void ship::KeyPress()
{
	if (HELP_Keypresses(SDL_SCANCODE_A)) m_x -= 5.0f;
	if (HELP_Keypresses(SDL_SCANCODE_D)) m_x += 5.0f;

	if (HELP_Keypresses(SDL_SCANCODE_W)) m_y -= 5.0f;
	if (HELP_Keypresses(SDL_SCANCODE_S)) m_y += 5.0f;

	if (HELP_Keypresses(SDL_SCANCODE_Z)) m_width +=  10.0f;
	if (HELP_Keypresses(SDL_SCANCODE_X)) m_width -=  10.0f;
													  
	if (HELP_Keypresses(SDL_SCANCODE_C)) m_height += 10.0f;
	if (HELP_Keypresses(SDL_SCANCODE_V)) m_height -= 10.0f;

	if (HELP_Keypresses(SDL_SCANCODE_0)) Saveship();
	if (HELP_Keypresses(SDL_SCANCODE_1)) LoadShip();
}
Exemple #2
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void Base::LoadDummy(char *shipname)
{
	LoadShip(&dummy,shipname);
}