keystroke
			Key_Event(K_MOUSEMOVE, true, sys_msg_time);
			// -- ARTHUR	
		}
		break;

	case WM_INPUT: // jitmouse
		if (m_rawinput->value && !(cls.key_dest == key_console || g_windowed && M_MenuActive())) // Don't accumulate in-game mouse input when at the console or menu
		{
			UINT dwSize = 40;
			static BYTE lpb[40];
			RAWINPUT *raw;
			GetRawInputData((HRAWINPUT)lParam, RID_INPUT, lpb, &dwSize, sizeof(RAWINPUTHEADER));
			raw = (RAWINPUT*)lpb;

			if (raw->header.dwType == RIM_TYPEMOUSE) 
			{
				extern int g_raw_mouse_x, g_raw_mouse_y;

				g_raw_mouse_x += raw->data.mouse.lLastX;
				g_raw_mouse_y += raw->data.mouse.lLastY;
			}
		}
		break;

	case WM_SYSCOMMAND:
		if (wParam == SC_SCREENSAVE)
			return 0;

        return DefWindowProc(hWnd, uMsg, wParam, lParam);

	case WM_SYSKEYDOWN:

		if (wParam == 13) // alt-enter toggles fullscreen
		{
			if (!win_noaltenter || !win_noaltenter->value) // jitkeyboard
			{
				if (vid_fullscreen)
					Cvar_SetValue("vid_fullscreen", !vid_fullscreen->value);

				return 0;
			}
		}

		// fall through

	case WM_KEYDOWN:
		Key_Event(Sys_MapKeyModified(wParam, lParam), true, sys_msg_time);
		break;

	case WM_SYSKEYUP:
	case WM_KEYUP:
		Key_Event(Sys_MapKeyModified(wParam, lParam), false, sys_msg_time);
		break;

	case WM_SIZE:
		if (lParam) // This is 0 when minimized?
		{
			M_RefreshMenu(); // jitmenu
			re.DrawResizeWindow(LOWORD(lParam), HIWORD(lParam));
			VID_NewWindow(LOWORD(lParam), HIWORD(lParam));
		}

		if (wParam == SIZE_MINIMIZED) // jit
			minimized = true;
		else
			minimized = false;
		break;

	case WM_CLOSE:
	case WM_QUIT:
		Com_Quit();
		break;

	case WM_APPCOMMAND:

	#ifdef OGG_SUPPORT
		if(ogg_started)
			switch(GET_APPCOMMAND_LPARAM(lParam))
			{
			case APPCOMMAND_MEDIA_PLAY_PAUSE:
				Cbuf_AddText("ogg_playpause\n");
				return 1;
			case APPCOMMAND_MEDIA_NEXTTRACK:
				Cbuf_AddText("ogg_play >\n");
				return 1;
			case APPCOMMAND_MEDIA_PREVIOUSTRACK:
				Cbuf_AddText("ogg_play <\n");
				return 1;
			case APPCOMMAND_MEDIA_STOP:
				Cbuf_AddText("ogg_stop\n");
				return 1;
			}
		break;
	#endif

	case MM_MCINOTIFY:
		{
			LONG CDAudio_MessageHandler(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam);
			lRet = CDAudio_MessageHandler(hWnd, uMsg, wParam, lParam);
		}
		break;

	default:	// pass all unhandled messages to DefWindowProc
        return DefWindowProc(hWnd, uMsg, wParam, lParam);
    }

	//CheckActive(hWnd);

    // return 0 if handled message, 1 if not
    return DefWindowProc(hWnd, uMsg, wParam, lParam);
}
Exemple #4
0
LONG WINAPI MainWndProc (HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
{
	int				fActive, fMinimized;
	int				temp;
	LONG			lRet = 0;
	PAINTSTRUCT		ps;
	HDC				hdc;

	switch (uMsg)
	{
		case WM_CREATE:
			break;

		case WM_MOVE:
			window_x = (int) LOWORD(lParam);
			window_y = (int) HIWORD(lParam);
			VID_UpdateWindowStatus ();

			//if ((modestate == MS_WINDOWED) && !in_mode_set && !Minimized)
			//	VID_RememberWindowPos ();

			break;

   	    case WM_CLOSE:
		// this causes Close in the right-click task bar menu not to work, but right
		// now bad things happen if Close is handled in that case (garbage and a
		// crash on Win95)
			//if (!in_mode_set)
			{
				if (MessageBox (mainwindow, "Are you sure you want to quit?", "Confirm Exit",
							MB_YESNO | MB_SETFOREGROUND | MB_ICONQUESTION) == IDYES)
				{
					Host_Quit ();
				}
			}
			break;

		case WM_ACTIVATE:
			fActive = LOWORD(wParam);
			fMinimized = (BOOL) HIWORD(wParam);
			AppActivate(!(fActive == WA_INACTIVE), fMinimized);

		// fix the leftover Alt from any Alt-Tab or the like that switched us away
			ClearAllStates ();

			/*if (!in_mode_set)
			{
				if (windc)
					MGL_activatePalette(windc,true);

				VID_SetPalette(vid_curpal);
			}*/

			break;

		case WM_PAINT:
			hdc = GetDC (mainwindow);	// FIXME
			hdc = BeginPaint(hWnd, &ps);

			//Com_Printf ("WM_PAINT\n");	// TESTING

			/*
			if (!in_mode_set && host_initialized) {
				SCR_InvalidateScreen ();
				SCR_UpdateScreen ();
			}
			*/

			EndPaint(hWnd, &ps);
			break;

		case WM_KEYDOWN:
		case WM_SYSKEYDOWN:
			if (!in_mode_set)
				IN_TranslateKeyEvent (lParam, true);
			break;

		case WM_KEYUP:
		case WM_SYSKEYUP:
			if (!in_mode_set)
				IN_TranslateKeyEvent (lParam, true);
			break;

	// this is complicated because Win32 seems to pack multiple mouse events into
	// one update sometimes, so we always check all states and look for events
		case WM_LBUTTONDOWN:
		case WM_LBUTTONUP:
		case WM_RBUTTONDOWN:
		case WM_RBUTTONUP:
		case WM_MBUTTONDOWN:
		case WM_MBUTTONUP:
		case WM_XBUTTONDOWN:
		case WM_XBUTTONUP:
		case WM_MOUSEMOVE:
			if (!in_mode_set)
			{
				temp = 0;

				if (wParam & MK_LBUTTON)
					temp |= 1;

				if (wParam & MK_RBUTTON)
					temp |= 2;

				if (wParam & MK_MBUTTON)
					temp |= 4;

				// Win2k/XP let us bind button4 and button5
				if (wParam & MK_XBUTTON1)
					temp |= 8;

				if (wParam & MK_XBUTTON2)
					temp |= 16;

				IN_MouseEvent (temp);
			}
			break;

		// JACK: This is the mouse wheel with the Intellimouse
		// Its delta is either positive or neg, and we generate the proper
		// Event.
		case WM_MOUSEWHEEL: 
			if (in_mwheeltype != MWHEEL_DINPUT)
			{
				in_mwheeltype = MWHEEL_WINDOWMSG;

				if ((short) HIWORD(wParam) > 0) {
					Key_Event(K_MWHEELUP, true);
					Key_Event(K_MWHEELUP, false);
				} else {
					Key_Event(K_MWHEELDOWN, true);
					Key_Event(K_MWHEELDOWN, false);
				}
			}
			break;

		default:
            /* pass all unhandled messages to DefWindowProc */
            lRet = DefWindowProc (hWnd, uMsg, wParam, lParam);
	        break;

	}

    /* return 0 if handled message, 1 if not */
    return lRet;
}
Exemple #5
0
int SDLash_EventFilter( SDL_Event* event)
{
#ifdef XASH_VGUI
    //if( !host.mouse_visible || !VGUI_SurfaceWndProc(event))
    // switch ....
    // CEnginePanel is visible by default, why?
    VGUI_SurfaceWndProc(event);
#endif
    switch ( event->type )
    {
    case SDL_MOUSEMOTION:
        if(!host.mouse_visible)
            IN_MouseEvent(0);
        break;
    case SDL_QUIT:
        Host_Shutdown();
        break;

    case SDL_KEYDOWN:
    case SDL_KEYUP:
        SDLash_KeyEvent(event->key);
        break;

    case SDL_MOUSEWHEEL:
        SDLash_WheelEvent(event->wheel);
        break;

    case SDL_FINGERMOTION:
    case SDL_FINGERUP:
    case SDL_FINGERDOWN:
        // Pass all touch events to client library
        //clgame.dllFuncs.pfnIN_TouchEvent(event->tfinger.fingerId, event->tfinger.x, event->tfinger.y, event->tfinger.dx, event->tfinger.dy );
        break;

    case SDL_MOUSEBUTTONUP:
    case SDL_MOUSEBUTTONDOWN:
        //if(!host.mouse_visible)
        SDLash_MouseEvent(event->button);
        break;

    case SDL_TEXTEDITING:
        //MsgDev(D_INFO, "Caught a text edit: %s %n %n\n", event->edit.text, event->edit.start, event->edit.length);
        break;

    case SDL_TEXTINPUT:
        SDLash_InputEvent(event->text);
        break;

    case SDL_WINDOWEVENT:
        if( host.state == HOST_SHUTDOWN )
            break; // no need to activate
        if( host.state != HOST_RESTART )
        {
            switch( event->window.event )
            {
            case SDL_WINDOWEVENT_MINIMIZED:
                host.state = HOST_SLEEP;
                break;
            case SDL_WINDOWEVENT_FOCUS_LOST:
            case SDL_WINDOWEVENT_LEAVE:
                host.state = HOST_NOFOCUS;
                IN_DeactivateMouse();
                break;
            default:
                host.state = HOST_FRAME;
                IN_ActivateMouse(true);
            }
        }
    }
    return 0;
}
Exemple #6
0
// main window procedure
STATIC LONG WINAPI Win_MainWndProc ( HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam ) {
    switch( uMsg ) {
    case WM_MOUSEWHEEL:
        if( win.mouse.initialized == WIN_MOUSE_LEGACY ) {
            mouse_wheel_event( ( short )HIWORD( wParam ) );
        }
        break;
    case WM_MOUSEHWHEEL:
        if( win.mouse.initialized == WIN_MOUSE_LEGACY ) {
            mouse_hwheel_event( ( short )HIWORD( wParam ) );
        }
        break;

    case WM_NCMOUSEMOVE:
        if( win.mouse.initialized ) {
            // don't hide cursor
            IN_MouseEvent( -1, -1 );
        }
        break;

    case WM_MOUSEMOVE:
        if( win.mouse.initialized ) {
            int x = ( short )LOWORD( lParam );
            int y = ( short )HIWORD( lParam );

            IN_MouseEvent( x, y );
        }
        // fall through

    case WM_LBUTTONDOWN:
    case WM_LBUTTONUP:
    case WM_RBUTTONDOWN:
    case WM_RBUTTONUP:
    case WM_MBUTTONDOWN:
    case WM_MBUTTONUP:
    case WM_XBUTTONDOWN:
    case WM_XBUTTONUP:
        if( win.mouse.initialized == WIN_MOUSE_LEGACY ) {
            legacy_mouse_event( wParam );
        }
        break;

    case WM_HOTKEY:
        return FALSE;

    case WM_INPUT:
        if( wParam == RIM_INPUT && win.mouse.initialized == WIN_MOUSE_RAW ) {
            raw_input_event( ( HANDLE )lParam );
        }
        break;

    case WM_CLOSE:
        PostQuitMessage( 0 );
        return FALSE;

    case WM_ACTIVATE:
        Win_Activate( wParam );
        break;

    case WM_WINDOWPOSCHANGING:
        if( !( win.flags & QVF_FULLSCREEN ) ) {
            WINDOWPOS *pos = ( WINDOWPOS * )lParam;
            if( !( pos->flags & SWP_NOSIZE ) ) {
                resizing_event( hWnd, pos );
            }
        }
        break;

    case WM_SIZE:
        if( wParam == SIZE_RESTORED && !( win.flags & QVF_FULLSCREEN ) ) {
            int w = ( short )LOWORD( lParam );
            int h = ( short )HIWORD( lParam );

            win.rc.width = w;
            win.rc.height = h;

            win.mode_changed |= MODE_SIZE;
        }
        break;

    case WM_MOVE: 
        if( !( win.flags & QVF_FULLSCREEN ) ) {
            int x = ( short )LOWORD( lParam );
            int y = ( short )HIWORD( lParam );
            RECT r;

            // adjust for non-client area
            get_nc_area_size( hWnd, &r );
            win.rc.x = x + r.left;
            win.rc.y = y + r.top;

            win.mode_changed |= MODE_POS;
        }
        break;

    case WM_SYSCOMMAND:
        switch( wParam & 0xFFF0 ) {
        case SC_SCREENSAVE:
            return FALSE;
        case SC_MAXIMIZE:
            if( !vid_fullscreen->integer ) {
                VID_ToggleFullscreen();
            }
            return FALSE;
        }
        break;

    case WM_KEYDOWN:
    case WM_SYSKEYDOWN:
        legacy_key_event( wParam, lParam, qtrue );
        return FALSE;

    case WM_KEYUP:
    case WM_SYSKEYUP:
        legacy_key_event( wParam, lParam, qfalse );
        return FALSE;

    case WM_SYSCHAR:
    case WM_CHAR:
#if USE_CHAR_EVENTS
        Key_CharEvent( wParam );
#endif
        return FALSE;

    default:    
        break;
    }

    // pass all unhandled messages to DefWindowProc
    return DefWindowProc( hWnd, uMsg, wParam, lParam );
}
Exemple #7
0
/* main window procedure */
LONG WINAPI MainWndProc (HWND    hWnd, UINT    uMsg, WPARAM  wParam, LPARAM  lParam) {
	extern void VID_UpdateWindowStatus (void);

    LONG lRet = 1;
	int fActive, fMinimized, temp;
	extern unsigned int uiWheelMessage;

	// VVD: didn't restore gamma after ALT+TAB on some ATI video cards (or drivers?...)
	// HACK!!! FIXME {
	extern int	restore_gamma;
	static time_t time_old;
	static float old_gamma;
	if (restore_gamma == 2) {
		if (time(NULL) - time_old > 0) {
			Cvar_SetValue(&v_gamma, old_gamma);
			restore_gamma = 0;
		}
	}
	// }

	if (uMsg == uiWheelMessage) {
		uMsg = WM_MOUSEWHEEL;
		wParam <<= 16;
	}

    switch (uMsg) {
#ifdef USINGRAWINPUT
		case WM_INPUT:
			// raw input handling
			IN_RawInput_MouseRead((HANDLE)lParam);
			break;
#endif

		case WM_KILLFOCUS:
            break;

    	case WM_SIZE:
			break;

		case WM_CREATE:

			mainwindow = hWnd;
			break;

   	    case WM_DESTROY:
			// let sound and input know about this?
			mainwindow = NULL;

//			PostQuitMessage (0);
			break;

		case WM_MOVE:
			{
				int		xPos, yPos;
				RECT r;
				int		style;

				if ( !r_fullscreen.integer )
				{
					xPos = (short) LOWORD(lParam);    // horizontal position 
					yPos = (short) HIWORD(lParam);    // vertical position 

					r.left   = 0;
					r.top    = 0;
					r.right  = 1;
					r.bottom = 1;
    
					style = GetWindowLong( hWnd, GWL_STYLE );
					AdjustWindowRect( &r, style, FALSE );
    
					Cvar_SetValue( &vid_xpos, xPos + r.left );
					Cvar_SetValue( &vid_ypos, yPos + r.top );
					vid_xpos.modified = false;
					vid_ypos.modified = false;
				}

				VID_UpdateWindowStatus();
			}
			break;

   	    case WM_CLOSE:
			if (MessageBox (mainwindow, "Are you sure you want to quit?", "ezQuake : Confirm Exit",
						MB_YESNO | MB_SETFOREGROUND | MB_ICONQUESTION) == IDYES)
			{
				Host_Quit ();
			}

	        break;

		case WM_ACTIVATE:
			fActive = LOWORD(wParam);
			fMinimized = (BOOL) HIWORD(wParam);
			AppActivate(!(fActive == WA_INACTIVE), fMinimized);

			// VVD: didn't restore gamma after ALT+TAB on some ATI video cards (or drivers?...)
			// HACK!!! FIXME {
			if (restore_gamma == 1) {
				time_old = time(NULL);
				restore_gamma = 2;
				old_gamma = v_gamma.value;
				Cvar_SetValue(&v_gamma, old_gamma + 0.01);
			}
			// }
			// fix the leftover Alt from any Alt-Tab or the like that switched us away
			ClearAllStates ();

			break;

		case WM_SYSKEYDOWN:
			if ( wParam == 13 )
			{
				if ( glw_state.vid_canalttab )
				{
					Cvar_LatchedSetValue( &r_fullscreen, !r_fullscreen.integer );
					Cbuf_AddText( "vid_restart\n" );
				}
				return 0;
			}
			// fall through
		case WM_KEYDOWN:
#ifdef WITH_KEYMAP
			IN_TranslateKeyEvent (lParam, wParam, true);
#else // WITH_KEYMAP
			Key_Event (IN_MapKey(lParam), true);
#endif // WITH_KEYMAP else
			break;

		case WM_KEYUP:
		case WM_SYSKEYUP:
#ifdef WITH_KEYMAP
			IN_TranslateKeyEvent (lParam, wParam, false);
#else // WITH_KEYMAP
			Key_Event (IN_MapKey(lParam), false);
#endif // WITH_KEYMAP else
			break;

		case WM_SYSCHAR:
			// keep Alt-Space from happening
			break;
		// this is complicated because Win32 seems to pack multiple mouse events into
		// one update sometimes, so we always check all states and look for events
		case WM_LBUTTONDOWN:
		case WM_LBUTTONUP:
		case WM_RBUTTONDOWN:
		case WM_RBUTTONUP:
		case WM_MBUTTONDOWN:
		case WM_MBUTTONUP:
		case WM_XBUTTONDOWN:
		case WM_XBUTTONUP:
#ifdef MM_CODE
		case WM_LBUTTONDBLCLK:
		case WM_RBUTTONDBLCLK:
		case WM_MBUTTONDBLCLK:
		case WM_XBUTTONDBLCLK:
#endif // MM_CODE
			temp = 0;

			if (wParam & MK_LBUTTON)
				temp |= 1;

			if (wParam & MK_RBUTTON)
				temp |= 2;

			if (wParam & MK_MBUTTON)
				temp |= 4;

			if (wParam & MK_XBUTTON1)
				temp |= 8;

			if (wParam & MK_XBUTTON2)
				temp |= 16;

			IN_MouseEvent (temp);

			break;

		// JACK: This is the mouse wheel with the Intellimouse
		// Its delta is either positive or neg, and we generate the proper Event.
		case WM_MOUSEWHEEL:
			if (in_mwheeltype != MWHEEL_DINPUT)
			{
				in_mwheeltype = MWHEEL_WINDOWMSG;

				if ((short) HIWORD(wParam) > 0) {
					Key_Event(K_MWHEELUP, true);
					Key_Event(K_MWHEELUP, false);
				} else {
					Key_Event(K_MWHEELDOWN, true);
					Key_Event(K_MWHEELDOWN, false);
				}

				// when an application processes the WM_MOUSEWHEEL message, it must return zero
				lRet = 0;
			}
			break;

		case WM_MWHOOK:
			MW_Hook_Message (lParam);
			break;

		case MM_MCINOTIFY:
			lRet = CDAudio_MessageHandler (hWnd, uMsg, wParam, lParam);
			break;

		default:
			/* pass all unhandled messages to DefWindowProc */
			lRet = DefWindowProc (hWnd, uMsg, wParam, lParam);
			break;
	}

	/* return 1 if handled message, 0 if not */
	return lRet;
}
Exemple #8
0
/*
* IN_GetMouseMovement
*/
void IN_GetMouseMovement( int *dx, int *dy ) {
	DIDEVICEOBJECTDATA od;
	DWORD dwElements;
	HRESULT hr;

	*dx = *dy = 0;
	
	if( !mouseactive ) {
		return;
	}

	if( rawinput_initialized ) {
		// probably not the right way...
		int i;

		mx = my = 0;

		for( i = 0; i < rawmicecount; i++ ) {
			mx += rawmice[i].delta[0];
			my += rawmice[i].delta[1];
			rawmice[i].delta[0] = rawmice[i].delta[1] = 0;
		}
	} else if( dinput_initialized ) {
		mx = 0;
		my = 0;

		for(;; ) {
			dwElements = 1;

			hr = IDirectInputDevice_GetDeviceData( g_pMouse,
												   sizeof( DIDEVICEOBJECTDATA ), &od, &dwElements, 0 );

			if( ( hr == DIERR_INPUTLOST ) || ( hr == DIERR_NOTACQUIRED ) ) {
				dinput_acquired = true;
				IDirectInputDevice_Acquire( g_pMouse );
				break;
			}

			// unable to read data or no data available
			if( FAILED( hr ) || dwElements == 0 ) {
				break;
			}

			sys_msg_time = od.dwTimeStamp;

			// look at the element to see what happened
			switch( od.dwOfs ) {
				case DIMOFS_X:
					mx += (int)od.dwData;
					break;

				case DIMOFS_Y:
					my += (int)od.dwData;
					break;

				case DIMOFS_Z:
					if( mouse_wheel_type != MWHEEL_WM ) {
						mouse_wheel_type = MWHEEL_DINPUT;
						if( (int)od.dwData > 0 ) {
							Key_Event( K_MWHEELUP, true, sys_msg_time );
							Key_Event( K_MWHEELUP, false, sys_msg_time );
						} else {
							Key_Event( K_MWHEELDOWN, true, sys_msg_time );
							Key_Event( K_MWHEELDOWN, false, sys_msg_time );
						}
					}
					break;

				case DIMOFS_BUTTON0:
				case DIMOFS_BUTTON1:
				case DIMOFS_BUTTON2:
				case DIMOFS_BUTTON3:
				case DIMOFS_BUTTON0 + 4:
				case DIMOFS_BUTTON0 + 5:
				case DIMOFS_BUTTON0 + 6:
				case DIMOFS_BUTTON0 + 7:
					if( od.dwData & 0x80 ) {
						mstate_di |= ( 1 << ( od.dwOfs - DIMOFS_BUTTON0 ) );
					} else {
						mstate_di &= ~( 1 << ( od.dwOfs - DIMOFS_BUTTON0 ) );
					}
					break;
			}
		}

		dinput_initialized = false; // FIXME...
		IN_MouseEvent( mstate_di );
		dinput_initialized = true;
	} else {
		// find mouse movement
		if( !GetCursorPos( &current_pos ) ) {
			return;
		}

		mx = current_pos.x - window_center_x;
		my = current_pos.y - window_center_y;

		// force the mouse to the center, so there's room to move
		if( mx || my ) {
			SetCursorPos( window_center_x, window_center_y );
		}
	}

	*dx = mx;
	*dy = my;
}