Exemple #1
0
void TerrainBody::Load(Serializer::Reader &rd, Space *space)
{
	Body::Load(rd, space);
	m_pos = rd.Vector3d();
	SBody *sbody = space->GetSBodyByIndex(rd.Int32());
	InitTerrainBody(sbody);
}
Exemple #2
0
TerrainBody::TerrainBody(SystemBody *sbody) :
    Body(),
    m_sbody(0),
    m_mass(0),
    m_geosphere(0)
{
    InitTerrainBody(sbody);
}
Exemple #3
0
TerrainBody::TerrainBody(SBody *sbody) :
	Body(), 
	m_sbody(0), 
	m_pos(vector3d(0,0,0)), 
	m_mass(0), 
	m_geosphere(0)
{
	InitTerrainBody(sbody);
}
Exemple #4
0
void TerrainBody::Load(Serializer::Reader &rd, Space *space)
{
    Body::Load(rd, space);
    SystemBody *sbody = space->GetSystemBodyByIndex(rd.Int32());
    InitTerrainBody(sbody);
}