bool SceneScriptTB05::ClickedOnItem(int itemId, bool a2) { if (itemId == 76 && !Loop_Actor_Walk_To_XYZ(kActorMcCoy, 54.0f, 147.12f, -209.0f, 0, 1, false, 0)) { Actor_Face_Heading(kActorMcCoy, 126, false); Item_Remove_From_World(76); Item_Pickup_Spin_Effect(940, 295, 408); Actor_Voice_Over(2140, kActorVoiceOver); Actor_Voice_Over(2150, kActorVoiceOver); Actor_Voice_Over(2160, kActorVoiceOver); Actor_Clue_Acquire(kActorMcCoy, kClueDragonflyEarring, 1, -1); return true; } if (itemId == 119 && !Loop_Actor_Walk_To_XYZ(kActorMcCoy, 107.89f, 147.12f, -156.26f, 0, 1, false, 0)) { Actor_Face_Heading(kActorMcCoy, 126, false); Item_Remove_From_World(119); Item_Pickup_Spin_Effect(972, 449, 431); Actor_Voice_Over(4280, kActorVoiceOver); if (Game_Flag_Query(kFlagGordoIsReplicant)) { Actor_Voice_Over(4290, kActorVoiceOver); Actor_Clue_Acquire(kActorMcCoy, kClueTyrellSalesPamphlet1, 1, -1); } else { Actor_Voice_Over(4300, kActorVoiceOver); Actor_Clue_Acquire(kActorMcCoy, kClueTyrellSalesPamphlet2, 1, -1); } } return false; }
void ScriptTB06::PlayerWalkedIn() { if (!Game_Flag_Query(102) && !Game_Flag_Query(483)) { Actor_Face_Actor(0, 21, true); Actor_Says(0, 5290, 3); Loop_Actor_Walk_To_XYZ(0, -10.0f, 149.0f, -631.0f, 0, 0, false, 0); AI_Movement_Track_Pause(37); Actor_Face_Actor(0, 37, true); Actor_Face_Actor(37, 0, true); Actor_Says(37, 0, 3); Actor_Says(0, 5295, 3); Actor_Face_Actor(37, 21, true); Actor_Says(37, 10, 3); AI_Movement_Track_Unpause(37); Game_Flag_Set(483); //return true; return; } if (Game_Flag_Query(103)) { Item_Remove_From_World(84); Item_Remove_From_World(82); Item_Remove_From_World(98); //return true; return; } //return false; return; }
bool ScriptTB06::ClickedOnItem(int itemId, bool a2) { if (itemId == 84 && !Loop_Actor_Walk_To_Item(0, 84, 12, 1, false)) { Actor_Face_Item(0, 84, true); Actor_Clue_Acquire(0, 65, 1, -1); Item_Pickup_Spin_Effect(942, 341, 368); Item_Remove_From_World(84); Actor_Voice_Over(4160, 99); Game_Flag_Set(519); return true; } if (itemId == 108 && !Loop_Actor_Walk_To_Item(0, 108, 12, 1, false)) { Actor_Face_Item(0, 108, true); Actor_Clue_Acquire(0, 53, 1, -1); Item_Remove_From_World(108); Item_Pickup_Spin_Effect(955, 390, 368); Actor_Says(0, 8775, 3); Game_Flag_Set(520); return true; } if (itemId == 82 && !Loop_Actor_Walk_To_Item(0, 82, 12, 1, false)) { Actor_Face_Item(0, 82, true); Actor_Says(0, 5285, 3); return true; } if ((itemId == 103 || itemId == 104 || itemId == 105) && !Loop_Actor_Walk_To_Item(0, 103, 24, 1, false)) { Actor_Face_Item(0, 103, true); Actor_Voice_Over(2380, 99); Actor_Voice_Over(2390, 99); Actor_Voice_Over(2400, 99); return true; } return false; }
bool ScriptHC03::ClickedOnItem(int itemId, bool a2) { if (itemId == 121) { if (a2) { Scene_Loop_Set_Default(3); Scene_Loop_Start_Special(2, 2, 1); Game_Flag_Set(403); Item_Remove_From_World(121); Unobstacle_Object("GPscisGate", true); } else { Actor_Says(0, 8522, 12); } return true; } if (itemId == 107) { Item_Remove_From_World(107); Item_Pickup_Spin_Effect(977, 68, 435); Delay(1500); Item_Pickup_Spin_Effect(984, 78, 435); Delay(1500); Item_Pickup_Spin_Effect(984, 58, 435); if (Game_Flag_Query(374)) { Actor_Clue_Acquire(0, 246, 1, 7); } else { Actor_Clue_Acquire(0, 247, 1, 7); } Actor_Clue_Acquire(0, 260, 1, 7); return true; } return false; }
bool SceneScriptUG18::ClickedOnItem(int itemId, bool combatMode) { if (itemId == kItemBriefcase) { if (combatMode) { Item_Remove_From_World(kItemBriefcase); } else if (!Loop_Actor_Walk_To_Item(kActorMcCoy, kItemBriefcase, 12, true, false)) { Item_Pickup_Spin_Effect(987, 368, 243); Item_Remove_From_World(itemId); Game_Flag_Set(kFlagUG18BriefcaseTaken); Actor_Clue_Acquire(kActorMcCoy, kClueBriefcase, true, kActorGuzza); } } return false; }
void SceneScriptPS10::removeTargets() { Item_Remove_From_World(kItemPoliceMazeTarget1); Item_Remove_From_World(kItemPoliceMazeTarget2); Item_Remove_From_World(kItemPoliceMazeTarget3); Item_Remove_From_World(kItemPoliceMazeTarget4); Item_Remove_From_World(kItemPoliceMazeTarget5); Item_Remove_From_World(kItemPoliceMazeTarget6); Item_Remove_From_World(kItemPoliceMazeTarget7); Item_Remove_From_World(kItemPoliceMazeTarget8); Item_Remove_From_World(kItemPoliceMazeTarget9); }
bool SceneScriptRC01::ClickedOnItem(int itemId, bool a2) { if (itemId == kItemChromeDebris) { Actor_Set_Goal_Number(kActorOfficerLeary, kGoalOfficerLearyDefault); if (!Loop_Actor_Walk_To_Item(kActorMcCoy, kItemChromeDebris, 36, true, false)) { Actor_Face_Item(kActorMcCoy, kItemChromeDebris, true); Actor_Clue_Acquire(kActorMcCoy, kClueChromeDebris, true, -1); Actor_Face_Actor(kActorOfficerLeary, kActorMcCoy, true); Actor_Says(kActorOfficerLeary, 20, 12); Game_Flag_Set(kFlagRC01ChromeDebrisTaken); Item_Remove_From_World(kItemChromeDebris); Item_Pickup_Spin_Effect(938, 426, 316); I_Sez("JM: Chrome...is that what that is?"); Actor_Says(kActorMcCoy, 4505, 13); ADQ_Flush(); ADQ_Add(kActorOfficerLeary, 30, -1); ADQ_Add(kActorMcCoy, 4510, 13); I_Sez("JM: It's hard to imagine that thing on either a car or a horse."); I_Sez("MG: McCoy! What a witty chap..."); I_Sez("JM: He keeps me chuckling non-stop!\n"); Loop_Actor_Walk_To_Actor(kActorOfficerLeary, kActorMcCoy, 36, 0, false); } return true; } return false; }
void SceneScriptCT11::SceneLoaded() { Obstacle_Object("TRASH CAN", true); Unobstacle_Object("BOX NORTHWEST 1", true); Unobstacle_Object("BOX SOUTH 1", true); if (Global_Variable_Query(kVariableChapter) < 4) { if (!Game_Flag_Query(645)) { Item_Add_To_World(115, 951, 33, 640.21f, 30.0f, 470.0f, 512, 12, 12, false, true, false, true); Scene_2D_Region_Add(0, 505, 316, 513, 321); Game_Flag_Set(725); } if (!Actor_Clue_Query(kActorMcCoy, kClueCar)) { Scene_2D_Region_Add(1, 412, 258, 552, 358); } } else { if (Game_Flag_Query(725)) { Item_Remove_From_World(115); Game_Flag_Reset(725); Game_Flag_Set(645); } Unobstacle_Object("BRIDGE SUPPORT", true); Unobstacle_Object("BODY", true); Unobstacle_Object("HEADLIGHTS", true); Unobstacle_Object("LICENSE PLATE-FRONT", true); Unobstacle_Object("LICENSE PLATE-REAR", true); Unobstacle_Object("BRAKE DISC RF", true); Unobstacle_Object("TIRE RF", true); Unobstacle_Object("RIM RF", true); Unobstacle_Object("DOOR RIGHT", true); Unobstacle_Object("BUMPER REAR", true); } Unclickable_Object("TRASH CAN"); }
void ScriptAR02::SceneLoaded() { Obstacle_Object("DF_BOOTH", true); if (!Game_Flag_Query(374)) { Item_Add_To_World(106, 976, 0, -442.84f, 36.77f, -1144.51f, 360, 36, 36, false, true, false, true); } if (Global_Variable_Query(1) == 4 && !Game_Flag_Query(374)) { Game_Flag_Set(0); Item_Remove_From_World(106); } }
void ScriptDR05::SceneFrameAdvanced(int frame) { if (frame == 49) { Sound_Play(148, Random_Query(50, 50), 80, 80, 50); } if (Game_Flag_Query(271)) { Item_Remove_From_World(78); Game_Flag_Reset(271); Game_Flag_Set(272); Actor_Set_Goal_Number(35, 30); } }
bool SceneScriptUG02::ClickedOnItem(int itemId, bool a2) { if (itemId == 88) { Actor_Face_Item(kActorMcCoy, 88, true); Actor_Clue_Acquire(kActorMcCoy, kClueRadiationGoggles, 1, -1); Game_Flag_Set(656); Item_Remove_From_World(88); Item_Pickup_Spin_Effect(963, 426, 316); return true; } return false; }
bool SceneScriptTB07::ClickedOnItem(int itemId, bool a2) { if (!Loop_Actor_Walk_To_Item(kActorMcCoy, itemId, 36, true, false)) { Actor_Face_Item(kActorMcCoy, itemId, true); if (itemId == kItemDNATyrell) { Item_Pickup_Spin_Effect(kModelAnimationDNADataDisc, 331, 296); Actor_Clue_Acquire(kActorMcCoy, kClueDNATyrell, false, -1); } Item_Remove_From_World(itemId); } return false; }
bool SceneScriptTB07::ClickedOnItem(int itemId, bool a2) { if (!Loop_Actor_Walk_To_Item(kActorMcCoy, itemId, 36, 1, false)) { Actor_Face_Item(kActorMcCoy, itemId, true); if (itemId == 83) { Item_Pickup_Spin_Effect(941, 331, 296); Actor_Clue_Acquire(kActorMcCoy, kClueDNATyrell, 0, -1); } Item_Remove_From_World(itemId); } return false; }
bool ScriptKP05::ClickedOnItem(int itemId, bool a2) { if (itemId == 118) { if (!Loop_Actor_Walk_To_XYZ(0, -1058.0f, 0.0f, 852.0f, 0, 1, false, 0)) { Actor_Face_Item(0, 118, true); Actor_Clue_Acquire(0, 145, 1, -1); Item_Remove_From_World(118); Item_Pickup_Spin_Effect(960, 58, 321); } } return false; }
void SceneScriptDR04::SceneFrameAdvanced(int frame) { if (Game_Flag_Query(kFlagDR05ViewExplosion)) { Game_Flag_Reset(kFlagDR05ViewExplosion); Game_Flag_Reset(kFlagDR05BombWillExplode); Scene_Loop_Set_Default(kDR04LoopMainPostExplosion); Scene_Loop_Start_Special(kSceneLoopModeOnce, kDR04LoopDR04Explosion, true); Music_Stop(4); Actor_Set_Goal_Number(kActorMoraji, kGoalMorajiPerished); } else { if (Game_Flag_Query(kFlagDR05BombWillExplode)) { Game_Flag_Reset(kFlagDR05BombWillExplode); Game_Flag_Set(kFlagDR05BombExploded); Scene_Loop_Set_Default(kDR04LoopMainPostExplosion); Scene_Loop_Start_Special(kSceneLoopModeOnce, kDR04LoopDR04Explosion, true); Item_Remove_From_World(kItemBomb); } switch (frame) { case 193: Sound_Play(301, 100, 0, 100, 50); Actor_Set_Goal_Number(kActorMoraji, kGoalMorajiChooseFate); Player_Loses_Control(); Actor_Force_Stop_Walking(kActorMcCoy); if (farEnoughFromExplosion()) { if (Player_Query_Combat_Mode()) { Actor_Change_Animation_Mode(kActorMcCoy, kAnimationModeCombatHit); } else { Actor_Change_Animation_Mode(kActorMcCoy, kAnimationModeHit); } } else { Sound_Play_Speech_Line(kActorMcCoy, 9905, 100, 0, 99); Actor_Change_Animation_Mode(kActorMcCoy, kAnimationModeDie); Actor_Retired_Here(kActorMcCoy, 6, 6, true, -1); } Player_Gains_Control(); break; case 235: if (Actor_Query_Goal_Number(kActorMoraji) != kGoalMorajiJump && Actor_Query_Goal_Number(kActorMoraji) != kGoalMorajiLayDown && Actor_Query_Goal_Number(kActorMoraji) != kGoalMorajiPerished ) { Actor_Set_Goal_Number(kActorOfficerGrayford, 101); } Scene_Exits_Enable(); break; case 237: Overlay_Play("DR04OVER", 0, true, true, 0); break; } } }
bool SceneScriptCT11::ClickedOn2DRegion(int region) { if (region == 0 && Game_Flag_Query(725)) { if (!Loop_Actor_Walk_To_XYZ(kActorMcCoy, 686.0f, 0.0f, 658.0f, 12, 1, false, 0)) { Actor_Face_Heading(kActorMcCoy, 47, false); Item_Remove_From_World(115); Actor_Clue_Acquire(kActorMcCoy, kClueLichenDogWrapper, 0, -1); Item_Pickup_Spin_Effect(951, 510, 319); Game_Flag_Reset(725); Game_Flag_Set(645); Actor_Voice_Over(550, kActorVoiceOver); Actor_Voice_Over(560, kActorVoiceOver); Actor_Voice_Over(570, kActorVoiceOver); Actor_Voice_Over(580, kActorVoiceOver); } return true; } if (region == 1) { if (!Loop_Actor_Walk_To_XYZ(kActorMcCoy, 686.0f, 0.0f, 658.0f, 12, 1, false, 0)) { Actor_Face_Heading(kActorMcCoy, 47, false); int temp = 0; if (Actor_Clue_Query(kActorMcCoy, kClueCrowdInterviewB)) { temp = 1; } if (Actor_Clue_Query(kActorMcCoy, kCluePaintTransfer)) { ++temp; } if (Actor_Clue_Query(kActorMcCoy, kClueLabPaintTransfer)) { ++temp; } if (Actor_Clue_Query(kActorMcCoy, kClueLicensePlate)) { temp += 2; } if (Actor_Clue_Query(kActorMcCoy, kClueCarColorAndMake)) { temp += 2; } if (Actor_Clue_Query(kActorMcCoy, kCluePartialLicenseNumber)) { temp += 2; } if (temp <= 2 || Actor_Clue_Query(kActorMcCoy, kClueCar)) { Actor_Says(kActorMcCoy, 8525, 12); } else { Actor_Voice_Over(510, kActorVoiceOver); Actor_Voice_Over(520, kActorVoiceOver); Actor_Voice_Over(530, kActorVoiceOver); Actor_Voice_Over(540, kActorVoiceOver); Actor_Clue_Acquire(kActorMcCoy, kClueCar, 0, -1); Scene_2D_Region_Remove(1); } } return true; } return false; }
bool SceneScriptRC51::ClickedOnItem(int itemId, bool a2) { if (itemId == kItemChopstickWrapper) { if (!Loop_Actor_Walk_To_XYZ(kActorMcCoy, 17.97f, -1238.89f, 108053.5f, 0, false, false, false)) { Actor_Face_Item(kActorMcCoy, kItemChopstickWrapper, true); Actor_Clue_Acquire(kActorMcCoy, kClueChopstickWrapper, true, -1); Item_Remove_From_World(kItemChopstickWrapper); Item_Pickup_Spin_Effect(kModelAnimationChopstickWrapper, 437, 407); Actor_Voice_Over(2010, kActorVoiceOver); Game_Flag_Set(kFlagRC51ChopstickWrapperTaken); return true; } } if (itemId == kItemCandy) { if (!Loop_Actor_Walk_To_Item(kActorMcCoy, kItemCandy, 36, true, false)) { Actor_Face_Item(kActorMcCoy, kItemCandy, true); Actor_Clue_Acquire(kActorMcCoy, kClueCandy, true, -1); Item_Remove_From_World(kItemCandy); Item_Pickup_Spin_Effect(kModelAnimationCandy, 445, 230); Actor_Says(kActorMcCoy, 8735, 3); Actor_Says(kActorMcCoy, 8529, 3); Game_Flag_Set(kFlagRC51CandyTaken); return true; } } if (itemId == kItemToyDog) { if (!Loop_Actor_Walk_To_Item(kActorMcCoy, kItemToyDog, 36, true, false)) { Actor_Face_Item(kActorMcCoy, kItemToyDog, true); Actor_Clue_Acquire(kActorMcCoy, kClueToyDog, true, -1); Item_Remove_From_World(kItemToyDog); Item_Pickup_Spin_Effect(kModelAnimationToyDog, 55, 376); Actor_Says(kActorMcCoy, 8525, 3); Actor_Says(kActorMcCoy, 8740, 3); Game_Flag_Set(kFlagRC51ToyDogTaken); return true; } } return false; }
void ScriptHC03::InitializeScene() { if (Game_Flag_Query(318)) { Setup_Scene_Information(656.0f, 1.61f, -95.0f, 497); Game_Flag_Set(388); Game_Flag_Reset(318); } else { Setup_Scene_Information(607.0f, 0.14f, 13.0f, 57); Game_Flag_Reset(386); } Scene_Exit_Add_2D_Exit(0, 0, 0, 30, 479, 3); if (Game_Flag_Query(403) || Global_Variable_Query(1) > 3) { Item_Remove_From_World(121); Game_Flag_Set(403); Scene_Exit_Add_2D_Exit(1, 400, 275, 515, 375, 2); } Ambient_Sounds_Add_Looping_Sound(103, 50, 50, 0); Ambient_Sounds_Add_Looping_Sound(241, 50, 50, 0); Ambient_Sounds_Add_Sound(242, 3, 30, 16, 16, -100, -70, -101, -101, 0, 0); Ambient_Sounds_Add_Sound(243, 3, 30, 16, 16, -100, -70, -101, -101, 0, 0); Ambient_Sounds_Add_Sound(244, 3, 30, 16, 16, -100, -70, -101, -101, 0, 0); Ambient_Sounds_Add_Sound(245, 3, 30, 16, 16, -100, -70, -101, -101, 0, 0); Ambient_Sounds_Add_Sound(246, 3, 30, 16, 16, -100, -70, -101, -101, 0, 0); Ambient_Sounds_Add_Sound(247, 3, 30, 16, 16, -100, -70, -101, -101, 0, 0); Ambient_Sounds_Add_Sound(248, 3, 30, 16, 16, -100, -70, -101, -101, 0, 0); Ambient_Sounds_Add_Sound(249, 3, 30, 16, 16, -100, -70, -101, -101, 0, 0); Ambient_Sounds_Add_Sound(238, 3, 50, 25, 25, -100, -70, -101, -101, 0, 0); Ambient_Sounds_Add_Sound(240, 3, 50, 33, 33, -100, -70, -101, -101, 0, 0); Ambient_Sounds_Add_Sound(181, 5, 70, 12, 12, -100, 100, -101, -101, 0, 0); Ambient_Sounds_Add_Sound(182, 5, 70, 12, 12, -100, 100, -101, -101, 0, 0); Ambient_Sounds_Add_Sound(183, 5, 70, 12, 12, -100, 100, -101, -101, 0, 0); Ambient_Sounds_Add_Sound(184, 5, 70, 12, 12, -100, 100, -101, -101, 0, 0); Ambient_Sounds_Add_Sound(185, 5, 70, 12, 12, -100, 100, -101, -101, 0, 0); Ambient_Sounds_Add_Sound(186, 5, 70, 12, 12, -100, 100, -101, -101, 0, 0); Ambient_Sounds_Add_Sound(188, 5, 70, 12, 12, -100, 100, -101, -101, 0, 0); Ambient_Sounds_Add_Sound(189, 5, 70, 12, 12, -100, 100, -101, -101, 0, 0); Ambient_Sounds_Add_Sound(190, 5, 70, 12, 12, -100, 100, -101, -101, 0, 0); Ambient_Sounds_Add_Sound(191, 5, 70, 12, 12, -100, 100, -101, -101, 0, 0); Ambient_Sounds_Add_Sound(192, 5, 70, 12, 12, -100, 100, -101, -101, 0, 0); Ambient_Sounds_Add_Sound(193, 5, 70, 12, 12, -100, 100, -101, -101, 0, 0); Ambient_Sounds_Add_Sound(194, 5, 70, 12, 12, -100, 100, -101, -101, 0, 0); Ambient_Sounds_Add_Sound(195, 5, 70, 12, 12, -100, 100, -101, -101, 0, 0); if (Game_Flag_Query(388)) { Scene_Loop_Set_Default(6); } else if (Game_Flag_Query(403) || Global_Variable_Query(1) > 3) { Scene_Loop_Set_Default(3); } else { Scene_Loop_Set_Default(0); } }
bool SceneScriptCT08::ClickedOnItem(int itemId, bool a2) { if (itemId == kItemCheese) { if (!Loop_Actor_Walk_To_Item(kActorMcCoy, kItemCheese, 36, true, false)) { if (!Game_Flag_Query(kFlagMcCoyTiedDown)) { Actor_Clue_Acquire(kActorMcCoy, kClueCheese, true, -1); Item_Pickup_Spin_Effect(936, 266, 328); Item_Remove_From_World(kItemCheese); Actor_Voice_Over(480, kActorVoiceOver); Actor_Voice_Over(490, kActorVoiceOver); Actor_Voice_Over(500, kActorVoiceOver); } } return true; } return false; }
bool SceneScriptUG02::ClickedOnExit(int exitId) { if (exitId == 0) { if (Game_Flag_Query(498) || !sub_402354()) { int v2 = Player_Query_Combat_Mode(); if (!Loop_Actor_Walk_To_XYZ(kActorMcCoy, -202.0f, 120.16f, -74.0f, 0, 1, v2, 0)) { Actor_Face_Heading(kActorMcCoy, 270, false); Footstep_Sound_Override_On(2); Loop_Actor_Travel_Stairs(kActorMcCoy, 4, 0, 0); Footstep_Sound_Override_Off(); int v3 = Player_Query_Combat_Mode(); Loop_Actor_Walk_To_XYZ(kActorMcCoy, -96.57f, 74.87f, -271.28f, 0, 0, v3, 0); int v4 = Player_Query_Combat_Mode(); Loop_Actor_Walk_To_XYZ(kActorMcCoy, -95.0f, 74.87f, -503.0f, 0, 0, v4, 0); Game_Flag_Set(315); Set_Enter(74, kSceneUG01); } } return true; } if (exitId == 1) { if (Game_Flag_Query(498)) { if (sub_402354()) { return true; } Loop_Actor_Walk_To_XYZ(kActorMcCoy, -368.75f, 155.75f, -63.0f, 0, 0, false, 0); Loop_Actor_Walk_To_XYZ(kActorMcCoy, -340.75f, 155.75f, -119.0f, 0, 0, false, 0); } Loop_Actor_Walk_To_XYZ(kActorMcCoy, -304.75f, 155.75f, -171.0f, 0, 0, false, 0); Actor_Face_Heading(kActorMcCoy, 14, false); Loop_Actor_Travel_Ladder(kActorMcCoy, 9, 1, 0); Game_Flag_Set(318); Game_Flag_Reset(259); Game_Flag_Set(479); if (!Game_Flag_Query(403)) { Game_Flag_Set(388); Game_Flag_Set(403); Item_Remove_From_World(121); } Set_Enter(8, kSceneHC03); return true; } return false; }
void ScriptDR05::PlayerWalkedIn() { if (!Game_Flag_Query(511) && !Game_Flag_Query(270) && Game_Flag_Query(272)) { Item_Remove_From_World(122); } if (Game_Flag_Query(272)) { Loop_Actor_Walk_To_XYZ(0, -10.0f, 0.3f, 133.0f, 0, 0, false, 0); if (!Game_Flag_Query(511)) { Game_Flag_Set(511); if (Game_Flag_Query(48)) { Actor_Voice_Over(730, 99); Actor_Voice_Over(740, 99); Actor_Voice_Over(750, 99); Actor_Voice_Over(760, 99); Actor_Clue_Acquire(0, 269, 1, -1); } else { Actor_Voice_Over(670, 99); Actor_Voice_Over(680, 99); Actor_Voice_Over(700, 99); Actor_Voice_Over(710, 99); Actor_Voice_Over(720, 99); Actor_Clue_Acquire(0, 270, 1, -1); } } } else { Loop_Actor_Walk_To_XYZ(0, -10.0f, 0.3f, 133.0f, 0, 0, true, 0); } if (!Game_Flag_Query(274) && !Actor_Query_Goal_Number(35)) { Actor_Face_Actor(0, 35, true); Actor_Says(0, 1010, 13); Actor_Face_Item(0, 78, true); Player_Set_Combat_Mode(true); Actor_Says(35, 60, 12); Actor_Change_Animation_Mode(0, 0); Game_Flag_Set(274); //return true; } //return false; }
void SceneScriptAR01::SceneLoaded() { Obstacle_Object("DF_BOOTH", true); Unobstacle_Object("SPINNER BODY", true); #if BLADERUNNER_ORIGINAL_BUGS #else if (Global_Variable_Query(kVariableChapter) < 4 && !Game_Flag_Query(kFlagAR02DektoraBoughtScorpions) && !Game_Flag_Query(kFlagScorpionsInAR02) ) { // the kFlagScorpionsInAR02 flag helps keep track of the item in AR // and make it not blink in and out of existence // in the transition from AR01 to AR02 Game_Flag_Set(kFlagScorpionsInAR02); Item_Add_To_World(kItemScorpions, kModelAnimationCageOfScorpions, kSetAR01_AR02, -442.84f, 36.77f, -1144.51f, 360, 36, 36, false, true, false, true); } else if (Global_Variable_Query(kVariableChapter) >= 4 && !Game_Flag_Query(kFlagAR02DektoraBoughtScorpions) && Game_Flag_Query(kFlagScorpionsInAR02) ) { Game_Flag_Reset(kFlagScorpionsInAR02); Item_Remove_From_World(kItemScorpions); } #endif // BLADERUNNER_ORIGINAL_BUGS }
bool ScriptDR05::ClickedOnItem(int itemId, bool a2) { if (itemId == 78) { if (Player_Query_Combat_Mode()) { Game_Flag_Set(271); Actor_Set_Goal_Number(35, 30); } else if (!Game_Flag_Query(272) && !Loop_Actor_Walk_To_Item(0, 78, 24, 1, true) && Actor_Query_Goal_Number(35) != 11) { if (!Actor_Query_Goal_Number(35)) { Actor_Says_With_Pause(0, 1015, 0.1f, 12); Actor_Says(35, 70, 13); } Actor_Set_Goal_Number(35, 30); } //return true; //bug? } if (itemId == 122 && Player_Query_Combat_Mode() && !Actor_Query_Goal_Number(35)) { Overlay_Play("DR05OVER", 1, 0, 1, 0); Item_Remove_From_World(122); Game_Flag_Set(270); Actor_Set_Goal_Number(35, 10); Music_Play(18, 71, 0, 0, -1, 0, 2); return true; } return false; }
void ScriptMA04::PlayerWalkedIn() { if (Game_Flag_Query(647)) { Player_Gains_Control(); } if (sub_402820() || sub_402758()) { Overlay_Play("MA04OVER", 0, 1, 0, 0); } if (Game_Flag_Query(647)) { Loop_Actor_Walk_To_XYZ(0, -7139.0f, 954.0f, 1746.0f, 0, 1, false, 0); } else if (Game_Flag_Query(35)) { Loop_Actor_Walk_To_XYZ(0, -7143.0f, 954.0f, 1868.0f, 0, 1, false, 0); } Game_Flag_Reset(35); Game_Flag_Reset(63); Game_Flag_Reset(647); if (Game_Flag_Query(61)) { if (Global_Variable_Query(1) == 2 && !Actor_Clue_Query(0, 43)) { Sound_Play(403, 100, 0, 0, 50); Loop_Actor_Walk_To_XYZ(0, -7176.0f, 954.0f, 1806.0f, 0, 0, false, 0); Actor_Face_Heading(0, 256, true); Actor_Says(0, 2680, 0); Sound_Play(123, 100, 0, 0, 50); Delay(500); Actor_Says(4, 0, 3); Actor_Says(0, 2685, 13); Actor_Says(4, 10, 3); Actor_Says(0, 2690, 17); Actor_Says(4, 30, 3); Actor_Says(0, 2695, 12); Actor_Says(4, 40, 3); Actor_Says(4, 50, 3); Actor_Says(0, 2700, 3); Actor_Says(4, 60, 3); Actor_Says(4, 70, 3); Sound_Play(123, 100, 0, 0, 50); Actor_Clue_Acquire(0, 43, 1, 4); Spinner_Set_Selectable_Destination_Flag(5, 1); Game_Flag_Set(186); if (!Game_Flag_Query(163)) { Game_Flag_Set(163); Item_Remove_From_World(66); } Actor_Set_Goal_Number(23, 99); Actor_Put_In_Set(23, 93); Actor_Set_At_Waypoint(23, 35, 0); Autosave_Game(0); } //return false; return; } if ((Game_Flag_Query(40) || Game_Flag_Query(41)) && !Game_Flag_Query(146)) { Music_Play(2, 52, 0, 2, -1, 0, 0); Player_Loses_Control(); Loop_Actor_Walk_To_XYZ(0, -7199.0f, 955.0f, 1677.0f, 0, 1, false, 0); if (sub_402820() || sub_402758()) { Overlay_Remove("MA04OVER"); } Loop_Actor_Walk_To_XYZ(0, -7199.0f, 955.0f, 1675.0f, 0, 1, false, 0); Game_Flag_Set(146); Async_Actor_Walk_To_XYZ(0, -7204.0f, 956.17f, 1568.0f, 0, false); Set_Enter(51, 51); } }
void SceneScriptCT08::PlayerWalkedOut() { if (!Actor_Clue_Query(kActorMcCoy, kClueRagDoll)) { Item_Remove_From_World(kItemRagDoll); } }