void mitk::IGTLClient::Receive() { //try to receive a message, if the socket is not present anymore stop the //communication unsigned int status = this->ReceivePrivate(this->m_Socket); if ( status == IGTL_STATUS_NOT_PRESENT ) { this->StopCommunicationWithSocket(this->m_Socket); //inform observers about loosing the connection to this socket this->InvokeEvent(LostConnectionEvent()); MITK_WARN("IGTLClient") << "Lost connection to server socket."; } }
void mitk::IGTLServer::Receive() { unsigned int status = IGTL_STATUS_OK; SocketListType socketsToBeRemoved; //the server can be connected with several clients, therefore it has to check //all registered clients SocketListIteratorType it; m_ReceiveListMutex->Lock(); auto it_end = this->m_RegisteredClients.end(); for (it = this->m_RegisteredClients.begin(); it != it_end; ++it) { //it is possible that ReceivePrivate detects that the current socket is //already disconnected. Therefore, it is necessary to remove this socket //from the registered clients list status = this->ReceivePrivate(*it); if (status == IGTL_STATUS_NOT_PRESENT) { //remember this socket for later, it is not a good idea to remove it //from the list directly because we iterate over the list at this point socketsToBeRemoved.push_back(*it); MITK_WARN("IGTLServer") << "Lost connection to a client socket. "; } else if (status != 1) { MITK_WARN("IGTLServer") << "IGTL Message with status: " << status; } } m_ReceiveListMutex->Unlock(); if (socketsToBeRemoved.size() > 0) { //remove the sockets that are not connected anymore this->StopCommunicationWithSocket(socketsToBeRemoved); //inform observers about loosing the connection to these sockets this->InvokeEvent(LostConnectionEvent()); } }