Exemple #1
0
BOOL WINAPI DllMain (
					 HINSTANCE    hInstDLL,
					 DWORD        dwFunction,
					 LPVOID       lpNot)
{
	
    switch(dwFunction)
    {
	case DLL_PROCESS_ATTACH:
		/* for debug ********************************/
#ifdef _MY_DEBUG
		if(nDebugLevel){
			if( (DebugLogFile=_tfopen( DEBUGLOGFILE, "w"))==NULL)
				MessageBox(NULL,"can not open Debuglogfile","debug",MB_OK);
			DebugLog(1,(DebugLogFile,"Entry in\n"));
		}
#endif
		/********************************************/

		hInst = hInstDLL;

		InitDictionary();

		hUIFont = CreateFont(16, 0, 0, 0, FW_NORMAL,
					FALSE, FALSE, FALSE, ANSI_CHARSET,
					OUT_TT_PRECIS, CLIP_TT_ALWAYS, ANTIALIASED_QUALITY,
					DEFAULT_PITCH, _T("���ו"));

		IMERegisterClass( hInst );
		break;
		
	case DLL_PROCESS_DETACH:
		DeleteObject(hUIFont);
		UnregisterClass(UICLASSNAME,hInst);
		UnregisterClass(COMPCLASSNAME,hInst);
		UnregisterClass(CANDCLASSNAME,hInst);
		UnregisterClass(STATUSCLASSNAME,hInst);

		DestroyDictionary();
		
		/* for debug ********************************/
#ifdef _MY_DEBUG
		if(nDebugLevel){
			DebugLog(1,(DebugLogFile,"Entry out\n"));
			if(DebugLogFile!=NULL)
				fclose(DebugLogFile);
		}
#endif
		/********************************************/
		break;
		
	case DLL_THREAD_ATTACH:
		break;
		
	case DLL_THREAD_DETACH:
		break;
    }
    return TRUE;
}
Exemple #2
0
BOOL WINAPI DllMain (
										 HINSTANCE    hInstDLL,
										 DWORD        dwFunction,
										 LPVOID       lpNot)
{

	switch(dwFunction)
	{
	case DLL_PROCESS_ATTACH:		
		TRACE(TEXT("Entry in\n"));	
		hInst = hInstDLL;
		InitDictionary();
		hUIFont = CreateFont(16, 0, 0, 0, FW_NORMAL,
			FALSE, FALSE, FALSE, ANSI_CHARSET,
			OUT_TT_PRECIS, CLIP_TT_ALWAYS, ANTIALIASED_QUALITY,
			DEFAULT_PITCH, _T("���ו"));
		TRACE(TEXT("Instance %d\n"), hInst);
		IMERegisterClass( hInst );
		break;

	case DLL_PROCESS_DETACH:
		DeleteObject(hUIFont);
		UnregisterClass(UICLASSNAME,hInst);
		UnregisterClass(COMPCLASSNAME,hInst);
		UnregisterClass(CANDCLASSNAME,hInst);
		UnregisterClass(STATUSCLASSNAME,hInst);

		DestroyDictionary();

		TRACE(TEXT("Entry out\n"));		
		break;

	case DLL_THREAD_ATTACH:
		break;

	case DLL_THREAD_DETACH:
		break;
	}
	return TRUE;
}
Exemple #3
0
Game(){
int i = 1, startGame = 0, wordSize, wordCounter;
startGame = InitDictionary();
char *wordChosen = ChooseRandomWord(startGame);
char *displayWord = wordChosen ,letter, *gameWord;
wordSize = ChangeWord(displayWord,gameWord);

printf("The word now looks like this: %s\n", displayWord);
printf("You have %d guesses left.\n", NumberOfTries);

while(i <= NumberOfTries){
printf("Guess a letter: ");
scanf("%c\n",&letter);
CheckLetter(gameWord,displayWord,letter,wordSize,&wordCounter);
if (wordCounter==wordSize){
printf("You guessed the word: %s\n",displayWord);
printf("You win\n");
}else{
printf("You have %d guesses left.\n", (NumberOfTries - i));
}
i++;
}
}