void WorldSession::HandleQuestgiverStatusMultipleQuery(WorldPacket& /*recvPacket*/)
{
    TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_QUESTGIVER_STATUS_MULTIPLE_QUERY");

    uint32 count = 0;

    WorldPacket data(SMSG_QUESTGIVER_STATUS_MULTIPLE, 4);
    data << uint32(count);                                  // placeholder

    for (Player::ClientGUIDs::const_iterator itr = _player->m_clientGUIDs.begin(); itr != _player->m_clientGUIDs.end(); ++itr)
    {
        uint8 questStatus = DIALOG_STATUS_NONE;
        uint8 defstatus = DIALOG_STATUS_NONE;

        if (IS_CRE_OR_VEH_OR_PET_GUID(*itr))
        {
            // need also pet quests case support
            Creature* questgiver = ObjectAccessor::GetCreatureOrPetOrVehicle(*GetPlayer(), *itr);
            if (!questgiver || questgiver->IsHostileTo(_player))
                continue;
            if (!questgiver->HasFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_QUESTGIVER))
                continue;
            questStatus = sScriptMgr->GetDialogStatus(_player, questgiver);
            if (questStatus > 6)
                questStatus = getDialogStatus(_player, questgiver, defstatus);

            data << uint64(questgiver->GetGUID());
            data << uint8(questStatus);
            ++count;
        }
        else if (IS_GAMEOBJECT_GUID(*itr))
        {
            GameObject* questgiver = GetPlayer()->GetMap()->GetGameObject(*itr);
            if (!questgiver)
                continue;
            if (questgiver->GetGoType() != GAMEOBJECT_TYPE_QUESTGIVER)
                continue;
            questStatus = sScriptMgr->GetDialogStatus(_player, questgiver);
            if (questStatus > 6)
                questStatus = getDialogStatus(_player, questgiver, defstatus);

            data << uint64(questgiver->GetGUID());
            data << uint8(questStatus);
            ++count;
        }
    }

    data.put<uint32>(0, count);                             // write real count
    SendPacket(&data);
}
Exemple #2
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bool WorldSession::CanOpenMailBox(uint64 guid)
{
    if (guid == _player->GetGUID())
    {
		sLog->outError("%s attempt open mailbox in cheating way.", _player->GetName().c_str());
        return false;
    }
    else if (IS_GAMEOBJECT_GUID(guid))
    {
        if (!_player->GetGameObjectIfCanInteractWith(guid, GAMEOBJECT_TYPE_MAILBOX))
            return false;
    }
    else if (IS_CRE_OR_VEH_OR_PET_GUID(guid))
    {
        if (!_player->GetNPCIfCanInteractWith(guid, UNIT_NPC_FLAG_MAILBOX))
            return false;
    }
    else
        return false;

    return true;
}
void WorldSession::HandleQuestgiverStatusMultipleQuery(WorldPacket& /*recvPacket*/)
{
    TC_LOG_DEBUG("network", "WORLD: Received CMSG_QUESTGIVER_STATUS_MULTIPLE_QUERY");

    uint32 count = 0;
    ByteBuffer byteData;

    WorldPacket data(SMSG_QUESTGIVER_STATUS_MULTIPLE, 3 + count * (1 + 8 + 4));

    size_t pos = data.bitwpos();
    data.WriteBits(count, 21);      // placeholder

    for (Player::ClientGUIDs::const_iterator itr = _player->m_clientGUIDs.begin(); itr != _player->m_clientGUIDs.end(); ++itr)
    {
        uint32 questStatus = DIALOG_STATUS_NONE;
        uint32 defstatus = DIALOG_STATUS_NONE;

        if (IS_CRE_OR_VEH_OR_PET_GUID(*itr))
        {
            // need also pet quests case support
            Creature* questgiver = ObjectAccessor::GetCreatureOrPetOrVehicle(*GetPlayer(), *itr);
            if (!questgiver || questgiver->IsHostileTo(_player))
                continue;
            if (!questgiver->HasFlag(UNIT_FIELD_NPC_FLAGS, UNIT_NPC_FLAG_QUESTGIVER))
                continue;
            questStatus = sScriptMgr->GetDialogStatus(_player, questgiver);
            if (questStatus > 6)
                questStatus = getDialogStatus(_player, questgiver, defstatus);

            ObjectGuid guid = questgiver->GetGUID();

            data.WriteBit(guid[4]);
            data.WriteBit(guid[0]);
            data.WriteBit(guid[3]);
            data.WriteBit(guid[6]);
            data.WriteBit(guid[5]);
            data.WriteBit(guid[7]);
            data.WriteBit(guid[1]);
            data.WriteBit(guid[2]);

            byteData.WriteByteSeq(guid[6]);
            byteData.WriteByteSeq(guid[2]);
            byteData.WriteByteSeq(guid[7]);
            byteData.WriteByteSeq(guid[5]);
            byteData.WriteByteSeq(guid[4]);
            byteData << uint32(questStatus);
            byteData.WriteByteSeq(guid[1]);
            byteData.WriteByteSeq(guid[3]);
            byteData.WriteByteSeq(guid[0]);

            ++count;
        }
        else if (IS_GAMEOBJECT_GUID(*itr))
        {
            GameObject* questgiver = GetPlayer()->GetMap()->GetGameObject(*itr);
            if (!questgiver)
                continue;
            if (questgiver->GetGoType() != GAMEOBJECT_TYPE_QUESTGIVER)
                continue;
            questStatus = sScriptMgr->GetDialogStatus(_player, questgiver);
            if (questStatus > 6)
                questStatus = getDialogStatus(_player, questgiver, defstatus);

            ObjectGuid guid = questgiver->GetGUID();

            data.WriteBit(guid[4]);
            data.WriteBit(guid[0]);
            data.WriteBit(guid[3]);
            data.WriteBit(guid[6]);
            data.WriteBit(guid[5]);
            data.WriteBit(guid[7]);
            data.WriteBit(guid[1]);
            data.WriteBit(guid[2]);

            byteData.WriteByteSeq(guid[6]);
            byteData.WriteByteSeq(guid[2]);
            byteData.WriteByteSeq(guid[7]);
            byteData.WriteByteSeq(guid[5]);
            byteData.WriteByteSeq(guid[4]);
            byteData << uint32(questStatus);
            byteData.WriteByteSeq(guid[1]);
            byteData.WriteByteSeq(guid[3]);
            byteData.WriteByteSeq(guid[0]);

            ++count;
        }
    }

    data.FlushBits();
    data.PutBits(pos, count, 21);
    data.append(byteData);

    SendPacket(&data);
}