// ================================================================================= // Init // Called right after the CTor // ================================================================================= void GTALua::Init() { // Main Config LoadGTALuaIni(); // Attach Console if (m_sConfig.bConsole_Enabled) { UTIL::Attach_Console(m_sConfig.bConsole_AutomaticPosition, m_sConfig.iConsole_PosX, m_sConfig.iConsole_PosY, m_sConfig.iConsole_SizeX, m_sConfig.iConsole_SizeY); } // Prepare Memory Memory::Init(); GameMemory::Init(); // Configuration Files LoadNativesINI(); LoadCallLayoutsINI(); }
// ================================================================================= // Init // Called right after the CTor // ================================================================================= void GTALua::Init() { // Main Config LoadGTALuaIni(); // Attach Console #ifndef GTA_LUA_TEST_EXE if (m_sConfig.bConsole_Enabled) { UTIL::Attach_Console(m_sConfig.bConsole_AutomaticPosition, m_sConfig.iConsole_ManualX, m_sConfig.iConsole_ManualY); SetConsoleTitle("GTALua - Version 1.1.2"); } #endif // Prepare Memory Memory::Init(); GameMemory::Init(); // Configuration Files LoadNativesINI(); LoadCallLayoutsINI(); }