void ACharacter::OnMovementModeChanged(EMovementMode PrevMovementMode, uint8 PrevCustomMode) { K2_OnMovementModeChanged(PrevMovementMode, CharacterMovement->MovementMode, PrevCustomMode, CharacterMovement->CustomMovementMode); MovementModeChangedDelegate.Broadcast(this, PrevMovementMode, PrevCustomMode); }
void ACharacter::OnMovementModeChanged(EMovementMode PrevMovementMode) { K2_OnMovementModeChanged(PrevMovementMode, CharacterMovement->MovementMode); }