bool get_hud_matrices(const LLRect& screen_region, LLMatrix4a &proj, LLMatrix4a &model)
{
	if (isAgentAvatarValid() && gAgentAvatarp->hasHUDAttachment())
	{
		F32 zoom_level = gAgentCamera.mHUDCurZoom;
		LLBBox hud_bbox = gAgentAvatarp->getHUDBBox();
		
		F32 hud_depth = llmax(1.f, hud_bbox.getExtentLocal().mV[VX] * 1.1f);
		proj = gGL.genOrtho(-0.5f * LLViewerCamera::getInstance()->getAspect(), 0.5f * LLViewerCamera::getInstance()->getAspect(), -0.5f, 0.5f, 0.f, hud_depth);
		proj.getRow<2>().copyComponent<2>(LLVector4a(-0.01f));

		F32 aspect_ratio = LLViewerCamera::getInstance()->getAspect();
		
		F32 scale_x = (F32)gViewerWindow->getWorldViewWidthScaled() / (F32)screen_region.getWidth();
		F32 scale_y = (F32)gViewerWindow->getWorldViewHeightScaled() / (F32)screen_region.getHeight();

		proj.applyTranslation_affine(
			clamp_rescale((F32)(screen_region.getCenterX() - screen_region.mLeft), 0.f, (F32)gViewerWindow->getWorldViewWidthScaled(), 0.5f * scale_x * aspect_ratio, -0.5f * scale_x * aspect_ratio),
			clamp_rescale((F32)(screen_region.getCenterY() - screen_region.mBottom), 0.f, (F32)gViewerWindow->getWorldViewHeightScaled(), 0.5f * scale_y, -0.5f * scale_y),
			0.f);
		proj.applyScale_affine(scale_x, scale_y, 1.f);

		model = OGL_TO_CFR_ROTATION;
		model.applyTranslation_affine(LLVector3(-hud_bbox.getCenterLocal().mV[VX] + (hud_depth * 0.5f), 0.f, 0.f));
		model.applyScale_affine(zoom_level);

		return TRUE;
	}
	else
	{
		return FALSE;
	}
}
S32 LLCamera::AABBInFrustumNoFarClip(const LLVector4a& center, const LLVector4a& radius) 
{
	static const LLVector4a scaler[] = {
		LLVector4a(-1,-1,-1),
		LLVector4a( 1,-1,-1),
		LLVector4a(-1, 1,-1),
		LLVector4a( 1, 1,-1),
		LLVector4a(-1,-1, 1),
		LLVector4a( 1,-1, 1),
		LLVector4a(-1, 1, 1),
		LLVector4a( 1, 1, 1)
	};

	U8 mask = 0;
	bool result = false;
	LLVector4a rscale, maxp, minp;
	LLSimdScalar d;
	for (U32 i = 0; i < mPlaneCount; i++)
	{
		mask = mPlaneMask[i];
		if ((i != 5) && (mask != 0xff))
		{
			const LLPlane& p(mAgentPlanes[i]);
			p.getAt<3>(d);
			rscale.setMul(radius, scaler[mask]);
			minp.setSub(center, rscale);
			d = -d;
			if (p.dot3(minp).getF32() > d) 
			{
				return 0;
			}
			
			if(!result)
			{
				maxp.setAdd(center, rscale);
				result = (p.dot3(maxp).getF32() > d);
			}
		}
	}

	return result?1:2;
}