void CpWhile( void ) { //================= // Compile a WHILE statement. // WHILE( expr )DO <:label> -- block while // WHILE( expr ) <:label> -- block while // WHILE( expr ) STATEMENT -- one line while CSExtn(); InitLoop( CS_WHILE ); CSCond( CSHead->bottom ); if( RecNOpn() && RecNextOpr( OPR_COL ) ) { BlockLabel(); } else if( RecKeyWord( "DO" ) && ( RecNextOpr( OPR_TRM ) || RecNextOpr( OPR_COL ) ) ) { CITNode->opn.ds = DSOPN_PHI; BlockLabel(); } else { Recurse(); GLabel( CSHead->cycle ); FiniLoop(); DelCSNode(); } }
void CpLoop( void ) { // Compile a LOOP statement. CSExtn(); InitLoop( CS_LOOP ); BlockLabel(); }
Game::Game(int fps, int width, int height) { mWidth = width; mHeight = height; mFPS = fps; GameGlobal::SetWidth(width); GameGlobal::SetHeight(height); InitInput(); Scene *newScene = new TestScene(); SceneManager::GetInstance()->ReplaceScene(newScene); LoadContent(); InitLoop(); }
void CpDoWhile( void ) { // Compile a DO WHILE statement. Extension( DO_DO_EXT ); InitLoop( CS_DO_WHILE ); CSHead->cs_info.do_term = DoLabel(); if( RecKeyWord( "WHILE" ) ) { RemKeyword( CITNode, 5 ); CSCond( CSHead->bottom ); BlockLabel(); } else { if( ReqNOpn() ) { BlockLabel(); } } }
void CSCBDockContext::StartDrag(CPoint pt) { ASSERT_VALID(m_pBar); m_bDragging = TRUE; InitLoop(); ASSERT((m_pBar->m_dwStyle & CBRS_SIZE_DYNAMIC) != 0); // get true bar size (including borders) CRect rect; m_pBar->GetWindowRect(rect); m_ptLast = pt; CSize sizeHorz = m_pBar->CalcDynamicLayout(0, LM_HORZ | LM_HORZDOCK); CSize sizeVert = m_pBar->CalcDynamicLayout(0, LM_VERTDOCK); CSize sizeFloat = m_pBar->CalcDynamicLayout(0, LM_HORZ | LM_MRUWIDTH); m_rectDragHorz = CRect(rect.TopLeft(), sizeHorz); m_rectDragVert = CRect(rect.TopLeft(), sizeVert); // calculate frame dragging rectangle m_rectFrameDragHorz = CRect(rect.TopLeft(), sizeFloat); #ifdef _MAC CMiniFrameWnd::CalcBorders(&m_rectFrameDragHorz, WS_THICKFRAME, WS_EX_FORCESIZEBOX); #else CMiniFrameWnd::CalcBorders(&m_rectFrameDragHorz, WS_THICKFRAME); #endif m_rectFrameDragHorz.DeflateRect(2, 2); m_rectFrameDragVert = m_rectFrameDragHorz; // adjust rectangles so that point is inside AdjustRectangle(m_rectDragHorz, pt); AdjustRectangle(m_rectDragVert, pt); AdjustRectangle(m_rectFrameDragHorz, pt); AdjustRectangle(m_rectFrameDragVert, pt); // initialize tracking state and enter tracking loop m_dwOverDockStyle = CanDock(); Move(pt); // call it here to handle special keys Track(); }
void CDockContext::StartResize(int nHitTest, CPoint pt) { ASSERT_VALID(m_pBar); ASSERT(m_pBar->m_dwStyle & CBRS_SIZE_DYNAMIC); m_bDragging = FALSE; InitLoop(); // GetWindowRect returns screen coordinates(not mirrored) // So if the desktop is mirrored then turn off mirroring // for the desktop dc so that we draw correct focus rect if (m_pDC->GetLayout() & LAYOUT_RTL) m_pDC->SetLayout(LAYOUT_LTR); // get true bar size (including borders) CRect rect; m_pBar->GetWindowRect(rect); m_ptLast = pt; m_nHitTest = nHitTest; CSize size = m_pBar->CalcDynamicLayout(0, LM_HORZ | LM_MRUWIDTH); m_rectRequestedSize = CRect(rect.TopLeft(), size); m_rectActualSize = CRect(rect.TopLeft(), size); m_rectActualFrameSize = CRect(rect.TopLeft(), size); // calculate frame rectangle CMiniFrameWnd::CalcBorders(&m_rectActualFrameSize); m_rectActualFrameSize.InflateRect(-afxData.cxBorder2, -afxData.cyBorder2); m_rectFrameBorders = CRect(CPoint(0,0), m_rectActualFrameSize.Size() - m_rectActualSize.Size()); // initialize tracking state and enter tracking loop m_dwOverDockStyle = 0; Stretch(pt); // call it here to handle special keys Track(); }
void CDockContext::StartResize(int nHitTest, CPoint pt) { ASSERT_VALID(m_pBar); ASSERT(m_pBar->m_dwStyle & CBRS_SIZE_DYNAMIC); m_bDragging = FALSE; InitLoop(); // get true bar size (including borders) CRect rect; m_pBar->GetWindowRect(rect); m_ptLast = pt; m_nHitTest = nHitTest; CSize size = m_pBar->CalcDynamicLayout(0, LM_HORZ | LM_MRUWIDTH); m_rectRequestedSize = CRect(rect.TopLeft(), size); m_rectActualSize = CRect(rect.TopLeft(), size); m_rectActualFrameSize = CRect(rect.TopLeft(), size); // calculate frame rectangle #ifdef _MAC CMiniFrameWnd::CalcBorders(&m_rectActualFrameSize, WS_THICKFRAME | WS_CAPTION, WS_EX_FORCESIZEBOX); #else CMiniFrameWnd::CalcBorders(&m_rectActualFrameSize); #endif m_rectActualFrameSize.InflateRect(-afxData.cxBorder2, -afxData.cyBorder2); m_rectFrameBorders = CRect(CPoint(0,0), m_rectActualFrameSize.Size() - m_rectActualSize.Size()); // initialize tracking state and enter tracking loop m_dwOverDockStyle = 0; Stretch(pt); // call it here to handle special keys Track(); }
void CDockContext::StartDrag(CPoint pt) { ASSERT_VALID(m_pBar); m_bDragging = TRUE; InitLoop(); if (m_pBar->m_dwStyle & CBRS_SIZE_DYNAMIC) { // get true bar size (including borders) CRect rect; m_pBar->GetWindowRect(rect); m_ptLast = pt; CSize sizeHorz = m_pBar->CalcDynamicLayout(0, LM_HORZ | LM_HORZDOCK); CSize sizeVert = m_pBar->CalcDynamicLayout(0, LM_VERTDOCK); CSize sizeFloat = m_pBar->CalcDynamicLayout(0, LM_HORZ | LM_MRUWIDTH); m_rectDragHorz = CRect(rect.TopLeft(), sizeHorz); m_rectDragVert = CRect(rect.TopLeft(), sizeVert); // calculate frame dragging rectangle m_rectFrameDragHorz = CRect(rect.TopLeft(), sizeFloat); m_rectFrameDragVert = CRect(rect.TopLeft(), sizeFloat); #ifdef _MAC CMiniFrameWnd::CalcBorders(&m_rectFrameDragHorz, WS_THICKFRAME | WS_CAPTION, WS_EX_FORCESIZEBOX); CMiniFrameWnd::CalcBorders(&m_rectFrameDragVert, WS_THICKFRAME | WS_CAPTION, WS_EX_FORCESIZEBOX); #else CMiniFrameWnd::CalcBorders(&m_rectFrameDragHorz); CMiniFrameWnd::CalcBorders(&m_rectFrameDragVert); #endif m_rectFrameDragHorz.InflateRect(-afxData.cxBorder2, -afxData.cyBorder2); m_rectFrameDragVert.InflateRect(-afxData.cxBorder2, -afxData.cyBorder2); } else if (m_pBar->m_dwStyle & CBRS_SIZE_FIXED) { // get true bar size (including borders) CRect rect; m_pBar->GetWindowRect(rect); m_ptLast = pt; CSize sizeHorz = m_pBar->CalcDynamicLayout(-1, LM_HORZ | LM_HORZDOCK); CSize sizeVert = m_pBar->CalcDynamicLayout(-1, LM_VERTDOCK); // calculate frame dragging rectangle m_rectFrameDragHorz = m_rectDragHorz = CRect(rect.TopLeft(), sizeHorz); m_rectFrameDragVert = m_rectDragVert = CRect(rect.TopLeft(), sizeVert); CMiniFrameWnd::CalcBorders(&m_rectFrameDragHorz); CMiniFrameWnd::CalcBorders(&m_rectFrameDragVert); m_rectFrameDragHorz.InflateRect(-afxData.cxBorder2, -afxData.cyBorder2); m_rectFrameDragVert.InflateRect(-afxData.cxBorder2, -afxData.cyBorder2); } else { // get true bar size (including borders) CRect rect; m_pBar->GetWindowRect(rect); m_ptLast = pt; BOOL bHorz = HORZF(m_dwStyle); DWORD dwMode = !bHorz ? (LM_HORZ | LM_HORZDOCK) : LM_VERTDOCK; CSize size = m_pBar->CalcDynamicLayout(-1, dwMode); // calculate inverted dragging rect if (bHorz) { m_rectDragHorz = rect; m_rectDragVert = CRect(CPoint(pt.x - rect.Height()/2, rect.top), size); } else // vertical orientation { m_rectDragVert = rect; m_rectDragHorz = CRect(CPoint(rect.left, pt.y - rect.Width()/2), size); } // calculate frame dragging rectangle m_rectFrameDragHorz = m_rectDragHorz; m_rectFrameDragVert = m_rectDragVert; CMiniFrameWnd::CalcBorders(&m_rectFrameDragHorz); CMiniFrameWnd::CalcBorders(&m_rectFrameDragVert); m_rectFrameDragHorz.InflateRect(-afxData.cxBorder2, -afxData.cyBorder2); m_rectFrameDragVert.InflateRect(-afxData.cxBorder2, -afxData.cyBorder2); } // adjust rectangles so that point is inside AdjustRectangle(m_rectDragHorz, pt); AdjustRectangle(m_rectDragVert, pt); AdjustRectangle(m_rectFrameDragHorz, pt); AdjustRectangle(m_rectFrameDragVert, pt); // initialize tracking state and enter tracking loop m_dwOverDockStyle = CanDock(); Move(pt); // call it here to handle special keys Track(); }
void CDockContext::StartDrag(CPoint pt) { ASSERT_VALID(m_pBar); m_bDragging = TRUE; InitLoop(); // GetWindowRect returns screen coordinates(not mirrored), // so if the desktop is mirrored then turn off mirroring // for the desktop dc so that we get correct focus rect drawn. // This layout change should be remembered, just in case ... if (m_pDC->GetLayout() & LAYOUT_RTL) m_pDC->SetLayout(LAYOUT_LTR); if (m_pBar->m_dwStyle & CBRS_SIZE_DYNAMIC) { // get true bar size (including borders) CRect rect; m_pBar->GetWindowRect(rect); m_ptLast = pt; CSize sizeHorz = m_pBar->CalcDynamicLayout(0, LM_HORZ | LM_HORZDOCK); CSize sizeVert = m_pBar->CalcDynamicLayout(0, LM_VERTDOCK); CSize sizeFloat = m_pBar->CalcDynamicLayout(0, LM_HORZ | LM_MRUWIDTH); m_rectDragHorz = CRect(rect.TopLeft(), sizeHorz); m_rectDragVert = CRect(rect.TopLeft(), sizeVert); // calculate frame dragging rectangle m_rectFrameDragHorz = CRect(rect.TopLeft(), sizeFloat); m_rectFrameDragVert = CRect(rect.TopLeft(), sizeFloat); CMiniFrameWnd::CalcBorders(&m_rectFrameDragHorz); CMiniFrameWnd::CalcBorders(&m_rectFrameDragVert); m_rectFrameDragHorz.InflateRect(-afxData.cxBorder2, -afxData.cyBorder2); m_rectFrameDragVert.InflateRect(-afxData.cxBorder2, -afxData.cyBorder2); } else if (m_pBar->m_dwStyle & CBRS_SIZE_FIXED) { // get true bar size (including borders) CRect rect; m_pBar->GetWindowRect(rect); m_ptLast = pt; CSize sizeHorz = m_pBar->CalcDynamicLayout(-1, LM_HORZ | LM_HORZDOCK); CSize sizeVert = m_pBar->CalcDynamicLayout(-1, LM_VERTDOCK); // calculate frame dragging rectangle m_rectFrameDragHorz = m_rectDragHorz = CRect(rect.TopLeft(), sizeHorz); m_rectFrameDragVert = m_rectDragVert = CRect(rect.TopLeft(), sizeVert); CMiniFrameWnd::CalcBorders(&m_rectFrameDragHorz); CMiniFrameWnd::CalcBorders(&m_rectFrameDragVert); m_rectFrameDragHorz.InflateRect(-afxData.cxBorder2, -afxData.cyBorder2); m_rectFrameDragVert.InflateRect(-afxData.cxBorder2, -afxData.cyBorder2); } else { // get true bar size (including borders) CRect rect; m_pBar->GetWindowRect(rect); m_ptLast = pt; BOOL bHorz = HORZF(m_dwStyle); DWORD dwMode = !bHorz ? (LM_HORZ | LM_HORZDOCK) : LM_VERTDOCK; CSize size = m_pBar->CalcDynamicLayout(-1, dwMode); // calculate inverted dragging rect if (bHorz) { m_rectDragHorz = rect; m_rectDragVert = CRect(CPoint(pt.x - rect.Height()/2, rect.top), size); } else // vertical orientation { m_rectDragVert = rect; m_rectDragHorz = CRect(CPoint(rect.left, pt.y - rect.Width()/2), size); } // calculate frame dragging rectangle m_rectFrameDragHorz = m_rectDragHorz; m_rectFrameDragVert = m_rectDragVert; CMiniFrameWnd::CalcBorders(&m_rectFrameDragHorz); CMiniFrameWnd::CalcBorders(&m_rectFrameDragVert); m_rectFrameDragHorz.InflateRect(-afxData.cxBorder2, -afxData.cyBorder2); m_rectFrameDragVert.InflateRect(-afxData.cxBorder2, -afxData.cyBorder2); } // adjust rectangles so that point is inside _AfxAdjustRectangle(m_rectDragHorz, pt); _AfxAdjustRectangle(m_rectDragVert, pt); _AfxAdjustRectangle(m_rectFrameDragHorz, pt); _AfxAdjustRectangle(m_rectFrameDragVert, pt); // initialize tracking state and enter tracking loop m_dwOverDockStyle = CanDock(); Move(pt); // call it here to handle special keys Track(); }
void CCJDockContext::StartDragDockBar(CPoint pt) { ASSERT_VALID(m_pBar); m_bDragging = TRUE; InitLoop(); if (m_pBar->m_dwStyle & CBRS_SIZE_DYNAMIC) { CRect rect; m_pBar->GetWindowRect(rect); m_ptLast = pt; CSize sizeHorz = m_pBar->CalcDynamicLayout(0, LM_HORZ | LM_HORZDOCK); CSize sizeVert = m_pBar->CalcDynamicLayout(0, LM_VERTDOCK); CSize sizeFloat = m_pBar->CalcDynamicLayout(0, LM_HORZ | LM_MRUWIDTH); m_rectDragHorz = CRect(rect.TopLeft(), sizeHorz); m_rectDragVert = CRect(rect.TopLeft(), sizeVert); // calculate frame dragging rectangle m_rectFrameDragHorz = CRect(rect.TopLeft(), sizeFloat); m_rectFrameDragVert = CRect(rect.TopLeft(), sizeFloat); CMiniFrameWnd::CalcBorders(&m_rectFrameDragHorz); CMiniFrameWnd::CalcBorders(&m_rectFrameDragVert); m_rectFrameDragHorz.InflateRect(-afxData.cxBorder2, -afxData.cyBorder2); m_rectFrameDragVert.InflateRect(-afxData.cxBorder2, -afxData.cyBorder2); } else if (m_pBar->m_dwStyle & CBRS_SIZE_FIXED) { CRect rect; m_pBar->GetWindowRect(rect); m_ptLast = pt; CSize sizeHorz = m_pBar->CalcDynamicLayout(-1, LM_HORZ | LM_HORZDOCK); CSize sizeVert = m_pBar->CalcDynamicLayout(-1, LM_VERTDOCK); m_rectFrameDragHorz = m_rectDragHorz = CRect(rect.TopLeft(), sizeHorz); m_rectFrameDragVert = m_rectDragVert = CRect(rect.TopLeft(), sizeVert); CMiniFrameWnd::CalcBorders(&m_rectFrameDragHorz); CMiniFrameWnd::CalcBorders(&m_rectFrameDragVert); m_rectFrameDragHorz.InflateRect(-afxData.cxBorder2, -afxData.cyBorder2); m_rectFrameDragVert.InflateRect(-afxData.cxBorder2, -afxData.cyBorder2); } else { CRect rect; m_pBar->GetWindowRect(rect); m_ptLast = pt; BOOL bHorz = HORZF(m_dwStyle); DWORD dwMode = !bHorz ? (LM_HORZ | LM_HORZDOCK) : LM_VERTDOCK; CSize size = m_pBar->CalcDynamicLayout(-1, dwMode); if (bHorz) { m_rectDragHorz = rect; m_rectDragVert = CRect(CPoint(pt.x - rect.Height()/2, rect.top), size); } else { m_rectDragVert = rect; m_rectDragHorz = CRect(CPoint(rect.left, pt.y - rect.Width()/2), size); } m_rectFrameDragHorz = m_rectDragHorz; m_rectFrameDragVert = m_rectDragVert; CMiniFrameWnd::CalcBorders(&m_rectFrameDragHorz); CMiniFrameWnd::CalcBorders(&m_rectFrameDragVert); m_rectFrameDragHorz.InflateRect(-afxData.cxBorder2, -afxData.cyBorder2); m_rectFrameDragVert.InflateRect(-afxData.cxBorder2, -afxData.cyBorder2); } AdjustRectangle(m_rectDragHorz, pt); AdjustRectangle(m_rectDragVert, pt); AdjustRectangle(m_rectFrameDragHorz, pt); AdjustRectangle(m_rectFrameDragVert, pt); m_dwOverDockStyle = CanDockDockBar(); MoveDockBar(pt); TrackDockBar(); }