static int All_Box_Intersections(OBJECT *Object, RAY *Ray, ISTACK *Depth_Stack) { int Intersection_Found; int Side1, Side2; DBL Depth1, Depth2; VECTOR IPoint; Increase_Counter(stats[Ray_Box_Tests]); Intersection_Found = false; if (Intersect_Box(Ray, ((BOX *)Object)->Trans, ((BOX *)Object)->bounds[0], ((BOX *)Object)->bounds[1], &Depth1, &Depth2, &Side1, &Side2)) { if (Depth1 > DEPTH_TOLERANCE) { VEvaluateRay(IPoint, Ray->Initial, Depth1, Ray->Direction); if (Point_In_Clip(IPoint, Object->Clip)) { push_entry_i1(Depth1,IPoint,Object,Side1,Depth_Stack); Intersection_Found = true; } } VEvaluateRay(IPoint, Ray->Initial, Depth2, Ray->Direction); if (Point_In_Clip(IPoint, Object->Clip)) { push_entry_i1(Depth2,IPoint,Object,Side2,Depth_Stack); Intersection_Found = true; } } if (Intersection_Found) { Increase_Counter(stats[Ray_Box_Tests_Succeeded]); } return (Intersection_Found); }
int All_Parametric_Intersections(OBJECT* Object, RAY* Ray, ISTACK* Depth_Stack) { PARAMETRIC * Par = (PARAMETRIC *)Object; PRECOMP_PAR_DATA * PData = ((PARAMETRIC *)Object)->PData; VECTOR P, D, IPoint; UV_VECT low_vect, hi_vect; RAY New_Ray; DBL XRayMin, XRayMax, YRayMin, YRayMax, ZRayMin, ZRayMax, TPotRes, TLen; DBL Depth1, Depth2, temp, Len, UResult, VResult, TResult = HUGE_VAL; DBL low, hi, len; int MaxPrecompX, MaxPrecompY, MaxPrecompZ; int split, i = 0, Side1, Side2; int parX, parY; int i_flg; Increase_Counter(stats[Ray_Par_Bound_Tests]); if(Par->container_shape) { if(Par->Trans != NULL) { MInvTransPoint(New_Ray.Initial, Ray->Initial, Par->Trans); MInvTransDirection(New_Ray.Direction, Ray->Direction, Par->Trans); VLength(len, New_Ray.Direction); VInverseScaleEq(New_Ray.Direction, len); i_flg = Intersect_Sphere(&New_Ray, Par->container.sphere.center, (Par->container.sphere.radius) * (Par->container.sphere.radius), &Depth1, &Depth2); Depth1 = Depth1 / len; Depth2 = Depth2 / len; } else { i_flg = Intersect_Sphere(Ray, Par->container.sphere.center, (Par->container.sphere.radius) * (Par->container.sphere.radius), &Depth1, &Depth2); } Decrease_Counter(stats[Ray_Sphere_Tests]); if(i_flg) Decrease_Counter(stats[Ray_Sphere_Tests_Succeeded]); } else { i_flg = Intersect_Box(Ray, Par->Trans, Par->container.box.corner1, Par->container.box.corner2, &Depth1, &Depth2, &Side1, &Side2); } if(!i_flg) return false; Increase_Counter(stats[Ray_Par_Bound_Tests_Succeeded]); Increase_Counter(stats[Ray_Parametric_Tests]); if (Par->Trans != NULL) { MInvTransPoint(P, Ray->Initial, Par->Trans); MInvTransDirection(D, Ray->Direction, Par->Trans); } else { P[X] = Ray->Initial[X]; P[Y] = Ray->Initial[Y]; P[Z] = Ray->Initial[Z]; D[X] = Ray->Direction[X]; D[Y] = Ray->Direction[Y]; D[Z] = Ray->Direction[Z]; } if (Depth1 == Depth2) Depth1 = 0; if ((Depth1 += 4 * Par->accuracy) > Depth2) return false; Intervals_Low[INDEX_U][0] = Par->umin; Intervals_Hi[INDEX_U][0] = Par->umax; Intervals_Low[INDEX_V][0] = Par->vmin; Intervals_Hi[INDEX_V][0] = Par->vmax; /* Fri 09-27-1996 0. */ SectorNum[0] = 1; MaxPrecompX = MaxPrecompY = MaxPrecompZ = 0; if (PData != NULL) { if (((PData->flags) & OK_X) != 0) MaxPrecompX = 1 << (PData->depth); if (((PData->flags) & OK_Y) != 0) MaxPrecompY = 1 << (PData->depth); if (((PData->flags) & OK_Z) != 0) MaxPrecompZ = 1 << (PData->depth); } /* 0 */ while (i >= 0) { low_vect[U] = Intervals_Low[INDEX_U][i]; hi_vect[U] = Intervals_Hi[INDEX_U][i]; Len = hi_vect[U] - low_vect[U]; split = INDEX_U; low_vect[V] = Intervals_Low[INDEX_V][i]; hi_vect[V] = Intervals_Hi[INDEX_V][i]; temp = hi_vect[V] - low_vect[V]; if (temp > Len) { Len = temp; split = INDEX_V; } parX = parY = 0; TLen = 0; /* X */ if (SectorNum[i] < MaxPrecompX) { low = PData->Low[0][SectorNum[i]]; hi = PData->Hi[0][SectorNum[i]]; } else Evaluate_Function_Interval_UV(*(Par->Function[0]), Par->accuracy, low_vect, hi_vect, Par->max_gradient, low, hi); /* fabs(D[X] *(T2-T1)) is not OK with new method */ if (close(D[0], 0)) { parX = 1; if ((hi < P[0]) || (low > P[0])) { i--; continue; } } else { XRayMin = (hi - P[0]) / D[0]; XRayMax = (low - P[0]) / D[0]; if (XRayMin > XRayMax) { temp = XRayMin; XRayMin = XRayMax; XRayMax = temp; } if ((XRayMin > Depth2) || (XRayMax < Depth1)) { i--; continue; } if ((TPotRes = XRayMin) > TResult) { i--; continue; } TLen = XRayMax - XRayMin; } /* Y */ if (SectorNum[i] < MaxPrecompY) { low = PData->Low[1][SectorNum[i]]; hi = PData->Hi[1][SectorNum[i]]; } else Evaluate_Function_Interval_UV(*(Par->Function[1]), Par->accuracy, low_vect, hi_vect, Par->max_gradient, low, hi); if (close(D[1], 0)) { parY = 1; if ((hi < P[1]) || (low > P[1])) { i--; continue; } } else { YRayMin = (hi - P[1]) / D[1]; YRayMax = (low - P[1]) / D[1]; if (YRayMin > YRayMax) { temp = YRayMin; YRayMin = YRayMax; YRayMax = temp; } if ((YRayMin > Depth2) || (YRayMax < Depth1)) { i--; continue; } if ((TPotRes = YRayMin) > TResult) { i--; continue; } if (parX == 0) { if ((YRayMin > XRayMax) || (YRayMax < XRayMin)) { i--; continue; } } if ((temp = YRayMax - YRayMin) > TLen) TLen = temp; } /* Z */ if ((SectorNum[i] < MaxPrecompZ) && (0 < SectorNum[i])) { low = PData->Low[2][SectorNum[i]]; hi = PData->Hi[2][SectorNum[i]]; } else Evaluate_Function_Interval_UV(*(Par->Function[2]), Par->accuracy, low_vect, hi_vect, Par->max_gradient, low, hi); if (close(D[2], 0)) { if ((hi < P[2]) || (low > P[2])) { i--; continue; } } else { ZRayMin = (hi - P[2]) / D[2]; ZRayMax = (low - P[2]) / D[2]; if (ZRayMin > ZRayMax) { temp = ZRayMin; ZRayMin = ZRayMax; ZRayMax = temp; } if ((ZRayMin > Depth2) || (ZRayMax < Depth1)) { i--; continue; } if ((TPotRes = ZRayMin) > TResult) { i--; continue; } if (parX == 0) { if ((ZRayMin > XRayMax) || (ZRayMax < XRayMin)) { i--; continue; } } if (parY == 0) { if ((ZRayMin > YRayMax) || (ZRayMax < YRayMin)) { i--; continue; } } if ((temp = ZRayMax - ZRayMin) > TLen) TLen = temp; } if (Len > TLen) Len = TLen; if (Len < Par->accuracy) { if ((TResult > TPotRes) && (TPotRes > Depth1)) { TResult = TPotRes; Par->last_u = UResult = low_vect[U]; Par->last_v = VResult = low_vect[V]; } i--; } else { /* 1 copy */ if ((SectorNum[i] *= 2) >= Max_intNumber) SectorNum[i] = Max_intNumber; SectorNum[i + 1] = SectorNum[i]; SectorNum[i]++; i++; Intervals_Low[INDEX_U][i] = low_vect[U]; Intervals_Hi[INDEX_U][i] = hi_vect[U]; Intervals_Low[INDEX_V][i] = low_vect[V]; Intervals_Hi[INDEX_V][i] = hi_vect[V]; /* 2 split */ temp = (Intervals_Hi[split][i] + Intervals_Low[split][i]) / 2.0; Intervals_Hi[split][i] = temp; Intervals_Low[split][i - 1] = temp; } } if (TResult < Depth2) { Increase_Counter(stats[Ray_Parametric_Tests_Succeeded]); VScale(IPoint, Ray->Direction, TResult); VAddEq(IPoint, Ray->Initial); if (Point_In_Clip(IPoint, Par->Clip)) { /* compute_param_normal( Par, UResult, VResult , &N); push_normal_entry( TResult ,IPoint, N, (OBJECT *) Object, Depth_Stack); */ // UV_VECT uv; // Make_UV_Vector(uv, UResult, VResult); // push_uv_entry(TResult, IPoint, uv, (OBJECT *)Object, Depth_Stack); push_entry(TResult, IPoint, (OBJECT *)Object, Depth_Stack); return true; } } return false; }
static int All_IsoSurface_Intersections(OBJECT* Object, RAY* Ray, ISTACK* Depth_Stack) { ISOSURFACE * Isosrf = (ISOSURFACE *)Object; int Side1 = 0, Side2 = 0, itrace = 0, i_flg = 0; DBL Depth1 = 0.0, Depth2 = 0.0, len = 0.0; RAY New_Ray; VECTOR IPoint; VECTOR P, D; DBL tmax = 0.0, tmin = 0.0, tmp = 0.0; int i = 0 ; /* count of intervals in stack - 1 */ int IFound = false; int begin = 0, end = 0; bool in_shadow_test = false; VECTOR VTmp; Increase_Counter(stats[Ray_IsoSurface_Bound_Tests]); in_shadow_test = ((Ray->Optimisiation_Flags & OPTIMISE_SHADOW_TEST) == OPTIMISE_SHADOW_TEST); if(Isosrf->container_shape) { if(Isosrf->Trans != NULL) { MInvTransPoint(New_Ray.Initial, Ray->Initial, Isosrf->Trans); MInvTransDirection(New_Ray.Direction, Ray->Direction, Isosrf->Trans); VLength(len, New_Ray.Direction); VInverseScaleEq(New_Ray.Direction, len); i_flg = Intersect_Sphere(&New_Ray, Isosrf->container.sphere.center, (Isosrf->container.sphere.radius) * (Isosrf->container.sphere.radius), &Depth1, &Depth2); Depth1 = Depth1 / len; Depth2 = Depth2 / len; } else { i_flg = Intersect_Sphere(Ray, Isosrf->container.sphere.center, (Isosrf->container.sphere.radius) * (Isosrf->container.sphere.radius), &Depth1, &Depth2); } Decrease_Counter(stats[Ray_Sphere_Tests]); if(i_flg) Decrease_Counter(stats[Ray_Sphere_Tests_Succeeded]); } else { i_flg = Intersect_Box(Ray, Isosrf->Trans, Isosrf->container.box.corner1, Isosrf->container.box.corner2, &Depth1, &Depth2, &Side1, &Side2); } if(Depth1 < 0.0) Depth1 = 0.0; if(i_flg) /* IsoSurface_Bound_Tests */ { Increase_Counter(stats[Ray_IsoSurface_Bound_Tests_Succeeded]); if(Isosrf->Trans != NULL) { MInvTransPoint(P, Ray->Initial, Isosrf->Trans); MInvTransDirection(D, Ray->Direction, Isosrf->Trans); } else { Assign_Vector(P, Ray->Initial); Assign_Vector(D, Ray->Direction); } Isosrf->Inv3 = 1; if(Isosrf->closed != false) { VEvaluateRay(VTmp, P, Depth1, D); tmp = Vector_IsoSurface_Function(Isosrf, VTmp); if(Depth1 > Isosrf->accuracy) { if(tmp < 0.0) /* The ray hits the bounding shape */ { VEvaluateRay(IPoint, Ray->Initial, Depth1, Ray->Direction); if(Point_In_Clip(IPoint, Object->Clip)) { push_entry_i1(Depth1, IPoint, Object, Side1, Depth_Stack); IFound = true; itrace++; Isosrf->Inv3 *= -1; } } } else { if(tmp < (Isosrf->max_gradient * Isosrf->accuracy * 4.0)) { Depth1 = Isosrf->accuracy * 5.0; VEvaluateRay(VTmp, P, Depth1, D); if(Vector_IsoSurface_Function(Isosrf, VTmp) < 0) Isosrf->Inv3 = -1; /* Change the sign of the function (IPoint is in the bounding shpae.)*/ } VEvaluateRay(VTmp, P, Depth2, D); if(Vector_IsoSurface_Function(Isosrf, VTmp) < 0.0) { VEvaluateRay(IPoint, Ray->Initial, Depth2, Ray->Direction); if(Point_In_Clip(IPoint, Object->Clip)) { push_entry_i1(Depth2, IPoint, Object, Side2, Depth_Stack); IFound = true; } } } } /* METHOD 2 by R. Suzuki */ tmax = Depth2 = min(Depth2, BOUND_HUGE); tmin = Depth1 = min(Depth2, Depth1); if((tmax - tmin) < Isosrf->accuracy) return (false); Increase_Counter(stats[Ray_IsoSurface_Tests]); if((Depth1 < Isosrf->accuracy) && (Isosrf->Inv3 == 1)) { /* IPoint is on the isosurface */ VEvaluateRay(VTmp, P, tmin, D); if(fabs(Vector_IsoSurface_Function(Isosrf, VTmp)) < (Isosrf->max_gradient * Isosrf->accuracy * 4.0)) { tmin = Isosrf->accuracy * 5.0; VEvaluateRay(VTmp, P, tmin, D); if(Vector_IsoSurface_Function(Isosrf, VTmp) < 0) Isosrf->Inv3 = -1; /* change the sign and go into the isosurface */ } } for (; itrace < Isosrf->max_trace; itrace++) { if(IsoSurface_Function_Find_Root(Isosrf, P, D, &tmin, &tmax, in_shadow_test) == false) break; else { VEvaluateRay(IPoint, Ray->Initial, tmin, Ray->Direction); if(Point_In_Clip(IPoint, Object->Clip)) { push_entry_i1(tmin, IPoint, Object, 0 /*Side1*/, Depth_Stack); IFound = true; } } tmin += Isosrf->accuracy * 5.0; if((tmax - tmin) < Isosrf->accuracy) break; Isosrf->Inv3 *= -1; } if(IFound) Increase_Counter(stats[Ray_IsoSurface_Tests_Succeeded]); } return (IFound); }