Exemple #1
0
static HRESULT WINAPI IDirect3DVolumeTexture9Impl_FreePrivateData(LPDIRECT3DVOLUMETEXTURE9 iface, REFGUID refguid) {
    IDirect3DVolumeTexture9Impl *This = (IDirect3DVolumeTexture9Impl *)iface;
    HRESULT hr;

    TRACE("iface %p, guid %s.\n", iface, debugstr_guid(refguid));

    wined3d_mutex_lock();
    hr = IWineD3DBaseTexture_FreePrivateData(This->wined3d_texture, refguid);
    wined3d_mutex_unlock();

    return hr;
}
Exemple #2
0
static HRESULT WINAPI IDirect3DVolumeTexture8Impl_FreePrivateData(IDirect3DVolumeTexture8 *iface,
        REFGUID refguid)
{
    IDirect3DVolumeTexture8Impl *This = impl_from_IDirect3DVolumeTexture8(iface);
    HRESULT hr;

    TRACE("iface %p, guid %s.\n", iface, debugstr_guid(refguid));

    wined3d_mutex_lock();
    hr = IWineD3DBaseTexture_FreePrivateData(This->wined3d_texture, refguid);
    wined3d_mutex_unlock();

    return hr;
}
Exemple #3
0
static HRESULT WINAPI IDirect3DBaseTexture8Impl_FreePrivateData(LPDIRECT3DBASETEXTURE8 iface, REFGUID refguid) {
    IDirect3DBaseTexture8Impl *This = (IDirect3DBaseTexture8Impl *)iface;
    TRACE("(%p) Relay\n" , This);

    return IWineD3DBaseTexture_FreePrivateData(This->wineD3DBaseTexture, refguid);
}