/**
    \fn displayImage
*/
bool simpleRender::displayImage(ADMImage *pic)
{
    scaler->convertImage(pic,videoBuffer);
    // Display RGB data
    MUI_rgbDraw(MUI_getDrawWidget(),displayWidth,displayHeight,videoBuffer);
    return true;
}
/**
    \fn refresh
*/
bool simpleRender::refresh(void)
{
     MUI_rgbDraw(MUI_getDrawWidget(),displayWidth,displayHeight,videoBuffer);
     return true;
}
/**
	Render init, initialize internals. Constuctor like function

*/
uint8_t renderInit( void )
{
    draw=MUI_getDrawWidget(  );
    enableDraw=false;
    return 1;
}