/********************************************************************* * @fn glucCollCentralPasscodeCB * * @brief Passcode callback. * * @return none */ static void glucCollCentralPasscodeCB( uint8 *deviceAddr, uint16 connectionHandle, uint8 uiInputs, uint8 uiOutputs ) { #if (HAL_LCD == TRUE) uint32 passcode; uint8 str[7]; // Is the callback to get the passcode from or display it to the user? if ( uiInputs != 0 ) { // Passcode must be entered by the user but use the default passcode for now passcode = DEFAULT_PASSCODE; } else { // Create random passcode LL_Rand( ((uint8 *) &passcode), sizeof( uint32 )); } passcode %= 1000000; // Display passcode to user if ( uiOutputs != 0 ) { LCD_WRITE_STRING( "Passcode:", HAL_LCD_LINE_1 ); LCD_WRITE_STRING( (char *) _ltoa(passcode, str, 10), HAL_LCD_LINE_2 ); } // Send passcode response GAPBondMgr_PasscodeRsp( connectionHandle, SUCCESS, passcode ); #endif }
/********************************************************************* * @fn controlBLECentralPasscodeCB * * @brief Passcode callback. * * @return none */ static void controlBLECentralPasscodeCB( uint8 *deviceAddr, uint16 connectionHandle, uint8 uiInputs, uint8 uiOutputs ) { #if (HAL_LCD == TRUE) uint32 passcode; uint8 str[7]; // Create random passcode LL_Rand( ((uint8 *) &passcode), sizeof( uint32 )); passcode %= 1000000; // Display passcode to user if ( uiOutputs != 0 ) { LCD_WRITE_STRING( "Passcode:", HAL_LCD_LINE_1 ); LCD_WRITE_STRING( (char *) _ltoa(passcode, str, 10), HAL_LCD_LINE_2 ); } // Send passcode response GAPBondMgr_PasscodeRsp( connectionHandle, SUCCESS, passcode ); #endif }