// // Load // void SquadFormation::Load(FScope *fScope) { FScope *sScope; while ((sScope = fScope->NextFunction()) != NULL) { switch (sScope->NameCrc()) { case 0x22C4A13F: // "StateMachine" inst.LoadState(sScope); break; case 0x7223612A: // "Formation" formation = StdLoad::TypeU32(sScope); break; case 0x693D5359: // "Location" StdLoad::TypeVector(sScope, location); break; case 0x04BC5B80: // "Direction" direction = StdLoad::TypeF32(sScope); break; default: LoadTaskData(sScope); break; } } }
// // Load // void UnitExplore::Load(FScope *fScope) { FScope *sScope; while ((sScope = fScope->NextFunction()) != NULL) { switch (sScope->NameCrc()) { case 0x22C4A13F: // "StateMachine" inst.LoadState(sScope); break; case 0xD3D101D2: // "MoveHandle" moveHandle.LoadState(sScope); break; case 0x7BCDC81D: // "HangUntil" hangUntil = StdLoad::TypeU32(sScope); break; default: LoadTaskData(sScope); break; } } }
// // Load // void TransportPad::Load(FScope *fScope) { FScope *sScope; while ((sScope = fScope->NextFunction()) != NULL) { switch (sScope->NameCrc()) { case 0x22C4A13F: // "StateMachine" inst.LoadState(sScope); break; case 0x4DA42E38: // "Charge" charge = StdLoad::TypeF32(sScope); break; case 0x79D1E3E5: // "Portal" StdLoad::TypeReaper(sScope, portal); break; case 0x5FF45B95: // "PortalTimer" portalTimer.LoadState(sScope); break; case 0x693D5359: // "Location" StdLoad::TypeVector(sScope, location); break; default: LoadTaskData(sScope); break; } } }
// // Load // void SquadMoveTogether::Load(FScope *fScope) { FScope *sScope; while ((sScope = fScope->NextFunction()) != NULL) { switch (sScope->NameCrc()) { case 0x22C4A13F: // "StateMachine" inst.LoadState(sScope); break; case 0xA302E408: // "Destination" StdLoad::TypeVector(sScope, destination); break; case 0x04BC5B80: // "Direction" direction = StdLoad::TypeF32(sScope); break; case 0x82698073: // "Trail" StdLoad::TypeReaper(sScope, trail); break; case 0xA3998582: // "TrailIndex" index = StdLoad::TypeU32(sScope); break; default: LoadTaskData(sScope); break; } } }
// // Load // void TransportUnload::Load(FScope *fScope) { FScope *sScope; while ((sScope = fScope->NextFunction()) != NULL) { switch (sScope->NameCrc()) { case 0x22C4A13F: // "StateMachine" inst.LoadState(sScope); break; case 0xA302E408: // "Destination" StdLoad::TypeVector(sScope, destination); break; case 0xD3D101D2: // "MoveHandle" moveHandle.LoadState(sScope); break; default: LoadTaskData(sScope); break; } } }
// // Load // void UnitIdle::Load(FScope *fScope) { FScope *sScope; while ((sScope = fScope->NextFunction()) != NULL) { switch (sScope->NameCrc()) { case 0x22C4A13F: // "StateMachine" inst.LoadState(sScope); break; case 0x5AB44811: // "Timer" timer.LoadState(sScope); break; case 0xA7DAA62B: // "AnimationCrc" animationCrc = StdLoad::TypeU32(sScope); break; default: LoadTaskData(sScope); break; } } }
// // Load // void UnitConstruct::Load(FScope *fScope) { FScope *sScope; while ((sScope = fScope->NextFunction()) != NULL) { switch (sScope->NameCrc()) { case 0x22C4A13F: // "StateMachine" inst.LoadState(sScope); break; case 0x97522DEF: // "ProgressTotal" progressTotal = StdLoad::TypeF32(sScope); break; case 0xDA11482A: // "ProgressMax" progressMax = StdLoad::TypeF32(sScope); break; case 0xF5B25A80: // "ResourceRemoved" resourceRemoved = S32(StdLoad::TypeU32(sScope)); break; case 0xE262D203: // "ResourceRemaining" resourceRemaining = S32(StdLoad::TypeU32(sScope)); break; case 0x8BD8D5BA: // "HitPointsLeft" hitPointsLeft = S32(StdLoad::TypeU32(sScope)); break; case 0xB73D3720: // "Constructor" StdLoad::TypeReaper(sScope, constructor); break; case 0x9574AB0C: // "ConstructListTeam" constructListTeam = Team::Name2Team(StdLoad::TypeString(sScope)); break; default: LoadTaskData(sScope); break; } } // Create the construction effect CreateEffect(); }
// // Load // void MapDeath::Load(FScope *fScope) { FScope *sScope; while ((sScope = fScope->NextFunction()) != NULL) { switch (sScope->NameCrc()) { case 0x22C4A13F: // "StateMachine" inst.LoadState(sScope); break; default: LoadTaskData(sScope); break; } } }
// // Load // void UnitRecycle::Load(FScope *fScope) { FScope *sScope; while ((sScope = fScope->NextFunction()) != NULL) { switch (sScope->NameCrc()) { case 0x22C4A13F: // "StateMachine" inst.LoadState(sScope); break; case 0x8DC42CB8: // "Refund" refund = S32(StdLoad::TypeU32(sScope)); break; case 0x04869E21: // "TimeTotal" timeTotal = StdLoad::TypeF32(sScope); break; case 0xD7DA8832: // "TimeCurrent" timeCurrent = StdLoad::TypeF32(sScope); break; case 0x97522DEF: // "ProgressTotal" progressTotal = StdLoad::TypeF32(sScope); break; case 0xDA11482A: // "ProgressMax" progressMax = StdLoad::TypeF32(sScope); break; case 0x3E412225: // "Cancel" cancel = StdLoad::TypeU32(sScope); break; default: LoadTaskData(sScope); break; } } }
// // Load // void SquadAttack::Load(FScope *fScope) { FScope *sScope; while ((sScope = fScope->NextFunction()) != NULL) { switch (sScope->NameCrc()) { case 0x22C4A13F: // "StateMachine" inst.LoadState(sScope); break; case 0xD6A8B702: // "Target" target.LoadState(sScope); break; default: LoadTaskData(sScope); break; } } }
// // Load // void UnitAnimate::Load(FScope *fScope) { FScope *sScope; while ((sScope = fScope->NextFunction()) != NULL) { switch (sScope->NameCrc()) { case 0x22C4A13F: // "StateMachine" inst.LoadState(sScope); break; case 0x928CDC71: // "CycleId" cycleId = StdLoad::TypeU32(sScope); break; default: LoadTaskData(sScope); break; } } }
// // Load // void ParasiteSight::Load(FScope *fScope) { FScope *sScope; while ((sScope = fScope->NextFunction()) != NULL) { switch (sScope->NameCrc()) { case 0x22C4A13F: // "StateMachine" inst.LoadState(sScope); break; case 0x5AB44811: // "Timer" timer.LoadState(sScope); break; default: LoadTaskData(sScope); break; } } }
// // Load // void SquadBoard::Load(FScope *fScope) { FScope *sScope; while ((sScope = fScope->NextFunction()) != NULL) { switch (sScope->NameCrc()) { case 0x22C4A13F: // "StateMachine" inst.LoadState(sScope); break; case 0xC2244521: // "Transports" StdLoad::TypeReaperList(sScope, transports); break; default: LoadTaskData(sScope); break; } } }