void Channel::Leave(Player *p, bool send) { WorldPacket data; if(!IsOn(p)) { MakeNotOn(&data); if(send) SendToOne(&data,p); } else { bool changeowner = (owner == p); MakeYouLeft(&data); if(send) { SendToOne(&data,p); p->LeftChannel(this); } data.clear(); players.erase(p); MakeLeft(&data,p); if(p->m_gmInvisible); else if(announce) SendToAll(&data); if (!constant && changeowner) { Player *newowner = players.size() > 0 ? players.begin()->second.player : NULL; SetOwner(newowner); } } }
void Channel::Leave(ObjectGuid p, bool send) { if (!IsOn(p)) { if (send) { WorldPacket data; MakeNotMember(&data); SendToOne(&data, p); } } else { Player* plr = sObjectMgr.GetPlayer(p); if (send) { WorldPacket data; MakeYouLeft(&data); SendToOne(&data, p); if (plr) plr->LeftChannel(this); data.clear(); } bool changeowner = m_players[p].IsOwner(); m_players.erase(p); if (m_announce && (!plr || plr->GetSession()->GetSecurity() < SEC_GAMEMASTER || !sWorld.getConfig(CONFIG_BOOL_SILENTLY_GM_JOIN_TO_CHANNEL))) { WorldPacket data; MakeLeft(&data, p); SendToAll(&data); } LeaveNotify(p); if (changeowner) { int ownerSet = 0; for(PlayerList::const_iterator i = m_players.begin(); i != m_players.end(); ++i) { Player *pno = sObjectMgr.GetPlayer(i->first); if(pno && pno->GetSession() != NULL && pno->GetSession()->GetSecurity() < SEC_GAMEMASTER) { SetOwner(i->first); ownerSet = 1; break; } } if(ownerSet == 0) { SetOwner(ObjectGuid()); } } } }
void Channel::Leave(uint64 p, bool send) { if (!IsOn(p)) { if (send) { WorldPacket data; MakeNotMember(&data); SendToOne(&data, p); } } else { Player* player = ObjectAccessor::FindPlayer(p); if (send) { WorldPacket data; MakeYouLeft(&data); SendToOne(&data, p); if (player) player->LeftChannel(this); data.clear(); } bool changeowner = players[p].IsOwner(); players.erase(p); if (m_announce && (!player || !AccountMgr::IsGMAccount(player->GetSession()->GetSecurity()) || !sWorld->getBoolConfig(CONFIG_SILENTLY_GM_JOIN_TO_CHANNEL))) { WorldPacket data; MakeLeft(&data, p); SendToAll(&data); } LeaveNotify(p); sIRC.Handle_WoW_Channel(m_name, ObjectAccessor::FindPlayer(p), CHANNEL_LEAVE); if (!IsConstant()) { // Update last_used timestamp in db UpdateChannelUseageInDB(); // If the channel owner left and there are still players inside, pick a new owner if (changeowner && m_ownership && !players.empty()) { uint64 newowner = players.begin()->second.player; players[newowner].SetModerator(true); SetOwner(newowner); } } } }
void Channel::LeaveChannel(Player* player, bool send) { uint64 guid = player->GetGUID(); if (!IsOn(guid)) { if (send) { WorldPacket data; MakeNotMember(&data); SendToOne(&data, guid); } return; } if (send) { WorldPacket data; MakeYouLeft(&data); SendToOne(&data, guid); player->LeftChannel(this); data.clear(); } bool changeowner = playersStore[guid].IsOwner(); playersStore.erase(guid); if (_announce && !player->GetSession()->HasPermission(rbac::RBAC_PERM_SILENTLY_JOIN_CHANNEL)) { WorldPacket data; MakeLeft(&data, guid); SendToAll(&data); } LeaveNotify(guid); if (!IsConstant()) { // Update last_used timestamp in db UpdateChannelUseageInDB(); // If the channel owner left and there are still playersStore inside, pick a new owner if (changeowner && _ownership && !playersStore.empty()) { uint64 newowner = playersStore.begin()->second.player; playersStore[newowner].SetModerator(true); SetOwner(newowner); } } }
void Channel::Leave(ObjectGuid p, bool send) { if (!IsOn(p)) { if (send) { WorldPacket data; MakeNotMember(&data); SendToOne(&data, p); } } else { Player* plr = sObjectMgr.GetPlayer(p); if (send) { WorldPacket data; MakeYouLeft(&data); SendToOne(&data, p); if (plr) plr->LeftChannel(this); data.clear(); } bool changeowner = m_players[p].IsOwner(); m_players.erase(p); if (m_announce && (!plr || plr->GetSession()->GetSecurity() < SEC_GAMEMASTER || !sWorld.getConfig(CONFIG_BOOL_SILENTLY_GM_JOIN_TO_CHANNEL))) { WorldPacket data; MakeLeft(&data, p); SendToAll(&data); } LeaveNotify(p); sIRC.Handle_WoW_Channel(m_name, sObjectMgr.GetPlayer(p), CHANNEL_LEAVE); if (changeowner) { ObjectGuid newowner = !m_players.empty() ? m_players.begin()->second.player : ObjectGuid(); SetOwner(newowner); } } }
void Channel::Leave(uint64 p, bool send) { if (!IsOn(p)) { if (send) { WorldPacket data; MakeNotMember(&data); SendToOne(&data, p); } } else { Player *plr = objmgr.GetPlayer(p); if (send) { WorldPacket data; MakeYouLeft(&data); SendToOne(&data, p); if (plr) plr->LeftChannel(this); data.clear(); } bool changeowner = players[p].IsOwner(); players.erase(p); if (m_announce && (!plr || plr->GetSession()->GetSecurity() < SEC_GAMEMASTER || !sWorld.getConfig(CONFIG_SILENTLY_GM_JOIN_TO_CHANNEL))) { WorldPacket data; MakeLeft(&data, p); SendToAll(&data); } sIRC.Handle_WoW_Channel(m_name, objmgr.GetPlayer(p), CHANNEL_LEAVE); LeaveNotify(p); if (changeowner) { uint64 newowner = !players.empty() ? players.begin()->second.player : 0; players[newowner].SetModerator(true); SetOwner(newowner); } } }
void Channel::Leave(Player* player, bool send) { ObjectGuid guid = player->GetObjectGuid(); if (!IsOn(guid)) { if (send) { WorldPacket data; MakeNotMember(&data); SendToOne(&data, guid); } return; } // leave channel if (send) { WorldPacket data; MakeYouLeft(&data); SendToOne(&data, guid); player->LeftChannel(this); data.clear(); } bool changeowner = m_players[guid].IsOwner(); m_players.erase(guid); if (m_announce && (player->GetSession()->GetSecurity() < SEC_GAMEMASTER || !sWorld.getConfig(CONFIG_BOOL_SILENTLY_GM_JOIN_TO_CHANNEL))) { WorldPacket data; MakeLeft(&data, guid); SendToAll(&data); } LeaveNotify(guid); if (changeowner) { ObjectGuid newowner = !m_players.empty() ? m_players.begin()->second.player : ObjectGuid(); SetOwner(newowner); } }
void Channel::Leave(uint64 p, bool send) { if(!IsOn(p)) { if(send) { WorldPacket data; MakeNotMember(&data); SendToOne(&data, p); } } else { if(send) { WorldPacket data; MakeYouLeft(&data); SendToOne(&data, p); Player *plr = objmgr.GetPlayer(p); if(plr) plr->LeftChannel(this); data.clear(); } bool changeowner = players[p].IsOwner(); players.erase(p); if(m_announce) { WorldPacket data; MakeLeft(&data, p); SendToAll(&data); } if(changeowner) { uint64 newowner = !players.empty() ? players.begin()->second.player : 0; SetOwner(newowner); } } }
void Channel::Leave(uint64 p, bool send) { if (!IsOn(p)) { if (send) { WorldPacket data; MakeNotMember(&data); SendToOne(&data, p); } } else { Player *plr = sObjectMgr.GetPlayer(p); if (send) { WorldPacket data; MakeYouLeft(&data); SendToOne(&data, p); if (plr) plr->LeftChannel(this); data.clear(); } bool changeowner = players[p].IsOwner(); players.erase(p); if (m_announce && (!plr || !plr->GetSession()->HasPermissions(PERM_GMT) || !sWorld.getConfig(CONFIG_SILENTLY_GM_JOIN_TO_CHANNEL))) { //WorldPacket data; //MakeLeft(&data, p); //SendToAll(&data); } LeaveNotify(p); if (changeowner) ChangeOwner(); } }
void Channel::LeaveChannel(Player* player, bool send) { uint64 guid = player->GetGUID(); if (!IsOn(guid)) { if (send) { WorldPacket data; MakeNotMember(&data); SendToOne(&data, guid); } return; } if (send) { WorldPacket data; MakeYouLeft(&data); SendToOne(&data, guid); player->LeftChannel(this); data.clear(); } bool changeowner = playersStore[guid].IsOwner(); playersStore.erase(guid); if (_announce && (!AccountMgr::IsGMAccount(player->GetSession()->GetSecurity()) || !sWorld->getBoolConfig(CONFIG_SILENTLY_GM_JOIN_TO_CHANNEL))) { WorldPacket data; MakeLeft(&data, guid); SendToAll(&data); } RemoveWatching(player); LeaveNotify(player); if (!IsConstant()) { // Update last_used timestamp in db UpdateChannelUseageInDB(); // If the channel owner left and there are still playersStore inside, pick a new owner if (changeowner && _ownership) { if (!playersStore.empty()) { uint64 newowner = 0; for (Channel::PlayerContainer::const_iterator itr = playersStore.begin(); itr != playersStore.end(); ++itr) { newowner = itr->second.player; if (!itr->second.plrPtr->GetSession()->GetSecurity()) break; } SetOwner(newowner); } else SetOwner(0); } } }