/** \fn displayImage */ bool simpleRender::displayImage(ADMImage *pic) { scaler->convertImage(pic,videoBuffer); // Display RGB data MUI_rgbDraw(MUI_getDrawWidget(),displayWidth,displayHeight,videoBuffer); return true; }
/** \fn refresh */ bool simpleRender::refresh(void) { MUI_rgbDraw(MUI_getDrawWidget(),displayWidth,displayHeight,videoBuffer); return true; }
/** Render init, initialize internals. Constuctor like function */ uint8_t renderInit( void ) { draw=MUI_getDrawWidget( ); enableDraw=false; return 1; }