Exemple #1
0
void OnlyEnts( void ){
	char out[ 1024 ];

	char save_cmdline[1024], save_version[1024], save_gridsize[1024];
	const char *p;

	/* note it */
	Sys_Printf( "--- OnlyEnts ---\n" );

	sprintf( out, "%s.bsp", source );
	LoadBSPFile( out );

	ParseEntities();
	p = ValueForKey( &entities[0], "_q3map2_cmdline" );
	strncpy( save_cmdline, p, sizeof( save_cmdline ) );
	save_cmdline[sizeof( save_cmdline ) - 1] = 0;
	p = ValueForKey( &entities[0], "_q3map2_version" );
	strncpy( save_version, p, sizeof( save_version ) );
	save_version[sizeof( save_version ) - 1] = 0;
	p = ValueForKey( &entities[0], "gridsize" );
	strncpy( save_gridsize, p, sizeof( save_gridsize ) );
	save_gridsize[sizeof( save_gridsize ) - 1] = 0;

	numEntities = 0;

	LoadShaderInfo();
	LoadMapFile( name, qfalse, qfalse );
	SetModelNumbers();
	SetLightStyles();

	if ( *save_cmdline ) {
		SetKeyValue( &entities[0], "_q3map2_cmdline", save_cmdline );
	}
	if ( *save_version ) {
		SetKeyValue( &entities[0], "_q3map2_version", save_version );
	}
	if ( *save_gridsize ) {
		SetKeyValue( &entities[0], "gridsize", save_gridsize );
	}

	numBSPEntities = numEntities;
	UnparseEntities();

	WriteBSPFile( out );
}
Exemple #2
0
void OnlyEnts( void ){
	char out[ 1024 ];


	/* note it */
	Sys_Printf( "--- OnlyEnts ---\n" );

	sprintf( out, "%s.bsp", source );
	LoadBSPFile( out );
	numEntities = 0;

	LoadShaderInfo();
	LoadMapFile( name, qfalse );
	SetModelNumbers();
	SetLightStyles();

	numBSPEntities = numEntities;
	UnparseEntities();

	WriteBSPFile( out );
}
Exemple #3
0
/*
ConvertBspToASE()
exports an 3d studio ase file from the bsp
*/
int ConvertBspToASE(int argc, char **argv)
{
	int             i;
	double          start, end;
	char            source[1024];
	char            dest[1024];

	Sys_Printf("---- convert map to ase ----\n");

	for(i = 1; i < argc; i++)
	{
		if(!strcmp(argv[i], "-threads"))
		{
			numthreads = atoi(argv[i + 1]);
			i++;
		}
		else if(!strcmp(argv[i], "-v"))
		{
			Sys_Printf("verbose = true\n");
			verbose = qtrue;
		}
		else if(!strcmp(argv[i], "-connect"))
		{
			Broadcast_Setup(argv[++i]);
		}
		else if(argv[i][0] == '-')
			Error("Unknown option \"%s\"", argv[i]);
		else
			break;
	}

	if(i != argc - 1)
	{
		Error("usage: xmap -bsp2ase [-<switch> [-<switch> ...]] <mapname.bsp>\n"
			  "\n" "Switches:\n" "   v              = verbose output\n");
		//"   quake1       = convert from QuakeWorld to XreaL\n"
		//"   quake2       = convert from Quake2 to XreaL\n"
		//"   quake3         = convert from Quake3 to XreaL\n"
		//"   quake4         = convert from Quake4 to XreaL\n");
	}

	start = I_FloatTime();

	ThreadSetDefault();

	SetQdirFromPath(argv[i]);

	strcpy(source, ExpandArg(argv[i]));
	StripExtension(source);
	DefaultExtension(source, ".bsp");

	// start from scratch
	LoadShaderInfo();

	Sys_Printf("reading %s\n", source);
	LoadBSPFile(source);

	ParseEntities();

	//
	strcpy(dest, ExpandArg(argv[i]));
	StripExtension(dest);
	strcat(dest, "_converted");
	DefaultExtension(dest, ".ase");

	WriteASEFile(dest);

	end = I_FloatTime();
	Sys_Printf("%5.0f seconds elapsed\n", end - start);

	// shut down connection
	Broadcast_Shutdown();


	return 0;
}
Exemple #4
0
int BSPMain( int argc, char **argv )
{
    int            i;
    char        path[ 1024 ], tempSource[ 1024 ];
    qboolean    onlyents = qfalse;
    
    
    /* note it */
    Sys_Printf( "--- BSP ---\n" );
    
    SetDrawSurfacesBuffer();
    mapDrawSurfs = safe_malloc( sizeof( mapDrawSurface_t ) * MAX_MAP_DRAW_SURFS );
    memset( mapDrawSurfs, 0, sizeof( mapDrawSurface_t ) * MAX_MAP_DRAW_SURFS );
    numMapDrawSurfs = 0;
    
    tempSource[ 0 ] = '\0';
    
    /* set standard game flags */
    maxSurfaceVerts = game->maxSurfaceVerts;
    maxSurfaceIndexes = game->maxSurfaceIndexes;
    emitFlares = game->emitFlares;
    
    /* process arguments */
    for( i = 1; i < (argc - 1); i++ )
    {
        if( !strcmp( argv[ i ], "-onlyents" ) )
        {
            Sys_Printf( "Running entity-only compile\n" );
            onlyents = qtrue;
        }
        else if( !strcmp( argv[ i ], "-tempname" ) )
            strcpy( tempSource, argv[ ++i ] );
        else if( !strcmp( argv[ i ], "-tmpout" ) )
            strcpy( outbase, "/tmp" );
        else if( !strcmp( argv[ i ],  "-nowater" ) )
        {
            Sys_Printf( "Disabling water\n" );
            nowater = qtrue;
        }
        else if( !strcmp( argv[ i ],  "-nodetail" ) )
        {
            Sys_Printf( "Ignoring detail brushes\n") ;
            nodetail = qtrue;
        }
        else if( !strcmp( argv[ i ],  "-fulldetail" ) )
        {
            Sys_Printf( "Turning detail brushes into structural brushes\n" );
            fulldetail = qtrue;
        }
        else if( !strcmp( argv[ i ],  "-nofog" ) )
        {
            Sys_Printf( "Fog volumes disabled\n" );
            nofog = qtrue;
        }
        else if( !strcmp( argv[ i ],  "-nosubdivide" ) )
        {
            Sys_Printf( "Disabling brush face subdivision\n" );
            nosubdivide = qtrue;
        }
        else if( !strcmp( argv[ i ],  "-leaktest" ) )
        {
            Sys_Printf( "Leaktest enabled\n" );
            leaktest = qtrue;
        }
        else if( !strcmp( argv[ i ],  "-verboseentities" ) )
        {
            Sys_Printf( "Verbose entities enabled\n" );
            verboseEntities = qtrue;
        }
        else if( !strcmp( argv[ i ], "-nocurves" ) )
        {
            Sys_Printf( "Ignoring curved surfaces (patches)\n" );
            noCurveBrushes = qtrue;
        }
        else if( !strcmp( argv[ i ], "-notjunc" ) )
        {
            Sys_Printf( "T-junction fixing disabled\n" );
            notjunc = qtrue;
        }
        else if( !strcmp( argv[ i ], "-fakemap" ) )
        {
            Sys_Printf( "Generating fakemap.map\n" );
            fakemap = qtrue;
        }
        else if( !strcmp( argv[ i ],  "-samplesize" ) )
         {
            sampleSize = atoi( argv[ i + 1 ] );
            if( sampleSize < 1 )
                sampleSize = 1;
             i++;
            Sys_Printf( "Lightmap sample size set to %dx%d units\n", sampleSize, sampleSize );
         }
        else if( !strcmp( argv[ i ],  "-custinfoparms") )
        {
            Sys_Printf( "Custom info parms enabled\n" );
            useCustomInfoParms = qtrue;
        }
        
        /* sof2 args */
        else if( !strcmp( argv[ i ], "-rename" ) )
        {
            Sys_Printf( "Appending _bsp suffix to misc_model shaders (SOF2)\n" );
            renameModelShaders = qtrue;
        }
        
        /* ydnar args */
        else if( !strcmp( argv[ i ],  "-ne" ) )
         {
            normalEpsilon = atof( argv[ i + 1 ] );
             i++;
            Sys_Printf( "Normal epsilon set to %f\n", normalEpsilon );
         }
        else if( !strcmp( argv[ i ],  "-de" ) )
         {
            distanceEpsilon = atof( argv[ i + 1 ] );
             i++;
            Sys_Printf( "Distance epsilon set to %f\n", distanceEpsilon );
         }
        else if( !strcmp( argv[ i ],  "-mv" ) )
         {
            maxLMSurfaceVerts = atoi( argv[ i + 1 ] );
            if( maxLMSurfaceVerts < 3 )
                maxLMSurfaceVerts = 3;
            if( maxLMSurfaceVerts > maxSurfaceVerts )
                maxSurfaceVerts = maxLMSurfaceVerts;
             i++;
            Sys_Printf( "Maximum lightmapped surface vertex count set to %d\n", maxLMSurfaceVerts );
         }
        else if( !strcmp( argv[ i ],  "-mi" ) )
         {
            maxSurfaceIndexes = atoi( argv[ i + 1 ] );
            if( maxSurfaceIndexes < 3 )
                maxSurfaceIndexes = 3;
             i++;
            Sys_Printf( "Maximum per-surface index count set to %d\n", maxSurfaceIndexes );
         }
        else if( !strcmp( argv[ i ], "-np" ) )
        {
            npDegrees = atof( argv[ i + 1 ] );
            if( npDegrees < 0.0f )
                shadeAngleDegrees = 0.0f;
            else if( npDegrees > 0.0f )
                Sys_Printf( "Forcing nonplanar surfaces with a breaking angle of %f degrees\n", npDegrees );
            i++;
        }
        else if( !strcmp( argv[ i ],  "-snap" ) )
         {
            bevelSnap = atoi( argv[ i + 1 ]);
            if( bevelSnap < 0 )
                bevelSnap = 0;
             i++;
            if( bevelSnap > 0 )
                Sys_Printf( "Snapping brush bevel planes to %d units\n", bevelSnap );
         }
        else if( !strcmp( argv[ i ],  "-texrange" ) )
         {
            texRange = atoi( argv[ i + 1 ]);
            if( texRange < 0 )
                texRange = 0;
             i++;
            Sys_Printf( "Limiting per-surface texture range to %d texels\n", texRange );
         }
        else if( !strcmp( argv[ i ], "-nohint" ) )
        {
            Sys_Printf( "Hint brushes disabled\n" );
            noHint = qtrue;
        }
        else if( !strcmp( argv[ i ], "-flat" ) )
        {
            Sys_Printf( "Flatshading enabled\n" );
            flat = qtrue;
        }
        else if( !strcmp( argv[ i ], "-meta" ) )
        {
            Sys_Printf( "Creating meta surfaces from brush faces\n" );
            meta = qtrue;
        }
        else if( !strcmp( argv[ i ], "-patchmeta" ) )
        {
            Sys_Printf( "Creating meta surfaces from patches\n" );
            patchMeta = qtrue;
        }
        else if( !strcmp( argv[ i ], "-flares" ) )
        {
            Sys_Printf( "Flare surfaces enabled\n" );
            emitFlares = qtrue;
        }
        else if( !strcmp( argv[ i ], "-noflares" ) )
        {
            Sys_Printf( "Flare surfaces disabled\n" );
            emitFlares = qfalse;
        }
        else if( !strcmp( argv[ i ], "-skyfix" ) )
        {
            Sys_Printf( "GL_CLAMP sky fix/hack/workaround enabled\n" );
            skyFixHack = qtrue;
        }
        else if( !strcmp( argv[ i ], "-debugsurfaces" ) )
        {
            Sys_Printf( "emitting debug surfaces\n" );
            debugSurfaces = qtrue;
        }
        else if( !strcmp( argv[ i ], "-debuginset" ) )
        {
            Sys_Printf( "Debug surface triangle insetting enabled\n" );
            debugInset = qtrue;
        }
        else if( !strcmp( argv[ i ], "-debugportals" ) )
        {
            Sys_Printf( "Debug portal surfaces enabled\n" );
            debugPortals = qtrue;
        }
        else if( !strcmp( argv[ i ], "-bsp" ) )
            Sys_Printf( "-bsp argument unnecessary\n" );
        else
            Sys_Printf( "WARNING: Unknown option \"%s\"\n", argv[ i ] );
    }
    
    /* fixme: print more useful usage here */
    if( i != (argc - 1) )
        Error( "usage: q3map [options] mapfile" );
    
    /* copy source name */
    strcpy( source, ExpandArg( argv[ i ] ) );
    StripExtension( source );
    
    /* ydnar: set default sample size */
    SetDefaultSampleSize( sampleSize );
    
    /* delete portal, line and surface files */
    sprintf( path, "%s.prt", source );
    remove( path );
    sprintf( path, "%s.lin", source );
    remove( path );
    //%    sprintf( path, "%s.srf", source );    /* ydnar */
    //%    remove( path );
    
    /* expand mapname */
    strcpy( name, ExpandArg( argv[ i ] ) );    
    if( strcmp( name + strlen( name ) - 4, ".reg" ) )
    {
        /* if we are doing a full map, delete the last saved region map */
        sprintf( path, "%s.reg", source );
        remove( path );
        DefaultExtension( name, ".map" );    /* might be .reg */
    }
    
    /* if onlyents, just grab the entites and resave */
    if( onlyents )
    {
        OnlyEnts();
        return 0;
    }
    
    /* load shaders */
    LoadShaderInfo();
    
    /* load original file from temp spot in case it was renamed by the editor on the way in */
    if( strlen( tempSource ) > 0 )
        LoadMapFile( tempSource, qfalse );
    else
        LoadMapFile( name, qfalse );
    
    /* ydnar: decal setup */
    ProcessDecals();
    
    /* ydnar: cloned brush model entities */
    SetCloneModelNumbers();
    
    /* process world and submodels */
    ProcessModels();
    
    /* set light styles from targetted light entities */
    SetLightStyles();
    
    /* finish and write bsp */
    EndBSPFile();
    
    /* remove temp map source file if appropriate */
    if( strlen( tempSource ) > 0)
        remove( tempSource );
    
    /* return to sender */
    return 0;
}
Exemple #5
0
int ConvertBSPMain( int argc, char **argv )
{
	int		i;
	int		(*convertFunc)( char * );
	game_t	*convertGame;
	
	
	/* set default */
	convertFunc = ConvertBSPToASE;
	convertGame = NULL;
	
	/* arg checking */
	if( argc < 1 )
	{
		Sys_Printf( "Usage: q3map -scale <value> [-v] <mapname>\n" );
		return 0;
	}
	
	/* process arguments */
	for( i = 1; i < (argc - 1); i++ )
	{
		/* -format map|ase|... */
		if( !strcmp( argv[ i ],  "-format" ) )
 		{
			i++;
			if( !Q_stricmp( argv[ i ], "ase" ) )
				convertFunc = ConvertBSPToASE;
			else if( !Q_stricmp( argv[ i ], "map" ) )
				convertFunc = ConvertBSPToMap;
			else
			{
				convertGame = GetGame( argv[ i ] );
				if( convertGame == NULL )
					Sys_Printf( "Unknown conversion format \"%s\". Defaulting to ASE.\n", argv[ i ] );
			}
 		}
	}
	
	/* clean up map name */
	strcpy( source, ExpandArg( argv[ i ] ) );
	StripExtension( source );
	DefaultExtension( source, ".bsp" );
	
	LoadShaderInfo();
	
	Sys_Printf( "Loading %s\n", source );
	
	/* ydnar: load surface file */
	//%	LoadSurfaceExtraFile( source );
	
	LoadBSPFile( source );
	
	/* parse bsp entities */
	ParseEntities();
	
	/* bsp format convert? */
	if( convertGame != NULL )
	{
		/* set global game */
		game = convertGame;
		
		/* write bsp */
		StripExtension( source );
		DefaultExtension( source, "_c.bsp" );
		Sys_Printf( "Writing %s\n", source );
		WriteBSPFile( source );
		
		/* return to sender */
		return 0;
	}
	
	/* normal convert */
	return convertFunc( source );
}
Exemple #6
0
int main (int argc, char **argv) {
	int		i;
	double		start, end;
	char		path[1024];

	_printf ("Q3Map v1.0s (c) 1999 Id Software Inc.\n");
  	_printf ("OMmap (su44) - v0.1\n");

	if ( argc < 2 ) {
		Error ("usage: q3map [options] mapfile");
	}

	// check for general program options
	if (!strcmp(argv[1], "-info")) {
		Bspinfo( argc - 2, argv + 2 );
		return 0;
	}
	if (!strcmp(argv[1], "-light")) {
		LightMain( argc - 1, argv + 1 );
		return 0;
	}
	if (!strcmp(argv[1], "-vlight")) {
		VLightMain( argc - 1, argv + 1 );
		return 0;
	}
	if (!strcmp(argv[1], "-vsound")) {
		VSoundMain( argc - 1, argv + 1 );
		return 0;
	}
	if (!strcmp(argv[1], "-vis")) {
		VisMain( argc - 1, argv + 1 );
		return 0;
	}

	// do a bsp if nothing else was specified

	_printf ("---- q3map ----\n");

  tempsource[0] = '\0';

	for (i=1 ; i<argc ; i++)
	{
		if (!strcmp(argv[i],"-tempname"))
    {
      strcpy(tempsource, argv[++i]);
    }
		else if (!strcmp(argv[i],"-threads"))
		{
			numthreads = atoi (argv[i+1]);
			i++;
		}
		else if (!strcmp(argv[i],"-glview"))
		{
			glview = qtrue;
		}
		else if (!strcmp(argv[i], "-v"))
		{
			_printf ("verbose = true\n");
			verbose = qtrue;
		}
		else if (!strcmp(argv[i], "-draw"))
		{
			_printf ("drawflag = true\n");
			drawflag = qtrue;
		}
		else if (!strcmp(argv[i], "-nowater"))
		{
			_printf ("nowater = true\n");
			nowater = qtrue;
		}
		else if (!strcmp(argv[i], "-noopt"))
		{
			_printf ("noopt = true\n");
			noopt = qtrue;
		}
		else if (!strcmp(argv[i], "-nofill"))
		{
			_printf ("nofill = true\n");
			nofill = qtrue;
		}
		else if (!strcmp(argv[i], "-nodetail"))
		{
			_printf ("nodetail = true\n");
			nodetail = qtrue;
		}
		else if (!strcmp(argv[i], "-fulldetail"))
		{
			_printf ("fulldetail = true\n");
			fulldetail = qtrue;
		}
		else if (!strcmp(argv[i], "-onlyents"))
		{
			_printf ("onlyents = true\n");
			onlyents = qtrue;
		}
		else if (!strcmp(argv[i], "-onlytextures"))
		{
			_printf ("onlytextures = true\n");	// FIXME: make work again!
			onlytextures = qtrue;
		}
		else if (!strcmp(argv[i], "-micro"))
		{
			microvolume = atof(argv[i+1]);
			_printf ("microvolume = %f\n", microvolume);
			i++;
		}
		else if (!strcmp(argv[i], "-nofog"))
		{
			_printf ("nofog = true\n");
			nofog = qtrue;
		}
		else if (!strcmp(argv[i], "-nosubdivide"))
		{
			_printf ("nosubdivide = true\n");
			nosubdivide = qtrue;
		}
		else if (!strcmp(argv[i], "-leaktest"))
		{
			_printf ("leaktest = true\n");
			leaktest = qtrue;
		}
		else if (!strcmp(argv[i], "-verboseentities"))
		{
			_printf ("verboseentities = true\n");
			verboseentities = qtrue;
		}
		else if (!strcmp(argv[i], "-nocurves"))
		{
			noCurveBrushes = qtrue;
			_printf ("no curve brushes\n");
		}
		else if (!strcmp(argv[i], "-notjunc"))
		{
			notjunc = qtrue;
			_printf ("no tjunction fixing\n");
		}
		else if (!strcmp(argv[i], "-expand"))
		{
			testExpand = qtrue;
			_printf ("Writing expanded.map.\n");
		}
		else if (!strcmp(argv[i], "-showseams"))
		{
			showseams = qtrue;
			_printf ("Showing seams on terrain.\n");
		}
		else if (!strcmp (argv[i],"-tmpout"))
		{
			strcpy (outbase, "/tmp");
		}
		else if (!strcmp (argv[i],"-fakemap"))
		{
			fakemap = qtrue;
			_printf( "will generate fakemap.map\n");
		}
		else if (!strcmp(argv[i], "-samplesize"))
		{
			samplesize = atoi(argv[i+1]);
			if (samplesize < 1) samplesize = 1;
			i++;
			_printf("lightmap sample size is %dx%d units\n", samplesize, samplesize);
		}
		else if (argv[i][0] == '-')
			Error ("Unknown option \"%s\"", argv[i]);
		else
			break;
	}

	if (i != argc - 1)
		Error ("usage: q3map [options] mapfile");

	start = I_FloatTime ();

	ThreadSetDefault ();
	//numthreads = 1;		// multiple threads aren't helping because of heavy malloc use
	SetQdirFromPath (argv[i]);

#ifdef _WIN32
  InitPakFile(gamedir, NULL);
#endif

	strcpy (source, ExpandArg (argv[i]));
	StripExtension (source);

	// delete portal and line files
	sprintf (path, "%s.prt", source);
	remove (path);
	sprintf (path, "%s.lin", source);
	remove (path);

	strcpy (name, ExpandArg (argv[i]));	
	if ( strcmp(name + strlen(name) - 4, ".reg" ) ) {
		// if we are doing a full map, delete the last saved region map
		sprintf (path, "%s.reg", source);
		remove (path);

		DefaultExtension (name, ".map");	// might be .reg
	}

	//
	// if onlyents, just grab the entites and resave
	//
	if ( onlyents ) {
		OnlyEnts();
		return 0;
	}

	//
	// if onlytextures, just grab the textures and resave
	//
	if ( onlytextures ) {
		OnlyTextures();
		return 0;
	}

	//
	// start from scratch
	//
	LoadShaderInfo();

  // load original file from temp spot in case it was renamed by the editor on the way in
  if (strlen(tempsource) > 0) {
	  LoadMapFile (tempsource);
  } else {
	  LoadMapFile (name);
  }

	SetModelNumbers ();
	SetLightStyles ();

	ProcessModels ();

	EndBSPFile();

	end = I_FloatTime ();
	_printf ("%5.0f seconds elapsed\n", end-start);

  // remove temp name if appropriate
  if (strlen(tempsource) > 0) {
    remove(tempsource);
  }

	return 0;
}
Exemple #7
0
Shader* DecodeDXBC(uint32_t* data)
{
    Shader* psShader;
	DXBCContainerHeader* header = (DXBCContainerHeader*)data;
	uint32_t i;
	uint32_t chunkCount;
	uint32_t* chunkOffsets;
    ReflectionChunks refChunks;

	if(header->fourcc != FOURCC_DXBC)
	{
		return 0;
	}

    refChunks.pui32Inputs = NULL;
    refChunks.pui32Interfaces = NULL;
    refChunks.pui32Outputs = NULL;
    refChunks.pui32Resources = NULL;

	chunkOffsets = (uint32_t*)(header + 1);

	chunkCount = header->chunkCount;

	for(i = 0; i < chunkCount; ++i)
	{
		uint32_t offset = chunkOffsets[i];

		DXBCChunkHeader* chunk = (DXBCChunkHeader*)((char*)data + offset);

        switch(chunk->fourcc)
        {
            case FOURCC_ISGN:
            {
                refChunks.pui32Inputs = (uint32_t*)(chunk + 1);
                break;
            }
            case FOURCC_RDEF:
            {
                refChunks.pui32Resources = (uint32_t*)(chunk + 1);
                break;
            }
            case FOURCC_IFCE:
            {
                refChunks.pui32Interfaces = (uint32_t*)(chunk + 1);
                break;
            }
            case FOURCC_OSGN:
            {
                refChunks.pui32Outputs = (uint32_t*)(chunk + 1);
                break;
            }
            case FOURCC_SHDR:
            case FOURCC_SHEX:
            {
                uint32_t ui32MajorVersion;
                uint32_t ui32MinorVersion;

                psShader = calloc(1, sizeof(Shader));

                ui32MajorVersion = DecodeProgramMajorVersion(*(uint32_t*)(chunk + 1));
                ui32MinorVersion = DecodeProgramMinorVersion(*(uint32_t*)(chunk + 1));

                LoadShaderInfo(ui32MajorVersion,
                    ui32MinorVersion,
                    &refChunks,
                    &psShader->sInfo);
			    Decode((uint32_t*)(chunk + 1), psShader);
			    return psShader;
            }
            default:
            {
                break;
            }
        }
	}
    return 0;
}
Exemple #8
0
Fichier : bsp.c Projet : otty/cake3
int BspMain(int argc, char **argv)
{
	int             i;
	double          start, end;
	char            path[1024];

	Sys_Printf("---- bsp ----\n");

	for(i = 1; i < argc; i++)
	{
		if(!strcmp(argv[i], "-threads"))
		{
			numthreads = atoi(argv[i + 1]);
			i++;
		}
		else if(!strcmp(argv[i], "-glview"))
		{
			glview = qtrue;
		}
		else if(!strcmp(argv[i], "-v"))
		{
			Sys_Printf("verbose = true\n");
			verbose = qtrue;
		}
		else if(!strcmp(argv[i], "-draw"))
		{
			Sys_Printf("drawflag = true\n");
			drawFlag = qtrue;
		}
		else if(!strcmp(argv[i], "-debugsurfaces"))
		{
			Sys_Printf("emitting debug surfaces\n");
			debugSurfaces = qtrue;
		}
		else if(!strcmp(argv[i], "-nowater"))
		{
			Sys_Printf("nowater = true\n");
			noliquids = qtrue;
		}
		else if(!strcmp(argv[i], "-nodetail"))
		{
			Sys_Printf("nodetail = true\n");
			nodetail = qtrue;
		}
		else if(!strcmp(argv[i], "-fulldetail"))
		{
			Sys_Printf("fulldetail = true\n");
			fulldetail = qtrue;
		}
		else if(!strcmp(argv[i], "-onlyents"))
		{
			Sys_Printf("onlyents = true\n");
			onlyents = qtrue;
		}
		else if(!strcmp(argv[i], "-onlytextures"))
		{
			Sys_Printf("onlytextures = true\n");	// FIXME: make work again!
			onlytextures = qtrue;
		}
		else if(!strcmp(argv[i], "-micro"))
		{
			microvolume = atof(argv[i + 1]);
			Sys_Printf("microvolume = %f\n", microvolume);
			i++;
		}
		else if(!strcmp(argv[i], "-nofog"))
		{
			Sys_Printf("nofog = true\n");
			nofog = qtrue;
		}
		else if(!strcmp(argv[i], "-nosubdivide"))
		{
			Sys_Printf("nosubdivide = true\n");
			nosubdivide = qtrue;
		}
		else if(!strcmp(argv[i], "-leaktest"))
		{
			Sys_Printf("leaktest = true\n");
			leaktest = qtrue;
		}
		else if(!strcmp(argv[i], "-nocurves"))
		{
			nocurves = qtrue;
			Sys_Printf("no curve brushes\n");
		}
		else if(!strcmp(argv[i], "-nodoors"))
		{
			nodoors = qtrue;
			Sys_Printf("no door entities\n");
		}
		else if(!strcmp(argv[i], "-notjunc"))
		{
			notjunc = qtrue;
			Sys_Printf("no tjunction fixing\n");
		}
		else if(!strcmp(argv[i], "-expand"))
		{
			testExpand = qtrue;
			Sys_Printf("Writing expanded.map.\n");
		}
		else if(!strcmp(argv[i], "-showseams"))
		{
			showseams = qtrue;
			Sys_Printf("Showing seams on terrain.\n");
		}
		else if(!strcmp(argv[i], "-tmpout"))
		{
			strcpy(outbase, "/tmp");
		}
		else if(!strcmp(argv[i], "-fakemap"))
		{
			fakemap = qtrue;
			Sys_Printf("will generate fakemap.map\n");
		}
		else if(!strcmp(argv[i], "-samplesize"))
		{
			samplesize = atoi(argv[i + 1]);
			if(samplesize < 1)
				samplesize = 1;
			i++;
			Sys_Printf("lightmap sample size is %dx%d units\n", samplesize, samplesize);
		}
		else if(!strcmp(argv[i], "-connect"))
		{
			Broadcast_Setup(argv[++i]);
		}
		else if(argv[i][0] == '-')
			Error("Unknown option \"%s\"", argv[i]);
		else
			break;
	}

	if(i != argc - 1)
	{
		Error("usage: xmap -map2bsp [-<switch> [-<switch> ...]] <mapname.map>\n"
			  "\n"
			  "Switches:\n"
			  "   v              = verbose output\n"
			  "   threads <X>    = set number of threads to X\n"
			  "   nocurves       = don't emit bezier surfaces\n" "   nodoors        = disable door entities\n"
			  //"   breadthfirst   = breadth first bsp building\n"
			  //"   nobrushmerge   = don't merge brushes\n"
			  "   noliquids      = don't write liquids to map\n"
			  //"   nocsg                                = disables brush chopping\n"
			  //"   glview     = output a GL view\n"
			  "   draw           = enables mini BSP viewer\n"
			  //"   noweld     = disables weld\n"
			  //"   noshare    = disables sharing\n"
			  "   notjunc        = disables juncs\n" "   nowater        = disables water brushes\n"
			  //"   noprune    = disables node prunes\n"
			  //"   nomerge    = disables face merging\n"
			  "   nofog          = disables fogs\n"
			  "   nosubdivide    = disables subdivision of draw surfaces\n"
			  "   nodetail       = disables detail brushes\n"
			  "   fulldetail     = enables full detail\n"
			  "   onlyents       = only compile entities with bsp\n"
			  "   micro <volume>\n"
			  "                  = sets the micro volume to the given float\n" "   leaktest       = perform a leak test\n"
			  //"   chop <subdivide_size>\n"
			  //"              = sets the subdivide size to the given float\n"
			  "   samplesize <N> = set the lightmap pixel size to NxN units\n");
	}

	start = I_FloatTime();

	ThreadSetDefault();

	SetQdirFromPath(argv[i]);

	strcpy(source, ExpandArg(argv[i]));
	StripExtension(source);

	// delete portal and line files
	sprintf(path, "%s.prt", source);
	remove(path);
	sprintf(path, "%s.lin", source);
	remove(path);

	strcpy(name, ExpandArg(argv[i]));
	if(strcmp(name + strlen(name) - 4, ".reg"))
	{
		// if we are doing a full map, delete the last saved region map
		sprintf(path, "%s.reg", source);
		remove(path);

		DefaultExtension(name, ".map");	// might be .reg
	}

	// if onlyents, just grab the entites and resave
	if(onlyents)
	{
		OnlyEnts();

		// shut down connection
		Broadcast_Shutdown();

		return 0;
	}

	// if onlytextures, just grab the textures and resave
	if(onlytextures)
	{
		OnlyTextures();

		// shut down connection
		Broadcast_Shutdown();

		return 0;
	}

	// start from scratch
	LoadShaderInfo();

	LoadMapFile(name);

	ProcessModels();

	SetModelNumbers();

	EndBSPFile();

	end = I_FloatTime();
	Sys_Printf("%5.0f seconds elapsed\n", end - start);

	// shut down connection
	Broadcast_Shutdown();

	return 0;
}
Exemple #9
0
int ConvertMapToMap(int argc, char **argv)
{
	int             i;
	double          start, end;
	char            source[1024];
	char            name[1024];
	char            save[1024];

	Sys_Printf("---- convert map to map ----\n");

	for(i = 1; i < argc; i++)
	{
		if(!strcmp(argv[i], "-threads"))
		{
			numthreads = atoi(argv[i + 1]);
			i++;
		}
		else if(!strcmp(argv[i], "-v"))
		{
			Sys_Printf("verbose = true\n");
			verbose = qtrue;
		}
		else if(!strcmp(argv[i], "-quake3"))
		{
			convertType = CONVERT_QUAKE3;
			Sys_Printf("converting from Quake3 to XreaL\n");
		}
		else if(!strcmp(argv[i], "-quake4"))
		{
			convertType = CONVERT_QUAKE4;
			Sys_Printf("converting from Quake4 to XreaL\n");
		}
		else if(!strcmp(argv[i], "-connect"))
		{
			Broadcast_Setup(argv[++i]);
		}
		else if(argv[i][0] == '-')
			Error("Unknown option \"%s\"", argv[i]);
		else
			break;
	}

	if(i != argc - 1)
	{
		Error("usage: xmap -map2map [-<switch> [-<switch> ...]] <mapname.map>\n"
			  "\n" "Switches:\n" "   v              = verbose output\n"
			  //"   quake1       = convert from QuakeWorld to XreaL\n"
			  //"   quake2       = convert from Quake2 to XreaL\n"
			  "   quake3         = convert from Quake3 to XreaL\n" "   quake4         = convert from Quake4 to XreaL\n");
	}

	start = I_FloatTime();

	ThreadSetDefault();

	SetQdirFromPath(argv[i]);

	strcpy(source, ExpandArg(argv[i]));
	StripExtension(source);

	strcpy(name, ExpandArg(argv[i]));
	DefaultExtension(name, ".map");

	// start from scratch
	LoadShaderInfo();

	LoadMapFile(name);

	//
	strcpy(save, ExpandArg(argv[i]));
	StripExtension(save);
	strcat(save, "_converted");
	DefaultExtension(save, ".map");

	WriteMapFile(save);

	end = I_FloatTime();
	Sys_Printf("%5.0f seconds elapsed\n", end - start);

	// shut down connection
	Broadcast_Shutdown();

	return 0;
}
Exemple #10
0
int ConvertBSPMain( int argc, char **argv ){
	int i;
	int ( *convertFunc )( char * );
	game_t  *convertGame;
	char ext[1024];
	char BSPFilePath [ 1024 ];
	char surfaceFilePath [ 1024 ];
	qboolean map_allowed, force_bsp, force_map;


	/* set default */
	convertFunc = ConvertBSPToASE;
	convertGame = NULL;
	map_allowed = qfalse;
	force_bsp = qfalse;
	force_map = qfalse;

	/* arg checking */
	if ( argc < 1 ) {
		Sys_Printf( "Usage: q3map -convert [-format <ase|obj|map_bp|map>] [-shadersasbitmap|-lightmapsastexcoord|-deluxemapsastexcoord] [-readbsp|-readmap [-meta|-patchmeta]] [-v] <mapname>\n" );
		return 0;
	}

	/* process arguments */
	for ( i = 1; i < ( argc - 1 ); i++ )
	{
		/* -format map|ase|... */
		if ( !strcmp( argv[ i ],  "-format" ) ) {
			i++;
			if ( !Q_stricmp( argv[ i ], "ase" ) ) {
				convertFunc = ConvertBSPToASE;
				map_allowed = qfalse;
			}
			else if ( !Q_stricmp( argv[ i ], "obj" ) ) {
				convertFunc = ConvertBSPToOBJ;
				map_allowed = qfalse;
			}
			else if ( !Q_stricmp( argv[ i ], "map_bp" ) ) {
				convertFunc = ConvertBSPToMap_BP;
				map_allowed = qtrue;
			}
			else if ( !Q_stricmp( argv[ i ], "map" ) ) {
				convertFunc = ConvertBSPToMap;
				map_allowed = qtrue;
			}
			else
			{
				convertGame = GetGame( argv[ i ] );
				map_allowed = qfalse;
				if ( convertGame == NULL ) {
					Sys_FPrintf( SYS_WRN, "Unknown conversion format \"%s\". Defaulting to ASE.\n", argv[ i ] );
				}
			}
		}
		else if ( !strcmp( argv[ i ],  "-ne" ) ) {
			normalEpsilon = atof( argv[ i + 1 ] );
			i++;
			Sys_Printf( "Normal epsilon set to %f\n", normalEpsilon );
		}
		else if ( !strcmp( argv[ i ],  "-de" ) ) {
			distanceEpsilon = atof( argv[ i + 1 ] );
			i++;
			Sys_Printf( "Distance epsilon set to %f\n", distanceEpsilon );
		}
		else if ( !strcmp( argv[ i ],  "-shaderasbitmap" ) || !strcmp( argv[ i ],  "-shadersasbitmap" ) ) {
			shadersAsBitmap = qtrue;
		}
		else if ( !strcmp( argv[ i ],  "-lightmapastexcoord" ) || !strcmp( argv[ i ],  "-lightmapsastexcoord" ) ) {
			lightmapsAsTexcoord = qtrue;
		}
		else if ( !strcmp( argv[ i ],  "-deluxemapastexcoord" ) || !strcmp( argv[ i ],  "-deluxemapsastexcoord" ) ) {
			lightmapsAsTexcoord = qtrue;
			deluxemap = qtrue;
		}
		else if ( !strcmp( argv[ i ],  "-readbsp" ) ) {
			force_bsp = qtrue;
		}
		else if ( !strcmp( argv[ i ],  "-readmap" ) ) {
			force_map = qtrue;
		}
		else if ( !strcmp( argv[ i ],  "-meta" ) ) {
			meta = qtrue;
		}
		else if ( !strcmp( argv[ i ],  "-patchmeta" ) ) {
			meta = qtrue;
			patchMeta = qtrue;
		}
	}

	LoadShaderInfo();

	/* clean up map name */
	strcpy( source, ExpandArg( argv[i] ) );
	ExtractFileExtension( source, ext );

	if ( !map_allowed && !force_map ) {
		force_bsp = qtrue;
	}

	if ( force_map || ( !force_bsp && !Q_stricmp( ext, "map" ) && map_allowed ) ) {
		if ( !map_allowed ) {
			Sys_FPrintf( SYS_WRN, "WARNING: the requested conversion should not be done from .map files. Compile a .bsp first.\n" );
		}
		StripExtension( source );
		DefaultExtension( source, ".map" );
		Sys_Printf( "Loading %s\n", source );
		LoadMapFile( source, qfalse, convertGame == NULL );
		sprintf( BSPFilePath, "%s.bsp", source );
		sprintf( surfaceFilePath, "%s.srf", source );
		PseudoCompileBSP( convertGame != NULL, BSPFilePath, surfaceFilePath );
	}
	else
	{
		StripExtension( source );
		DefaultExtension( source, ".bsp" );
		Sys_Printf( "Loading %s\n", source );
		LoadBSPFile( source );
		ParseEntities();
	}

	/* bsp format convert? */
	if ( convertGame != NULL ) {
		/* set global game */
		game = convertGame;

		/* write bsp */
		StripExtension( source );
		DefaultExtension( source, "_c.bsp" );
		Sys_Printf( "Writing %s\n", source );
		WriteBSPFile( source );

		/* return to sender */
		return 0;
	}

	/* normal convert */
	return convertFunc( source );
}