void CHelp::Load() { nHelp0 = CreateTextureMaterial( "image\\Sinimage\\Help\\help_icon03.tga", 0, 0, 64,64, SMMAT_BLEND_ALPHA ); nHelp1 = CreateTextureMaterial( "image\\Sinimage\\Help\\help_icon04.tga", 0, 0, 64,64, SMMAT_BLEND_ALPHA ); nBox1 = CreateTextureMaterial( "image\\Sinimage\\Help\\GH-Box01.tga", 0, 0, 32,32, SMMAT_BLEND_ALPHA ); nBox2 = CreateTextureMaterial( "image\\Sinimage\\Help\\GH-Box02.tga", 0, 0, 16,32, SMMAT_BLEND_ALPHA ); nBox3 = CreateTextureMaterial( "image\\Sinimage\\Help\\GH-Box03.tga", 0, 0, 32,32, SMMAT_BLEND_ALPHA ); nBox4 = CreateTextureMaterial( "image\\Sinimage\\Help\\GH-Box04.tga", 0, 0, 32,16, SMMAT_BLEND_ALPHA ); nBox5 = CreateTextureMaterial( "image\\Sinimage\\Help\\GH-Box05.tga", 0, 0, 16,16, SMMAT_BLEND_ALPHA ); nBox6 = CreateTextureMaterial( "image\\Sinimage\\Help\\GH-Box06.tga", 0, 0, 32,16, SMMAT_BLEND_ALPHA ); nBox7 = CreateTextureMaterial( "image\\Sinimage\\Help\\GH-Box07.tga", 0, 0, 32,32, SMMAT_BLEND_ALPHA ); nBox8 = CreateTextureMaterial( "image\\Sinimage\\Help\\GH-Box08.tga", 0, 0, 16,32, SMMAT_BLEND_ALPHA ); nBox9 = CreateTextureMaterial( "image\\Sinimage\\Help\\GH-Box09.tga", 0, 0, 32,32, SMMAT_BLEND_ALPHA ); hClose[0] = LoadDibSurfaceOffscreen("image\\clanImage\\MessageBox\\c.bmp"); hClose[1] = LoadDibSurfaceOffscreen("image\\clanImage\\MessageBox\\c1.bmp"); nGuideHelp = CreateTextureMaterial( "image\\Sinimage\\Help\\help_icon02t.tga", 0, 0, 64,64, SMMAT_BLEND_ALPHA ); }
/*----------------------------------------------------------------------------* * Main *-----------------------------------------------------------------------------*/ void cHaQuest::init() { lpQuestItemImage[0] = LoadDibSurfaceOffscreen( "image\\Sinimage\\Items\\Weapon\\itwa120.bmp" ); lpQuestItemImage[1] = LoadDibSurfaceOffscreen( "image\\Sinimage\\Items\\Weapon\\itwc120.bmp" ); lpQuestItemImage[2] = LoadDibSurfaceOffscreen( "image\\Sinimage\\Items\\Weapon\\itwh121.bmp" ); lpQuestItemImage[3] = LoadDibSurfaceOffscreen( "image\\Sinimage\\Items\\Weapon\\itwp121.bmp" ); lpQuestItemImage[4] = LoadDibSurfaceOffscreen( "image\\Sinimage\\Items\\Weapon\\itws122.bmp" ); lpQuestItemImage[5] = LoadDibSurfaceOffscreen( "image\\Sinimage\\Items\\Weapon\\itws223.bmp" ); lpQuestItemImage[6] = LoadDibSurfaceOffscreen( "image\\Sinimage\\Items\\Weapon\\itwt121.bmp" ); lpQuestItemImage[7] = LoadDibSurfaceOffscreen( "image\\Sinimage\\Items\\Weapon\\itwm121.bmp" ); lpQuestButtonImage[0] = LoadDibSurfaceOffscreen( "image\\Sinimage\\shopall\\LeftArrow.bmp" ); lpQuestButtonImage[1] = LoadDibSurfaceOffscreen( "image\\Sinimage\\shopall\\RightArrow.bmp" ); lpQuestButtonImage[2] = LoadDibSurfaceOffscreen( "image\\Sinimage\\Inven\\LeftArrow.bmp" ); lpQuestButtonImage[3] = LoadDibSurfaceOffscreen( "image\\Sinimage\\Inven\\RightArrow.bmp" ); //초기화 memset(&cItemName,0,sizeof(cItemName)); sHaQuest100LV.State=0; FuryBattleFlag = false; }