//----------------------------------------------------------------------------- // Creates a collision model (based on the render geometry!) //----------------------------------------------------------------------------- void CVradStaticPropMgr::CreateCollisionModel( char const* pModelName ) { CUtlBuffer buf; CUtlBuffer bufvtx; CUtlBuffer bufphy; int i = m_StaticPropDict.AddToTail( ); m_StaticPropDict[i].m_pModel = 0; if (!LoadStudioModel( pModelName, buf )) { VectorCopy( vec3_origin, m_StaticPropDict[i].m_Mins ); VectorCopy( vec3_origin, m_StaticPropDict[i].m_Maxs ); return; } // if (!LoadStudioModelVtx( pModelName, bufvtx )) // return; studiohdr_t* pHdr = (studiohdr_t*)buf.Base(); // OptimizedModel::FileHeader_t* pVtxHdr = (OptimizedModel::FileHeader_t*)bufvtx.Base(); VectorCopy( pHdr->hull_min, m_StaticPropDict[i].m_Mins ); VectorCopy( pHdr->hull_max, m_StaticPropDict[i].m_Maxs ); if ( LoadStudioCollisionModel( pModelName, bufphy ) ) { phyheader_t header; bufphy.Get( &header, sizeof(header) ); vcollide_t *pCollide = &m_StaticPropDict[i].m_loadedModel; s_pPhysCollision->VCollideLoad( pCollide, header.solidCount, (const char *)bufphy.PeekGet(), bufphy.TellPut() - bufphy.TellGet() ); m_StaticPropDict[i].m_pModel = m_StaticPropDict[i].m_loadedModel.solids[0]; /* static int propNum = 0; char tmp[128]; sprintf( tmp, "staticprop%03d.txt", propNum ); DumpCollideToGlView( pCollide, tmp ); ++propNum; */ } else { // mark this as unused m_StaticPropDict[i].m_loadedModel.solidCount = 0; // CPhysCollide* pPhys = CreatePhysCollide( pHdr, pVtxHdr ); m_StaticPropDict[i].m_pModel = ComputeConvexHull( pHdr ); } }
//----------------------------------------------------------------------------- // Creates a collision model (based on the render geometry!) //----------------------------------------------------------------------------- void CVradStaticPropMgr::CreateCollisionModel( char const* pModelName ) { CUtlBuffer buf; CUtlBuffer bufvtx; CUtlBuffer bufphy; int i = m_StaticPropDict.AddToTail(); m_StaticPropDict[i].m_pModel = NULL; m_StaticPropDict[i].m_pStudioHdr = NULL; if ( !LoadStudioModel( pModelName, buf ) ) { VectorCopy( vec3_origin, m_StaticPropDict[i].m_Mins ); VectorCopy( vec3_origin, m_StaticPropDict[i].m_Maxs ); return; } studiohdr_t* pHdr = (studiohdr_t*)buf.Base(); // necessary for vertex access SetCurrentModel( pHdr ); VectorCopy( pHdr->hull_min, m_StaticPropDict[i].m_Mins ); VectorCopy( pHdr->hull_max, m_StaticPropDict[i].m_Maxs ); if ( LoadStudioCollisionModel( pModelName, bufphy ) ) { phyheader_t header; bufphy.Get( &header, sizeof(header) ); vcollide_t *pCollide = &m_StaticPropDict[i].m_loadedModel; s_pPhysCollision->VCollideLoad( pCollide, header.solidCount, (const char *)bufphy.PeekGet(), bufphy.TellPut() - bufphy.TellGet() ); m_StaticPropDict[i].m_pModel = m_StaticPropDict[i].m_loadedModel.solids[0]; /* static int propNum = 0; char tmp[128]; sprintf( tmp, "staticprop%03d.txt", propNum ); DumpCollideToGlView( pCollide, tmp ); ++propNum; */ } else { // mark this as unused m_StaticPropDict[i].m_loadedModel.solidCount = 0; // CPhysCollide* pPhys = CreatePhysCollide( pHdr, pVtxHdr ); m_StaticPropDict[i].m_pModel = ComputeConvexHull( pHdr ); } // clone it m_StaticPropDict[i].m_pStudioHdr = (studiohdr_t *)malloc( buf.Size() ); memcpy( m_StaticPropDict[i].m_pStudioHdr, (studiohdr_t*)buf.Base(), buf.Size() ); if ( !LoadVTXFile( pModelName, m_StaticPropDict[i].m_pStudioHdr, m_StaticPropDict[i].m_VtxBuf ) ) { // failed, leave state identified as disabled m_StaticPropDict[i].m_VtxBuf.Purge(); } }