Exemple #1
0
static void I_GetEvent(SDL_Event *Event)
{
  event_t event;

  switch (Event->type) {
  case SDL_KEYDOWN:
    event.type = ev_keydown;
    event.data1 = I_TranslateKey(&Event->key.keysym);
    D_PostEvent(&event);
    break;

  case SDL_KEYUP:
  {
    event.type = ev_keyup;
    event.data1 = I_TranslateKey(&Event->key.keysym);
    D_PostEvent(&event);
  }
  break;

  case SDL_MOUSEBUTTONDOWN:
  case SDL_MOUSEBUTTONUP:
  if (mouse_enabled) // recognise clicks even if the pointer isn't grabbed
  {
    event.type = ev_mouse;
    event.data1 = I_SDLtoDoomMouseState(SDL_GetMouseState(NULL, NULL));
    event.data2 = event.data3 = 0;
    D_PostEvent(&event);
  }
  break;

  case SDL_MOUSEMOTION:
  if (mouse_currently_grabbed) {
    event.type = ev_mouse;
    event.data1 = I_SDLtoDoomMouseState(Event->motion.state);
    event.data2 = Event->motion.xrel << 5;
    event.data3 = -Event->motion.yrel << 5;
    D_PostEvent(&event);
  }
  break;


  case SDL_QUIT:
    S_StartSound(NULL, sfx_swtchn);
    M_QuitDOOM(0);

  default:
    break;
  }
}
Exemple #2
0
//
// Read the change in mouse state to generate mouse motion events
//
// This is to combine all mouse movement for a tic into one mouse
// motion event.
static void I_ReadMouse(void)
{
  static int mouse_currently_grabbed = true;
  int x, y;
  event_t ev;

  if (!usemouse)
    return;

  if (!MouseShouldBeGrabbed())
  {
    mouse_currently_grabbed = false;
    return;
  }

  if (!mouse_currently_grabbed && !desired_fullscreen)
  {
    CenterMouse();
    mouse_currently_grabbed = true;
  }

  SDL_GetRelativeMouseState(&x, &y);

  if (x != 0 || y != 0) 
  {
    ev.type = ev_mouse;
    ev.data1 = I_SDLtoDoomMouseState(SDL_GetMouseState(NULL, NULL));
    ev.data2 = x << 5;
    ev.data3 = (-y) << 5;

    D_PostEvent(&ev);
  }

  CenterMouse();
}
Exemple #3
0
static void I_GetEvent(void)
{
  event_t event;

  SDL_Event SDLEvent;
  SDL_Event *Event = &SDLEvent;

  static int mwheeluptic = 0, mwheeldowntic = 0;

while (SDL_PollEvent(Event))
{
  switch (Event->type) {
  case SDL_KEYDOWN:
#ifdef MACOSX
    if (Event->key.keysym.mod & KMOD_META)
    {
      // Switch windowed<->fullscreen if pressed <Command-F>
      if (Event->key.keysym.sym == SDLK_f)
      {
        V_ToggleFullscreen();
        break;
      }
    }
#else
    if (Event->key.keysym.mod & KMOD_LALT)
    {
      // Prevent executing action on Alt-Tab
      if (Event->key.keysym.sym == SDLK_TAB)
      {
        break;
      }
      // Switch windowed<->fullscreen if pressed Alt-Enter
      else if (Event->key.keysym.sym == SDLK_RETURN)
      {
        V_ToggleFullscreen();
        break;
      }
    }
#endif
    event.type = ev_keydown;
    event.data1 = I_TranslateKey(&Event->key.keysym);
    D_PostEvent(&event);
    break;

  case SDL_KEYUP:
  {
    event.type = ev_keyup;
    event.data1 = I_TranslateKey(&Event->key.keysym);
    D_PostEvent(&event);
  }
  break;

  case SDL_MOUSEBUTTONDOWN:
  case SDL_MOUSEBUTTONUP:
  if (mouse_enabled && window_focused)
  {
    event.type = ev_mouse;
    event.data1 = I_SDLtoDoomMouseState(SDL_GetMouseState(NULL, NULL));
    event.data2 = event.data3 = 0;

    if (Event->type == SDL_MOUSEBUTTONDOWN)
    {
      switch(Event->button.button)
      {
      case SDL_BUTTON_WHEELUP:
        event.type = ev_keydown;
        event.data1 = KEYD_MWHEELUP;
        mwheeluptic = gametic;
        break;
      case SDL_BUTTON_WHEELDOWN:
        event.type = ev_keydown;
        event.data1 = KEYD_MWHEELDOWN;
        mwheeldowntic = gametic;
        break;
      }
    }

    D_PostEvent(&event);
  }
  break;

  //e6y: new mouse code
  case SDL_ACTIVEEVENT:
    UpdateFocus();
    break;
  
  case SDL_VIDEORESIZE:
    ApplyWindowResize(Event);
    break;

  case SDL_QUIT:
    S_StartSound(NULL, sfx_swtchn);
    M_QuitDOOM(0);

  default:
    break;
  }
}

  if(mwheeluptic && mwheeluptic + 1 < gametic)
  {
    event.type = ev_keyup;
    event.data1 = KEYD_MWHEELUP;
    D_PostEvent(&event);
    mwheeluptic = 0;
  }

  if(mwheeldowntic && mwheeldowntic + 1 < gametic)
  {
    event.type = ev_keyup;
    event.data1 = KEYD_MWHEELDOWN;
    D_PostEvent(&event);
    mwheeldowntic = 0;
  }
}