void game_cl_Deathmatch::LoadSndMessages() { LoadSndMessage("dm_snd_messages", "you_won", ID_YOU_WON); LoadSndMessage("dm_snd_messages", "dm_rank1", ID_RANK_1); LoadSndMessage("dm_snd_messages", "dm_rank2", ID_RANK_2); LoadSndMessage("dm_snd_messages", "dm_rank3", ID_RANK_3); LoadSndMessage("dm_snd_messages", "dm_rank4", ID_RANK_4); LoadSndMessage("dm_snd_messages", "countdown_5", ID_COUNTDOWN_5); LoadSndMessage("dm_snd_messages", "countdown_4", ID_COUNTDOWN_4); LoadSndMessage("dm_snd_messages", "countdown_3", ID_COUNTDOWN_3); LoadSndMessage("dm_snd_messages", "countdown_2", ID_COUNTDOWN_2); LoadSndMessage("dm_snd_messages", "countdown_1", ID_COUNTDOWN_1); };
void game_cl_TeamDeathmatch::LoadSndMessages () { // LoadSndMessage("dm_snd_messages", "you_won", ID_YOU_WON); LoadSndMessage("tdm_snd_messages", "team1_win", ID_TEAM1_WIN); LoadSndMessage("tdm_snd_messages", "team2_win", ID_TEAM2_WIN); LoadSndMessage("tdm_snd_messages", "teams_equal", ID_TEAMS_EQUAL); LoadSndMessage("tdm_snd_messages", "team1_lead", ID_TEAM1_LEAD); LoadSndMessage("tdm_snd_messages", "team2_lead", ID_TEAM2_LEAD); LoadSndMessage("tdm_snd_messages", "team1_rank1", ID_TEAM1_RANK_1); LoadSndMessage("tdm_snd_messages", "team1_rank2", ID_TEAM1_RANK_2); LoadSndMessage("tdm_snd_messages", "team1_rank3", ID_TEAM1_RANK_3); LoadSndMessage("tdm_snd_messages", "team1_rank4", ID_TEAM1_RANK_4); LoadSndMessage("tdm_snd_messages", "team2_rank1", ID_TEAM2_RANK_1); LoadSndMessage("tdm_snd_messages", "team2_rank2", ID_TEAM2_RANK_2); LoadSndMessage("tdm_snd_messages", "team2_rank3", ID_TEAM2_RANK_3); LoadSndMessage("tdm_snd_messages", "team2_rank4", ID_TEAM2_RANK_4); };
void game_cl_ArtefactHunt::LoadSndMessages() { LoadSndMessage("ahunt_snd_messages", "artefact_new", ID_NEW_AF); LoadSndMessage("ahunt_snd_messages", "artefact_lost", ID_AF_LOST); LoadSndMessage("ahunt_snd_messages", "team1_artefact_on_base", ID_AF_TEAM1_ONBASE); LoadSndMessage("ahunt_snd_messages", "team2_artefact_on_base", ID_AF_TEAM2_ONBASE); LoadSndMessage("ahunt_snd_messages", "team1_artefact_on_base_r", ID_AF_TEAM1_ONBASE_R); LoadSndMessage("ahunt_snd_messages", "team2_artefact_on_base_r", ID_AF_TEAM2_ONBASE_R); LoadSndMessage("ahunt_snd_messages", "team1_artefact_on_base_enemy", ID_AF_TEAM1_ONBASE_ENEMY); LoadSndMessage("ahunt_snd_messages", "team2_artefact_on_base_enemy", ID_AF_TEAM2_ONBASE_ENEMY); LoadSndMessage("ahunt_snd_messages", "team1_artefact_take", ID_AF_TEAM1_TAKE); LoadSndMessage("ahunt_snd_messages", "team2_artefact_take", ID_AF_TEAM2_TAKE); LoadSndMessage("ahunt_snd_messages", "team1_artefact_take_r", ID_AF_TEAM1_TAKE_R); LoadSndMessage("ahunt_snd_messages", "team2_artefact_take_r", ID_AF_TEAM2_TAKE_R); LoadSndMessage("ahunt_snd_messages", "team1_artefact_take_enemy", ID_AF_TEAM1_TAKE_ENEMY); LoadSndMessage("ahunt_snd_messages", "team2_artefact_take_enemy", ID_AF_TEAM2_TAKE_ENEMY); };