Exemple #1
0
static void
prepare_symbols (void)
{
  MUSCLE_INSERT_BOOL ("token_table", token_table_flag);
  MUSCLE_INSERT_INT ("tokens_number", ntokens);
  MUSCLE_INSERT_INT ("nterms_number", nvars);
  MUSCLE_INSERT_INT ("undef_token_number", undeftoken->number);
  MUSCLE_INSERT_INT ("user_token_number_max", max_user_token_number);

  muscle_insert_symbol_number_table ("translate",
				     token_translations,
				     token_translations[0],
				     1, max_user_token_number + 1);

  /* tname -- token names.  */
  {
    int i;
    /* We assume that the table will be output starting at column 2. */
    int j = 2;
    for (i = 0; i < nsyms; i++)
      {
	char const *cp = quotearg_style (c_quoting_style, symbols[i]->tag);
	/* Width of the next token, including the two quotes, the
	   comma and the space.  */
	int width = strlen (cp) + 2;

	if (j + width > 75)
	  {
	    obstack_sgrow (&format_obstack, "\n ");
	    j = 1;
	  }

	if (i)
	  obstack_1grow (&format_obstack, ' ');
	MUSCLE_OBSTACK_SGROW (&format_obstack, cp);
	obstack_1grow (&format_obstack, ',');
	j += width;
      }
    /* Add a NULL entry to list of tokens (well, 0, as NULL might not be
       defined).  */
    obstack_sgrow (&format_obstack, " 0");

    /* Finish table and store. */
    obstack_1grow (&format_obstack, 0);
    muscle_insert ("tname", obstack_finish (&format_obstack));
  }

  /* Output YYTOKNUM. */
  {
    int i;
    int *values = xnmalloc (ntokens, sizeof *values);
    for (i = 0; i < ntokens; ++i)
      values[i] = symbols[i]->user_token_number;
    muscle_insert_int_table ("toknum", values,
			     values[0], 1, ntokens);
    free (values);
  }
}
Exemple #2
0
static void
prepare (void)
{
  /* BISON_USE_PUSH_FOR_PULL is for the test suite and should not be
     documented for the user.  */
  char const *cp = getenv ("BISON_USE_PUSH_FOR_PULL");
  bool use_push_for_pull_flag = cp && *cp && strtol (cp, 0, 10);

  /* Flags. */
  MUSCLE_INSERT_BOOL ("defines_flag", defines_flag);
  MUSCLE_INSERT_BOOL ("glr_flag", glr_parser);
  MUSCLE_INSERT_BOOL ("nondeterministic_flag", nondeterministic_parser);
  MUSCLE_INSERT_BOOL ("synclines_flag", !no_lines_flag);
  MUSCLE_INSERT_BOOL ("tag_seen_flag", tag_seen);
  MUSCLE_INSERT_BOOL ("token_table_flag", token_table_flag);
  MUSCLE_INSERT_BOOL ("use_push_for_pull_flag", use_push_for_pull_flag);
  MUSCLE_INSERT_BOOL ("yacc_flag", yacc_flag);

  /* File names.  */
  if (spec_name_prefix)
    MUSCLE_INSERT_STRING ("prefix", spec_name_prefix);

  MUSCLE_INSERT_STRING ("file_name_all_but_ext", all_but_ext);

#define DEFINE(Name) MUSCLE_INSERT_STRING (#Name, Name ? Name : "")
  DEFINE (dir_prefix);
  DEFINE (parser_file_name);
  DEFINE (spec_defines_file);
  DEFINE (spec_file_prefix);
  DEFINE (spec_graph_file);
  DEFINE (spec_name_prefix);
  DEFINE (spec_outfile);
  DEFINE (spec_verbose_file);
#undef DEFINE

  /* Find the right skeleton file, and add muscles about the skeletons.  */
  if (skeleton)
    MUSCLE_INSERT_C_STRING ("skeleton", skeleton);
  else
    skeleton = language->skeleton;

  /* About the skeletons.  */
  {
    /* b4_pkgdatadir is used inside m4_include in the skeletons, so digraphs
       would never be expanded.  Hopefully no one has M4-special characters in
       his Bison installation path.  */
    MUSCLE_INSERT_STRING_RAW ("pkgdatadir", pkgdatadir ());
  }
}
Exemple #3
0
static void
prepare (void)
{
  /* Flags. */
  MUSCLE_INSERT_BOOL ("debug_flag", debug_flag);
  MUSCLE_INSERT_BOOL ("defines_flag", defines_flag);
  MUSCLE_INSERT_BOOL ("error_verbose_flag", error_verbose);
  MUSCLE_INSERT_BOOL ("locations_flag", locations_flag);
  MUSCLE_INSERT_BOOL ("pure_flag", pure_parser);
  MUSCLE_INSERT_BOOL ("synclines_flag", !no_lines_flag);

  /* File names.  */
  MUSCLE_INSERT_STRING ("prefix", spec_name_prefix ? spec_name_prefix : "yy");
#define DEFINE(Name) MUSCLE_INSERT_STRING (#Name, Name ? Name : "")
  DEFINE (dir_prefix);
  DEFINE (parser_file_name);
  DEFINE (spec_defines_file);
  DEFINE (spec_file_prefix);
  DEFINE (spec_graph_file);
  DEFINE (spec_name_prefix);
  DEFINE (spec_outfile);
  DEFINE (spec_verbose_file);
#undef DEFINE

  /* User Code.  */
  obstack_1grow (&pre_prologue_obstack, 0);
  obstack_1grow (&post_prologue_obstack, 0);
  muscle_insert ("pre_prologue", obstack_finish (&pre_prologue_obstack));
  muscle_insert ("post_prologue", obstack_finish (&post_prologue_obstack));

  /* Find the right skeleton file.  */
  if (!skeleton)
    {
      if (glr_parser || nondeterministic_parser)
	skeleton = "glr.c";
      else
	skeleton = "yacc.c";
    }

  /* About the skeletons. */
  {
    char const *pkgdatadir = getenv ("BISON_PKGDATADIR");
    MUSCLE_INSERT_STRING ("pkgdatadir", pkgdatadir ? pkgdatadir : PKGDATADIR);
    MUSCLE_INSERT_C_STRING ("skeleton", skeleton);
  }
}