//------------------------------------------------------------------------------ BRect& BRect::InsetBySelf(float dx, float dy) { InsetBy(dx, dy); return *this; }
IntRect& IntRect::InsetBySelf(int32 dx, int32 dy) { InsetBy(dx, dy); return *this; }
//------------------------------------------------------------------------------ BRect& BRect::InsetBySelf(BPoint point) { InsetBy(point); return *this; }
IntRect& IntRect::InsetBySelf(const IntPoint& point) { InsetBy(point); return *this; }