Exemple #1
0
Player::Player( sf::Vector2i&& position, const sf::IntRect& rect, std::shared_ptr< const Texture > texture, SpriteGroup& group, Physics& physics, const GameplaySettings& settings, std::function< void( ) > onPlayerKilled )
: m_position( std::make_shared< PositionComponent >( *this, std::move( position ) ) )
, m_moveIntent( std::make_shared< MoveIntentComponent >( *this, settings.GetMoveIntentParameters() ) )
, m_halfSize( settings.playerOffset + ( sf::Vector2i( settings.playerSize.x, settings.playerSize.y ) / 2 ) )
{
	AddComponent( m_position );
	AddComponent( m_moveIntent );
	AddComponent( std::make_shared< SpriteComponent >( *this, texture, group ) );
	AddComponent( std::make_shared< RectComponent >( *this, rect ) );

	auto healthComponent( std::make_shared< HealthComponent >( *this, 1 ) );
	healthComponent->SetKillCallback( onPlayerKilled );
	AddComponent( healthComponent ); // TODO: Player Health > 1?
	std::weak_ptr< HealthComponent > weakHC( healthComponent );

	auto movableComponent = std::make_shared< MovableComponent >( *this, physics );
	movableComponent->SetMaxStep( settings.stepHeight );
	// die on contact with enemy
	movableComponent->SetCollideCallback(
		[ weakHC ]( Entity& other )
		{
			if( other.HasGroup( Entity::Group::Enemy ) )
			{
				auto healthComp( weakHC.lock() );
				if( healthComp ) healthComp->Kill();
			}
		} );
	AddComponent( movableComponent );

	AddComponent( std::make_shared< GravityComponent >( *this, settings.gravity ) );

	AddGroup( Group::Player );

	InitComponents();
}
void ActorFactory::LoadFile(const char* i_szFilename)
{
	if(!i_szFilename)
	{
		MGD_LOG::LOGManager::GetSingleton().WriteLog(MGD_LOG::MGD_ERROR, ACTOR_FACTORY_CONTEXT, "File name incorrect: %s", i_szFilename);
		return;
	}

	tinyxml2::XMLDocument oDocument;
	tinyxml2::XMLError oErr = oDocument.LoadFile(i_szFilename);
	if(oErr != tinyxml2::XML_NO_ERROR)
	{
		MGD_LOG::LOGManager::GetSingleton().WriteLog(MGD_LOG::MGD_ERROR, ACTOR_FACTORY_CONTEXT, "Error loading file: %s", i_szFilename);
		return;
	}
	const tinyxml2::XMLElement* pRoot = oDocument.RootElement();
	if(pRoot)
	{
		MGDVector<Component*> oNewComponents;
		
		//CREATE ACTOR TEMPLATES
		for (const tinyxml2::XMLElement* pTemplateActor = pRoot->FirstChildElement("TemplateActor"); pTemplateActor; pTemplateActor = pTemplateActor->NextSiblingElement("TemplateActor"))
		{
			CreateTemplateActor(pTemplateActor);
		}

		//CREATE ACTOR
		for (const tinyxml2::XMLElement* pActor = pRoot->FirstChildElement("Actor"); pActor; pActor = pActor->NextSiblingElement("Actor"))
		{
			CreateActor(pActor, oNewComponents);			
		}

		InitComponents(oNewComponents);
	}
}
LineChartPane::LineChartPane(wxWindow *parent,
			ChartParams params,
			wxWindowID id,
			const wxPoint &pos,
			const wxSize &size,
			long style,
			const wxString &name
			)
			: wxPanel(	parent,
						id,
						pos,
						size,
						style,
						name),
			 m_chartParams(params)
{
	InitComponents();
}
GPSPane::GPSPane(wxWindow *parent,
			ChartParams chartParams,
			wxWindowID id,
			const wxPoint &pos,
			const wxSize &size,
			long style,
			const wxString &name
			)
			:
			  wxPanel(	parent,
						id,
						pos,
						size,
						style,
						name),
			m_chartParams(chartParams),
			m_currentLatitude(0),
			m_currentLongitude(0)

{
	InitComponents();
}
Exemple #5
0
    MainFrame(wxApp& app, const wxString& example_name)
      : wxFrame(
          (wxWindow*)0,
          wxID_ANY,
          wxT("OGLplus example"),
          wxDefaultPosition,
          wxSize(300, 600))
      , status_bar(new wxStatusBar(this))
      , tmp_canvas(new wxGLCanvas(
          (wxWindow*)this,
          wxID_ANY,
          GLConfig(),
          wxDefaultPosition,
          wxDefaultSize))
      , gl_context(tmp_canvas)
      , api_init(nullptr)
      , example_frame(nullptr) {
        InitComponents(example_name);
        Show();
        SetStatus(wxT("Initializing GL"));
        gl_context.SetCurrent(*tmp_canvas);

        api_init = new oglplus::GLAPIInitializer();

        delete tmp_canvas;
        SetStatus(wxT("Ready"));

        Connect(wxEVT_CLOSE_WINDOW, wxCloseEventHandler(MainFrame::OnClose));

        example_frame = new ExampleFrame(
          app,
          (wxWindow*)this,
          example_name,
          (ExampleInfoDisplay*)this,
          &gl_context);

        SetStatus(wxT("Running"));
    }
void ActorFactory::CreateActorFromTemplate(const char* i_pTemplateActorName, const char* i_pActorName)
{
	if (i_pTemplateActorName && strlen(i_pTemplateActorName) > 0 && i_pActorName && strlen(i_pActorName) > 0)
	{
		MGDVector<Component*> pTemplateComponents;
		SystemManager::GetSingleton().GetComponentsFromTemplate(ObjectId(i_pTemplateActorName), pTemplateComponents);

		MGDVector<Component*> pNewComponents;
		for (uint32 uiIndex = 0; uiIndex < pTemplateComponents.size(); ++uiIndex)
		{
			Component* pComponent = GetSingleton().m_Factory.Create(pTemplateComponents[uiIndex]->GetID(), i_pActorName, true);
			if (pComponent)
			{
				pComponent->CreateFromTemplate(pTemplateComponents[uiIndex], ObjectId(i_pActorName));
				SystemManager::GetSingleton().AddComponent(pComponent, ObjectId(i_pActorName));

				pNewComponents.push_back(pComponent);
			}
		}

		InitComponents(pNewComponents);
	}
}
Exemple #7
0
s32 SelectGame()
{
	u32 keys;
	s32 loadst = 0;

	s32 menu_state = 0;
	s32 menu_pos = 0;
	s8* newpackfile = NULL;

	gp2x_video_RGB_clearscreen16();
	gp2x_video_flip();

#if 1
	for(;;)
	{
		gp2x_video_RGB_clearscreen16();
		backg();
		//exems();
		//gp2x_timer_delay(500000);
		keys = gp2x_joystick_read();
		gp2x_printf(NULL, 10, (menu_pos * 10) + PSX4ALL_MENU_START_POS, PSX4ALL_ROW2);
		
		if( keys & GP2X_UP )
		{
			if( menu_pos > 0 ) menu_pos--;
		}

		switch(menu_state)
		{
		case PSX4ALL_MENU_DEFAULT_STATE:
			if( keys & GP2X_DOWN )
			{
				if (psx4all_emulating) {
				if( menu_pos < 4 ) menu_pos++;
				}else{

				if( menu_pos < 3 ) menu_pos++;
				}
			}
			break;
		case PSX4ALL_MENU_OPTIONS_STATE:
			if( keys & GP2X_DOWN )
			{
				if( menu_pos < 2 ) menu_pos++;
			}
			break;
		case PSX4ALL_MENU_GPU_STATE:
			if( keys & GP2X_DOWN )
			{
				if( menu_pos < 15 ) menu_pos++;
			}
			break;
		case PSX4ALL_MENU_SPU_STATE:
			if( keys & GP2X_DOWN )
			{
				if( menu_pos < 1 ) menu_pos++;
			}
			break;
		/*case PSX4ALL_MENU_ABOUT_STATE:
			if( keys & GP2X_B )
			{
			  	if( menu_pos < 0 ) menu_pos++;
			}
			break;*/
		case PSX4ALL_MENU_GAMESTATE_STATE:
			if( keys & GP2X_DOWN )
			{
				if( menu_pos < 4 ) menu_pos++;
			}
			break;
		
		}
		switch(menu_state)
		{
		case PSX4ALL_MENU_DEFAULT_STATE:
			gp2x_printf(NULL, 100, PSX4ALL_MENU_START_POS + 0,	PSX4ALL_OPT);
			gp2x_printf(NULL, 100, PSX4ALL_MENU_START_POS + 10,	PSX4ALL_FO);
			gp2x_printf(NULL, 100, PSX4ALL_MENU_START_POS + 20,	PSX4ALL_ABOUT);
			if (psx4all_emulating) {
			gp2x_printf(NULL, 100, PSX4ALL_MENU_START_POS + 30, PSX4ALL_RES);
			  if(psx4all_emulating){
			  gp2x_printf(NULL, 100, PSX4ALL_MENU_START_POS + 40, PSX4ALL_QT);
			  break;
			  }
			}else {
			  gp2x_printf(NULL, 100, PSX4ALL_MENU_START_POS + 30, PSX4ALL_QT);
			 
			}
			
			break;
			
		case PSX4ALL_MENU_OPTIONS_STATE:
			gp2x_printf(NULL, 100, PSX4ALL_MENU_START_POS + 0,	PSX4ALL_GS);
			gp2x_printf(NULL, 100, PSX4ALL_MENU_START_POS + 10,	PSX4ALL_SS);
			gp2x_printf(NULL, 100, PSX4ALL_MENU_START_POS + 20,     PSX4ALL_BK);
			break;
			
		case PSX4ALL_MENU_GPU_STATE:
			gp2x_printf(NULL, 80, PSX4ALL_MENU_START_POS +  0,
				PSX4ALL_FPS,
				(displayFrameInfo == false ? "OFF" : "ON"));
			gp2x_printf(NULL, 80, PSX4ALL_MENU_START_POS + 10,
				PSX4ALL_GPU,
				(displayGpuStats == false ? "OFF" : "ON"));
			gp2x_printf(NULL, 80, PSX4ALL_MENU_START_POS + 20,
				PSX4ALL_MEM,
				(displayVideoMemory == false ? "OFF" : "ON"));
			gp2x_printf(NULL, 80, PSX4ALL_MENU_START_POS + 30,
				PSX4ALL_GPUS,
				(activeNullGPU == false ? "OFF" : "ON"));
			gp2x_printf(NULL, 80, PSX4ALL_MENU_START_POS + 40,
				PSX4ALL_IC,
				linesInterlace_user );
			gp2x_printf(NULL, 80, PSX4ALL_MENU_START_POS + 50,
				PSX4ALL_FL,
				(enableFrameLimit == false ? "OFF" : "ON"));
			gp2x_printf(NULL, 80, PSX4ALL_MENU_START_POS + 60,
				PSX4ALL_SKIP,
				skipCount, skipRate);
			gp2x_printf(NULL, 80, PSX4ALL_MENU_START_POS + 70,
				PSX4ALL_HACK,
				(enableAbbeyHack == false ? "OFF" : "ON"));
			gp2x_printf(NULL, 80, PSX4ALL_MENU_START_POS + 80,
				PSX4ALL_CM,
				PsxCycleMult);
			gp2x_printf(NULL, 80, PSX4ALL_MENU_START_POS + 90,
				PSX4ALL_FRL,
				hardframeskip_line ? "ON" : "OFF");
			gp2x_printf(NULL, 80, PSX4ALL_MENU_START_POS + 100,
				PSX4ALL_FPL,
				hardframeskip_poly ? "ON" : "OFF");
			gp2x_printf(NULL, 80, PSX4ALL_MENU_START_POS + 110,
				PSX4ALL_FST,
				hardframeskip_sprite ? "ON" : "OFF");
			gp2x_printf(NULL, 80, PSX4ALL_MENU_START_POS + 120,
				PSX4ALL_FIM,
				hardframeskip_image ? "ON" : "OFF");
			gp2x_printf(NULL, 80, PSX4ALL_MENU_START_POS + 130,
				PSX4ALL_FBT,
				hardframeskip_blit ? "ON" : "OFF");
			gp2x_printf(NULL, 80, PSX4ALL_MENU_START_POS + 140,
				PSX4ALL_WTM,
				use_wall_clock_time ? "ON" : "OFF");
			gp2x_printf(NULL, 80, PSX4ALL_MENU_START_POS + 150, PSX4ALL_BK);
			break;
		case PSX4ALL_MENU_SPU_STATE:
			gp2x_printf(NULL, 100, PSX4ALL_MENU_START_POS + 0,	PSX4ALL_SND, (iSoundMuted == 0 ? "ON" : "OFF"));
			gp2x_printf(NULL, 100, PSX4ALL_MENU_START_POS + 10,	PSX4ALL_BK);
			break;
		case PSX4ALL_MENU_GAMESTATE_STATE:
			gp2x_printf(NULL, 100, PSX4ALL_MENU_START_POS + 0,	PSX4ALL_SST);
			gp2x_printf(NULL, 100, PSX4ALL_MENU_START_POS + 10,	PSX4ALL_LST);
			gp2x_printf(NULL, 100, PSX4ALL_MENU_START_POS + 20,	PSX4ALL_LG);
			gp2x_printf(NULL, 100, PSX4ALL_MENU_START_POS + 30,	PSX4ALL_LGW);
			gp2x_printf(NULL, 100, PSX4ALL_MENU_START_POS + 40,	PSX4ALL_BK);
			break;
		case PSX4ALL_MENU_ABOUT_STATE:
		        gp2x_printf(NULL, 0, 50, PSX4ALL_NAME " V " PSX4ALL_VERSION "." PSX4ALL_BUILD " By " PSX4ALL_BY);
			gp2x_printf(NULL, 0, 60, PSX4ALL_CREDITS);
			gp2x_printf(NULL, 0, 70, PSX4ALL_PORT);
			gp2x_printf(NULL, 0, 80, PSX4ALL_PTI " " PSX4ALL_PLAT);
			gp2x_printf(NULL, 0, 100, PSX4ALL_PRM);
			break;
		}
	
		switch(menu_state)
		{
		case PSX4ALL_MENU_DEFAULT_STATE:
		  if (psx4all_emulating) {
			if( keys & GP2X_B )
			{
				switch(menu_pos)
				{
				case 0:
					menu_state = PSX4ALL_MENU_OPTIONS_STATE;
					menu_pos = 0;
					break;
				case 1:
					menu_state = PSX4ALL_MENU_GAMESTATE_STATE;
					menu_pos = 0;
					break;
				case 2:
					menu_state = PSX4ALL_MENU_ABOUT_STATE;
					menu_pos = 0;
					break;
				case 3:
					gp2x_video_RGB_clearscreen16();
					return 0;
				case 4:
					SDL_Quit();
				default:
					break;
				}
			}
		  }else{
		       if( keys & GP2X_B )
			{
				switch(menu_pos)
				{
				case 0:
					menu_state = PSX4ALL_MENU_OPTIONS_STATE;
					menu_pos = 0;
					break;
				case 1:
					menu_state = PSX4ALL_MENU_GAMESTATE_STATE;
					menu_pos = 0;
					break;
				case 2:
					menu_state = PSX4ALL_MENU_ABOUT_STATE;
					menu_pos = 0;
					break;
				case 3:
					gp2x_video_RGB_clearscreen16();
					return 0;
				
				default:
					break;
				}
			}
		  }
			if (keys & GP2X_L && psx4all_emulating) {
				gp2x_video_RGB_clearscreen16();
				return 0;
			}
			break;
		case PSX4ALL_MENU_OPTIONS_STATE:
			
				switch(menu_pos)
				{
				  case 0:
					if (keys & GP2X_B){
					menu_state = PSX4ALL_MENU_GPU_STATE;
					menu_pos = 0;
					
					}break;
				  case 1:
					if( keys & GP2X_B){
					menu_state = PSX4ALL_MENU_SPU_STATE;
					menu_pos = 0;
					}
					break;
				  case 2:
					if( keys & GP2X_B )
					{
						menu_state = PSX4ALL_MENU_DEFAULT_STATE;
						menu_pos = 0;
					}
					break;
				default:
					break;  
				}
			if (keys & GP2X_L) {
					menu_state = PSX4ALL_MENU_DEFAULT_STATE;
					menu_pos = 0;
				}
				break;
				
				
		case PSX4ALL_MENU_GPU_STATE:
				switch(menu_pos)
				{
				case 0:
					if( keys & GP2X_B || keys & GP2X_LEFT || keys & GP2X_RIGHT )
					{
						displayFrameInfo = !displayFrameInfo;
					}
					break;
				case 1:
					if( keys & GP2X_B || keys & GP2X_LEFT || keys & GP2X_RIGHT )
					{
						displayGpuStats = !displayGpuStats;
					}
					break;
				case 2:
					if( keys & GP2X_B )
					{
						displayVideoMemory = !displayVideoMemory;
					}
					break;
				case 3:
					if( keys & GP2X_B || keys & GP2X_LEFT || keys & GP2X_RIGHT )
					{
						activeNullGPU = !activeNullGPU;
					}
					break;
				case 4:
					if ( keys & GP2X_LEFT && linesInterlace_user > 0) linesInterlace_user--;
					if ( keys & GP2X_RIGHT && linesInterlace_user < 7) linesInterlace_user++;
					break;
				case 5:
					if( keys & GP2X_B )
					{
						enableFrameLimit = !enableFrameLimit;
					}
					break;
				case 6:
					if( keys & GP2X_LEFT )
					{
						if( skipValue > 0 )
						{
							skipValue--;
							skipCount = skipCountTable[skipValue];
							skipRate = skipRateTable[skipValue];
						}
					}
					if( keys & GP2X_RIGHT )
					{
						if( skipValue < 8 )
						{
							skipValue++;
							skipCount = skipCountTable[skipValue];
							skipRate = skipRateTable[skipValue];
						}
					}
					break;
				case 7:
					if( keys & GP2X_B || keys & GP2X_LEFT || keys & GP2X_RIGHT )
					{
						enableAbbeyHack = !enableAbbeyHack;
					}
					break;
				case 8:
					if ( keys & GP2X_LEFT && PsxCycleMult > 1) PsxCycleMult--;
					if ( keys & GP2X_RIGHT && PsxCycleMult < 10) PsxCycleMult++;
					break;
				case 9:
					if( keys & GP2X_B || keys & GP2X_LEFT || keys & GP2X_RIGHT )
					{
						hardframeskip_line = !hardframeskip_line;
					}
					break;
				case 10:
					if( keys & GP2X_B || keys & GP2X_LEFT || keys & GP2X_RIGHT )
					{
						hardframeskip_poly = !hardframeskip_poly;
					}
					break;
				case 11:
					if( keys & GP2X_B || keys & GP2X_LEFT || keys & GP2X_RIGHT )
					{
						hardframeskip_sprite = !hardframeskip_sprite;
					}
					break;
				case 12:
					if( keys & GP2X_B || keys & GP2X_LEFT || keys & GP2X_RIGHT )
					{
						hardframeskip_image = !hardframeskip_image;
					}
					break;
				case 13:
					if( keys & GP2X_B || keys & GP2X_LEFT || keys & GP2X_RIGHT )
					{
						hardframeskip_blit = !hardframeskip_blit;
					}
					break;
				case 14:
					if( keys & GP2X_B || keys & GP2X_LEFT || keys & GP2X_RIGHT )
					{
						use_wall_clock_time = !use_wall_clock_time;
					}
					break;
				case 15:
					if( keys & GP2X_B )
					{
						menu_state = PSX4ALL_MENU_OPTIONS_STATE;
						menu_pos = 0;
					}
					break;
				default:
					break;
				
					}
				if (keys & GP2X_L) {
					menu_state = PSX4ALL_MENU_OPTIONS_STATE;
					menu_pos = 0;
				}
				break;
		case PSX4ALL_MENU_SPU_STATE:
			switch(menu_pos)
			{
				case 0:
					if( keys & GP2X_B || keys & GP2X_LEFT || keys & GP2X_RIGHT )
					{
#ifndef NOSOUND
						iSoundMuted = !iSoundMuted;
#endif
					}
					break;
				case 1:
					if( keys & GP2X_B )
					{
						menu_state = PSX4ALL_MENU_OPTIONS_STATE;
						menu_pos = 0;
					}
					break;
				default:
					break;
			} 
			if (keys & GP2X_L) {
			      menu_state = PSX4ALL_MENU_OPTIONS_STATE;
			      menu_pos = 0;
			}
			break;
			
		case PSX4ALL_MENU_GAMESTATE_STATE:
			switch(menu_pos)
			{
				case 0:
					if( keys & GP2X_B )
					{
#ifndef IPHONE
						if( 1 == psx4all_emulating )
						{
							s32 ret;
							char buffer[360];
							char filename[260];

							struct stat s;
							for(int count = 1;; count++) {
								sprintf(filename, "%s-%04d.svs", packfile, count);
								if (stat(filename, &s)) break;
							}
							
							gp2x_printf(NULL, 100, 130, PSX4ALL_SV);
							gp2x_video_flip();
							GPU_freeze(2, NULL);
							ret = SaveState(filename);
							if (ret == 0)
								 sprintf(buffer, PSX4ALL_SVD);
							else sprintf(buffer, PSX4ALL_ESV);

							gp2x_printf(NULL, 100, 140, PSX4ALL_STR, buffer);
							gp2x_video_flip();
							gp2x_timer_delay(900);
						}
#endif
					}
					break;
				case 1:
					if( keys & GP2X_B )
					{
#ifndef IPHONE
						gp2x_timer_delay(500);
						newpackfile = FileReq(NULL, FORMAT_SV);
#endif
					}
					break;
				case 2:
					if( keys & GP2X_B )
					{
#ifndef IPHONE
						Config.HLE = 0;
						gp2x_timer_delay(500);
						newpackfile = FileReq(NULL, NULL);
#endif
					}
					break;
				case 3:
					if( keys & GP2X_B )
					{
#ifndef IPHONE
						Config.HLE = 1;
						gp2x_timer_delay(500);
						newpackfile = FileReq(NULL, NULL);
#endif
					}
					break;
				case 4:
					if( keys & GP2X_B )
					{
						menu_state = PSX4ALL_MENU_DEFAULT_STATE;
						menu_pos = 0;
					}
					break;
				default:
					break;
			}
				if (keys & GP2X_L) {
				menu_state = PSX4ALL_MENU_DEFAULT_STATE;
				menu_pos = 0;
				} break;
			
		case PSX4ALL_MENU_ABOUT_STATE:
			switch(menu_pos)
			{
				case 0:
					if( keys & GP2X_B )
					{
					  menu_state = PSX4ALL_MENU_DEFAULT_STATE;
					  menu_pos = 0;
					}
					break;
				default:
				  break;
			}
			
			if (keys & GP2X_L) {
				menu_state = PSX4ALL_MENU_DEFAULT_STATE;
				menu_pos = 0;
			} break;
			
			
		}
			
		if( newpackfile != NULL )
		{
			break;
		}
		gp2x_video_flip();
		gp2x_timer_delay(90);

		if(keys & (GP2X_A|GP2X_B|GP2X_X|GP2X_Y|GP2X_L|GP2X_R|GP2X_PUSH|
			GP2X_LEFT|GP2X_RIGHT|GP2X_UP|GP2X_DOWN) )
		{
			gp2x_timer_delay(50);
		}
	}
#else
	Config.HLE = 1;
	//newpackfile = "Cotton Jap.cbn";
#endif
	DEBUGF("loaded "PSX4ALL_STR, newpackfile);
	packfile = newpackfile;

	gp2x_video_RGB_clearscreen16();

	keys = gp2x_joystick_read();
	backg();
	
	LoadCdBios = 0;

	if( (!strcasecmp(packfile + (strlen(packfile)-4), FORMAT_SV)) )
	{
		char *pos;
		loadst = 1;
		sprintf(svsfilename, PSX4ALL_STR, packfile);
		pos = strrchr(packfile, '-');
		if (pos) *pos = '\0';
	}
	else
	{
		loadst = 0;
	}

	if( loadst > 0 )
	{
		gp2x_printf(NULL, 120, 90, PSX4ALL_LDG);
	}
	else
	{
		gp2x_printf(NULL, 120, 90, PSX4ALL_LDB);

	}

	gp2x_video_flip();

	if( 1 == psx4all_emulating )
	{
		psxShutdown();
		CloseComponents();
	}

	if (SysInit() == -1)
	{
		gp2x_deinit();
		return 0;
	}

	if (InitComponents() == -1)
	{
		gp2x_deinit();
		return 0;
	}

	SysReset();
	CheckCdrom();

	if( Config.HLE )
	{
		LoadCdBios = 0;
	 	if( LoadCdrom() == -1 )
		{
			gp2x_printf(NULL, 120, 120, PSX4ALL_LDD);
			gp2x_video_flip();
			gp2x_timer_delay(2000);
			gp2x_video_RGB_clearscreen16();
			backg();
			return 0;
		}
	}
	else
	{
		gp2x_printf(NULL, 120, 120, PSX4ALL_LDY);
		gp2x_video_flip();
		gp2x_timer_delay(90);
		backg();
	}

	if (loadst) {
		if( LoadState(svsfilename) == -1 )
		{
			gp2x_printf(NULL, 120, 120, PSX4ALL_LSF);
			gp2x_video_flip();
			gp2x_timer_delay(2000);
			gp2x_video_RGB_clearscreen16();
			return 0;
		}
	}

	return 1;
}
Exemple #8
0
int main(int argc, char *argv[])
#endif
{
#ifndef IPHONE
#if defined(ARM_ARCH)
	ChangeWorkingDirectory(argv[0]);
	getcwd(gamepath, 256);
#else
#if defined(__WIN32__)
	if(argc == 1)
		strncpy(gamepath,"E:\\ps1",256);
	else
		strncpy(gamepath,argv[1],256);
#else
	strncpy(gamepath,ROM_PREFIX,256);
#endif
#endif
#endif

#ifdef PSP
	sprintf(gamepath,"");
#endif

#ifdef IPHONE
	sprintf(gamepath,"");
#endif

	memset(&Config, 0, sizeof(PsxConfig));
	Config.PsxAuto = 1;
	Config.Cdda = 1;
	Config.Xa = 0;
#ifdef DYNAREC
	Config.Cpu = 0;
#else
	Config.Cpu = 1;
#endif

#ifdef WITH_HLE
	Config.HLE = 1;
#else
	Config.HLE = 0;
#endif

	Config.Mdec = 0;
	Config.PsxOut = 0;
	Config.PsxType = 0;
	Config.QKeys = 0;
	Config.RCntFix = 0;
	Config.Sio = 0;
	Config.SpuIrq = 1;
	Config.VSyncWA = 0;

#if defined(PSP) || defined(SDL) || defined(IPHONE)
    	sprintf(Config.BiosDir, "%s/Media/ROMs/PSX/", appworkdir);
	sprintf(Config.Bios, "scph1001.bin");
	sprintf(Config.Mcd1, "mcd001.mcr");
	sprintf(Config.Mcd2, "mcd002.mcr");
#else
	sprintf(Config.BiosDir, PSX4ALL_STR, gamepath);
	sprintf(Config.Bios, "/bios/scph1000.bin");
	sprintf(Config.Mcd1, "%s/memory_card/mcd001.mcr", gamepath);
	sprintf(Config.Mcd2, "%s/memory_card/mcd002.mcr", gamepath);
	
#endif
	gp2x_init(900, 16, 11025, 16, 1, 60, 1);
#ifndef GP2X
	gp2x_video_flip_single();
#endif

#ifdef IPHONE
	u32 loadsvs = 0;
	linesInterlace_user = preferences.interlace;
	skipCount = skipCountTablePhone[preferences.frameSkip];
	skipRate = skipRateTablePhone[preferences.frameSkip];   
	iSoundMuted = preferences.muted;
	Config.Cdda = preferences.muted;
	Config.Xa = preferences.muted;
#ifdef WITH_HLE
	Config.HLE = !preferences.bios;
#else
	Config.HLE = 0;
#endif
	if( (!strcasecmp(filename + (strlen(filename)-4), FORMAT_SV )) )
	{
		u32 pos;
		loadsvs = 1;
		sprintf(svsfilename, PSX4ALL_STR, filename);
		sprintf(iphonefile, PSX4ALL_STR, filename);
		pos = strlen(iphonefile)-18;
		iphonefile[pos] = '\0';
		packfile = iphonefile;
	}
	else
	{
		loadsvs = 0;
		sprintf(iphonefile, PSX4ALL_STR, filename);
		packfile = iphonefile;
	}

	gp2x_video_RGB_clearscreen16();
	LoadCdBios = 0;

	if (SysInit() == -1)
	{
		gp2x_deinit();
		return 0;
	}

	if (InitComponents() == -1)
	{
		gp2x_deinit();
		return 0;
	}

	SysReset();
	CheckCdrom();

	if( Config.HLE )
	{
		LoadCdBios = 0;
		if( LoadCdrom() == -1 )
		{
			gp2x_printf(NULL, 120, 120, PSX4ALL_LDD);
			gp2x_video_flip();
			gp2x_timer_delay(2000);
			gp2x_video_RGB_clearscreen16();
			return 0;
		}
	}
	
	if (loadsvs) {
		if( LoadState(svsfilename) == -1 )
		{
			gp2x_printf(NULL, 120, 120,  PSX4ALL_LSF);
			gp2x_video_flip();
			gp2x_timer_delay(2000);
			gp2x_video_RGB_clearscreen16();

			psxShutdown();
			CloseComponents();
			
			gp2x_deinit();
			pthread_exit(NULL);
		}
	}

	psx4all_emulating=1;
	psx4all_prof_start(PROFILER_TOTAL);
	psxCpu->Execute();
	psx4all_prof_end(PROFILER_TOTAL);
	psx4all_emulating=0;

	psx4all_prof_show();
#else
	if( 0 != SelectGame() )
	{
		psx4all_emulating=1;
		psx4all_prof_start(PROFILER_TOTAL);
		psxCpu->Execute();
		psx4all_prof_end(PROFILER_TOTAL);
		psx4all_emulating=0;

		psx4all_prof_show();
	}
#endif
	gp2x_deinit();

	return 0;
}
Exemple #9
0
SpectraDocumentFrame::SpectraDocumentFrame(
	SpectraApp& app,
	SpectraMainFrame* parent,
	wxGLContext* parent_ctxt,
	const SpectraDocumentFrame::VisualisationGetter& get_doc_vis,
	const SpectraDocumentFrame::RendererGetter& get_renderer
): wxFrame(
	(wxWindow*)parent,
	wxID_ANY,
	wxGetTranslation(wxT("Opening document")),
	wxDefaultPosition,
	wxDefaultSize
), parent_app(app)
 , main_frame(parent)
 , main_menu(new wxMenuBar())
 , main_panel(
	new wxPanel(
		this,
		wxID_ANY,
		wxDefaultPosition,
		wxDefaultSize
	)
), status_bar(new wxStatusBar(this))
 , parent_context(parent_ctxt)
 , gl_canvas(
	new SpectraDocumentCanvas(
		(wxEvtHandler*)this,
		(wxWindow*)main_panel
	)
), document_vis()
 , renderer()
 , idle_call_count(0)
{
	assert(gl_canvas);

	InitMainMenu();
	InitComponents();
	Show();

	document_vis = get_doc_vis(
		parent_app,
		main_frame,
		gl_canvas,
		parent_context
	);
	assert(document_vis);
	document_vis->AddCanvas(gl_canvas);

	renderer = get_renderer(
		parent_app,
		main_frame,
		document_vis,
		gl_canvas
	);
	assert(renderer);

	document_view.SetMaxTime(document_vis->Document().MaxTime());

	ConnectEventHandlers();

	HandleResize();

	SetTitle(document_vis->Name());
	SetStatus(wxT("TODO: short document info"));
}
SpectraMainFrame::SpectraMainFrame(SpectraApp& app)
 : wxFrame(
	(wxWindow*)nullptr,
	wxID_ANY,
	wxT("OGLplus Spectra"),
	wxDefaultPosition,
	wxSize(300, 400)
), parent_app(app)
 , main_menu(new wxMenuBar())
 , status_bar(new wxStatusBar(this))
 , gl_canvas(
	new wxGLCanvas(
		(wxWindow*)this,
		wxID_ANY,
		SpectraGLConfig(),
		wxDefaultPosition,
		wxDefaultSize
	)
), gl_context(gl_canvas)
 , gl_api_init()
 , shared_objects()
 , coroutine_exec()
{
	InitMainMenu();
	InitComponents();
	Show();

	coroutine_exec = std::make_shared<SpectraCoroutineExecutor>(
		parent_app,
		this //TODO progress panel + sizer
	);

	SetStatus(wxGetTranslation(wxT("Initializing GL"), wxT("Status")));

	gl_context.SetCurrent(*gl_canvas);
	gl_api_init.reset(new oglplus::GLAPIInitializer());
	gl_canvas->Hide();

	gl_vendor->SetLabel(wxString(
		(const char*)glGetString(GL_VENDOR),
		wxConvUTF8
	));
	gl_renderer->SetLabel(wxString(
		(const char*)glGetString(GL_RENDERER),
		wxConvUTF8
	));
	gl_version->SetLabel(wxString(
		(const char*)glGetString(GL_VERSION),
		wxConvUTF8
	));
	sl_version->SetLabel(wxString(
		(const char*)glGetString(GL_SHADING_LANGUAGE_VERSION),
		wxConvUTF8
	));

	SetStatus(wxGetTranslation(wxT("Creating shared objects"), wxT("Status")));

	shared_objects = std::make_shared<SpectraSharedObjects>(&gl_context, gl_canvas);

	SetStatus(wxGetTranslation(wxT("Ready"), wxT("Status")));

	ConnectEventHandlers();

	SetStatus(wxGetTranslation(wxT("Running"), wxT("Status")));
}
cTimeDateDisplay::cTimeDateDisplay(QWidget *parent)	: QGroupBox (parent) //QWidget(parent)
{
	InitComponents();
	Update();
}
StaticSprite::StaticSprite( sf::Vector2i&& position, std::shared_ptr< const Texture > texture, SpriteGroup& group )
{
	AddComponent( std::make_shared< PositionComponent >( *this, std::move( position ) ) );
	AddComponent( std::make_shared< SpriteComponent >( *this, texture, group ) );
	InitComponents();
}
Exemple #13
0
void MoveableEntity::Init()
{
	InitComponents();

	mVel = NVector(0, 0);
}
Exemple #14
0
s32 SelectGame()
{
	u32 keys;
	s32 loadst = 0;

	s32 menu_state = 0;
	s32 menu_pos = 0;
	s8* newpackfile = NULL;

	gp2x_video_RGB_clearscreen16();
	gp2x_video_flip();

#if 1
	// pick a game
	for(;;)
	{
		gp2x_video_RGB_clearscreen16();

		gp2x_printf(NULL, 0, 10,  "psx4all  http://github.com/uli/psx4all-dingoo");
		gp2x_printf(NULL, 0, 20, "CREDITS: UNAI - ZODTTD - HLIDE - CHUI - TINNUS");
		gp2x_printf(NULL, 0, 30, "Dingoo/MIPS port by Ulrich Hecht");

		keys = gp2x_joystick_read();

		// draw arrow
		gp2x_printf(NULL, 10, (menu_pos * 10) + PSX4ALL_MENU_START_POS, "----> ");

		// read key input for up and down for menu position
		if( keys & GP2X_UP )
		{
			if( menu_pos > 0 ) menu_pos--;
		}

		switch(menu_state)
		{
		case PSX4ALL_MENU_DEFAULT_STATE:
			if( keys & GP2X_DOWN )
			{
				if( menu_pos < 4 ) menu_pos++;
			}
			break;
		case PSX4ALL_MENU_GPU_STATE:
			if( keys & GP2X_DOWN )
			{
				if( menu_pos < 15 ) menu_pos++;
			}
			break;
		case PSX4ALL_MENU_SPU_STATE:
			if( keys & GP2X_DOWN )
			{
				if( menu_pos < 1 ) menu_pos++;
			}
			break;
		case PSX4ALL_MENU_BIOS_STATE:
			if( keys & GP2X_DOWN )
			{
				if( menu_pos < 1 ) menu_pos++;
			}
			break;
		case PSX4ALL_MENU_GAMESTATE_STATE:
			if( keys & GP2X_DOWN )
			{
				if( menu_pos < 4 ) menu_pos++;
			}
			break;
		}

		// text to display for each option
		switch(menu_state)
		{
		case PSX4ALL_MENU_DEFAULT_STATE:
			gp2x_printf(NULL, 80, PSX4ALL_MENU_START_POS + 0,	"GRAPHICS OPTIONS");
			gp2x_printf(NULL, 80, PSX4ALL_MENU_START_POS + 10,	"SOUND OPTIONS");
			gp2x_printf(NULL, 80, PSX4ALL_MENU_START_POS + 20,	"BIOS OPTIONS");
			gp2x_printf(NULL, 80, PSX4ALL_MENU_START_POS + 30,	"FILE OPTIONS");
			if (psx4all_emulating) gp2x_printf(NULL, 80, PSX4ALL_MENU_START_POS + 40, "RESUME EMULATION");
			else gp2x_printf(NULL, 80, PSX4ALL_MENU_START_POS + 40,	"QUIT");
			break;
		case PSX4ALL_MENU_GPU_STATE:
			gp2x_printf(NULL, 80, PSX4ALL_MENU_START_POS +  0,
				"Show FPS                 %s",
				(displayFrameInfo == false ? "OFF" : "ON"));
			gp2x_printf(NULL, 80, PSX4ALL_MENU_START_POS + 10,
				"Show GPU Stats           %s",
				(displayGpuStats == false ? "OFF" : "ON"));
			gp2x_printf(NULL, 80, PSX4ALL_MENU_START_POS + 20,
				"Display Video Memory     %s",
				(displayVideoMemory == false ? "OFF" : "ON"));
			gp2x_printf(NULL, 80, PSX4ALL_MENU_START_POS + 30,
				"Set NULL GPU             %s",
				(activeNullGPU == false ? "OFF" : "ON"));
			gp2x_printf(NULL, 80, PSX4ALL_MENU_START_POS + 40,
				"Interlace Count          %d",
				linesInterlace_user );
			gp2x_printf(NULL, 80, PSX4ALL_MENU_START_POS + 50,
				"Frame Limit              %s",
				(enableFrameLimit == false ? "OFF" : "ON"));
			gp2x_printf(NULL, 80, PSX4ALL_MENU_START_POS + 60,
				"Frame Skip               %d/%d",
				skipCount, skipRate);
			gp2x_printf(NULL, 80, PSX4ALL_MENU_START_POS + 70,
				"Abe's Oddysee Fix        %s",
				(enableAbbeyHack == false ? "OFF" : "ON"));
			gp2x_printf(NULL, 80, PSX4ALL_MENU_START_POS + 80,
				"Cycle Multiplier         %d",
				PsxCycleMult);
			gp2x_printf(NULL, 80, PSX4ALL_MENU_START_POS + 90,
				"Frameskip: Line          %s",
				hardframeskip_line ? "ON" : "OFF");
			gp2x_printf(NULL, 80, PSX4ALL_MENU_START_POS + 100,
				"Frameskip: Poly          %s",
				hardframeskip_poly ? "ON" : "OFF");
			gp2x_printf(NULL, 80, PSX4ALL_MENU_START_POS + 110,
				"Frameskip: Sprite        %s",
				hardframeskip_sprite ? "ON" : "OFF");
			gp2x_printf(NULL, 80, PSX4ALL_MENU_START_POS + 120,
				"Frameskip: Image         %s",
				hardframeskip_image ? "ON" : "OFF");
			gp2x_printf(NULL, 80, PSX4ALL_MENU_START_POS + 130,
				"Frameskip: Blit          %s",
				hardframeskip_blit ? "ON" : "OFF");
			gp2x_printf(NULL, 80, PSX4ALL_MENU_START_POS + 140,
				"Wall Clock Timing        %s",
				use_wall_clock_time ? "ON" : "OFF");
			gp2x_printf(NULL, 80, PSX4ALL_MENU_START_POS + 150, "<-Back");
			break;
		case PSX4ALL_MENU_SPU_STATE:
			gp2x_printf(NULL, 80, PSX4ALL_MENU_START_POS + 0,	"SOUND IS %s", (iSoundMuted == 0 ? "ON" : "OFF"));
			gp2x_printf(NULL, 80, PSX4ALL_MENU_START_POS + 10,	"BACK");
			break;
		case PSX4ALL_MENU_BIOS_STATE:
			switch(biosVersion)
			{
				case 0:
					gp2x_printf(NULL, 80, PSX4ALL_MENU_START_POS + 0, "Bios file: scph1000 (Japanese)");
				break;
				case 1:
					gp2x_printf(NULL, 80, PSX4ALL_MENU_START_POS + 0, "Bios file: scph1001 (North American)");
				break;
				case 2:
					gp2x_printf(NULL, 80, PSX4ALL_MENU_START_POS + 0, "Bios file: scph1002 (European)");
				break;
				case 3:
					gp2x_printf(NULL, 80, PSX4ALL_MENU_START_POS + 0, "Bios file: scph5500 (Japanese)");
				break;
				case 4:
					gp2x_printf(NULL, 80, PSX4ALL_MENU_START_POS + 0, "Bios file: scph5501 (North American)");
				break;
				case 5:
					gp2x_printf(NULL, 80, PSX4ALL_MENU_START_POS + 0, "Bios file: scph5502 (European)");
				break;
				case 6:
					gp2x_printf(NULL, 80, PSX4ALL_MENU_START_POS + 0, "Bios file: scph7001 (North American)");
				break;
				case 7:
					gp2x_printf(NULL, 80, PSX4ALL_MENU_START_POS + 0, "Bios file: scph7002 (European)");
				break;
				case 8:
					gp2x_printf(NULL, 80, PSX4ALL_MENU_START_POS + 0, "Bios file: scph7003 (Asian)");
				break;
				case 9:
					gp2x_printf(NULL, 80, PSX4ALL_MENU_START_POS + 0, "Bios file: scph7500 (Japanese)");
				break;
				case 10:
					gp2x_printf(NULL, 80, PSX4ALL_MENU_START_POS + 0, "Bios file: scph7501 (North American)");
				break;
				case 11:
					gp2x_printf(NULL, 80, PSX4ALL_MENU_START_POS + 0, "Bios file: scph7502 (European)");
				break;
				case 12:
					gp2x_printf(NULL, 80, PSX4ALL_MENU_START_POS + 0, "Bios file: scph7503 (Japanese updated)");
				break;

				default:
				break;
			}
			gp2x_printf(NULL, 80, PSX4ALL_MENU_START_POS + 10,	"BACK");
			break;
		case PSX4ALL_MENU_GAMESTATE_STATE:
			gp2x_printf(NULL, 80, PSX4ALL_MENU_START_POS + 0,	"SAVE GAME STATE" );
			gp2x_printf(NULL, 80, PSX4ALL_MENU_START_POS + 10,	"LOAD GAME STATE");
			gp2x_printf(NULL, 80, PSX4ALL_MENU_START_POS + 20,	"LOAD A GAME");
			gp2x_printf(NULL, 80, PSX4ALL_MENU_START_POS + 30,	"LOAD A GAME WITHOUT BIOS");
			gp2x_printf(NULL, 80, PSX4ALL_MENU_START_POS + 40,	"BACK");
			break;
		}

		// logic for each option
		switch(menu_state)
		{
		case PSX4ALL_MENU_DEFAULT_STATE:
			if( keys & GP2X_B )
			{
				switch(menu_pos)
				{
				case 0:
					menu_state = PSX4ALL_MENU_GPU_STATE;
					menu_pos = 0;
					break;
				case 1:
					menu_state = PSX4ALL_MENU_SPU_STATE;
					menu_pos = 0;
					break;
				case 2:
					menu_state = PSX4ALL_MENU_BIOS_STATE;
					menu_pos = 0;
					break;
				case 3:
					menu_state = PSX4ALL_MENU_GAMESTATE_STATE;
					menu_pos = 0;
					break;
				case 4:
					// clear screen so interlaced screens look ok
					gp2x_video_RGB_clearscreen16();
					return 0;
				default:
					break;
				}
			}
			if (keys & GP2X_L && psx4all_emulating) {
				gp2x_video_RGB_clearscreen16();
				return 0;
			}
			break;
		case PSX4ALL_MENU_GPU_STATE:
				switch(menu_pos)
				{
				case 0:
					if( keys & GP2X_B || keys & GP2X_LEFT || keys & GP2X_RIGHT )
					{
						displayFrameInfo = !displayFrameInfo;
					}
					break;
				case 1:
					if( keys & GP2X_B || keys & GP2X_LEFT || keys & GP2X_RIGHT )
					{
						displayGpuStats = !displayGpuStats;
					}
					break;
				case 2:
					if( keys & GP2X_B )
					{
						displayVideoMemory = !displayVideoMemory;
					}
					break;
				case 3:
					if( keys & GP2X_B )
					{
						activeNullGPU = !activeNullGPU;
					}
					break;
				case 4:
					if( keys & GP2X_LEFT )
					{
						switch( linesInterlace_user )
						{
						case 0:
							linesInterlace_user = 7;
							break;
						case 1:
							linesInterlace_user = 0;
							break;
						case 3:
							linesInterlace_user = 1;
							break;
						case 7:
							linesInterlace_user = 3;
							break;
						}
					}
					if( keys & GP2X_RIGHT )
					{
						switch( linesInterlace_user )
						{
						case 0:
							linesInterlace_user = 1;
							break;
						case 1:
							linesInterlace_user = 3;
							break;
						case 3:
							linesInterlace_user = 7;
							break;
						case 7:
							linesInterlace_user = 0;
							break;
						}
					}
					break;
				case 5:
					if( keys & GP2X_B )
					{
						enableFrameLimit = !enableFrameLimit;
					}
					break;
				case 6:
					if( keys & GP2X_LEFT )
					{
						if( skipValue > 0 )
						{
							skipValue--;
							skipCount = skipCountTable[skipValue];
							skipRate = skipRateTable[skipValue];
						}
					}
					if( keys & GP2X_RIGHT )
					{
						if( skipValue < 8 )
						{
							skipValue++;
							skipCount = skipCountTable[skipValue];
							skipRate = skipRateTable[skipValue];
						}
					}
					break;
				case 7:
					if( keys & GP2X_B )
					{
						enableAbbeyHack = !enableAbbeyHack;
					}
					break;
				case 8:
					if (keys & GP2X_LEFT && PsxCycleMult > 1) PsxCycleMult--;
					if (keys & GP2X_RIGHT && PsxCycleMult < 10) PsxCycleMult++;
					break;
				case 9:
					if( keys & GP2X_B )
					{
						hardframeskip_line = !hardframeskip_line;
					}
					break;
				case 10:
					if( keys & GP2X_B )
					{
						hardframeskip_poly = !hardframeskip_poly;
					}
					break;
				case 11:
					if( keys & GP2X_B )
					{
						hardframeskip_sprite = !hardframeskip_sprite;
					}
					break;
				case 12:
					if( keys & GP2X_B )
					{
						hardframeskip_image = !hardframeskip_image;
					}
					break;
				case 13:
					if( keys & GP2X_B )
					{
						hardframeskip_blit = !hardframeskip_blit;
					}
					break;
				case 14:
					if( keys & GP2X_B )
					{
						use_wall_clock_time = !use_wall_clock_time;
					}
					break;
				case 15:
					if( keys & GP2X_B )
					{
						menu_state = PSX4ALL_MENU_DEFAULT_STATE;
						menu_pos = 0;
					}
					break;
				default:
					break;
				}
				if (keys & GP2X_L) {
					menu_state = PSX4ALL_MENU_DEFAULT_STATE;
					menu_pos = 0;
				}
				break;
		case PSX4ALL_MENU_SPU_STATE:
			switch(menu_pos)
			{
				case 0:
					if( keys & GP2X_B || keys & GP2X_LEFT || keys & GP2X_RIGHT )
					{
#ifndef NOSOUND
						iSoundMuted = !iSoundMuted;
#endif
					}
					break;
				case 1:
					if( keys & GP2X_B )
					{
						menu_state = PSX4ALL_MENU_DEFAULT_STATE;
						menu_pos = 0;
					}
					break;
			}
			if (keys & GP2X_L) {
				menu_state = PSX4ALL_MENU_DEFAULT_STATE;
				menu_pos = 0;
			}
			break;
		case PSX4ALL_MENU_BIOS_STATE:
			switch(menu_pos)
			{
				case 0:
					if( keys & GP2X_B || keys & GP2X_RIGHT )
					{
						biosVersion++;
					}
					else if( keys & GP2X_LEFT)
					{
						biosVersion--;
					}

					if(biosVersion < 0)
						biosVersion = 12;
					if(biosVersion > 12)
						biosVersion = 0;

					switch(biosVersion)
					{
						case 0:
							sprintf(Config.Bios, "/scph1000.bin");
						break;
						case 1:
							sprintf(Config.Bios, "/scph1001.bin");
						break;
						case 2:
							sprintf(Config.Bios, "/scph1002.bin");
						break;
						case 3:
							sprintf(Config.Bios, "/scph5500.bin");
						break;
						case 4:
							sprintf(Config.Bios, "/scph5501.bin");
						break;
						case 5:
							sprintf(Config.Bios, "/scph5502.bin");
						break;
						case 6:
							sprintf(Config.Bios, "/scph7001.bin");
						break;
						case 7:
							sprintf(Config.Bios, "/scph7002.bin");
						break;
						case 8:
							sprintf(Config.Bios, "/scph7003.bin");
						break;
						case 9:
							sprintf(Config.Bios, "/scph7500.bin");
						break;
						case 10:
							sprintf(Config.Bios, "/scph7501.bin");
						break;
						case 11:
							sprintf(Config.Bios, "/scph7502.bin");
						break;
						case 12:
							sprintf(Config.Bios, "/scph7503.bin");
						break;

						default:
						break;
					}
					break;
				case 1:
					if( keys & GP2X_B )
					{
						menu_state = PSX4ALL_MENU_DEFAULT_STATE;
						menu_pos = 0;
					}
					break;
			}
			if (keys & GP2X_L) {
				menu_state = PSX4ALL_MENU_DEFAULT_STATE;
				menu_pos = 0;
			}
			break;
		case PSX4ALL_MENU_GAMESTATE_STATE:
			switch(menu_pos)
			{
				case 0:
					if( keys & GP2X_B )
					{
#ifndef IPHONE
						if( 1 == psx4all_emulating )
						{
							s32 ret;
							char buffer[360];
							char filename[260];

							struct stat s;
							for(int count = 1;; count++) {
								sprintf(filename, "%s-%04d.svs", packfile, count);
								if (stat(filename, &s)) break;
							}
							
							gp2x_printf(NULL, 80, 130, "Saving...");
							gp2x_video_flip();
							GPU_freeze(2, NULL);
							ret = SaveState(filename);
							if (ret == 0)
								 sprintf(buffer, "Saved!");
							else sprintf(buffer, "Error Saving!");

							gp2x_printf(NULL, 80, 140, "%s", buffer);
							gp2x_video_flip();
							gp2x_timer_delay(1000);
						}
#endif
					}
					break;
				case 1:
					if( keys & GP2X_B )
					{
#ifndef IPHONE
						// pause so keys won't be accidently inputted in FileReq
						gp2x_timer_delay(500);
						newpackfile = FileReq(NULL, ".svs");
#endif
					}
					break;
				case 2:
					if( keys & GP2X_B )
					{
#ifndef IPHONE
						Config.HLE = 0;
						// pause so keys won't be accidently inputted in FileReq
						gp2x_timer_delay(500);
						newpackfile = FileReq(NULL, NULL);
#endif
					}
					break;
				case 3:
					if( keys & GP2X_B )
					{
#ifndef IPHONE
						Config.HLE = 1;
						// pause so keys won't be accidently inputted in FileReq
						gp2x_timer_delay(500);
						newpackfile = FileReq(NULL, NULL);
#endif
					}
					break;
				case 4:
					if( keys & GP2X_B )
					{
						menu_state = PSX4ALL_MENU_DEFAULT_STATE;
						menu_pos = 0;
					}
					break;
			}
			if (keys & GP2X_L) {
				menu_state = PSX4ALL_MENU_DEFAULT_STATE;
				menu_pos = 0;
			}
			break;
		}

		if( newpackfile != NULL )
		{
			break;
		}

		gp2x_video_flip();
		gp2x_timer_delay(100);

		if(keys & (GP2X_A|GP2X_B|GP2X_X|GP2X_Y|GP2X_L|GP2X_R|GP2X_PUSH|
			GP2X_LEFT|GP2X_RIGHT|GP2X_UP|GP2X_DOWN) )
		{
			//gp2x_video_flip();
			gp2x_timer_delay(50);
		}
	}
#else
	//newpackfile = "Einhander.bin";
	//newpackfile = "Einhander.cbn";
	Config.HLE = 1;
	//newpackfile = "Cotton Jap.bin";
	newpackfile = "Cotton Jap.cbn";
#endif
	DEBUGF("loaded %s", newpackfile);
	packfile = newpackfile;

	// clear screen
	gp2x_video_RGB_clearscreen16();

	keys = gp2x_joystick_read();

	LoadCdBios = 0;

	if( (!strcasecmp(packfile + (strlen(packfile)-4), ".svs")) )
	{
		char *pos;
		loadst = 1;
		sprintf(svsfilename, "%s", packfile);
		pos = strrchr(packfile, '-');
		if (pos) *pos = '\0';
	}
	else
	{
		loadst = 0;
	}

	if( loadst > 0 )
	{
		gp2x_printf(NULL, 120, 100, "LOADING SAVE STATE");
	}
	else
	{
		gp2x_printf(NULL, 120, 100, "LOADING BIOS");
	}

	gp2x_video_flip();

	if( 1 == psx4all_emulating )
	{
		psxShutdown();
		CloseComponents();
	}

	if (SysInit() == -1)
	{
		gp2x_deinit();
		return 0;
	}

	if (InitComponents() == -1)
	{
		gp2x_deinit();
		return 0;
	}

	SysReset();
	CheckCdrom();

	if( Config.HLE )
	{
		LoadCdBios = 0;
	 	if( LoadCdrom() == -1 )
		{
			gp2x_printf(NULL, 120, 120, "LOAD FAILED");
			gp2x_video_flip();
			gp2x_timer_delay(2000);
			// clear screen
			gp2x_video_RGB_clearscreen16();
			return 0;
		}
	}
	else
	{
		gp2x_printf(NULL, 120, 120, "LOADED!");
		gp2x_video_flip();
		gp2x_timer_delay(100);
	}

	if (loadst) {
		if( LoadState(svsfilename) == -1 )
		{
			gp2x_printf(NULL, 120, 120, "LOAD SAVE FAILED");
			gp2x_video_flip();
			gp2x_timer_delay(2000);
			// clear screen
			gp2x_video_RGB_clearscreen16();
			return 0;
		}
	}

	return 1;
}