void avtHistogramPlot::SetAtts(const AttributeGroup *a) { const HistogramAttributes *newAtts = (const HistogramAttributes *)a; needsRecalculation = atts.ChangesRequireRecalculation(*newAtts); atts = *newAtts; if (HistogramFilter != NULL) HistogramFilter->SetAttributes(*newAtts); double rgba[4]; atts.GetColor().GetRgba(rgba); property->SetColor((float)rgba[0], (float)rgba[1], (float)rgba[2]); if (atts.GetOutputType() == HistogramAttributes::Block) { property->SetEdgeColor(fgColor[0], fgColor[1], fgColor[2]); property->EdgeVisibilityOn(); renderer->EdgeLinesOn(); } else { property->SetEdgeColor((float)rgba[0], (float)rgba[1], (float)rgba[2]); property->EdgeVisibilityOff(); renderer->EdgeLinesOff(); } property->SetLineWidth(LineWidth2Int(Int2LineWidth(atts.GetLineWidth()))); property->SetLineStipplePattern( LineStyle2StipplePattern(Int2LineStyle(atts.GetLineStyle()))); behavior->GetInfo().GetAttributes().SetWindowMode(WINMODE_CURVE); }
void avtOpenGLCurveRenderer::DrawCurveAsLines() { // Set the curve color. ColorAttribute curveColor(atts.GetCurveColor()); curveColor.SetAlpha(255); glColor4ubv(curveColor.GetColor()); // Set up the line properties. glLineWidth(LineWidth2Int(Int2LineWidth(atts.GetLineWidth()))); // Set the LineStipple int stipplePattern = LineStyle2StipplePattern(Int2LineStyle( atts.GetLineStyle())); if (stipplePattern != 0xFFFF) { glEnable(GL_LINE_STIPPLE); glLineStipple(1, stipplePattern); } else { // In case it was set elsewhere glDisable(GL_LINE_STIPPLE); } // Draw the curve. glBegin(GL_LINE_STRIP); bool lastWasGood = false; vtkIdType npts = input->GetPoints()->GetNumberOfPoints(); for(vtkIdType i = 0; i < npts ; i++) { double pt[3]; input->GetPoints()->GetPoint(i, pt); if (atts.GetDoCropTimeCue() && atts.GetTimeForTimeCue() < pt[0]) { if (lastWasGood) { double prev[3]; input->GetPoints()->GetPoint(i-1, prev); double p2[3]; p2[0] = atts.GetTimeForTimeCue(); p2[1] = (p2[0]-prev[0])/(pt[0]-prev[0])*(pt[1]-prev[1]) + prev[1]; p2[2] = 0.; glVertex3dv(p2); } input->GetPoints()->GetPoint(i+1, pt); lastWasGood = false; continue; } lastWasGood = true; glVertex3dv(pt); } glEnd(); if (stipplePattern != 0xFFFF) glDisable(GL_LINE_STIPPLE); }
void avtLineoutActor::SetLineStyle(int ls) { // // Need to convert from gui int to LineStyle to gl line stipple pattern. // lineActor->GetProperty()->SetLineStipplePattern( LineStyle2StipplePattern(Int2LineStyle(ls))); }
void avtPseudocolorPlot::SetAtts(const AttributeGroup *a) { const PseudocolorAttributes *newAtts = (const PseudocolorAttributes *)a; // See if the colors will need to be updated. bool updateColors = (!colorsInitialized) || (atts.GetColorTableName() != newAtts->GetColorTableName()) || (atts.GetInvertColorTable() != newAtts->GetInvertColorTable()) || (atts.GetOpacityType() != newAtts->GetOpacityType()) || (atts.GetOpacityType() == PseudocolorAttributes::Ramp && atts.GetOpacity() != newAtts->GetOpacity()); // See if any attributes that require the plot to be regenerated were // changed and copy the state object. needsRecalculation = atts.ChangesRequireRecalculation(*newAtts); atts = *newAtts; // Update the plot's colors if needed. if(updateColors || atts.GetColorTableName() == "Default") { colorsInitialized = true; SetColorTable(atts.GetColorTableName().c_str()); } else SetOpacityFromAtts(); SetLighting(atts.GetLightingFlag()); SetLegend(atts.GetLegendFlag()); SetScaling(atts.GetScaling(), atts.GetSkewFactor()); SetLimitsMode(atts.GetLimitsMode()); glyphMapper->SetLineWidth(Int2LineWidth(atts.GetLineWidth())); glyphMapper->SetLineStyle(Int2LineStyle(atts.GetLineStyle())); glyphMapper->SetScale(atts.GetPointSize()); // ARS - FIX ME - FIX ME - FIX ME - FIX ME - FIX ME if( atts.GetOpacityType() == PseudocolorAttributes::VariableRange && atts.GetOpacityVariable() != "" && atts.GetOpacityVariable() != "\0") { // glyphMapper->SetVariableOpacity(atts.GetOpacity()); // if( atts.GetOpacityVarMinFlag() ) // glyphMapper->SetVariableMinOpacity(atts.GetOpacityVarMin()); // if( atts.GetOpacityVarMaxFlag() ) // glyphMapper->SetVariableMaxOpacity(atts.GetOpacityVarMax()); if (atts.GetOpacityVariable() == "default") { // if (varname != NULL) // glyphMapper->ScaleOpacityByVar(varname); } else { // glyphMapper->ScaleOpacityByVar(atts.GetOpacityVariable()); } } else { // glyphMapper->OpacityScalingOff(); } // ARS - FIX ME - FIX ME - FIX ME - FIX ME - FIX ME if( //(topoDim == 1 || (topoDim > 1 && atts.GetRenderWireframe())) && atts.GetLineType() == PseudocolorAttributes::Tube && atts.GetTubeRadiusVarEnabled() == true && atts.GetTubeRadiusVar() != "" && atts.GetTubeRadiusVar() != "\0" ) { if (atts.GetTubeRadiusVar() == "default") { // if (varname != NULL) // glyphMapper->ScaleTubesByVar(varname); } else { // glyphMapper->ScaleTubesByVar(atts.GetTubeRadiusVar()); } } else { // glyphMapper->TubeScalingOff(); } if( //(topoDim == 0 || (topoDim > 0 && atts.GetRenderPoints())) && atts.GetPointType() != PseudocolorAttributes::Point && atts.GetPointType() != PseudocolorAttributes::Sphere && atts.GetPointSizeVarEnabled() && atts.GetPointSizeVar() != "" && atts.GetPointSizeVar() != "\0" ) { if (atts.GetPointSizeVar() == "default") { if (varname != NULL) glyphMapper->ScaleByVar(varname); } else { glyphMapper->ScaleByVar(atts.GetPointSizeVar()); } } else { glyphMapper->DataScalingOff(); } if (atts.GetPointType() == PseudocolorAttributes::Box) glyphMapper->SetGlyphType(avtPointGlypher::Box); else if (atts.GetPointType() == PseudocolorAttributes::Axis) glyphMapper->SetGlyphType(avtPointGlypher::Axis); else if (atts.GetPointType() == PseudocolorAttributes::Icosahedron) glyphMapper->SetGlyphType(avtPointGlypher::Icosahedron); else if (atts.GetPointType() == PseudocolorAttributes::Octahedron) glyphMapper->SetGlyphType(avtPointGlypher::Octahedron); else if (atts.GetPointType() == PseudocolorAttributes::Tetrahedron) glyphMapper->SetGlyphType(avtPointGlypher::Tetrahedron); else if (atts.GetPointType() == PseudocolorAttributes::SphereGeometry) glyphMapper->SetGlyphType(avtPointGlypher::SphereGeometry); else if (atts.GetPointType() == PseudocolorAttributes::Point) glyphMapper->SetGlyphType(avtPointGlypher::Point); else if (atts.GetPointType() == PseudocolorAttributes::Sphere) glyphMapper->SetGlyphType(avtPointGlypher::Sphere); SetPointGlyphSize(); if (varname != NULL) { glyphMapper->ColorByScalarOn(std::string(varname)); } }
void avtWellBorePlot::SetLineStyle(int ls) { levelsMapper->SetLineStyle(Int2LineStyle(ls)); }
void avtTopologyPlot::SetLineStyle(int ls) { levelsMapper->SetLineStyle(Int2LineStyle(ls)); }
void avtContourPlot::SetLineStyle(int ls) { levelsMapper->SetLineStyle(Int2LineStyle(ls)); }
void avtCurvePlot::SetLineStyle(int ls) { curveLegend->SetLineStyle(Int2LineStyle(ls)); }