void game_cl_Deathmatch::LoadSndMessages()
{
	LoadSndMessage("dm_snd_messages", "you_won", ID_YOU_WON);

	LoadSndMessage("dm_snd_messages", "dm_rank1", ID_RANK_1);
	LoadSndMessage("dm_snd_messages", "dm_rank2", ID_RANK_2);
	LoadSndMessage("dm_snd_messages", "dm_rank3", ID_RANK_3);
	LoadSndMessage("dm_snd_messages", "dm_rank4", ID_RANK_4);

	LoadSndMessage("dm_snd_messages", "countdown_5", ID_COUNTDOWN_5);
	LoadSndMessage("dm_snd_messages", "countdown_4", ID_COUNTDOWN_4);
	LoadSndMessage("dm_snd_messages", "countdown_3", ID_COUNTDOWN_3);
	LoadSndMessage("dm_snd_messages", "countdown_2", ID_COUNTDOWN_2);
	LoadSndMessage("dm_snd_messages", "countdown_1", ID_COUNTDOWN_1);
};
void				game_cl_TeamDeathmatch::LoadSndMessages				()
{
//	LoadSndMessage("dm_snd_messages", "you_won", ID_YOU_WON);
	LoadSndMessage("tdm_snd_messages", "team1_win", ID_TEAM1_WIN);
	LoadSndMessage("tdm_snd_messages", "team2_win", ID_TEAM2_WIN);
	LoadSndMessage("tdm_snd_messages", "teams_equal", ID_TEAMS_EQUAL);
	LoadSndMessage("tdm_snd_messages", "team1_lead", ID_TEAM1_LEAD);
	LoadSndMessage("tdm_snd_messages", "team2_lead", ID_TEAM2_LEAD);

	LoadSndMessage("tdm_snd_messages", "team1_rank1", ID_TEAM1_RANK_1);
	LoadSndMessage("tdm_snd_messages", "team1_rank2", ID_TEAM1_RANK_2);
	LoadSndMessage("tdm_snd_messages", "team1_rank3", ID_TEAM1_RANK_3);
	LoadSndMessage("tdm_snd_messages", "team1_rank4", ID_TEAM1_RANK_4);

	LoadSndMessage("tdm_snd_messages", "team2_rank1", ID_TEAM2_RANK_1);
	LoadSndMessage("tdm_snd_messages", "team2_rank2", ID_TEAM2_RANK_2);
	LoadSndMessage("tdm_snd_messages", "team2_rank3", ID_TEAM2_RANK_3);
	LoadSndMessage("tdm_snd_messages", "team2_rank4", ID_TEAM2_RANK_4);
};
void game_cl_ArtefactHunt::LoadSndMessages()
{
	LoadSndMessage("ahunt_snd_messages", "artefact_new", ID_NEW_AF);
	LoadSndMessage("ahunt_snd_messages", "artefact_lost", ID_AF_LOST);

	LoadSndMessage("ahunt_snd_messages", "team1_artefact_on_base", ID_AF_TEAM1_ONBASE);
	LoadSndMessage("ahunt_snd_messages", "team2_artefact_on_base", ID_AF_TEAM2_ONBASE);
	LoadSndMessage("ahunt_snd_messages", "team1_artefact_on_base_r", ID_AF_TEAM1_ONBASE_R);
	LoadSndMessage("ahunt_snd_messages", "team2_artefact_on_base_r", ID_AF_TEAM2_ONBASE_R);
	LoadSndMessage("ahunt_snd_messages", "team1_artefact_on_base_enemy", ID_AF_TEAM1_ONBASE_ENEMY);
	LoadSndMessage("ahunt_snd_messages", "team2_artefact_on_base_enemy", ID_AF_TEAM2_ONBASE_ENEMY);

	LoadSndMessage("ahunt_snd_messages", "team1_artefact_take", ID_AF_TEAM1_TAKE);
	LoadSndMessage("ahunt_snd_messages", "team2_artefact_take", ID_AF_TEAM2_TAKE);
	LoadSndMessage("ahunt_snd_messages", "team1_artefact_take_r", ID_AF_TEAM1_TAKE_R);
	LoadSndMessage("ahunt_snd_messages", "team2_artefact_take_r", ID_AF_TEAM2_TAKE_R);
	LoadSndMessage("ahunt_snd_messages", "team1_artefact_take_enemy", ID_AF_TEAM1_TAKE_ENEMY);
	LoadSndMessage("ahunt_snd_messages", "team2_artefact_take_enemy", ID_AF_TEAM2_TAKE_ENEMY);
};