LAST_ITEM_IN_LIST }; static const struct button_mapping button_context_settings[] = { { ACTION_SETTINGS_INC, BUTTON_UP, BUTTON_NONE }, { ACTION_SETTINGS_INCREPEAT, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE }, { ACTION_SETTINGS_DEC, BUTTON_DOWN, BUTTON_NONE }, { ACTION_SETTINGS_DECREPEAT, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE }, { ACTION_STD_PREV, BUTTON_LEFT, BUTTON_NONE }, { ACTION_STD_PREVREPEAT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE }, { ACTION_STD_NEXT, BUTTON_RIGHT, BUTTON_NONE }, { ACTION_STD_NEXTREPEAT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE }, LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD) }; static const struct button_mapping button_context_tree[] = { { ACTION_TREE_WPS, BUTTON_ON|BUTTON_REL, BUTTON_ON }, { ACTION_TREE_STOP, BUTTON_OFF, BUTTON_NONE }, { ACTION_TREE_HOTKEY, BUTTON_F2|BUTTON_REL, BUTTON_F2 }, { ACTION_NONE, BUTTON_ON, BUTTON_NONE }, { ACTION_LISTTREE_PGUP, BUTTON_ON|BUTTON_UP, BUTTON_ON }, { ACTION_LISTTREE_PGUP, BUTTON_UP|BUTTON_REL, BUTTON_ON|BUTTON_UP }, { ACTION_LISTTREE_PGUP, BUTTON_ON|BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE }, { ACTION_LISTTREE_PGDOWN, BUTTON_ON|BUTTON_DOWN, BUTTON_ON }, { ACTION_LISTTREE_PGDOWN, BUTTON_DOWN|BUTTON_REL, BUTTON_ON|BUTTON_DOWN }, { ACTION_LISTTREE_PGDOWN, BUTTON_ON|BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE }, LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD) }; /* button_context_listtree */
{ ACTION_WPS_BROWSE, BUTTON_SELECT|BUTTON_REL, BUTTON_SELECT }, { ACTION_WPS_ABRESET, BUTTON_PLAY|BUTTON_SELECT, BUTTON_PLAY }, { ACTION_WPS_ID3SCREEN, BUTTON_PLAY|BUTTON_MODE, BUTTON_PLAY }, LAST_ITEM_IN_LIST }; /* button_context_wps */ static const struct button_mapping button_context_settings[] = { { ACTION_SETTINGS_INC, BUTTON_UP, BUTTON_NONE }, { ACTION_SETTINGS_INCREPEAT, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE }, { ACTION_SETTINGS_DEC, BUTTON_DOWN, BUTTON_NONE }, { ACTION_SETTINGS_DECREPEAT, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE }, { ACTION_NONE, BUTTON_LEFT, BUTTON_NONE }, { ACTION_NONE, BUTTON_RIGHT, BUTTON_NONE }, LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD) }; /* button_context_settings */ static const struct button_mapping button_context_settings_r_is_inc[] = { { ACTION_SETTINGS_INC, BUTTON_RIGHT, BUTTON_NONE }, { ACTION_SETTINGS_INCREPEAT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE }, { ACTION_SETTINGS_DEC, BUTTON_LEFT, BUTTON_NONE }, { ACTION_SETTINGS_DECREPEAT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE }, { ACTION_STD_PREV, BUTTON_UP, BUTTON_NONE }, { ACTION_STD_PREVREPEAT, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE }, { ACTION_STD_NEXT, BUTTON_DOWN, BUTTON_NONE }, { ACTION_STD_NEXTREPEAT, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE }, LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD) }; /* button_context_settingsgraphical */
{ ACTION_WPS_VIEW_PLAYLIST, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_LEFT }, { ACTION_WPS_REC, BUTTON_REC|BUTTON_REPEAT, BUTTON_NONE }, LAST_ITEM_IN_LIST }; /* button_context_wps */ static const struct button_mapping button_context_list[] = { #ifdef SAMSUNG_YH820 { ACTION_LISTTREE_PGUP, BUTTON_REC|BUTTON_UP, BUTTON_NONE }, { ACTION_LISTTREE_PGDOWN, BUTTON_REC|BUTTON_DOWN, BUTTON_NONE }, #else { ACTION_LISTTREE_PGUP, BUTTON_FFWD, BUTTON_NONE }, { ACTION_LISTTREE_PGDOWN, BUTTON_REW, BUTTON_NONE }, #endif LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD) }; /* button_context_list */ static const struct button_mapping button_context_tree[] = { { ACTION_TREE_WPS, BUTTON_PLAY|BUTTON_REL, BUTTON_PLAY }, { ACTION_TREE_STOP, BUTTON_PLAY|BUTTON_REPEAT, BUTTON_PLAY }, { ACTION_TREE_HOTKEY, BUTTON_REC|BUTTON_REL, BUTTON_REC }, LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_LIST) }; /* button_context_tree */ static const struct button_mapping button_context_listtree_scroll_with_combo[] = { { ACTION_TREE_PGLEFT, BUTTON_REC|BUTTON_LEFT, BUTTON_NONE }, { ACTION_TREE_ROOT_INIT, BUTTON_REC|BUTTON_LEFT|BUTTON_REPEAT,BUTTON_REC|BUTTON_LEFT }, { ACTION_TREE_PGLEFT, BUTTON_REC|BUTTON_LEFT|BUTTON_REPEAT,BUTTON_NONE }, { ACTION_TREE_PGRIGHT, BUTTON_REC|BUTTON_RIGHT, BUTTON_NONE },
{ ACTION_WPS_MENU, BUTTON_DOWN|BUTTON_REL, BUTTON_DOWN }, { ACTION_WPS_QUICKSCREEN, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_DOWN }, { ACTION_WPS_PITCHSCREEN, BUTTON_POWER|BUTTON_LEFT, BUTTON_POWER }, { ACTION_WPS_ID3SCREEN, BUTTON_POWER|BUTTON_RIGHT, BUTTON_POWER }, { ACTION_WPS_LIST_BOOKMARKS, BUTTON_POWER|BUTTON_SELECT, BUTTON_POWER }, { ACTION_WPS_CREATE_BOOKMARK, BUTTON_POWER|BUTTON_DOWN, BUTTON_POWER }, { ACTION_WPS_VIEW_PLAYLIST, BUTTON_POWER|BUTTON_PLAY, BUTTON_POWER }, LAST_ITEM_IN_LIST }; /* button_context_wps */ /** Bookmark Screen **/ static const struct button_mapping button_context_bmark[] = { { ACTION_BMS_DELETE, BUTTON_SELECT|BUTTON_REPEAT, BUTTON_SELECT }, LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_LIST), }; /* button_context_settings_bmark */ /** Keyboard **/ static const struct button_mapping button_context_keyboard[] = { { ACTION_KBD_LEFT, BUTTON_LEFT, BUTTON_NONE }, { ACTION_KBD_LEFT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE }, { ACTION_KBD_RIGHT, BUTTON_RIGHT, BUTTON_NONE }, { ACTION_KBD_RIGHT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE }, { ACTION_KBD_UP, BUTTON_UP, BUTTON_NONE }, { ACTION_KBD_UP, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE }, { ACTION_KBD_DOWN, BUTTON_DOWN, BUTTON_NONE }, { ACTION_KBD_DOWN, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE }, { ACTION_KBD_CURSOR_LEFT, BUTTON_PREV, BUTTON_NONE },
{ PLA_DOWN_REPEAT, BUTTON_RC_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE}, { PLA_LEFT_REPEAT, BUTTON_RC_LEFT|BUTTON_REPEAT, BUTTON_NONE}, { PLA_RIGHT_REPEAT, BUTTON_RC_RIGHT|BUTTON_REPEAT, BUTTON_NONE}, #elif (CONFIG_REMOTE_KEYPAD == MROBE_REMOTE) { PLA_UP, BUTTON_RC_PLAY, BUTTON_NONE}, { PLA_DOWN, BUTTON_RC_DOWN, BUTTON_NONE}, { PLA_LEFT, BUTTON_RC_REW, BUTTON_NONE}, { PLA_RIGHT, BUTTON_RC_FF, BUTTON_NONE}, { PLA_UP_REPEAT, BUTTON_RC_PLAY|BUTTON_REPEAT, BUTTON_NONE}, { PLA_DOWN_REPEAT, BUTTON_RC_DOWN|BUTTON_REPEAT, BUTTON_NONE}, { PLA_LEFT_REPEAT, BUTTON_RC_REW|BUTTON_REPEAT, BUTTON_NONE}, { PLA_RIGHT_REPEAT, BUTTON_RC_FF|BUTTON_REPEAT, BUTTON_NONE}, #else #error pluginlib_actions: No remote directions #endif LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_PLUGIN), }; #endif /* HAVE_REMOTE_LCD */ /* these were taken from the bubbles plugin, so may need tweaking */ const struct button_mapping pla_main_ctx[] = { /* Touchscreens */ #ifdef HAVE_TOUCHSCREEN { PLA_CANCEL, BUTTON_BOTTOMRIGHT, BUTTON_NONE}, { PLA_SELECT, BUTTON_CENTER, BUTTON_NONE}, { PLA_SELECT_REL, BUTTON_CENTER|BUTTON_REL, BUTTON_NONE}, { PLA_SELECT_REPEAT, BUTTON_CENTER|BUTTON_REPEAT, BUTTON_NONE}, { PLA_UP, BUTTON_TOPMIDDLE, BUTTON_NONE}, { PLA_DOWN, BUTTON_BOTTOMMIDDLE, BUTTON_NONE}, { PLA_LEFT, BUTTON_MIDLEFT, BUTTON_NONE},
{ ACTION_STD_KEYLOCK, BUTTON_MENU|BUTTON_DOWN, BUTTON_NONE }, /* { ACTION_WPS_VIEW_PLAYLIST,BUTTON_NONE, BUTTON_NONE }, can't have this either */ LAST_ITEM_IN_LIST }; static const struct button_mapping button_context_settings[] = { { ACTION_SETTINGS_INC, BUTTON_UP, BUTTON_NONE }, { ACTION_SETTINGS_INCREPEAT, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE }, { ACTION_SETTINGS_DEC, BUTTON_DOWN, BUTTON_NONE }, { ACTION_SETTINGS_DECREPEAT, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE }, { ACTION_STD_OK, BUTTON_RIGHT, BUTTON_NONE }, { ACTION_STD_OK, BUTTON_LEFT, BUTTON_NONE }, { ACTION_STD_CANCEL, BUTTON_MENU, BUTTON_NONE }, LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD) }; static const struct button_mapping button_context_tree[] = { { ACTION_TREE_WPS, BUTTON_MENU|BUTTON_REL, BUTTON_MENU }, { ACTION_TREE_STOP, BUTTON_OFF, BUTTON_NONE }, { ACTION_STD_CANCEL, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE }, LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD) }; /* button_context_listtree */ static const struct button_mapping button_context_tree_scroll_lr[] = { { ACTION_NONE, BUTTON_LEFT, BUTTON_NONE }, { ACTION_STD_CANCEL, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT }, { ACTION_TREE_PGLEFT, BUTTON_MENU|BUTTON_LEFT, BUTTON_NONE }, { ACTION_TREE_ROOT_INIT, BUTTON_MENU|BUTTON_LEFT|BUTTON_REPEAT, BUTTON_MENU|BUTTON_LEFT },
{ ACTION_WPS_SKIPPREV, BUTTON_UP|BUTTON_REL, BUTTON_UP }, { ACTION_WPS_SEEKBACK, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE }, { ACTION_WPS_STOPSEEK, BUTTON_UP|BUTTON_REL, BUTTON_UP|BUTTON_REPEAT }, { ACTION_WPS_STOPSEEK, BUTTON_DOWN|BUTTON_REL, BUTTON_DOWN|BUTTON_REPEAT }, { ACTION_WPS_VOLUP, BUTTON_VOL_UP, BUTTON_NONE }, { ACTION_WPS_VOLUP, BUTTON_VOL_UP|BUTTON_REPEAT, BUTTON_NONE }, { ACTION_WPS_VOLDOWN, BUTTON_VOL_DOWN, BUTTON_NONE }, { ACTION_WPS_VOLDOWN, BUTTON_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE }, { ACTION_WPS_MENU, BUTTON_BACK, BUTTON_NONE }, { ACTION_WPS_QUICKSCREEN, BUTTON_MENU, BUTTON_NONE }, LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD) }; /* button_context_wps */ static const struct button_mapping button_context_keyboard[] = { { ACTION_KBD_LEFT, BUTTON_LEFT, BUTTON_NONE }, { ACTION_KBD_LEFT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE }, { ACTION_KBD_RIGHT, BUTTON_PLAY, BUTTON_NONE }, { ACTION_KBD_RIGHT, BUTTON_PLAY|BUTTON_REPEAT, BUTTON_NONE }, { ACTION_KBD_UP, BUTTON_UP, BUTTON_NONE }, { ACTION_KBD_UP, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE }, { ACTION_KBD_DOWN, BUTTON_DOWN, BUTTON_NONE }, { ACTION_KBD_DOWN, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE }, { ACTION_KBD_SELECT, BUTTON_MENU, BUTTON_NONE }, { ACTION_KBD_DONE, BUTTON_MENU|BUTTON_REPEAT, BUTTON_MENU }, { ACTION_KBD_ABORT, BUTTON_POWER, BUTTON_NONE },
* Insert LAST_ITEM_IN_LIST at the end of each mapping */ static const struct button_mapping button_context_standard[] = { { ACTION_STD_CANCEL, BUTTON_POWER, BUTTON_NONE }, LAST_ITEM_IN_LIST }; /* button_context_standard */ static const struct button_mapping button_context_wps[] = { { ACTION_STD_KEYLOCK, BUTTON_POWER, BUTTON_NONE }, LAST_ITEM_IN_LIST }; /* button_context_wps */ static const struct button_mapping button_context_list[] = { LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD) }; /* button_context_list */ static const struct button_mapping button_context_tree[] = { LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_LIST) }; /* button_context_tree */ static const struct button_mapping button_context_listtree_scroll_with_combo[] = { LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM|CONTEXT_TREE), }; static const struct button_mapping button_context_listtree_scroll_without_combo[] = { LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM|CONTEXT_TREE), }; static const struct button_mapping button_context_settings[] = {