Exemple #1
0
void RenderView::mapLocalToContainer(RenderBoxModelObject* repaintContainer, bool fixed, bool useTransforms, TransformState& transformState, ApplyContainerFlipOrNot, bool* wasFixed) const
{
    // If a container was specified, and was not 0 or the RenderView,
    // then we should have found it by now.
    ASSERT_ARG(repaintContainer, !repaintContainer || repaintContainer == this);
    ASSERT_UNUSED(wasFixed, !wasFixed || *wasFixed == fixed);

    if (!repaintContainer && useTransforms && shouldUseTransformFromContainer(0)) {
        TransformationMatrix t;
        getTransformFromContainer(0, LayoutSize(), t);
        transformState.applyTransform(t);
    }
    
    if (fixed && m_frameView)
        transformState.move(m_frameView->scrollOffsetForFixedPosition());
}
void PaintInvalidationState::applyClipIfNeeded(const LayoutObject& layoutObject)
{
    if (!layoutObject.hasOverflowClip())
        return;

    const LayoutBox& box = toLayoutBox(layoutObject);

    // Do not clip scroll layer contents because the compositor expects the whole layer
    // to be always invalidated in-time.
    if (box.usesCompositedScrolling())
        ASSERT(!m_clipped); // The box should establish paint invalidation container, so no m_clipped inherited.
    else
        addClipRectRelativeToPaintOffset(LayoutSize(box.layer()->size()));

    m_paintOffset -= box.scrolledContentOffset();
}
bool ExclusionShapeInsideInfo::adjustLogicalLineTop(float minSegmentWidth)
{
    const ExclusionShape* shape = computedShape();
    if (!shape || m_lineHeight <= 0 || logicalLineTop() > shapeLogicalBottom())
        return false;

    LayoutUnit newLineTop;
    if (shape->firstIncludedIntervalLogicalTop(m_shapeLineTop, LayoutSize(minSegmentWidth, m_lineHeight), newLineTop)) {
        if (newLineTop > m_shapeLineTop) {
            m_shapeLineTop = newLineTop;
            return true;
        }
    }

    return false;
}
Exemple #4
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void RenderView::mapLocalToContainer(const RenderLayerModelObject* repaintContainer, TransformState& transformState, MapCoordinatesFlags mode, bool* wasFixed) const
{
    // If a container was specified, and was not 0 or the RenderView,
    // then we should have found it by now.
    ASSERT_ARG(repaintContainer, !repaintContainer || repaintContainer == this);
    ASSERT_UNUSED(wasFixed, !wasFixed || *wasFixed == (mode & IsFixed));

    if (!repaintContainer && mode & UseTransforms && shouldUseTransformFromContainer(0)) {
        TransformationMatrix t;
        getTransformFromContainer(0, LayoutSize(), t);
        transformState.applyTransform(t);
    }
    
    if (mode & IsFixed && m_frameView)
        transformState.move(m_frameView->scrollOffsetForFixedPosition());
}
Exemple #5
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void ImagePainter::paintIntoRect(GraphicsContext& context,
                                 const LayoutRect& destRect,
                                 const LayoutRect& contentRect) {
  if (!m_layoutImage.imageResource()->hasImage() ||
      m_layoutImage.imageResource()->errorOccurred())
    return;  // FIXME: should we just ASSERT these conditions? (audit all
             // callers).

  IntRect pixelSnappedDestRect = pixelSnappedIntRect(destRect);
  if (pixelSnappedDestRect.isEmpty())
    return;

  RefPtr<Image> image = m_layoutImage.imageResource()->image(
      pixelSnappedDestRect.size(), m_layoutImage.style()->effectiveZoom());
  if (!image || image->isNull())
    return;

  // FIXME: why is interpolation quality selection not included in the
  // Instrumentation reported cost of drawing an image?
  InterpolationQuality interpolationQuality =
      BoxPainter::chooseInterpolationQuality(
          m_layoutImage, image.get(), image.get(),
          LayoutSize(pixelSnappedDestRect.size()));

  FloatRect srcRect = image->rect();
  // If the content rect requires clipping, adjust |srcRect| and
  // |pixelSnappedDestRect| over using a clip.
  if (!contentRect.contains(destRect)) {
    IntRect pixelSnappedContentRect = pixelSnappedIntRect(contentRect);
    pixelSnappedContentRect.intersect(pixelSnappedDestRect);
    if (pixelSnappedContentRect.isEmpty())
      return;
    srcRect = mapRect(pixelSnappedContentRect, pixelSnappedDestRect, srcRect);
    pixelSnappedDestRect = pixelSnappedContentRect;
  }

  TRACE_EVENT1(TRACE_DISABLED_BY_DEFAULT("devtools.timeline"), "PaintImage",
               "data", InspectorPaintImageEvent::data(m_layoutImage));

  InterpolationQuality previousInterpolationQuality =
      context.imageInterpolationQuality();
  context.setImageInterpolationQuality(interpolationQuality);
  context.drawImage(
      image.get(), pixelSnappedDestRect, &srcRect, SkXfermode::kSrcOver_Mode,
      LayoutObject::shouldRespectImageOrientation(&m_layoutImage));
  context.setImageInterpolationQuality(previousInterpolationQuality);
}
void IntersectionObservation::clipToRoot(LayoutRect& rect)
{
    // Map and clip rect into root element coordinates.
    // TODO(szager): the writing mode flipping needs a test.
    ASSERT(m_target);
    LayoutObject* rootLayoutObject = m_observer->rootLayoutObject();
    LayoutObject* targetLayoutObject = target()->layoutObject();
    targetLayoutObject->mapToVisibleRectInAncestorSpace(toLayoutBoxModelObject(rootLayoutObject), rect, nullptr);
    if (rootLayoutObject->hasOverflowClip()) {
        LayoutBox* rootLayoutBox = toLayoutBox(rootLayoutObject);
        LayoutRect clipRect(LayoutPoint(), LayoutSize(rootLayoutBox->layer()->size()));
        m_observer->applyRootMargin(clipRect);
        rootLayoutBox->flipForWritingMode(rect);
        rect.intersect(clipRect);
        rootLayoutBox->flipForWritingMode(rect);
    }
}
Exemple #7
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void LayoutGeometryMap::popMappingsToAncestor(const LayoutBoxModelObject* ancestorLayoutObject)
{
    ASSERT(m_mapping.size());

    bool mightBeSaturated = false;
    while (m_mapping.size() && m_mapping.last().m_layoutObject != ancestorLayoutObject) {
        mightBeSaturated = mightBeSaturated || m_accumulatedOffset.width().mightBeSaturated();
        mightBeSaturated = mightBeSaturated || m_accumulatedOffset.height().mightBeSaturated();
        stepRemoved(m_mapping.last());
        m_mapping.removeLast();
    }
    if (UNLIKELY(mightBeSaturated)) {
        m_accumulatedOffset = LayoutSize();
        for (const auto& step : m_mapping)
            m_accumulatedOffset += step.m_offset;
    }
}
Exemple #8
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const RenderObject* RenderView::pushMappingToContainer(const RenderLayerModelObject* ancestorToStopAt, RenderGeometryMap& geometryMap) const
{
    // If a container was specified, and was not 0 or the RenderView,
    // then we should have found it by now.
    ASSERT_ARG(ancestorToStopAt, !ancestorToStopAt || ancestorToStopAt == this);

    LayoutSize scrollOffset = frameView().scrollOffsetForFixedPosition();

    if (!ancestorToStopAt && shouldUseTransformFromContainer(0)) {
        TransformationMatrix t;
        getTransformFromContainer(0, LayoutSize(), t);
        geometryMap.pushView(this, scrollOffset, &t);
    } else
        geometryMap.pushView(this, scrollOffset);

    return 0;
}
static void applyClipRects(const ClipRectsContext& context,
                           const LayoutBoxModelObject& layoutObject,
                           LayoutPoint offset,
                           ClipRects& clipRects) {
  DCHECK(layoutObject.hasClipRelatedProperty() ||
         (layoutObject.isSVGRoot() &&
          toLayoutSVGRoot(&layoutObject)->shouldApplyViewportClip()));
  LayoutView* view = layoutObject.view();
  DCHECK(view);
  if (clipRects.fixed() && context.rootLayer->layoutObject() == view)
    offset -= LayoutSize(view->frameView()->scrollOffset());
  if (layoutObject.hasOverflowClip() ||
      (layoutObject.isSVGRoot() &&
       toLayoutSVGRoot(&layoutObject)->shouldApplyViewportClip()) ||
      (layoutObject.styleRef().containsPaint() && layoutObject.isBox())) {
    ClipRect newOverflowClip =
        toLayoutBox(layoutObject)
            .overflowClipRect(offset, context.overlayScrollbarClipBehavior);
    newOverflowClip.setHasRadius(layoutObject.styleRef().hasBorderRadius());
    clipRects.setOverflowClipRect(
        intersection(newOverflowClip, clipRects.overflowClipRect()));
    if (layoutObject.isPositioned())
      clipRects.setPosClipRect(
          intersection(newOverflowClip, clipRects.posClipRect()));
    if (layoutObject.isLayoutView())
      clipRects.setFixedClipRect(
          intersection(newOverflowClip, clipRects.fixedClipRect()));
    if (layoutObject.styleRef().containsPaint()) {
      clipRects.setPosClipRect(
          intersection(newOverflowClip, clipRects.posClipRect()));
      clipRects.setFixedClipRect(
          intersection(newOverflowClip, clipRects.fixedClipRect()));
    }
  }
  if (layoutObject.hasClip()) {
    LayoutRect newClip = toLayoutBox(layoutObject).clipRect(offset);
    clipRects.setPosClipRect(
        intersection(newClip, clipRects.posClipRect()).setIsClippedByClipCss());
    clipRects.setOverflowClipRect(
        intersection(newClip, clipRects.overflowClipRect())
            .setIsClippedByClipCss());
    clipRects.setFixedClipRect(intersection(newClip, clipRects.fixedClipRect())
                                   .setIsClippedByClipCss());
  }
}
Exemple #10
0
void RenderGeometryMap::push(const RenderObject* renderer, const TransformationMatrix& t, bool accumulatingTransform, bool isNonUniform, bool isFixedPosition, bool hasTransform, LayoutSize offsetForFixedPosition)
{
    ASSERT(m_insertionPosition != kNotFound);
    ASSERT(!renderer->isRenderView() || !m_insertionPosition || m_mapCoordinatesFlags & TraverseDocumentBoundaries);
    ASSERT(offsetForFixedPosition.isZero() || renderer->isRenderView());

    m_mapping.insert(m_insertionPosition, RenderGeometryMapStep(renderer, accumulatingTransform, isNonUniform, isFixedPosition, hasTransform));

    RenderGeometryMapStep& step = m_mapping[m_insertionPosition];
    step.m_offsetForFixedPosition = offsetForFixedPosition;

    if (!t.isIntegerTranslation())
        step.m_transform = adoptPtr(new TransformationMatrix(t));
    else
        step.m_offset = LayoutSize(t.e(), t.f());

    stepInserted(step);
}
Exemple #11
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void LayoutGeometryMap::push(const LayoutObject* layoutObject, const TransformationMatrix& t, GeometryInfoFlags flags, LayoutSize offsetForFixedPosition)
{
    ASSERT(m_insertionPosition != kNotFound);
    ASSERT(!layoutObject->isLayoutView() || !m_insertionPosition || m_mapCoordinatesFlags & TraverseDocumentBoundaries);
    ASSERT(offsetForFixedPosition.isZero() || layoutObject->isLayoutView());

    m_mapping.insert(m_insertionPosition, LayoutGeometryMapStep(layoutObject, flags));

    LayoutGeometryMapStep& step = m_mapping[m_insertionPosition];
    step.m_offsetForFixedPosition = offsetForFixedPosition;

    if (!t.isIntegerTranslation())
        step.m_transform = TransformationMatrix::create(t);
    else
        step.m_offset = LayoutSize(LayoutUnit(t.e()), LayoutUnit(t.f()));

    stepInserted(step);
}
Exemple #12
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void EllipsisBox::paint(PaintInfo& paintInfo, const LayoutPoint& paintOffset, LayoutUnit lineTop, LayoutUnit lineBottom)
{
    GraphicsContext* context = paintInfo.context;
    RenderStyle* style = renderer().style(isFirstLineStyle());

    const Font& font = style->font();
    FloatPoint boxOrigin = locationIncludingFlipping();
    boxOrigin.moveBy(FloatPoint(paintOffset));
    FloatRect boxRect(boxOrigin, LayoutSize(logicalWidth(), virtualLogicalHeight()));
    GraphicsContextStateSaver stateSaver(*context);
    FloatPoint textOrigin = FloatPoint(boxOrigin.x(), boxOrigin.y() + font.fontMetrics().ascent());

    Color styleTextColor = renderer().resolveColor(style, CSSPropertyWebkitTextFillColor);
    if (styleTextColor != context->fillColor())
        context->setFillColor(styleTextColor);

    if (selectionState() != RenderObject::SelectionNone) {
        paintSelection(context, boxOrigin, style, font);

        // Select the correct color for painting the text.
        Color foreground = paintInfo.forceBlackText() ? Color::black : renderer().selectionForegroundColor();
        if (foreground != styleTextColor)
            context->setFillColor(foreground);
    }

    const ShadowList* shadowList = style->textShadow();
    bool hasShadow = shadowList;
    if (hasShadow)
        context->setDrawLooper(shadowList->createDrawLooper(DrawLooperBuilder::ShadowIgnoresAlpha));

    TextRun textRun = constructTextRun(&renderer(), font, m_str, style, TextRun::AllowTrailingExpansion);
    TextRunPaintInfo textRunPaintInfo(textRun);
    textRunPaintInfo.bounds = boxRect;
    context->drawText(font, textRunPaintInfo, textOrigin);

    // Restore the regular fill color.
    if (styleTextColor != context->fillColor())
        context->setFillColor(styleTextColor);

    if (hasShadow)
        context->clearDrawLooper();

    paintMarkupBox(paintInfo, paintOffset, lineTop, lineBottom, style);
}
AffineTransform SVGGraphicsElement::calculateAnimatedLocalTransform() const
{
    AffineTransform matrix;
    const ComputedStyle* style = layoutObject() ? layoutObject()->style() : nullptr;

    // If CSS property was set, use that, otherwise fallback to attribute (if set).
    if (style && style->hasTransform()) {
        TransformationMatrix transform;
        float zoom = style->effectiveZoom();

        // SVGTextElements need special handling for the text positioning code.
        if (isSVGTextElement(this)) {
            // Do not take into account SVG's zoom rules, transform-origin, or percentage values.
            style->applyTransform(transform, LayoutSize(0, 0), ComputedStyle::ExcludeTransformOrigin, ComputedStyle::IncludeMotionPath, ComputedStyle::IncludeIndependentTransformProperties);
        } else {
            // CSS transforms operate with pre-scaled lengths. To make this work with SVG
            // (which applies the zoom factor globally, at the root level) we
            //
            //   * pre-scale the bounding box (to bring it into the same space as the other CSS values)
            //   * invert the zoom factor (to effectively compute the CSS transform under a 1.0 zoom)
            //
            // Note: objectBoundingBox is an emptyRect for elements like pattern or clipPath.
            // See the "Object bounding box units" section of http://dev.w3.org/csswg/css3-transforms/
            if (zoom != 1) {
                FloatRect scaledBBox = layoutObject()->objectBoundingBox();
                scaledBBox.scale(zoom);
                transform.scale(1 / zoom);
                style->applyTransform(transform, scaledBBox, ComputedStyle::IncludeTransformOrigin, ComputedStyle::IncludeMotionPath, ComputedStyle::IncludeIndependentTransformProperties);
                transform.scale(zoom);
            } else {
                style->applyTransform(transform, layoutObject()->objectBoundingBox(), ComputedStyle::IncludeTransformOrigin, ComputedStyle::IncludeMotionPath, ComputedStyle::IncludeIndependentTransformProperties);
            }
        }

        // Flatten any 3D transform.
        matrix = transform.toAffineTransform();
    } else {
        m_transform->currentValue()->concatenate(matrix);
    }

    if (hasSVGRareData())
        return *svgRareData()->animateMotionTransform() * matrix;
    return matrix;
}
Exemple #14
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LayoutRect RootFrameViewport::rootContentsToLayoutViewportContents(
    FrameView& rootFrameView,
    const LayoutRect& rect) const {
  LayoutRect ret(rect);

  // If the root FrameView is the layout viewport then coordinates in the
  // root FrameView's content space are already in the layout viewport's
  // content space.
  if (rootFrameView.layoutViewportScrollableArea() == &layoutViewport())
    return ret;

  // Make the given rect relative to the top of the layout viewport's content
  // by adding the scroll position.
  // TODO(bokan): This will have to be revisited if we ever remove the
  // restriction that a root scroller must be exactly screen filling.
  ret.move(LayoutSize(layoutViewport().getScrollOffset()));

  return ret;
}
LayoutState::LayoutState(LayoutObject& root)
    : m_isPaginated(false)
    , m_pageLogicalHeightChanged(false)
    , m_containingBlockLogicalWidthChanged(false)
    , m_flowThread(nullptr)
    , m_next(root.view()->layoutState())
    , m_layoutObject(root)
{
    ASSERT(!m_next);
    // We'll end up pushing in LayoutView itself, so don't bother adding it.
    if (root.isLayoutView())
        return;

    root.view()->pushLayoutState(*this);

    LayoutObject* container = root.container();
    FloatPoint absContentPoint = container->localToAbsolute(FloatPoint(), UseTransforms);
    m_layoutOffset = LayoutSize(absContentPoint.x(), absContentPoint.y());
}
LayoutRect RootFrameViewport::scrollIntoView(const LayoutRect& rectInContent, const ScrollAlignment& alignX, const ScrollAlignment& alignY)
{
    // We want to move the rect into the viewport that excludes the scrollbars so we intersect
    // the visual viewport with the scrollbar-excluded frameView content rect. However, we don't
    // use visibleContentRect directly since it floors the scroll position. Instead, we use
    // FrameView::scrollPositionDouble and construct a LayoutRect from that (the FrameView size
    // is always integer sized.

    LayoutRect frameRectInContent = LayoutRect(
        layoutViewport().scrollPositionDouble(),
        layoutViewport().visibleContentRect().size());
    LayoutRect visualRectInContent = LayoutRect(
        layoutViewport().scrollPositionDouble() + toDoubleSize(visualViewport().scrollPositionDouble()),
        visualViewport().visibleContentRect().size());

    LayoutRect viewRectInContent = intersection(visualRectInContent, frameRectInContent);
    LayoutRect targetViewport =
        ScrollAlignment::getRectToExpose(viewRectInContent, rectInContent, alignX, alignY);

    // visualViewport.scrollIntoView will attempt to center the given rect within the viewport
    // so to prevent it from adjusting r's coordinates the rect must match the viewport's size
    // i.e. add the subtracted scrollbars from above back in.
    // FIXME: This is hacky and required because getRectToExpose doesn't naturally account
    // for the two viewports. crbug.com/449340.
    targetViewport.setSize(LayoutSize(visualViewport().visibleContentRect().size()));

    // Snap the visible rect to layout units to match the calculated target viewport rect.
    FloatRect visible =
        LayoutRect(visualViewport().scrollPositionDouble(), visualViewport().visibleContentRect().size());

    float centeringOffsetX = (visible.width() - targetViewport.width()) / 2;
    float centeringOffsetY = (visible.height() - targetViewport.height()) / 2;

    DoublePoint targetOffset(
        targetViewport.x() - centeringOffsetX,
        targetViewport.y() - centeringOffsetY);

    setScrollPosition(targetOffset, ProgrammaticScroll);

    // RootFrameViewport only changes the viewport relative to the document so we can't change the input
    // rect's location relative to the document origin.
    return rectInContent;
}
Exemple #17
0
void RenderView::layout()
{
    if (!document()->paginated())
        setPageLogicalHeight(0);

    if (shouldUsePrintingLayout())
        m_minPreferredLogicalWidth = m_maxPreferredLogicalWidth = logicalWidth();

    // Use calcWidth/Height to get the new width/height, since this will take the full page zoom factor into account.
    bool relayoutChildren = !shouldUsePrintingLayout() && (!m_frameView || width() != viewWidth() || height() != viewHeight());
    if (relayoutChildren) {
        setChildNeedsLayout(true, MarkOnlyThis);
        for (RenderObject* child = firstChild(); child; child = child->nextSibling()) {
            if ((child->isBox() && toRenderBox(child)->hasRelativeLogicalHeight())
                    || child->style()->logicalHeight().isPercent()
                    || child->style()->logicalMinHeight().isPercent()
                    || child->style()->logicalMaxHeight().isPercent())
                child->setChildNeedsLayout(true, MarkOnlyThis);
        }
    }

    ASSERT(!m_layoutState);
    LayoutState state;
    // FIXME: May be better to push a clip and avoid issuing offscreen repaints.
    state.m_clipped = false;
    state.m_pageLogicalHeight = m_pageLogicalHeight;
    state.m_pageLogicalHeightChanged = m_pageLogicalHeightChanged;
    state.m_isPaginated = state.m_pageLogicalHeight;
    m_pageLogicalHeightChanged = false;
    m_layoutState = &state;

    if (needsLayout()) {
        RenderBlock::layout();
        if (hasRenderNamedFlowThreads())
            flowThreadController()->layoutRenderNamedFlowThreads();
    }

    ASSERT(layoutDelta() == LayoutSize());
    ASSERT(m_layoutStateDisableCount == 0);
    ASSERT(m_layoutState == &state);
    m_layoutState = 0;
    setNeedsLayout(false);
}
Exemple #18
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void TransformState::applyTransform(
    const TransformationMatrix& transformFromContainer,
    TransformAccumulation accumulate,
    bool* wasClamped) {
  if (wasClamped)
    *wasClamped = false;

  if (transformFromContainer.isIntegerTranslation()) {
    move(LayoutSize(LayoutUnit(transformFromContainer.e()),
                    LayoutUnit(transformFromContainer.f())),
         accumulate);
    return;
  }

  applyAccumulatedOffset();

  // If we have an accumulated transform from last time, multiply in this
  // transform
  if (m_accumulatedTransform) {
    if (m_direction == ApplyTransformDirection)
      m_accumulatedTransform = TransformationMatrix::create(
          transformFromContainer * *m_accumulatedTransform);
    else
      m_accumulatedTransform->multiply(transformFromContainer);
  } else if (accumulate == AccumulateTransform) {
    // Make one if we started to accumulate
    m_accumulatedTransform =
        TransformationMatrix::create(transformFromContainer);
  }

  if (accumulate == FlattenTransform) {
    if (m_forceAccumulatingTransform) {
      m_accumulatedTransform->flattenTo2d();
    } else {
      const TransformationMatrix* finalTransform =
          m_accumulatedTransform ? m_accumulatedTransform.get()
                                 : &transformFromContainer;
      flattenWithTransform(*finalTransform, wasClamped);
    }
  }
  m_accumulatingTransform =
      accumulate == AccumulateTransform || m_forceAccumulatingTransform;
}
Exemple #19
0
const RenderObject* RenderView::pushMappingToContainer(const RenderBox* ancestorToStopAt, RenderGeometryMap& geometryMap) const
{
    LayoutSize offset;
    RenderObject* container = 0;

    // If a container was specified, and was not 0 or the RenderView, then we
    // should have found it by now unless we're traversing to a parent document.
    ASSERT_ARG(ancestorToStopAt, !ancestorToStopAt || ancestorToStopAt == this || container);

    if ((!ancestorToStopAt || container) && shouldUseTransformFromContainer(container)) {
        TransformationMatrix t;
        getTransformFromContainer(container, LayoutSize(), t);
        geometryMap.push(this, t, false, false, true);
    } else {
        geometryMap.push(this, offset, false, false, false);
    }

    return container;
}
Exemple #20
0
PassOwnPtr<Shape> ShapeOutsideInfo::createShapeForImage(StyleImage* styleImage, float shapeImageThreshold, WritingMode writingMode, float margin) const
{
    const IntSize& imageSize = m_layoutBox.calculateImageIntrinsicDimensions(styleImage, roundedIntSize(m_referenceBoxLogicalSize), LayoutImage::ScaleByEffectiveZoom);
    styleImage->setContainerSizeForLayoutObject(&m_layoutBox, imageSize, m_layoutBox.style()->effectiveZoom());

    const LayoutRect& marginRect = getShapeImageMarginRect(m_layoutBox, m_referenceBoxLogicalSize);
    const LayoutRect& imageRect = (m_layoutBox.isLayoutImage())
        ? toLayoutImage(m_layoutBox).replacedContentRect()
        : LayoutRect(LayoutPoint(), LayoutSize(imageSize));

    if (!isValidRasterShapeRect(marginRect) || !isValidRasterShapeRect(imageRect)) {
        m_layoutBox.document().addConsoleMessage(ConsoleMessage::create(RenderingMessageSource, ErrorMessageLevel, "The shape-outside image is too large."));
        return Shape::createEmptyRasterShape(writingMode, margin);
    }

    ASSERT(!styleImage->isPendingImage());
    RefPtr<Image> image = styleImage->image(const_cast<LayoutBox*>(&m_layoutBox), imageSize);

    return Shape::createRasterShape(image.get(), shapeImageThreshold, imageRect, marginRect, writingMode, margin);
}
void EllipsisBoxPainter::paintEllipsis(const PaintInfo& paintInfo, const LayoutPoint& paintOffset, LayoutUnit lineTop, LayoutUnit lineBottom, const ComputedStyle& style)
{
    bool haveSelection = !paintInfo.isPrinting() && paintInfo.phase != PaintPhaseTextClip && m_ellipsisBox.getSelectionState() != SelectionNone;

    LayoutRect paintRect(m_ellipsisBox.logicalFrameRect());
    if (haveSelection)
        paintRect.unite(LayoutRect(m_ellipsisBox.selectionRect()));
    m_ellipsisBox.logicalRectToPhysicalRect(paintRect);
    paintRect.moveBy(paintOffset);

    GraphicsContext& context = paintInfo.context;
    DisplayItem::Type displayItemType = DisplayItem::paintPhaseToDrawingType(paintInfo.phase);
    if (DrawingRecorder::useCachedDrawingIfPossible(context, m_ellipsisBox, displayItemType))
        return;

    DrawingRecorder recorder(context, m_ellipsisBox, displayItemType, FloatRect(paintRect));

    LayoutPoint boxOrigin = m_ellipsisBox.locationIncludingFlipping();
    boxOrigin.moveBy(paintOffset);
    LayoutRect boxRect(boxOrigin, LayoutSize(m_ellipsisBox.logicalWidth(), m_ellipsisBox.virtualLogicalHeight()));

    GraphicsContextStateSaver stateSaver(context);
    if (!m_ellipsisBox.isHorizontal())
        context.concatCTM(TextPainter::rotation(boxRect, TextPainter::Clockwise));

    const Font& font = style.font();

    if (haveSelection)
        paintSelection(context, boxOrigin, style, font);
    else if (paintInfo.phase == PaintPhaseSelection)
        return;

    TextPainter::Style textStyle = TextPainter::textPaintingStyle(m_ellipsisBox.getLineLayoutItem(), style, paintInfo);
    if (haveSelection)
        textStyle = TextPainter::selectionPaintingStyle(m_ellipsisBox.getLineLayoutItem(), true, paintInfo, textStyle);

    TextRun textRun = constructTextRun(font, m_ellipsisBox.ellipsisStr(), style, TextRun::AllowTrailingExpansion);
    LayoutPoint textOrigin(boxOrigin.x(), boxOrigin.y() + font.getFontMetrics().ascent());
    TextPainter textPainter(context, font, textRun, textOrigin, boxRect, m_ellipsisBox.isHorizontal());
    textPainter.paint(0, m_ellipsisBox.ellipsisStr().length(), m_ellipsisBox.ellipsisStr().length(), textStyle);
}
Exemple #22
0
VisiblePosition LocalFrame::visiblePositionForPoint(const IntPoint& framePoint)
{
    if (!contentRenderer() || !view() || !view()->didFirstLayout())
      return VisiblePosition();

    LayoutSize padding = LayoutSize();
    HitTestResult result(framePoint, padding.height(), padding.width(), padding.height(), padding.width());
    HitTestRequest request(HitTestRequest::ReadOnly | HitTestRequest::Active);
    contentRenderer()->hitTest(request, result);

    Node* node = result.innerNonSharedNode();
    if (!node)
        return VisiblePosition();
    RenderObject* renderer = node->renderer();
    if (!renderer)
        return VisiblePosition();
    VisiblePosition visiblePos = VisiblePosition(renderer->positionForPoint(result.localPoint()));
    if (visiblePos.isNull())
        visiblePos = VisiblePosition(firstPositionInOrBeforeNode(node));
    return visiblePos;
}
Exemple #23
0
void RenderReplaced::computeAspectRatioInformationForRenderBox(FloatSize& constrainedSize, double& intrinsicRatio) const
{
    FloatSize intrinsicSize;
    computeIntrinsicRatioInformation(intrinsicSize, intrinsicRatio);
    if (intrinsicRatio && !intrinsicSize.isEmpty())
        m_intrinsicSize = LayoutSize(intrinsicSize);

    // Now constrain the intrinsic size along each axis according to minimum and maximum width/heights along the
    // opposite axis. So for example a maximum width that shrinks our width will result in the height we compute here
    // having to shrink in order to preserve the aspect ratio. Because we compute these values independently along
    // each axis, the final returned size may in fact not preserve the aspect ratio.
    // FIXME: In the long term, it might be better to just return this code more to the way it used to be before this
    // function was added, since all it has done is make the code more unclear.
    constrainedSize = intrinsicSize;
    if (intrinsicRatio && !intrinsicSize.isEmpty() && style()->logicalWidth().isAuto() && style()->logicalHeight().isAuto()) {
        // We can't multiply or divide by 'intrinsicRatio' here, it breaks tests, like fast/images/zoomed-img-size.html, which
        // can only be fixed once subpixel precision is available for things like intrinsicWidth/Height.
        constrainedSize.setWidth(RenderBox::computeReplacedLogicalHeight() * intrinsicSize.width() / intrinsicSize.height());
        constrainedSize.setHeight(RenderBox::computeReplacedLogicalWidth() * intrinsicSize.height() / intrinsicSize.width());
    }
}
void EllipsisBoxPainter::paintSelection(GraphicsContext& context, const LayoutPoint& boxOrigin, const ComputedStyle& style, const Font& font)
{
    Color textColor = m_ellipsisBox.getLineLayoutItem().resolveColor(style, CSSPropertyColor);
    Color c = m_ellipsisBox.getLineLayoutItem().selectionBackgroundColor();
    if (!c.alpha())
        return;

    // If the text color ends up being the same as the selection background, invert the selection
    // background.
    if (textColor == c)
        c = Color(0xff - c.red(), 0xff - c.green(), 0xff - c.blue());

    GraphicsContextStateSaver stateSaver(context);
    LayoutUnit selectionBottom = m_ellipsisBox.root().selectionBottom();
    LayoutUnit top = m_ellipsisBox.root().selectionTop();
    LayoutUnit h = m_ellipsisBox.root().selectionHeight();
    const int deltaY = roundToInt(m_ellipsisBox.getLineLayoutItem().styleRef().isFlippedLinesWritingMode() ? selectionBottom - m_ellipsisBox.logicalBottom() : m_ellipsisBox.logicalTop() - top);
    const FloatPoint localOrigin(LayoutPoint(boxOrigin.x(), boxOrigin.y() - deltaY));
    FloatRect clipRect(localOrigin, FloatSize(LayoutSize(m_ellipsisBox.logicalWidth(), h)));
    context.clip(clipRect);
    context.drawHighlightForText(font, constructTextRun(font, m_ellipsisBox.ellipsisStr(), style, TextRun::AllowTrailingExpansion), localOrigin, h, c);
}
LayoutSize StyleGeneratedImage::imageSize(const RenderObject* renderer, float multiplier) const
{
    if (m_fixedSize) {
        IntSize fixedSize = m_imageGeneratorValue->fixedSize(renderer);
        if (multiplier == 1.0f)
            return fixedSize;

        LayoutUnit width = fixedSize.width() * multiplier;
        LayoutUnit height = fixedSize.height() * multiplier;

        // Don't let images that have a width/height >= 1 shrink below 1 when zoomed.
        if (fixedSize.width() > 0)
            width = max<LayoutUnit>(1, width);

        if (fixedSize.height() > 0)
            height = max<LayoutUnit>(1, height);

        return LayoutSize(width, height);
    }
    
    return m_containerSize;
}
Exemple #26
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void RenderMedia::layout()
{
    StackStats::LayoutCheckPoint layoutCheckPoint;
    LayoutSize oldSize = contentBoxRect().size();

    RenderImage::layout();

    RenderBox* controlsRenderer = toRenderBox(m_children.firstChild());
    if (!controlsRenderer)
        return;

    bool controlsNeedLayout = controlsRenderer->needsLayout();
    // If the region chain has changed we also need to relayout the controls to update the region box info.
    // FIXME: We can do better once we compute region box info for RenderReplaced, not only for RenderBlock.
    const RenderFlowThread* flowThread = flowThreadContainingBlock();
    if (flowThread && !controlsNeedLayout) {
        if (flowThread->pageLogicalSizeChanged())
            controlsNeedLayout = true;
    }

    LayoutSize newSize = contentBoxRect().size();
    if (newSize == oldSize && !controlsNeedLayout)
        return;

    // When calling layout() on a child node, a parent must either push a LayoutStateMaintainter, or 
    // instantiate LayoutStateDisabler. Since using a LayoutStateMaintainer is slightly more efficient,
    // and this method will be called many times per second during playback, use a LayoutStateMaintainer:
    LayoutStateMaintainer statePusher(view(), this, locationOffset(), hasTransform() || hasReflection() || style()->isFlippedBlocksWritingMode());

    controlsRenderer->setLocation(LayoutPoint(borderLeft(), borderTop()) + LayoutSize(paddingLeft(), paddingTop()));
    controlsRenderer->style()->setHeight(Length(newSize.height(), Fixed));
    controlsRenderer->style()->setWidth(Length(newSize.width(), Fixed));
    controlsRenderer->setNeedsLayout(true, MarkOnlyThis);
    controlsRenderer->layout();
    setChildNeedsLayout(false);

    statePusher.pop();
}
PaintInvalidationState::PaintInvalidationState(const LayoutView& layoutView, Vector<LayoutObject*>& pendingDelayedPaintInvalidations, PaintInvalidationState* ownerPaintInvalidationState)
    : m_clipped(false)
    , m_cachedOffsetsEnabled(true)
    , m_ancestorHadPaintInvalidationForLocationChange(false)
    , m_paintInvalidationContainer(*layoutView.containerForPaintInvalidation())
    , m_pendingDelayedPaintInvalidations(pendingDelayedPaintInvalidations)
{
    bool establishesPaintInvalidationContainer = layoutView == m_paintInvalidationContainer;
    if (!establishesPaintInvalidationContainer) {
        if ((ownerPaintInvalidationState && !ownerPaintInvalidationState->m_cachedOffsetsEnabled)
            || !layoutView.supportsPaintInvalidationStateCachedOffsets()) {
            m_cachedOffsetsEnabled = false;
            return;
        }
        if (ownerPaintInvalidationState && ownerPaintInvalidationState->m_ancestorHadPaintInvalidationForLocationChange)
            m_ancestorHadPaintInvalidationForLocationChange = true;
        FloatPoint point = layoutView.localToContainerPoint(FloatPoint(), &m_paintInvalidationContainer, TraverseDocumentBoundaries);
        m_paintOffset = LayoutSize(point.x(), point.y());
    }
    m_clipRect = layoutView.viewRect();
    m_clipRect.move(m_paintOffset);
    m_clipped = true;
}
Exemple #28
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void EllipsisBox::paint(PaintInfo& paintInfo, const LayoutPoint& paintOffset, LayoutUnit lineTop, LayoutUnit lineBottom)
{
    GraphicsContext& context = paintInfo.context();
    const RenderStyle& lineStyle = this->lineStyle();
    Color textColor = lineStyle.visitedDependentColor(CSSPropertyWebkitTextFillColor);
    if (textColor != context.fillColor())
        context.setFillColor(textColor);
    bool setShadow = false;
    if (lineStyle.textShadow()) {
        context.setShadow(LayoutSize(lineStyle.textShadow()->x(), lineStyle.textShadow()->y()),
            lineStyle.textShadow()->radius(), lineStyle.textShadow()->color());
        setShadow = true;
    }

    const FontCascade& font = lineStyle.fontCascade();
    if (selectionState() != RenderObject::SelectionNone) {
        paintSelection(context, paintOffset, lineStyle, font);

        // Select the correct color for painting the text.
        Color foreground = paintInfo.forceTextColor() ? paintInfo.forcedTextColor() : blockFlow().selectionForegroundColor();
        if (foreground.isValid() && foreground != textColor)
            context.setFillColor(foreground);
    }

    // FIXME: Why is this always LTR? Fix by passing correct text run flags below.
    context.drawText(font, RenderBlock::constructTextRun(&blockFlow(), font, m_str, lineStyle, AllowTrailingExpansion), LayoutPoint(x() + paintOffset.x(), y() + paintOffset.y() + lineStyle.fontMetrics().ascent()));

    // Restore the regular fill color.
    if (textColor != context.fillColor())
        context.setFillColor(textColor);

    if (setShadow)
        context.clearShadow();

    paintMarkupBox(paintInfo, paintOffset, lineTop, lineBottom, lineStyle);
}
Exemple #29
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LayoutState::LayoutState(RenderObject& root)
    : m_clipped(false)
    , m_isPaginated(false)
    , m_pageLogicalHeightChanged(false)
#if !ASSERT_DISABLED
    , m_layoutDeltaXSaturated(false)
    , m_layoutDeltaYSaturated(false)
#endif    
#ifndef NDEBUG
    , m_renderer(&root)
#endif
{
    if (RenderElement* container = root.container()) {
        FloatPoint absContentPoint = container->localToAbsolute(FloatPoint(), UseTransforms);
        m_paintOffset = LayoutSize(absContentPoint.x(), absContentPoint.y());

        if (container->hasOverflowClip()) {
            m_clipped = true;
            auto& containerBox = downcast<RenderBox>(*container);
            m_clipRect = LayoutRect(toLayoutPoint(m_paintOffset), containerBox.cachedSizeForOverflowClip());
            m_paintOffset -= containerBox.scrolledContentOffset();
        }
    }
}
Exemple #30
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void EllipsisBox::paint(PaintInfo& paintInfo, const LayoutPoint& paintOffset, LayoutUnit lineTop, LayoutUnit lineBottom)
{
    GraphicsContext* context = paintInfo.context;
    RenderStyle* style = renderer().style(isFirstLineStyle());
    Color textColor = style->visitedDependentColor(CSSPropertyWebkitTextFillColor);
    if (textColor != context->fillColor())
        context->setFillColor(textColor, style->colorSpace());
    bool setShadow = false;
    if (style->textShadow()) {
        context->setShadow(LayoutSize(style->textShadow()->x(), style->textShadow()->y()),
                           style->textShadow()->radius(), style->textShadow()->color(), style->colorSpace());
        setShadow = true;
    }

    const Font& font = style->font();
    if (selectionState() != RenderObject::SelectionNone) {
        paintSelection(context, paintOffset, style, font);

        // Select the correct color for painting the text.
        Color foreground = paintInfo.forceBlackText() ? Color::black : renderer().selectionForegroundColor();
        if (foreground.isValid() && foreground != textColor)
            context->setFillColor(foreground, style->colorSpace());
    }

    // FIXME: Why is this always LTR? Fix by passing correct text run flags below.
    context->drawText(font, RenderBlock::constructTextRun(&renderer(), font, m_str, style, TextRun::AllowTrailingExpansion), LayoutPoint(x() + paintOffset.x(), y() + paintOffset.y() + style->fontMetrics().ascent()));

    // Restore the regular fill color.
    if (textColor != context->fillColor())
        context->setFillColor(textColor, style->colorSpace());

    if (setShadow)
        context->clearShadow();

    paintMarkupBox(paintInfo, paintOffset, lineTop, lineBottom, style);
}