void teardown()
 {
     LightScheduler_Destroy();
     LightController_Destroy();
 }
		//START: DestroyCancelsOneMinuteAlarm
		void teardown()
		{
			LightScheduler_Destroy();
			LightController_Destroy();
//       POINTERS_EQUAL(NULL, (void *)FakeTimeSource_GetAlarmCallback());
		}
 void teardown()
 {
    LightController_Destroy();
 }