void InitData() { int i; OurBailoutLine = 1000; ScanLine = 1; VBlanking = 1; for(i=0; i<sizeof(RiotRam); i++) RiotRam[i] = 0; for(i=0; i<sizeof(TIA); i++) TIA[i] = 0; for(i=0; i<sizeof(Ram); i++) Ram[i] = 0; DisplayPointer = ScreenBuffer; InitCVars(); Init_CPU(); Init_CPUhand(); Init_TIA(); Init_Riot(); Init_P2(); Init_Starpath(); Init_Tiasnd(); Init_SoundQ(); RandomizeRIOTTimer(); }
void InitData() { int i; for(i = 0; i < 0x1000; i++){ if(i & 0x200){ if(i & 0x80){ TIARIOTReadAccess[i] = ReadRIOTTab[i & 0x7]; TIARIOTWriteAccess[i] = WriteRIOTHandler[i & 0x1f]; }else{ TIARIOTReadAccess[i] = TIAReadHandler[i & 0x0f]; TIARIOTWriteAccess[i] = TIAWriteHandler[i & 0x3f]; } }else{ if(i & 0x80){ TIARIOTReadAccess[i] = &ReadRIOTRAM; TIARIOTWriteAccess[i] = &WriteRIOTRAM; }else{ TIARIOTReadAccess[i] = TIAReadHandler[i & 0x0f]; TIARIOTWriteAccess[i] = TIAWriteHandler[i & 0x3f]; } } } for(i = 0; i < 0x1000; i++){ ReadAccess[i] = TIARIOTReadAccess[i]; WriteAccess[i] = TIARIOTWriteAccess[i]; ReadAccess[0x1000 + i] = &ReadROM4K; WriteAccess[0x1000 + i] = &WriteROM4K; } for(i = 0; i < 0x2000; i++){ ReadAccess[i + 0x2000] = ReadAccess[i]; WriteAccess[i + 0x2000] = WriteAccess[i]; ReadAccess[i + 0x4000] = ReadAccess[i]; WriteAccess[i + 0x4000] = WriteAccess[i]; ReadAccess[i + 0x6000] = ReadAccess[i]; WriteAccess[i + 0x6000] = WriteAccess[i]; ReadAccess[i + 0x8000] = ReadAccess[i]; WriteAccess[i + 0x8000] = WriteAccess[i]; ReadAccess[i + 0xa000] = ReadAccess[i]; WriteAccess[i + 0xa000] = WriteAccess[i]; ReadAccess[i + 0xc000] = ReadAccess[i]; WriteAccess[i + 0xc000] = WriteAccess[i]; ReadAccess[i + 0xe000] = ReadAccess[i]; WriteAccess[i + 0xe000] = WriteAccess[i]; } InitCVars(); Init_CPU(); // Init_CPUhand(); Init_TIA(); Init_Riot(); Init_P2(); Init_Starpath(); Init_Tiasnd(); Init_SoundQ(); RandomizeRIOTTimer(); }