bool HIDGamepad::maybeAddButton(IOHIDElementRef element) { uint32_t usagePage = IOHIDElementGetUsagePage(element); if (usagePage != kHIDPage_Button && usagePage != kHIDPage_GenericDesktop) return false; uint32_t usage = IOHIDElementGetUsage(element); if (usagePage == kHIDPage_GenericDesktop) { if (usage < kHIDUsage_GD_DPadUp || usage > kHIDUsage_GD_DPadLeft) return false; usage = std::numeric_limits<uint32_t>::max(); } else if (!usage) return false; CFIndex min = IOHIDElementGetLogicalMin(element); CFIndex max = IOHIDElementGetLogicalMax(element); m_buttons.append(makeUniqueRef<HIDGamepadButton>(usage, min, max, element)); IOHIDElementCookie cookie = IOHIDElementGetCookie(element); m_elementMap.set(cookie, &m_buttons.last().get()); return true; }
void analog_event(IOReturn result, IOHIDElementRef element, IOHIDValueRef value) { int int_value = IOHIDValueGetIntegerValue(value); uint16_t usage = IOHIDElementGetUsage(element); switch (usage) { case kHIDUsage_GD_X: case kHIDUsage_GD_Y: case kHIDUsage_GD_Rx: case kHIDUsage_GD_Ry: { int min = IOHIDElementGetLogicalMin(element); int max = IOHIDElementGetLogicalMax(element); double double_value = int_value; if (int_value < 0) { double_value = -(double_value / min); } else { double_value = (double_value / max); } usage -= kHIDUsage_GD_X; gamepad[usage] = double_value; static const int x_component[] = {0, 0, -1, 3, 3, -1}; double x = gamepad[x_component[usage]]; double y = gamepad[x_component[usage] + 1]; enqueue(new GamepadStickEvent( now_usecs(), kHIDUsage_GD_X + x_component[usage], x, y)); } break; case kHIDUsage_GD_Z: case kHIDUsage_GD_Rz: button_event(result, element, value); break; } }
// ************************************************************************* // // IOHIDElement_SetupCalibration(inIOHIDElementRef) // // Purpose: set default values for the element calibration parameters // // Inputs: inIOHIDElementRef - the IOHIDElementRef for this element // // Returns: nothing // void IOHIDElement_SetupCalibration(IOHIDElementRef inIOHIDElementRef) { // these are the min/max values returned by IOHIDValueGetScaledValue(v, kIOHIDValueScaleTypeCalibrated); IOHIDElement_SetCalibrationMin(inIOHIDElementRef, IOHIDElementGetLogicalMin(inIOHIDElementRef)); IOHIDElement_SetCalibrationMax(inIOHIDElementRef, IOHIDElementGetLogicalMax(inIOHIDElementRef)); CFIndex phyMin = IOHIDElementGetPhysicalMin(inIOHIDElementRef); CFIndex phyMax = IOHIDElementGetPhysicalMax(inIOHIDElementRef); CFIndex phyRange = phyMax - phyMin; // calculate the middle physical value we would expect from this element double phyMid = (phyMin + phyMax) / 2.f; // this is the granularity of the values returned by IOHIDValueGetScaledValue(v, kIOHIDValueScaleTypeCalibrated); // for example if set to 0.1 the values returned will be multiples of 0.1 (0.1, 0.2, 0.3, etc.) IOHIDElement_SetCalibrationGranularity(inIOHIDElementRef, 0.); Boolean isRelative = IOHIDElementIsRelative(inIOHIDElementRef); Boolean hasPreferredState = IOHIDElementHasPreferredState(inIOHIDElementRef); // define the dead zone (like in the middle of joystick axis) if (!isRelative && hasPreferredState && (phyRange > 3)) { IOHIDElement_SetCalibrationDeadZoneMin(inIOHIDElementRef, phyMid - 1.0); IOHIDElement_SetCalibrationDeadZoneMax(inIOHIDElementRef, phyMid + 1.0); } else { IOHIDElement_SetCalibrationDeadZoneMin(inIOHIDElementRef, 0.); IOHIDElement_SetCalibrationDeadZoneMax(inIOHIDElementRef, 0.); } // get the current value of this element double phyValue = IOHIDElement_GetValue(inIOHIDElementRef, kIOHIDValueScaleTypePhysical); #if true // use that that value to determine the min/max saturation values used for calibration IOHIDElement_SetCalibrationSaturationMin(inIOHIDElementRef, phyValue); IOHIDElement_SetCalibrationSaturationMax(inIOHIDElementRef, phyValue); #else // if 1 #if true // this value determines the min/max values that have been recieved from the device element IOHIDElement_SetCalibrationSaturationMin(inIOHIDElementRef, (phyMin + phyMid) / 2.f); IOHIDElement_SetCalibrationSaturationMax(inIOHIDElementRef, (phyMid + phyMax) / 2.f); #else // if 1 // use it as our min/max saturation // this value determines the min/max values that have been recieved from the device element IOHIDElement_SetCalibrationSaturationMin(inIOHIDElementRef, phyMid); IOHIDElement_SetCalibrationSaturationMax(inIOHIDElementRef, phyMid); #endif // if 1 // and the current value to adjust the current saturation values if it's outside their range if (phyValue < IOHIDElement_GetCalibrationSaturationMin(inIOHIDElementRef)) { IOHIDElement_SetCalibrationSaturationMin(inIOHIDElementRef, phyValue); } if (phyValue > IOHIDElement_GetCalibrationSaturationMax(inIOHIDElementRef)) { IOHIDElement_SetCalibrationSaturationMax(inIOHIDElementRef, phyValue); } #endif // if 1 } // IOHIDElement_SetupCalibration
float GamepadManager::mapAnalogAxis(IOHIDValueRef value, IOHIDElementRef element) { CFIndex val = IOHIDValueGetIntegerValue(value); CFIndex min = IOHIDElementGetLogicalMin(element); CFIndex max = IOHIDElementGetLogicalMax(element); float v = (float) (val - min) / (float) (max - min); v = v * 2.0f - 1.0f; // Dead zone. if (v < 0.1f && v > -0.1f) { v = 0.0f; } return v; }
//************************************************************************* // // IOHIDElement_SetupCalibration( inElementRef ) // // Purpose: set default values for the element calibration parameters // // Inputs: inElementRef - the IOHIDElementRef for this element // // Returns: nothing // void IOHIDElement_SetupCalibration( IOHIDElementRef inIOHIDElementRef ) { // these are the min/max values returned by IOHIDValueGetScaledValue( v, kIOHIDValueScaleTypeCalibrated ); IOHIDElement_SetCalibrationMin( inIOHIDElementRef, IOHIDElementGetLogicalMin( inIOHIDElementRef ) ); IOHIDElement_SetCalibrationMax( inIOHIDElementRef, IOHIDElementGetLogicalMax( inIOHIDElementRef ) ); // this is the granularity of the values returned by IOHIDValueGetScaledValue( v, kIOHIDValueScaleTypeCalibrated ); // for example if set to 0.1 the values returned will be multiples of 0.1 ( 0.1, 0.2, 0.3, etc. ) IOHIDElement_SetCalibrationGranularity( inIOHIDElementRef, 0. ); // these define the dead zone (like in the middel of joystick axis) IOHIDElement_SetCalibrationDeadZoneMin( inIOHIDElementRef, 0 ); IOHIDElement_SetCalibrationDeadZoneMax( inIOHIDElementRef, 0 ); #if 1 // get the current value of this element double value = IOHIDElement_GetValue( inIOHIDElementRef, kIOHIDValueScaleTypePhysical ); // use it as our min/mas saturation IOHIDElement_SetCalibrationSaturationMin( inIOHIDElementRef, value ); IOHIDElement_SetCalibrationSaturationMax( inIOHIDElementRef, value ); #else // calculate the middle physical value we would expect from this element CFIndex valueMin = IOHIDElementGetPhysicalMin( inIOHIDElementRef ); CFIndex valueMax = IOHIDElementGetPhysicalMax( inIOHIDElementRef ); CFIndex valueMid = ( valueMin + valueMax ) / 2; // use it as our min/mas saturation // this value determines the min/max values that have been recieved from the device element IOHIDElement_SetCalibrationSaturationMin( inIOHIDElementRef, valueMid ); IOHIDElement_SetCalibrationSaturationMax( inIOHIDElementRef, valueMid ); // get the current value of this element double value = IOHIDElement_GetValue( inIOHIDElementRef, kIOHIDValueScaleTypePhysical ); // and use it to adjust the current saturation values if it's outside their range if ( value < IOHIDElement_GetCalibrationSaturationMin( inIOHIDElementRef ) ) { IOHIDElement_SetCalibrationSaturationMin( inIOHIDElementRef, value ); } if ( value > IOHIDElement_GetCalibrationSaturationMax( inIOHIDElementRef ) ) { IOHIDElement_SetCalibrationSaturationMax( inIOHIDElementRef, value ); } #endif } // IOHIDElement_SetupCalibration
bool HIDGamepad::maybeAddDPad(IOHIDElementRef element) { uint32_t usagePage = IOHIDElementGetUsagePage(element); if (usagePage != kHIDPage_GenericDesktop) return false; uint32_t usage = IOHIDElementGetUsage(element); if (!usage || usage != kHIDUsage_GD_Hatswitch) return false; CFIndex min = IOHIDElementGetLogicalMin(element); CFIndex max = IOHIDElementGetLogicalMax(element); m_dPads.append(makeUniqueRef<HIDGamepadDPad>(min, max, element)); IOHIDElementCookie cookie = IOHIDElementGetCookie(element); m_elementMap.set(cookie, &m_dPads.last().get()); return true; }
bool HIDGamepad::maybeAddButton(IOHIDElementRef element) { uint32_t usagePage = IOHIDElementGetUsagePage(element); if (usagePage != kHIDPage_Button) return false; uint32_t usage = IOHIDElementGetUsage(element); if (!usage) return false; CFIndex min = IOHIDElementGetLogicalMin(element); CFIndex max = IOHIDElementGetLogicalMax(element); m_buttons.append(std::make_unique<HIDGamepadButton>(usage, min, max, element)); IOHIDElementCookie cookie = IOHIDElementGetCookie(element); m_elementMap.set(cookie, m_buttons.last().get()); return true; }
static void get_osx_device_elements_props(JoystickImpl *device) { CFArrayRef gElementCFArrayRef = device->elementCFArrayRef; if (gElementCFArrayRef) { CFIndex idx, cnt = CFArrayGetCount( gElementCFArrayRef ); for ( idx = 0; idx < cnt; idx++ ) { IOHIDElementRef tIOHIDElementRef = ( IOHIDElementRef ) CFArrayGetValueAtIndex( gElementCFArrayRef, idx ); device->generic.props[idx].lDevMin = IOHIDElementGetLogicalMin(tIOHIDElementRef); device->generic.props[idx].lDevMax = IOHIDElementGetLogicalMax(tIOHIDElementRef); device->generic.props[idx].lMin = 0; device->generic.props[idx].lMax = 0xffff; device->generic.props[idx].lDeadZone = 0; device->generic.props[idx].lSaturation = 0; } } }
/* See if we care about this HID element, and if so, note it in our recDevice. */ static void AddHIDElement(const void *value, void *parameter) { recDevice *pDevice = (recDevice *) parameter; IOHIDElementRef refElement = (IOHIDElementRef) value; const CFTypeID elementTypeID = refElement ? CFGetTypeID(refElement) : 0; if (refElement && (elementTypeID == IOHIDElementGetTypeID())) { const IOHIDElementCookie cookie = IOHIDElementGetCookie(refElement); const uint32_t usagePage = IOHIDElementGetUsagePage(refElement); const uint32_t usage = IOHIDElementGetUsage(refElement); recElement *element = NULL; recElement **headElement = NULL; /* look at types of interest */ switch (IOHIDElementGetType(refElement)) { case kIOHIDElementTypeInput_Misc: case kIOHIDElementTypeInput_Button: case kIOHIDElementTypeInput_Axis: { switch (usagePage) { /* only interested in kHIDPage_GenericDesktop and kHIDPage_Button */ case kHIDPage_GenericDesktop: switch (usage) { case kHIDUsage_GD_X: case kHIDUsage_GD_Y: case kHIDUsage_GD_Z: case kHIDUsage_GD_Rx: case kHIDUsage_GD_Ry: case kHIDUsage_GD_Rz: case kHIDUsage_GD_Slider: case kHIDUsage_GD_Dial: case kHIDUsage_GD_Wheel: if (!ElementAlreadyAdded(cookie, pDevice->firstAxis)) { element = (recElement *) SDL_calloc(1, sizeof (recElement)); if (element) { pDevice->axes++; headElement = &(pDevice->firstAxis); } } break; case kHIDUsage_GD_Hatswitch: if (!ElementAlreadyAdded(cookie, pDevice->firstHat)) { element = (recElement *) SDL_calloc(1, sizeof (recElement)); if (element) { pDevice->hats++; headElement = &(pDevice->firstHat); } } break; } break; case kHIDPage_Simulation: switch (usage) { case kHIDUsage_Sim_Rudder: case kHIDUsage_Sim_Throttle: if (!ElementAlreadyAdded(cookie, pDevice->firstAxis)) { element = (recElement *) SDL_calloc(1, sizeof (recElement)); if (element) { pDevice->axes++; headElement = &(pDevice->firstAxis); } } break; default: break; } break; case kHIDPage_Button: if (!ElementAlreadyAdded(cookie, pDevice->firstButton)) { element = (recElement *) SDL_calloc(1, sizeof (recElement)); if (element) { pDevice->buttons++; headElement = &(pDevice->firstButton); } } break; default: break; } } break; case kIOHIDElementTypeCollection: { CFArrayRef array = IOHIDElementGetChildren(refElement); if (array) { AddHIDElements(array, pDevice); } } break; default: break; } if (element && headElement) { /* add to list */ recElement *elementPrevious = NULL; recElement *elementCurrent = *headElement; while (elementCurrent && usage >= elementCurrent->usage) { elementPrevious = elementCurrent; elementCurrent = elementCurrent->pNext; } if (elementPrevious) { elementPrevious->pNext = element; } else { *headElement = element; } element->elementRef = refElement; element->usagePage = usagePage; element->usage = usage; element->pNext = elementCurrent; element->minReport = element->min = (SInt32) IOHIDElementGetLogicalMin(refElement); element->maxReport = element->max = (SInt32) IOHIDElementGetLogicalMax(refElement); element->cookie = IOHIDElementGetCookie(refElement); pDevice->elements++; } } }
/************************************************************************** * collect_joystick_elements */ static void collect_joystick_elements(joystick_t* joystick, IOHIDElementRef collection) { CFIndex i, count; CFArrayRef children = IOHIDElementGetChildren(collection); TRACE("collection %s\n", debugstr_element(collection)); count = CFArrayGetCount(children); for (i = 0; i < count; i++) { IOHIDElementRef child; int type; child = (IOHIDElementRef)CFArrayGetValueAtIndex(children, i); TRACE("child %s\n", debugstr_element(child)); type = IOHIDElementGetType(child); switch (type) { case kIOHIDElementTypeCollection: collect_joystick_elements(joystick, child); break; case kIOHIDElementTypeInput_Button: { int usage_page = IOHIDElementGetUsagePage(child); TRACE("kIOHIDElementTypeInput_Button usage_page %d\n", usage_page); /* avoid strange elements found on the 360 controller */ if (usage_page == kHIDPage_Button) CFArrayAppendValue(joystick->buttons, child); break; } case kIOHIDElementTypeInput_Axis: { TRACE("kIOHIDElementTypeInput_Axis; ignoring\n"); break; } case kIOHIDElementTypeInput_Misc: { uint32_t usage = IOHIDElementGetUsage( child ); switch(usage) { case kHIDUsage_GD_Hatswitch: { TRACE("kIOHIDElementTypeInput_Misc / kHIDUsage_GD_Hatswitch\n"); if (joystick->hatswitch) TRACE(" ignoring additional hatswitch\n"); else joystick->hatswitch = (IOHIDElementRef)CFRetain(child); break; } case kHIDUsage_GD_X: case kHIDUsage_GD_Y: case kHIDUsage_GD_Z: case kHIDUsage_GD_Rx: case kHIDUsage_GD_Ry: case kHIDUsage_GD_Rz: { int axis = axis_for_usage(usage); TRACE("kIOHIDElementTypeInput_Misc / kHIDUsage_GD_<axis> (%d) axis %d\n", usage, axis); if (axis < 0 || joystick->axes[axis].element) TRACE(" ignoring\n"); else { joystick->axes[axis].element = (IOHIDElementRef)CFRetain(child); joystick->axes[axis].min_value = IOHIDElementGetLogicalMin(child); joystick->axes[axis].max_value = IOHIDElementGetLogicalMax(child); } break; } case kHIDUsage_GD_Slider: TRACE("kIOHIDElementTypeInput_Misc / kHIDUsage_GD_Slider; ignoring\n"); break; default: FIXME("kIOHIDElementTypeInput_Misc / Unhandled usage %d\n", usage); break; } break; } default: FIXME("Unhandled type %i\n",type); break; } } }
bool Joystick::init() { SYNC; if(!p->hidManager) { VERIFY(p->hidManager = IOHIDManagerCreate(kCFAllocatorDefault, kIOHIDOptionsTypeNone)); IOHIDManagerSetDeviceMatching((IOHIDManagerRef) p->hidManager, 0); IOHIDManagerOpen((IOHIDManagerRef) p->hidManager, kIOHIDOptionsTypeNone); p->nextDevice = 0; } CFSetRef copyOfDevices = IOHIDManagerCopyDevices((IOHIDManagerRef) p->hidManager); CFMutableArrayRef devArray = CFArrayCreateMutable(kCFAllocatorDefault, 0, &kCFTypeArrayCallBacks); CFSetApplyFunction(copyOfDevices, Joystick::Private::copyCallBack, (void*) devArray); CFRelease(copyOfDevices); while(!p->deviceId && p->nextDevice < (unsigned) CFArrayGetCount(devArray)) { p->deviceId = CFArrayGetValueAtIndex(devArray, p->nextDevice++); if(p->deviceId) { CFArrayRef elemAry = IOHIDDeviceCopyMatchingElements((IOHIDDeviceRef) p->deviceId, 0, 0); bool isJoystick = false; for(int i = 0; !isJoystick && i < (int) CFArrayGetCount(elemAry); ++i) { IOHIDElementRef elem = (IOHIDElementRef) CFArrayGetValueAtIndex(elemAry, i); isJoystick = IOHIDElementGetUsagePage(elem) == kHIDPage_GenericDesktop && (IOHIDElementGetUsage(elem) == kHIDUsage_GD_Joystick || IOHIDElementGetUsage(elem) == kHIDUsage_GD_GamePad); } if(isJoystick) { CFRetain((IOHIDDeviceRef) p->deviceId); ++(p->usedJoysticks); for(int i = 0; i < (int) CFArrayGetCount(elemAry); ++i) { IOHIDElementRef elem = (IOHIDElementRef) CFArrayGetValueAtIndex(elemAry, i); IOHIDElementType elemType = IOHIDElementGetType(elem); if(elemType == kIOHIDElementTypeInput_Misc || elemType == kIOHIDElementTypeInput_Button || elemType == kIOHIDElementTypeInput_Axis || elemType == kIOHIDElementTypeInput_ScanCodes) { if(IOHIDElementGetUsagePage(elem) == kHIDPage_GenericDesktop) switch(IOHIDElementGetUsage(elem)) { case kHIDUsage_GD_X: case kHIDUsage_GD_Y: case kHIDUsage_GD_Z: case kHIDUsage_GD_Rx: case kHIDUsage_GD_Ry: case kHIDUsage_GD_Rz: { CFRetain(elem); int axis = IOHIDElementGetUsage(elem) - kHIDUsage_GD_X; p->axisIds[axis] = elem; p->axisMin[axis] = (int) IOHIDElementGetLogicalMin(elem); p->axisMax[axis] = (int) IOHIDElementGetLogicalMax(elem); break; } case kHIDUsage_GD_Hatswitch: CFRetain(elem); p->hatId = elem; p->axisMin[6] = p->axisMin[7] = -1; p->axisMax[6] = p->axisMax[7] = 1; break; } else if(IOHIDElementGetUsagePage(elem) == kHIDPage_Button) { int button = IOHIDElementGetUsage(elem) - 1; if(button >= 0 && button < numOfButtons) { CFRetain(elem); p->buttonIds[button] = elem; } } } } } else p->deviceId = 0; CFRelease(elemAry); } } CFRelease(devArray); return p->deviceId != 0; }
static void onDeviceMatched(void * context, IOReturn result, void * sender, IOHIDDeviceRef device) { CFArrayRef elements; CFIndex elementIndex; IOHIDElementRef element; CFStringRef cfProductName; struct Gamepad_device * deviceRecord; struct Gamepad_devicePrivate * hidDeviceRecord; IOHIDElementType type; char * description; struct Gamepad_queuedEvent queuedEvent; deviceRecord = malloc(sizeof(struct Gamepad_device)); deviceRecord->deviceID = nextDeviceID++; deviceRecord->vendorID = IOHIDDeviceGetVendorID(device); deviceRecord->productID = IOHIDDeviceGetProductID(device); deviceRecord->deviceMap = Gamepad_deviceMap(deviceRecord->vendorID, deviceRecord->productID); deviceRecord->numAxes = 0; deviceRecord->numButtons = 0; devices = realloc(devices, sizeof(struct Gamepad_device *) * (numDevices + 1)); devices[numDevices++] = deviceRecord; hidDeviceRecord = malloc(sizeof(struct Gamepad_devicePrivate)); hidDeviceRecord->deviceRef = device; hidDeviceRecord->axisElements = NULL; hidDeviceRecord->buttonElements = NULL; deviceRecord->privateData = hidDeviceRecord; cfProductName = IOHIDDeviceGetProperty(device, CFSTR(kIOHIDProductKey)); if (cfProductName == NULL || CFGetTypeID(cfProductName) != CFStringGetTypeID()) { description = malloc(strlen("[Unknown]" + 1)); strcpy(description, "[Unknown]"); } else { CFIndex length; CFStringGetBytes(cfProductName, CFRangeMake(0, CFStringGetLength(cfProductName)), kCFStringEncodingUTF8, '?', false, NULL, 100, &length); description = malloc(length + 1); CFStringGetBytes(cfProductName, CFRangeMake(0, CFStringGetLength(cfProductName)), kCFStringEncodingUTF8, '?', false, (UInt8 *) description, length + 1, NULL); description[length] = '\x00'; } deviceRecord->description = description; elements = IOHIDDeviceCopyMatchingElements(device, NULL, kIOHIDOptionsTypeNone); for (elementIndex = 0; elementIndex < CFArrayGetCount(elements); elementIndex++) { element = (IOHIDElementRef) CFArrayGetValueAtIndex(elements, elementIndex); type = IOHIDElementGetType(element); // All of the axis elements I've ever detected have been kIOHIDElementTypeInput_Misc. kIOHIDElementTypeInput_Axis is only included for good faith... if (type == kIOHIDElementTypeInput_Misc || type == kIOHIDElementTypeInput_Axis) { hidDeviceRecord->axisElements = realloc(hidDeviceRecord->axisElements, sizeof(struct HIDGamepadAxis) * (deviceRecord->numAxes + 1)); hidDeviceRecord->axisElements[deviceRecord->numAxes].cookie = IOHIDElementGetCookie(element); hidDeviceRecord->axisElements[deviceRecord->numAxes].logicalMin = IOHIDElementGetLogicalMin(element); hidDeviceRecord->axisElements[deviceRecord->numAxes].logicalMax = IOHIDElementGetLogicalMax(element); hidDeviceRecord->axisElements[deviceRecord->numAxes].hasNullState = !!IOHIDElementHasNullState(element); hidDeviceRecord->axisElements[deviceRecord->numAxes].isHatSwitch = IOHIDElementGetUsage(element) == kHIDUsage_GD_Hatswitch; hidDeviceRecord->axisElements[deviceRecord->numAxes].isHatSwitchSecondAxis = false; deviceRecord->numAxes++; if (hidDeviceRecord->axisElements[deviceRecord->numAxes - 1].isHatSwitch) { hidDeviceRecord->axisElements = realloc(hidDeviceRecord->axisElements, sizeof(struct HIDGamepadAxis) * (deviceRecord->numAxes + 1)); hidDeviceRecord->axisElements[deviceRecord->numAxes].isHatSwitchSecondAxis = true; deviceRecord->numAxes++; } } else if (type == kIOHIDElementTypeInput_Button) { hidDeviceRecord->buttonElements = realloc(hidDeviceRecord->buttonElements, sizeof(struct HIDGamepadButton) * (deviceRecord->numButtons + 1)); hidDeviceRecord->buttonElements[deviceRecord->numButtons].cookie = IOHIDElementGetCookie(element); deviceRecord->numButtons++; } } CFRelease(elements); deviceRecord->axisStates = calloc(sizeof(float), deviceRecord->numAxes); deviceRecord->buttonStates = calloc(sizeof(bool), deviceRecord->numButtons); IOHIDDeviceRegisterInputValueCallback(device, onDeviceValueChanged, deviceRecord); queuedEvent.deviceID = deviceRecord->deviceID; queuedEvent.eventType = GAMEPAD_EVENT_DEVICE_ATTACHED; queuedEvent.eventData = deviceRecord; if (deviceEventCount >= deviceEventQueueSize) { deviceEventQueueSize = deviceEventQueueSize == 0 ? 1 : deviceEventQueueSize * 2; deviceEventQueue = realloc(deviceEventQueue, sizeof(struct Gamepad_queuedEvent) * deviceEventQueueSize); } deviceEventQueue[deviceEventCount++] = queuedEvent; }
void joypad::add_hid_element(IOHIDElementRef p_element) { const CFTypeID elementTypeID = p_element ? CFGetTypeID(p_element) : 0; if (p_element && (elementTypeID == IOHIDElementGetTypeID())) { const IOHIDElementCookie cookie = IOHIDElementGetCookie(p_element); const uint32_t usagePage = IOHIDElementGetUsagePage(p_element); const uint32_t usage = IOHIDElementGetUsage(p_element); Vector<rec_element> *list = NULL; switch (IOHIDElementGetType(p_element)) { case kIOHIDElementTypeInput_Misc: case kIOHIDElementTypeInput_Button: case kIOHIDElementTypeInput_Axis: { switch (usagePage) { case kHIDPage_GenericDesktop: switch (usage) { case kHIDUsage_GD_X: case kHIDUsage_GD_Y: case kHIDUsage_GD_Z: case kHIDUsage_GD_Rx: case kHIDUsage_GD_Ry: case kHIDUsage_GD_Rz: case kHIDUsage_GD_Slider: case kHIDUsage_GD_Dial: case kHIDUsage_GD_Wheel: if (!has_element(cookie, &axis_elements)) { list = &axis_elements; } break; case kHIDUsage_GD_Hatswitch: if (!has_element(cookie, &hat_elements)) { list = &hat_elements; } break; case kHIDUsage_GD_DPadUp: case kHIDUsage_GD_DPadDown: case kHIDUsage_GD_DPadRight: case kHIDUsage_GD_DPadLeft: case kHIDUsage_GD_Start: case kHIDUsage_GD_Select: if (!has_element(cookie, &button_elements)) { list = &button_elements; } break; } break; case kHIDPage_Simulation: switch (usage) { case kHIDUsage_Sim_Rudder: case kHIDUsage_Sim_Throttle: if (!has_element(cookie, &axis_elements)) { list = &axis_elements; } break; default: break; } break; case kHIDPage_Button: case kHIDPage_Consumer: if (!has_element(cookie, &button_elements)) { list = &button_elements; } break; default: break; } } break; case kIOHIDElementTypeCollection: { CFArrayRef array = IOHIDElementGetChildren(p_element); if (array) { add_hid_elements(array); } } break; default: break; } if (list) { /* add to list */ rec_element element; element.ref = p_element; element.usage = usage; element.min = (SInt32)IOHIDElementGetLogicalMin(p_element); element.max = (SInt32)IOHIDElementGetLogicalMax(p_element); element.cookie = IOHIDElementGetCookie(p_element); list->push_back(element); list->sort_custom<rec_element::Comparator>(); } } }
JoystickState JoystickImpl::update() { static const JoystickState disconnectedState; // return this if joystick was disconnected JoystickState state; // otherwise return that state.connected = true; // Note: free up is done in close() which is called, if required, // by the joystick manager. So we don't release buttons nor axes here. // First, let's determine if the joystick is still connected Location selfLoc = m_locationIDs[m_index]; // Get all devices CFSetRef devices = HIDJoystickManager::getInstance().copyJoysticks(); if (devices == NULL) return disconnectedState; // Get a usable copy of the joysticks devices. CFIndex joysticksCount = CFSetGetCount(devices); CFTypeRef devicesArray[joysticksCount]; CFSetGetValues(devices, devicesArray); // Search for it bool found = false; for (CFIndex i(0); i < joysticksCount; ++i) { IOHIDDeviceRef d = (IOHIDDeviceRef)devicesArray[i]; if (selfLoc == HIDInputManager::getLocationID(d)) { found = true; break; // Stop looping } } // Release unused stuff CFRelease(devices); // If not found we consider it disconnected if (!found) return disconnectedState; // Update buttons' state unsigned int i = 0; for (ButtonsVector::iterator it(m_buttons.begin()); it != m_buttons.end(); ++it, ++i) { IOHIDValueRef value = 0; IOHIDDeviceGetValue(IOHIDElementGetDevice(*it), *it, &value); // Check for plug out. if (!value) { // No value? Hum... Seems like the joystick is gone return disconnectedState; } // 1 means pressed, others mean released state.buttons[i] = IOHIDValueGetIntegerValue(value) == 1; } // Update hatswitch's state for (ButtonsVector::iterator it(m_hats.begin()); it != m_hats.end(); ++it, ++i) { IOHIDValueRef value = 0; IOHIDDeviceGetValue(IOHIDElementGetDevice(*it), *it, &value); // Check for plug out. if (!value) { // No value? Hum... Seems like the joystick is gone return disconnectedState; } int hatValue = IOHIDValueGetIntegerValue(value); int min = IOHIDElementGetLogicalMin(*it); int max = IOHIDElementGetLogicalMax(*it); int range = max - min + 1; if (range == 4) { hatValue *= 2; } else if (range != 8) { hatValue = -1; } switch (hatValue) { case 0: state.axes[Joystick::PovY] = 100; break; case 1: state.axes[Joystick::PovX] = 100; state.axes[Joystick::PovY] = 100; break; case 2: state.axes[Joystick::PovX] = 100; break; case 3: state.axes[Joystick::PovX] = 100; state.axes[Joystick::PovY] = -100; break; case 4: state.axes[Joystick::PovY] = -100; break; case 5: state.axes[Joystick::PovX] = -100; state.axes[Joystick::PovY] = -100; break; case 6: state.axes[Joystick::PovX] = -100; break; case 7: state.axes[Joystick::PovX] = -100; state.axes[Joystick::PovY] = 100; break; } } // Update axes' state for (AxisMap::iterator it = m_axis.begin(); it != m_axis.end(); ++it) { IOHIDValueRef value = 0; IOHIDDeviceGetValue(IOHIDElementGetDevice(it->second), it->second, &value); // Check for plug out. if (!value) { // No value? Hum... Seems like the joystick is gone return disconnectedState; } // We want to bind [physicalMin,physicalMax] to [-100=min,100=max]. // // General formula to bind [a,b] to [c,d] with a linear progression: // // f : [a, b] -> [c, d] // x |-> (x-a)(d-c)/(b-a)+c // // This method might not be very accurate (the "0 position" can be // slightly shift with some device) but we don't care because most // of devices are so sensitive that this is not relevant. double physicalMax = IOHIDElementGetPhysicalMax(it->second); double physicalMin = IOHIDElementGetPhysicalMin(it->second); double scaledMin = -100; double scaledMax = 100; double physicalValue = IOHIDValueGetScaledValue(value, kIOHIDValueScaleTypePhysical); float scaledValue = (((physicalValue - physicalMin) * (scaledMax - scaledMin)) / (physicalMax - physicalMin)) + scaledMin; state.axes[it->first] = scaledValue; } return state; }
unsigned char HIDConfigureSingleDeviceAction(IOHIDDeviceRef inIOHIDDeviceRef, IOHIDElementRef * outIOHIDElementRef, double timeout) { if (!inIOHIDDeviceRef) { return (0); } if (0 == HIDHaveDeviceList()) { // if we do not have a device list return (0); // return 0 } Boolean found = false; // build list of device and elements to save current values CFIndex maxElements = HIDCountDeviceElements(inIOHIDDeviceRef, kHIDElementTypeInput); double *saveValueArray = (double *) calloc(maxElements, sizeof(double)); // 2D array to save values // store initial values on first pass / compare to initial value on subsequent passes Boolean first = true; // get all the elements from this device CFArrayRef elementCFArrayRef = IOHIDDeviceCopyMatchingElements(inIOHIDDeviceRef, NULL, kIOHIDOptionsTypeNone); // if that worked... if (elementCFArrayRef) { clock_t start = clock(), end; // poll all devices and elements while (!found) { uint32_t currElementIndex = 0; CFIndex idx, cnt = CFArrayGetCount(elementCFArrayRef); for (idx = 0; idx < cnt; idx++) { *outIOHIDElementRef = (IOHIDElementRef) CFArrayGetValueAtIndex(elementCFArrayRef, idx); if (!*outIOHIDElementRef) { continue; } // is this an input element? IOHIDElementType type = IOHIDElementGetType(*outIOHIDElementRef); switch (type) { // these types are inputs case kIOHIDElementTypeInput_Misc: case kIOHIDElementTypeInput_Button: case kIOHIDElementTypeInput_Axis: case kIOHIDElementTypeInput_ScanCodes: default: { break; } case kIOHIDElementTypeOutput: case kIOHIDElementTypeFeature: case kIOHIDElementTypeCollection: { *outIOHIDElementRef = NULL; // these types are not (Skip them) break; } } /* switch */ if (!*outIOHIDElementRef) { continue; // skip this element } // get this elements current value double value = 0; // default value is zero IOHIDValueRef tIOHIDValueRef; IOReturn ioReturn = IOHIDDeviceGetValue(inIOHIDDeviceRef, *outIOHIDElementRef, &tIOHIDValueRef); if (kIOReturnSuccess == ioReturn) { value = IOHIDValueGetScaledValue(tIOHIDValueRef, kIOHIDValueScaleTypePhysical); } if (first) { saveValueArray[currElementIndex] = value; } else { CFIndex min = IOHIDElementGetLogicalMin(*outIOHIDElementRef); CFIndex max = IOHIDElementGetLogicalMax(*outIOHIDElementRef); double initialValue = saveValueArray[currElementIndex]; double delta = (double) (max - min) * kPercentMove * 0.01f; // is the new value within +/- delta of the initial value? if (((initialValue + delta) < value) || ((initialValue - delta) > value)) { found = 1; // (yes!) mark as found break; } } // if (first) currElementIndex++; // bump element index } // next idx if (first) { first = false; // no longer the first pass } else { // are we done? end = clock(); double secs = (double) (end - start) / CLOCKS_PER_SEC; if (secs > timeout) { break; // (yes) timeout } } } // while (!found) CFRelease(elementCFArrayRef); } // if (elementCFArrayRef) if (saveValueArray) { free(saveValueArray); } // return device and element moved if (found) { return (1); } else { *outIOHIDElementRef = NULL; return (0); } } // HIDConfigureSingleDeviceAction
// utility routine to dump element info void HIDDumpElementInfo(IOHIDElementRef inIOHIDElementRef) { if (inIOHIDElementRef) { printf(" Element: %p = { ", inIOHIDElementRef); #if false IOHIDDeviceRef tIOHIDDeviceRef = IOHIDElementGetDevice(inIOHIDElementRef); printf("Device: %p, ", tIOHIDDeviceRef); #endif // if 0 IOHIDElementRef parentIOHIDElementRef = IOHIDElementGetParent(inIOHIDElementRef); printf("parent: %p, ", parentIOHIDElementRef); #if false CFArrayRef childrenCFArrayRef = IOHIDElementGetChildren(inIOHIDElementRef); printf("children: %p: { ", childrenCFArrayRef); fflush(stdout); CFShow(childrenCFArrayRef); fflush(stdout); printf(" }, "); #endif // if 0 IOHIDElementCookie tIOHIDElementCookie = IOHIDElementGetCookie(inIOHIDElementRef); printf("cookie: 0x%08lX, ", (long unsigned int) tIOHIDElementCookie); IOHIDElementType tIOHIDElementType = IOHIDElementGetType(inIOHIDElementRef); switch (tIOHIDElementType) { case kIOHIDElementTypeInput_Misc: { printf("type: Misc, "); break; } case kIOHIDElementTypeInput_Button: { printf("type: Button, "); break; } case kIOHIDElementTypeInput_Axis: { printf("type: Axis, "); break; } case kIOHIDElementTypeInput_ScanCodes: { printf("type: ScanCodes, "); break; } case kIOHIDElementTypeOutput: { printf("type: Output, "); break; } case kIOHIDElementTypeFeature: { printf("type: Feature, "); break; } case kIOHIDElementTypeCollection: { IOHIDElementCollectionType tIOHIDElementCollectionType = IOHIDElementGetCollectionType(inIOHIDElementRef); switch (tIOHIDElementCollectionType) { case kIOHIDElementCollectionTypePhysical: { printf("type: Physical Collection, "); break; } case kIOHIDElementCollectionTypeApplication: { printf("type: Application Collection, "); break; } case kIOHIDElementCollectionTypeLogical: { printf("type: Logical Collection, "); break; } case kIOHIDElementCollectionTypeReport: { printf("type: Report Collection, "); break; } case kIOHIDElementCollectionTypeNamedArray: { printf("type: Named Array Collection, "); break; } case kIOHIDElementCollectionTypeUsageSwitch: { printf("type: Usage Switch Collection, "); break; } case kIOHIDElementCollectionTypeUsageModifier: { printf("type: Usage Modifier Collection, "); break; } default: { printf("type: %p Collection, ", (void *) tIOHIDElementCollectionType); break; } } // switch break; } default: { printf("type: %p, ", (void *) tIOHIDElementType); break; } } /* switch */ uint32_t usagePage = IOHIDElementGetUsagePage(inIOHIDElementRef); uint32_t usage = IOHIDElementGetUsage(inIOHIDElementRef); printf("usage: 0x%04lX:0x%04lX, ", (long unsigned int) usagePage, (long unsigned int) usage); CFStringRef tCFStringRef = HIDCopyUsageName(usagePage, usage); if (tCFStringRef) { char usageString[256] = ""; (void) CFStringGetCString(tCFStringRef, usageString, sizeof(usageString), kCFStringEncodingUTF8); printf("\"%s\", ", usageString); CFRelease(tCFStringRef); } CFStringRef nameCFStringRef = IOHIDElementGetName(inIOHIDElementRef); char buffer[256]; if ( nameCFStringRef && CFStringGetCString(nameCFStringRef, buffer, sizeof(buffer), kCFStringEncodingUTF8) ) { printf("name: %s, ", buffer); } uint32_t reportID = IOHIDElementGetReportID(inIOHIDElementRef); uint32_t reportSize = IOHIDElementGetReportSize(inIOHIDElementRef); uint32_t reportCount = IOHIDElementGetReportCount(inIOHIDElementRef); printf("report: { ID: %lu, Size: %lu, Count: %lu }, ", (long unsigned int) reportID, (long unsigned int) reportSize, (long unsigned int) reportCount); uint32_t unit = IOHIDElementGetUnit(inIOHIDElementRef); uint32_t unitExp = IOHIDElementGetUnitExponent(inIOHIDElementRef); if (unit || unitExp) { printf("unit: %lu * 10^%lu, ", (long unsigned int) unit, (long unsigned int) unitExp); } CFIndex logicalMin = IOHIDElementGetLogicalMin(inIOHIDElementRef); CFIndex logicalMax = IOHIDElementGetLogicalMax(inIOHIDElementRef); if (logicalMin != logicalMax) { printf("logical: {min: %ld, max: %ld}, ", logicalMin, logicalMax); } CFIndex physicalMin = IOHIDElementGetPhysicalMin(inIOHIDElementRef); CFIndex physicalMax = IOHIDElementGetPhysicalMax(inIOHIDElementRef); if (physicalMin != physicalMax) { printf("physical: {min: %ld, max: %ld}, ", physicalMin, physicalMax); } Boolean isVirtual = IOHIDElementIsVirtual(inIOHIDElementRef); if (isVirtual) { printf("isVirtual, "); } Boolean isRelative = IOHIDElementIsRelative(inIOHIDElementRef); if (isRelative) { printf("isRelative, "); } Boolean isWrapping = IOHIDElementIsWrapping(inIOHIDElementRef); if (isWrapping) { printf("isWrapping, "); } Boolean isArray = IOHIDElementIsArray(inIOHIDElementRef); if (isArray) { printf("isArray, "); } Boolean isNonLinear = IOHIDElementIsNonLinear(inIOHIDElementRef); if (isNonLinear) { printf("isNonLinear, "); } Boolean hasPreferredState = IOHIDElementHasPreferredState(inIOHIDElementRef); if (hasPreferredState) { printf("hasPreferredState, "); } Boolean hasNullState = IOHIDElementHasNullState(inIOHIDElementRef); if (hasNullState) { printf("hasNullState, "); } printf(" }\n"); } } // HIDDumpElementInfo
bool JoystickImpl::open(unsigned int index) { m_index = index; m_hat = NULL; Location deviceLoc = m_locationIDs[index]; // The device we need to load // Get all devices CFSetRef devices = HIDJoystickManager::getInstance().copyJoysticks(); if (devices == NULL) return false; // Get a usable copy of the joysticks devices. CFIndex joysticksCount = CFSetGetCount(devices); CFTypeRef devicesArray[joysticksCount]; CFSetGetValues(devices, devicesArray); // Get the desired joystick. IOHIDDeviceRef self = 0; for (CFIndex i(0); self == 0 && i < joysticksCount; ++i) { IOHIDDeviceRef d = (IOHIDDeviceRef)devicesArray[i]; if (deviceLoc == HIDInputManager::getLocationID(d)) self = d; } if (self == 0) { CFRelease(devices); return false; } m_identification.name = getDeviceString(self, CFSTR(kIOHIDProductKey), m_index); m_identification.vendorId = getDeviceUint(self, CFSTR(kIOHIDVendorIDKey), m_index); m_identification.productId = getDeviceUint(self, CFSTR(kIOHIDProductIDKey), m_index); // Get a list of all elements attached to the device. CFArrayRef elements = IOHIDDeviceCopyMatchingElements(self, NULL, kIOHIDOptionsTypeNone); if (elements == NULL) { CFRelease(devices); return false; } // Go through all connected elements. CFIndex elementsCount = CFArrayGetCount(elements); for (int i = 0; i < elementsCount; ++i) { IOHIDElementRef element = (IOHIDElementRef) CFArrayGetValueAtIndex(elements, i); switch (IOHIDElementGetUsagePage(element)) { case kHIDPage_GenericDesktop: switch (IOHIDElementGetUsage(element)) { case kHIDUsage_GD_X: m_axis[Joystick::X] = element; break; case kHIDUsage_GD_Y: m_axis[Joystick::Y] = element; break; case kHIDUsage_GD_Z: m_axis[Joystick::Z] = element; break; case kHIDUsage_GD_Rx: m_axis[Joystick::U] = element; break; case kHIDUsage_GD_Ry: m_axis[Joystick::V] = element; break; case kHIDUsage_GD_Rz: m_axis[Joystick::R] = element; break; case kHIDUsage_GD_Hatswitch: // From §4.3 MiscellaneousControls of HUT v1.12: // // > Hat Switch: // > A typical example is four switches that are capable of generating // > information about four possible directions in which the knob can be // > tilted. Intermediate positions can also be decoded if the hardware // > allows two switches to be reported simultaneously. // // We assume this model here as well. Hence, with 4 switches and intermediate // positions we have 8 values (0-7) plus the "null" state (8). { CFIndex min = IOHIDElementGetLogicalMin(element); CFIndex max = IOHIDElementGetLogicalMax(element); if (min != 0 || max != 7) { sf::err() << std::hex << "Joystick (vendor/product id: 0x" << m_identification.vendorId << "/0x" << m_identification.productId << std::dec << ") range is an unexpected one: [" << min << ", " << max << "]" << std::endl; } else { m_hat = element; } } break; case kHIDUsage_GD_GamePad: // We assume a game pad is an application collection, meaning it doesn't hold // any values per say. They kind of "emit" the joystick's usages. // See §3.4.3 Usage Types (Collection) of HUT v1.12 if (IOHIDElementGetCollectionType(element) != kIOHIDElementCollectionTypeApplication) { sf::err() << std::hex << "Gamepage (vendor/product id: 0x" << m_identification.vendorId << "/0x" << m_identification.productId << ") is not an CA but a 0x" << IOHIDElementGetCollectionType(element) << std::dec << std::endl; } break; default: #ifdef SFML_DEBUG sf::err() << "Unexpected usage for element of Page Generic Desktop: 0x" << std::hex << IOHIDElementGetUsage(element) << std::dec << std::endl; #endif break; } break; case kHIDPage_Button: if (m_buttons.size() < Joystick::ButtonCount) // If we have free slot... m_buttons.push_back(element); // ...we add this element to the list // Else: too many buttons. We ignore this one. break; default: /* No other page is expected because of the mask applied by the HID manager. */ break; } } // Ensure that the buttons will be indexed in the same order as their // HID Usage (assigned by manufacturer and/or a driver). std::sort(m_buttons.begin(), m_buttons.end(), JoystickButtonSortPredicate); // Retain all these objects for personal use for (ButtonsVector::iterator it(m_buttons.begin()); it != m_buttons.end(); ++it) CFRetain(*it); for (AxisMap::iterator it(m_axis.begin()); it != m_axis.end(); ++it) CFRetain(it->second); if (m_hat != NULL) CFRetain(m_hat); // Note: we didn't retain element in the switch because we might have multiple // Axis X (for example) and we want to keep only the last one. To prevent // leaking we retain objects 'only' now. CFRelease(devices); CFRelease(elements); return true; }
//int main( int argc, const char * argv[] ) int manipulate_led( int which_led, int led_value ) { #pragma unused ( argc, argv ) IOHIDDeviceRef * tIOHIDDeviceRefs = nil; // create a IO HID Manager reference IOHIDManagerRef tIOHIDManagerRef = IOHIDManagerCreate( kCFAllocatorDefault, kIOHIDOptionsTypeNone ); require( tIOHIDManagerRef, Oops ); // Create a device matching dictionary CFDictionaryRef matchingCFDictRef = hu_CreateMatchingDictionaryUsagePageUsage( TRUE, kHIDPage_GenericDesktop, kHIDUsage_GD_Keyboard ); require( matchingCFDictRef, Oops ); // set the HID device matching dictionary IOHIDManagerSetDeviceMatching( tIOHIDManagerRef, matchingCFDictRef ); if ( matchingCFDictRef ) { CFRelease( matchingCFDictRef ); } // Now open the IO HID Manager reference IOReturn tIOReturn = IOHIDManagerOpen( tIOHIDManagerRef, kIOHIDOptionsTypeNone ); require_noerr( tIOReturn, Oops ); // and copy out its devices CFSetRef deviceCFSetRef = IOHIDManagerCopyDevices( tIOHIDManagerRef ); require( deviceCFSetRef, Oops ); // how many devices in the set? CFIndex deviceIndex, deviceCount = CFSetGetCount( deviceCFSetRef ); // allocate a block of memory to extact the device ref's from the set into tIOHIDDeviceRefs = malloc( sizeof( IOHIDDeviceRef ) * deviceCount ); if (!tIOHIDDeviceRefs) { CFRelease(deviceCFSetRef); deviceCFSetRef = NULL; goto Oops; } // now extract the device ref's from the set CFSetGetValues( deviceCFSetRef, (const void **) tIOHIDDeviceRefs ); CFRelease(deviceCFSetRef); deviceCFSetRef = NULL; // before we get into the device loop we'll setup our element matching dictionary matchingCFDictRef = hu_CreateMatchingDictionaryUsagePageUsage( FALSE, kHIDPage_LEDs, 0 ); require( matchingCFDictRef, Oops ); int pass; // do 256 passes //for ( pass = 0; pass < 256; pass++ ) { Boolean delayFlag = FALSE; // if we find an LED element we'll set this to TRUE //printf( "pass = %d.\n", pass ); for ( deviceIndex = 0; deviceIndex < deviceCount; deviceIndex++ ) { // if this isn't a keyboard device... if ( !IOHIDDeviceConformsTo( tIOHIDDeviceRefs[deviceIndex], kHIDPage_GenericDesktop, kHIDUsage_GD_Keyboard ) ) { continue; // ...skip it } //printf( " device = %p.\n", tIOHIDDeviceRefs[deviceIndex] ); // copy all the elements CFArrayRef elementCFArrayRef = IOHIDDeviceCopyMatchingElements( tIOHIDDeviceRefs[deviceIndex], matchingCFDictRef, kIOHIDOptionsTypeNone ); require( elementCFArrayRef, next_device ); // for each device on the system these values are divided by the value ranges of all LED elements found // for example, if the first four LED element have a range of 0-1 then the four least significant bits of // this value will be sent to these first four LED elements, etc. int device_value = pass; // iterate over all the elements CFIndex elementIndex, elementCount = CFArrayGetCount( elementCFArrayRef ); for ( elementIndex = 0; elementIndex < elementCount; elementIndex++ ) { IOHIDElementRef tIOHIDElementRef = ( IOHIDElementRef ) CFArrayGetValueAtIndex( elementCFArrayRef, elementIndex ); require( tIOHIDElementRef, next_element ); uint32_t usagePage = IOHIDElementGetUsagePage( tIOHIDElementRef ); // if this isn't an LED element... if ( kHIDPage_LEDs != usagePage ) { continue; // ...skip it } uint32_t usage = IOHIDElementGetUsage( tIOHIDElementRef ); IOHIDElementType tIOHIDElementType = IOHIDElementGetType( tIOHIDElementRef ); //printf( " element = %p (page: %d, usage: %d, type: %d ).\n", // tIOHIDElementRef, usagePage, usage, tIOHIDElementType ); // get the logical mix/max for this LED element CFIndex minCFIndex = IOHIDElementGetLogicalMin( tIOHIDElementRef ); CFIndex maxCFIndex = IOHIDElementGetLogicalMax( tIOHIDElementRef ); // calculate the range CFIndex modCFIndex = maxCFIndex - minCFIndex + 1; // compute the value for this LED element //CFIndex tCFIndex = minCFIndex + ( device_value % modCFIndex ); CFIndex tCFIndex = led_value; device_value /= modCFIndex; //printf( " value = 0x%08lX.\n", tCFIndex ); uint64_t timestamp = 0; // create the IO HID Value to be sent to this LED element IOHIDValueRef tIOHIDValueRef = IOHIDValueCreateWithIntegerValue( kCFAllocatorDefault, tIOHIDElementRef, timestamp, tCFIndex ); if ( tIOHIDValueRef ) { // now set it on the device tIOReturn = IOHIDDeviceSetValue( tIOHIDDeviceRefs[deviceIndex], tIOHIDElementRef, tIOHIDValueRef ); CFRelease( tIOHIDValueRef ); require_noerr( tIOReturn, next_element ); delayFlag = TRUE; // set this TRUE so we'll delay before changing our LED values again } next_element: ; continue; } CFRelease( elementCFArrayRef ); next_device: ; continue; } // if we found an LED we'll delay before continuing //if ( delayFlag ) { // usleep( 500000 ); // sleep one half second //} // if the mouse is down… //if (GetCurrentButtonState()) { // break; // abort pass loop //} //} // next pass if ( matchingCFDictRef ) { CFRelease( matchingCFDictRef ); } Oops: ; if ( tIOHIDDeviceRefs ) { free(tIOHIDDeviceRefs); } if ( tIOHIDManagerRef ) { CFRelease( tIOHIDManagerRef ); } return 0; } /* main */
static void iohidmanager_hid_device_input_callback(void *data, IOReturn result, void* sender, IOHIDValueRef value) { iohidmanager_hid_t *hid = (iohidmanager_hid_t*)hid_driver_get_data(); struct iohidmanager_hid_adapter *adapter = (struct iohidmanager_hid_adapter*)data; IOHIDElementRef element = IOHIDValueGetElement(value); uint32_t type = (uint32_t)IOHIDElementGetType(element); uint32_t page = (uint32_t)IOHIDElementGetUsagePage(element); uint32_t use = (uint32_t)IOHIDElementGetUsage(element); uint32_t cookie = (uint32_t)IOHIDElementGetCookie(element); apple_input_rec_t *tmp = NULL; if (type != kIOHIDElementTypeInput_Misc) if (type != kIOHIDElementTypeInput_Button) if (type != kIOHIDElementTypeInput_Axis) return; /* Joystick handler. * TODO: Can GamePad work the same? */ int pushed_button = 0; switch (page) { case kHIDPage_GenericDesktop: switch (type) { case kIOHIDElementTypeInput_Misc: switch (use) { case kHIDUsage_GD_Hatswitch: { tmp = adapter->hats; while(tmp && tmp->cookie != (IOHIDElementCookie)cookie) tmp = tmp->next; if(tmp->cookie == (IOHIDElementCookie)cookie) { CFIndex range = IOHIDElementGetLogicalMax(element) - IOHIDElementGetLogicalMin(element); CFIndex val = IOHIDValueGetIntegerValue(value); if(range == 3) val *= 2; switch(val) { case 0: /* pos = up */ hid->hats[adapter->slot][0] = 0; hid->hats[adapter->slot][1] = -1; break; case 1: /* pos = up+right */ hid->hats[adapter->slot][0] = 1; hid->hats[adapter->slot][1] = -1; break; case 2: /* pos = right */ hid->hats[adapter->slot][0] = 1; hid->hats[adapter->slot][1] = 0; break; case 3: /* pos = down+right */ hid->hats[adapter->slot][0] = 1; hid->hats[adapter->slot][1] = 1; break; case 4: /* pos = down */ hid->hats[adapter->slot][0] = 0; hid->hats[adapter->slot][1] = 1; break; case 5: /* pos = down+left */ hid->hats[adapter->slot][0] = -1; hid->hats[adapter->slot][1] = 1; break; case 6: /* pos = left */ hid->hats[adapter->slot][0] = -1; hid->hats[adapter->slot][1] = 0; break; case 7: /* pos = up_left */ hid->hats[adapter->slot][0] = -1; hid->hats[adapter->slot][1] = -1; break; default: /* pos = centered */ hid->hats[adapter->slot][0] = 0; hid->hats[adapter->slot][1] = 0; break; } } } break; default: tmp = adapter->axes; while(tmp && tmp->cookie != (IOHIDElementCookie)cookie) tmp = tmp->next; if (tmp) { if(tmp->cookie == (IOHIDElementCookie)cookie) { CFIndex min = IOHIDElementGetPhysicalMin(element); CFIndex state = IOHIDValueGetIntegerValue(value) - min; CFIndex max = IOHIDElementGetPhysicalMax(element) - min; float val = (float)state / (float)max; hid->axes[adapter->slot][tmp->id] = ((val * 2.0f) - 1.0f) * 32767.0f; } } else pushed_button = 1; break; } break; } break; case kHIDPage_Consumer: case kHIDPage_Button: switch (type) { case kIOHIDElementTypeInput_Misc: case kIOHIDElementTypeInput_Button: pushed_button = 1; break; } break; } if (pushed_button) { tmp = adapter->buttons; uint8_t bit = 0; while(tmp && tmp->cookie != (IOHIDElementCookie)cookie) { bit++; tmp = tmp->next; } if(tmp && tmp->cookie == (IOHIDElementCookie)cookie) { CFIndex state = IOHIDValueGetIntegerValue(value); if (state) BIT64_SET(hid->buttons[adapter->slot], bit); else BIT64_CLEAR(hid->buttons[adapter->slot], bit); } } }